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-rwxr-xr-x[-rw-r--r--]indra/llaudio/CMakeLists.txt35
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudiodecodemgr.cpp157
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudiodecodemgr.h39
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine.cpp303
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine.h96
-rw-r--r--indra/llaudio/llaudioengine_fmod.cpp769
-rw-r--r--indra/llaudio/llaudioengine_fmod.h129
-rw-r--r--indra/llaudio/llaudioengine_fmodex.cpp767
-rw-r--r--indra/llaudio/llaudioengine_fmodex.h130
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine_openal.cpp120
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llaudioengine_openal.h60
-rwxr-xr-x[-rw-r--r--]indra/llaudio/lllistener.cpp36
-rwxr-xr-x[-rw-r--r--]indra/llaudio/lllistener.h36
-rwxr-xr-x[-rw-r--r--]indra/llaudio/lllistener_ds3d.h36
-rw-r--r--indra/llaudio/lllistener_fmod.cpp131
-rw-r--r--indra/llaudio/lllistener_fmod.h64
-rw-r--r--indra/llaudio/lllistener_fmodex.cpp140
-rw-r--r--indra/llaudio/lllistener_fmodex.h65
-rwxr-xr-x[-rw-r--r--]indra/llaudio/lllistener_openal.cpp46
-rwxr-xr-x[-rw-r--r--]indra/llaudio/lllistener_openal.h36
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llstreamingaudio.h38
-rw-r--r--indra/llaudio/llstreamingaudio_fmod.cpp362
-rw-r--r--indra/llaudio/llstreamingaudio_fmod.h68
-rw-r--r--indra/llaudio/llstreamingaudio_fmodex.cpp392
-rw-r--r--indra/llaudio/llstreamingaudio_fmodex.h73
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llvorbisencode.cpp65
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llvorbisencode.h37
-rwxr-xr-x[-rw-r--r--]indra/llaudio/llwindgen.h200
28 files changed, 2308 insertions, 2122 deletions
diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt
index bfa2c34c12..e943dd5d5c 100644..100755
--- a/indra/llaudio/CMakeLists.txt
+++ b/indra/llaudio/CMakeLists.txt
@@ -3,9 +3,8 @@
project(llaudio)
include(00-Common)
-include(Audio)
include(LLAudio)
-include(FMOD)
+include(FMODEX)
include(OPENAL)
include(LLCommon)
include(LLMath)
@@ -14,7 +13,6 @@ include(LLVFS)
include_directories(
${LLAUDIO_INCLUDE_DIRS}
- ${FMOD_INCLUDE_DIR}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
@@ -44,27 +42,22 @@ set(llaudio_HEADER_FILES
llwindgen.h
)
-if (FMOD)
+if (FMODEX)
+ include_directories(
+ ${FMODEX_INCLUDE_DIR}
+ )
list(APPEND llaudio_SOURCE_FILES
- llaudioengine_fmod.cpp
- lllistener_fmod.cpp
- llstreamingaudio_fmod.cpp
+ llaudioengine_fmodex.cpp
+ lllistener_fmodex.cpp
+ llstreamingaudio_fmodex.cpp
)
list(APPEND llaudio_HEADER_FILES
- llaudioengine_fmod.h
- lllistener_fmod.h
- llstreamingaudio_fmod.h
+ llaudioengine_fmodex.h
+ lllistener_fmodex.h
+ llstreamingaudio_fmodex.h
)
-
- if (LINUX)
- if (${CXX_VERSION_NUMBER} GREATER 419)
- set_source_files_properties(llaudioengine_fmod.cpp
- llstreamingaudio_fmod.cpp
- COMPILE_FLAGS -Wno-write-strings)
- endif (${CXX_VERSION_NUMBER} GREATER 419)
- endif (LINUX)
-endif (FMOD)
+endif (FMODEX)
if (OPENAL)
list(APPEND llaudio_SOURCE_FILES
@@ -86,6 +79,10 @@ list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES})
add_library (llaudio ${llaudio_SOURCE_FILES})
target_link_libraries(
llaudio
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLVFS_LIBRARIES}
${VORBISENC_LIBRARIES}
${VORBISFILE_LIBRARIES}
${VORBIS_LIBRARIES}
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index 6bbaad9cef..77e57b14f5 100644..100755
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -1,31 +1,25 @@
/**
* @file llaudiodecodemgr.cpp
*
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,6 +40,8 @@
#include "vorbis/codec.h"
#include "vorbis/vorbisfile.h"
+#include <iterator>
+#include <deque>
extern LLAudioEngine *gAudiop;
@@ -119,7 +115,7 @@ size_t vfs_read(void *ptr, size_t size, size_t nmemb, void *datasource)
}
}
-int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
+S32 vfs_seek(void *datasource, ogg_int64_t offset, S32 whence)
{
LLVFile *file = (LLVFile *)datasource;
@@ -141,7 +137,7 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
origin = -1;
break;
default:
- llerrs << "Invalid whence argument to vfs_seek" << llendl;
+ LL_ERRS("AudioEngine") << "Invalid whence argument to vfs_seek" << LL_ENDL;
return -1;
}
@@ -155,7 +151,7 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
}
}
-int vfs_close (void *datasource)
+S32 vfs_close (void *datasource)
{
LLVFile *file = (LLVFile *)datasource;
delete file;
@@ -181,6 +177,8 @@ LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &
mFileHandle = LLLFSThread::nullHandle();
#endif
// No default value for mVF, it's an ogg structure?
+ // Hey, let's zero it anyway, for predictability.
+ memset(&mVF, 0, sizeof(mVF));
}
LLVorbisDecodeState::~LLVorbisDecodeState()
@@ -201,55 +199,68 @@ BOOL LLVorbisDecodeState::initDecode()
vfs_callbacks.close_func = vfs_close;
vfs_callbacks.tell_func = vfs_tell;
- //llinfos << "Initing decode from vfile: " << mUUID << llendl;
+ LL_DEBUGS("AudioEngine") << "Initing decode from vfile: " << mUUID << LL_ENDL;
mInFilep = new LLVFile(gVFS, mUUID, LLAssetType::AT_SOUND);
if (!mInFilep || !mInFilep->getSize())
{
- llwarns << "unable to open vorbis source vfile for reading" << llendl;
+ LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
delete mInFilep;
mInFilep = NULL;
return FALSE;
}
- int r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
+ S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
if(r < 0)
{
- llwarns << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << llendl;
+ LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
return(FALSE);
}
- S32 sample_count = ov_pcm_total(&mVF, -1);
+ S32 sample_count = (S32)ov_pcm_total(&mVF, -1);
size_t size_guess = (size_t)sample_count;
vorbis_info* vi = ov_info(&mVF, -1);
- size_guess *= vi->channels;
+ size_guess *= (vi? vi->channels : 1);
size_guess *= 2;
size_guess += 2048;
bool abort_decode = false;
- if( vi->channels < 1 || vi->channels > LLVORBIS_CLIP_MAX_CHANNELS )
+ if (vi)
+ {
+ if( vi->channels < 1 || vi->channels > LLVORBIS_CLIP_MAX_CHANNELS )
+ {
+ abort_decode = true;
+ LL_WARNS("AudioEngine") << "Bad channel count: " << vi->channels << LL_ENDL;
+ }
+ }
+ else // !vi
{
abort_decode = true;
- llwarns << "Bad channel count: " << vi->channels << llendl;
+ LL_WARNS("AudioEngine") << "No default bitstream found" << LL_ENDL;
}
- if( (size_t)sample_count > LLVORBIS_CLIP_REJECT_SAMPLES )
+ if( (size_t)sample_count > LLVORBIS_CLIP_REJECT_SAMPLES ||
+ (size_t)sample_count <= 0)
{
abort_decode = true;
- llwarns << "Illegal sample count: " << sample_count << llendl;
+ LL_WARNS("AudioEngine") << "Illegal sample count: " << sample_count << LL_ENDL;
}
if( size_guess > LLVORBIS_CLIP_REJECT_SIZE )
{
abort_decode = true;
- llwarns << "Illegal sample size: " << size_guess << llendl;
+ LL_WARNS("AudioEngine") << "Illegal sample size: " << size_guess << LL_ENDL;
}
if( abort_decode )
{
- llwarns << "Canceling initDecode. Bad asset: " << mUUID << llendl;
- llwarns << "Bad asset encoded by: " << ov_comment(&mVF,-1)->vendor << llendl;
+ LL_WARNS("AudioEngine") << "Canceling initDecode. Bad asset: " << mUUID << LL_ENDL;
+ vorbis_comment* comment = ov_comment(&mVF,-1);
+ if (comment && comment->vendor)
+ {
+ LL_WARNS("AudioEngine") << "Bad asset encoded by: " << comment->vendor << LL_ENDL;
+ }
delete mInFilep;
mInFilep = NULL;
return FALSE;
@@ -349,12 +360,12 @@ BOOL LLVorbisDecodeState::decodeSection()
{
if (!mInFilep)
{
- llwarns << "No VFS file to decode in vorbis!" << llendl;
+ LL_WARNS("AudioEngine") << "No VFS file to decode in vorbis!" << LL_ENDL;
return TRUE;
}
if (mDone)
{
-// llwarns << "Already done with decode, aborting!" << llendl;
+// LL_WARNS("AudioEngine") << "Already done with decode, aborting!" << LL_ENDL;
return TRUE;
}
char pcmout[4096]; /*Flawfinder: ignore*/
@@ -367,14 +378,14 @@ BOOL LLVorbisDecodeState::decodeSection()
eof = TRUE;
mDone = TRUE;
mValid = TRUE;
-// llinfos << "Vorbis EOF" << llendl;
+// LL_INFOS("AudioEngine") << "Vorbis EOF" << LL_ENDL;
}
else if (ret < 0)
{
/* error in the stream. Not a problem, just reporting it in
case we (the app) cares. In this case, we don't. */
- llwarns << "BAD vorbis decode in decodeSection." << llendl;
+ LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL;
mValid = FALSE;
mDone = TRUE;
@@ -383,7 +394,7 @@ BOOL LLVorbisDecodeState::decodeSection()
}
else
{
-// llinfos << "Vorbis read " << ret << "bytes" << llendl;
+// LL_INFOS("AudioEngine") << "Vorbis read " << ret << "bytes" << LL_ENDL;
/* we don't bother dealing with sample rate changes, etc, but.
you'll have to*/
std::copy(pcmout, pcmout+ret, std::back_inserter(mWAVBuffer));
@@ -395,7 +406,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (!isValid())
{
- llwarns << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << llendl;
+ LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
return TRUE; // We've finished
}
@@ -470,7 +481,7 @@ BOOL LLVorbisDecodeState::finishDecode()
if (36 == data_length)
{
- llwarns << "BAD Vorbis decode in finishDecode!" << llendl;
+ LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@@ -487,7 +498,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (mBytesRead == 0)
{
- llwarns << "Unable to write file in LLVorbisDecodeState::finishDecode" << llendl;
+ LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@@ -505,7 +516,7 @@ BOOL LLVorbisDecodeState::finishDecode()
LLVFile output(gVFS, mUUID, LLAssetType::AT_SOUND_WAV);
output.write(&mWAVBuffer[0], mWAVBuffer.size());
#endif
- //llinfos << "Finished decode for " << getUUID() << llendl;
+ LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
return TRUE;
}
@@ -514,7 +525,7 @@ void LLVorbisDecodeState::flushBadFile()
{
if (mInFilep)
{
- llwarns << "Flushing bad vorbis file from VFS for " << mUUID << llendl;
+ LL_WARNS("AudioEngine") << "Flushing bad vorbis file from VFS for " << mUUID << LL_ENDL;
mInFilep->remove();
}
}
@@ -531,7 +542,7 @@ public:
void processQueue(const F32 num_secs = 0.005);
protected:
- LLLinkedQueue<LLUUID> mDecodeQueue;
+ std::deque<LLUUID> mDecodeQueue;
LLPointer<LLVorbisDecodeState> mCurrentDecodep;
};
@@ -558,10 +569,16 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid())
{
// We had an error when decoding, abort.
- llwarns << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << llendl;
+ LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
mCurrentDecodep->flushBadFile();
- LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
- adp->setHasValidData(FALSE);
+
+ if (gAudiop)
+ {
+ LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
+ adp->setHasValidData(false);
+ adp->setHasCompletedDecode(true);
+ }
+
mCurrentDecodep = NULL;
done = TRUE;
}
@@ -573,23 +590,29 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
}
else if (mCurrentDecodep)
{
- if (mCurrentDecodep->finishDecode())
+ if (gAudiop && mCurrentDecodep->finishDecode())
{
// We finished!
- if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
+ LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
+ if (!adp)
{
- LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
- adp->setHasDecodedData(TRUE);
- adp->setHasValidData(TRUE);
+ LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL;
+ }
+ else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
+ {
+ adp->setHasCompletedDecode(true);
+ adp->setHasDecodedData(true);
+ adp->setHasValidData(true);
// At this point, we could see if anyone needs this sound immediately, but
// I'm not sure that there's a reason to - we need to poll all of the playing
// sounds anyway.
- //llinfos << "Finished the vorbis decode, now what?" << llendl;
+ //LL_INFOS("AudioEngine") << "Finished the vorbis decode, now what?" << LL_ENDL;
}
else
{
- llinfos << "Vorbis decode failed!!!" << llendl;
+ adp->setHasCompletedDecode(true);
+ LL_INFOS("AudioEngine") << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL;
}
mCurrentDecodep = NULL;
}
@@ -599,7 +622,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (!done)
{
- if (!mDecodeQueue.getLength())
+ if (mDecodeQueue.empty())
{
// Nothing else on the queue.
done = TRUE;
@@ -607,14 +630,15 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
else
{
LLUUID uuid;
- mDecodeQueue.pop(uuid);
- if (gAudiop->hasDecodedFile(uuid))
+ uuid = mDecodeQueue.front();
+ mDecodeQueue.pop_front();
+ if (!gAudiop || gAudiop->hasDecodedFile(uuid))
{
// This file has already been decoded, don't decode it again.
continue;
}
- lldebugs << "Decoding " << uuid << " from audio queue!" << llendl;
+ LL_DEBUGS() << "Decoding " << uuid << " from audio queue!" << LL_ENDL;
std::string uuid_str;
std::string d_path;
@@ -654,20 +678,21 @@ void LLAudioDecodeMgr::processQueue(const F32 num_secs)
BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
{
- if (gAudiop->hasDecodedFile(uuid))
+ if (gAudiop && gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
+ LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;
return TRUE;
}
if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
// Just put it on the decode queue.
- mImpl->mDecodeQueue.push(uuid);
+ LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
+ mImpl->mDecodeQueue.push_back(uuid);
return TRUE;
}
+ LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL;
return FALSE;
}
-
-
diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h
index 040506c551..8228e20e8c 100644..100755
--- a/indra/llaudio/llaudiodecodemgr.h
+++ b/indra/llaudio/llaudiodecodemgr.h
@@ -1,40 +1,33 @@
/**
* @file llaudiodecodemgr.h
*
- * $LicenseInfo:firstyear=2003&license=viewergpl$
- *
- * Copyright (c) 2003-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAUDIODECODEMGR_H
-#define LL_LLAUDIODECODEMG_H
+#define LL_LLAUDIODECODEMGR_H
#include "stdtypes.h"
-#include "lllinkedqueue.h"
#include "lluuid.h"
#include "llassettype.h"
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index a28c94d00d..f49028aad5 100644..100755
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -3,31 +3,25 @@
* @brief implementation of LLAudioEngine class abstracting the Open
* AL audio support
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -103,6 +97,11 @@ void LLAudioEngine::setDefaults()
}
mMasterGain = 1.f;
+ // Setting mInternalGain to an out of range value fixes the issue reported in STORM-830.
+ // There is an edge case in setMasterGain during startup which prevents setInternalGain from
+ // being called if the master volume setting and mInternalGain both equal 0, so using -1 forces
+ // the if statement in setMasterGain to execute when the viewer starts up.
+ mInternalGain = -1.f;
mNextWindUpdate = 0.f;
mStreamingAudioImpl = NULL;
@@ -124,7 +123,7 @@ bool LLAudioEngine::init(const S32 num_channels, void* userdata)
// Initialize the decode manager
gAudioDecodeMgrp = new LLAudioDecodeMgr;
- llinfos << "LLAudioEngine::init() AudioEngine successfully initialized" << llendl;
+ LL_INFOS("AudioEngine") << "LLAudioEngine::init() AudioEngine successfully initialized" << LL_ENDL;
return true;
}
@@ -188,7 +187,7 @@ void LLAudioEngine::stopInternetStream()
}
// virtual
-void LLAudioEngine::pauseInternetStream(int pause)
+void LLAudioEngine::pauseInternetStream(S32 pause)
{
if (mStreamingAudioImpl)
mStreamingAudioImpl->pause(pause);
@@ -202,12 +201,12 @@ void LLAudioEngine::updateInternetStream()
}
// virtual
-int LLAudioEngine::isInternetStreamPlaying()
+LLAudioEngine::LLAudioPlayState LLAudioEngine::isInternetStreamPlaying()
{
if (mStreamingAudioImpl)
- return mStreamingAudioImpl->isPlaying();
+ return (LLAudioEngine::LLAudioPlayState) mStreamingAudioImpl->isPlaying();
- return 0; // Stopped
+ return LLAudioEngine::AUDIO_STOPPED; // Stopped
}
@@ -253,15 +252,6 @@ void LLAudioEngine::idle(F32 max_decode_time)
// Primarily does position updating, cleanup of unused audio sources.
// Also does regeneration of the current priority of each audio source.
- if (getMuted())
- {
- setInternalGain(0.f);
- }
- else
- {
- setInternalGain(getMasterGain());
- }
-
S32 i;
for (i = 0; i < MAX_BUFFERS; i++)
{
@@ -290,6 +280,12 @@ void LLAudioEngine::idle(F32 max_decode_time)
continue;
}
+ if (sourcep->isMuted())
+ {
+ ++iter;
+ continue;
+ }
+
if (!sourcep->getChannel() && sourcep->getCurrentBuffer())
{
// We could potentially play this sound if its priority is high enough.
@@ -312,7 +308,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
LLAudioChannel *channelp = getFreeChannel(max_priority);
if (channelp)
{
- //llinfos << "Replacing source in channel due to priority!" << llendl;
+ //LL_INFOS() << "Replacing source in channel due to priority!" << LL_ENDL;
max_sourcep->setChannel(channelp);
channelp->setSource(max_sourcep);
if (max_sourcep->isSyncSlave())
@@ -342,9 +338,9 @@ void LLAudioEngine::idle(F32 max_decode_time)
// attached to each channel, since only those with active channels
// can have anything interesting happen with their queue? (Maybe not true)
LLAudioSource *sourcep = iter->second;
- if (!sourcep->mQueuedDatap)
+ if (!sourcep->mQueuedDatap || sourcep->isMuted())
{
- // Nothing queued, so we don't care.
+ // Muted, or nothing queued, so we don't care.
continue;
}
@@ -424,6 +420,10 @@ void LLAudioEngine::idle(F32 max_decode_time)
for (iter = mAllSources.begin(); iter != mAllSources.end(); ++iter)
{
LLAudioSource *sourcep = iter->second;
+ if (sourcep->isMuted())
+ {
+ continue;
+ }
if (sourcep->isSyncMaster())
{
if (sourcep->getPriority() > max_sm_priority)
@@ -479,7 +479,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
{
if (!mBuffers[i]->mInUse && mBuffers[i]->mLastUseTimer.getElapsedTimeF32() > 30.f)
{
- //llinfos << "Flushing unused buffer!" << llendl;
+ //LL_INFOS() << "Flushing unused buffer!" << LL_ENDL;
mBuffers[i]->mAudioDatap->mBufferp = NULL;
delete mBuffers[i];
mBuffers[i] = NULL;
@@ -548,12 +548,11 @@ void LLAudioEngine::enableWind(bool enable)
{
if (enable && (!mEnableWind))
{
- initWind();
- mEnableWind = enable;
+ mEnableWind = initWind();
}
else if (mEnableWind && (!enable))
{
- mEnableWind = enable;
+ mEnableWind = false;
cleanupWind();
}
}
@@ -592,8 +591,8 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer()
if (buffer_id >= 0)
{
- llinfos << "Taking over unused buffer " << buffer_id << llendl;
- //llinfos << "Flushing unused buffer!" << llendl;
+ LL_DEBUGS() << "Taking over unused buffer " << buffer_id << LL_ENDL;
+ //LL_INFOS() << "Flushing unused buffer!" << LL_ENDL;
mBuffers[buffer_id]->mAudioDatap->mBufferp = NULL;
delete mBuffers[buffer_id];
mBuffers[buffer_id] = createBuffer();
@@ -674,7 +673,9 @@ void LLAudioEngine::cleanupBuffer(LLAudioBuffer *bufferp)
bool LLAudioEngine::preloadSound(const LLUUID &uuid)
{
- gAudiop->getAudioData(uuid); // We don't care about the return value, this is just to make sure
+ LL_DEBUGS("AudioEngine")<<"( "<<uuid<<" )"<<LL_ENDL;
+
+ getAudioData(uuid); // We don't care about the return value, this is just to make sure
// that we have an entry, which will mean that the audio engine knows about this
if (gAudioDecodeMgrp->addDecodeRequest(uuid))
@@ -685,7 +686,7 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid)
// At some point we need to have the audio/asset system check the static VFS
// before it goes off and fetches stuff from the server.
- //llwarns << "Used internal preload for non-local sound" << llendl;
+ //LL_WARNS() << "Used internal preload for non-local sound" << LL_ENDL;
return false;
}
@@ -698,15 +699,23 @@ bool LLAudioEngine::isWindEnabled()
void LLAudioEngine::setMuted(bool muted)
{
- mMuted = muted;
+ if (muted != mMuted)
+ {
+ mMuted = muted;
+ setMasterGain(mMasterGain);
+ }
enableWind(!mMuted);
}
-
void LLAudioEngine::setMasterGain(const F32 gain)
{
mMasterGain = gain;
- setInternalGain(gain);
+ F32 internal_gain = getMuted() ? 0.f : gain;
+ if (internal_gain != mInternalGain)
+ {
+ mInternalGain = internal_gain;
+ setInternalGain(mInternalGain);
+ }
}
F32 LLAudioEngine::getMasterGain()
@@ -808,7 +817,7 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i
const S32 type, const LLVector3d &pos_global)
{
// Create a new source (since this can't be associated with an existing source.
- //llinfos << "Localized: " << audio_uuid << llendl;
+ //LL_INFOS() << "Localized: " << audio_uuid << LL_ENDL;
if (mMuted)
{
@@ -819,7 +828,7 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i
source_id.generate();
LLAudioSource *asp = new LLAudioSource(source_id, owner_id, gain, type);
- gAudiop->addAudioSource(asp);
+ addAudioSource(asp);
if (pos_global.isExactlyZero())
{
asp->setAmbient(true);
@@ -832,6 +841,10 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i
asp->play(audio_uuid);
}
+void LLAudioEngine::triggerSound(SoundData& soundData)
+{
+ triggerSound(soundData.audio_uuid, soundData.owner_id, soundData.gain, soundData.type, soundData.pos_global);
+}
void LLAudioEngine::setListenerPos(LLVector3 aVec)
{
@@ -971,12 +984,16 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp)
iter = mAllSources.find(asp->getID());
if (iter == mAllSources.end())
{
- llwarns << "Cleaning up unknown audio source!" << llendl;
+ LL_WARNS() << "Cleaning up unknown audio source!" << LL_ENDL;
return;
}
+ else
+ {
+ LL_DEBUGS("AudioEngine") << "Cleaning up audio sources for "<< asp->getID() <<LL_ENDL;
delete asp;
mAllSources.erase(iter);
}
+}
bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid)
@@ -1002,16 +1019,18 @@ bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid)
bool LLAudioEngine::hasLocalFile(const LLUUID &uuid)
{
// See if it's in the VFS.
- return gVFS->getExists(uuid, LLAssetType::AT_SOUND);
+ bool have_local = gVFS->getExists(uuid, LLAssetType::AT_SOUND);
+ LL_DEBUGS("AudioEngine") << "sound uuid "<<uuid<<" exists in VFS"<<LL_ENDL;
+ return have_local;
}
void LLAudioEngine::startNextTransfer()
{
- //llinfos << "LLAudioEngine::startNextTransfer()" << llendl;
+ //LL_INFOS() << "LLAudioEngine::startNextTransfer()" << LL_ENDL;
if (mCurrentTransfer.notNull() || getMuted())
{
- //llinfos << "Transfer in progress, aborting" << llendl;
+ //LL_INFOS() << "Transfer in progress, aborting" << LL_ENDL;
return;
}
@@ -1192,15 +1211,15 @@ void LLAudioEngine::startNextTransfer()
if (asset_id.notNull())
{
- llinfos << "Getting asset data for: " << asset_id << llendl;
- gAudiop->mCurrentTransfer = asset_id;
- gAudiop->mCurrentTransferTimer.reset();
+ LL_INFOS() << "Getting asset data for: " << asset_id << LL_ENDL;
+ mCurrentTransfer = asset_id;
+ mCurrentTransferTimer.reset();
gAssetStorage->getAssetData(asset_id, LLAssetType::AT_SOUND,
assetCallback, NULL);
}
else
{
- //llinfos << "No pending transfers?" << llendl;
+ //LL_INFOS() << "No pending transfers?" << LL_ENDL;
}
}
@@ -1208,16 +1227,23 @@ void LLAudioEngine::startNextTransfer()
// static
void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status)
{
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return;
+ }
+
if (result_code)
{
- llinfos << "Boom, error in audio file transfer: " << LLAssetStorage::getErrorString( result_code ) << " (" << result_code << ")" << llendl;
+ LL_INFOS() << "Boom, error in audio file transfer: " << LLAssetStorage::getErrorString( result_code ) << " (" << result_code << ")" << LL_ENDL;
// Need to mark data as bad to avoid constant rerequests.
LLAudioData *adp = gAudiop->getAudioData(uuid);
if (adp)
- {
+ { // Make sure everything is cleared
adp->setHasValidData(false);
adp->setHasLocalData(false);
adp->setHasDecodedData(false);
+ adp->setHasCompletedDecode(true);
}
}
else
@@ -1226,10 +1252,11 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E
if (!adp)
{
// Should never happen
- llwarns << "Got asset callback without audio data for " << uuid << llendl;
+ LL_WARNS() << "Got asset callback without audio data for " << uuid << LL_ENDL;
}
else
{
+ // LL_INFOS() << "Got asset callback with good audio data for " << uuid << ", making decode request" << LL_ENDL;
adp->setHasValidData(true);
adp->setHasLocalData(true);
gAudioDecodeMgrp->addDecodeRequest(uuid);
@@ -1250,13 +1277,15 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32
mOwnerID(owner_id),
mPriority(0.f),
mGain(gain),
- mType(type),
+ mSourceMuted(false),
mAmbient(false),
mLoop(false),
mSyncMaster(false),
mSyncSlave(false),
mQueueSounds(false),
mPlayedOnce(false),
+ mCorrupted(false),
+ mType(type),
mChannelp(NULL),
mCurrentDatap(NULL),
mQueuedDatap(NULL)
@@ -1288,16 +1317,27 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp)
void LLAudioSource::update()
{
+ if(mCorrupted)
+ {
+ return ; //no need to update
+ }
+
if (!getCurrentBuffer())
{
- if (getCurrentData())
+ LLAudioData *adp = getCurrentData();
+ if (adp)
{
// Hack - try and load the sound. Will do this as a callback
// on decode later.
- if (getCurrentData()->load())
+ if (adp->load() && adp->getBuffer())
+ {
+ play(adp->getID());
+ }
+ else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done
{
- play(getCurrentData()->getID());
- }
+ LL_WARNS() << "Marking LLAudioSource corrupted for " << adp->getID() << LL_ENDL;
+ mCorrupted = true ;
+ }
}
}
}
@@ -1308,12 +1348,21 @@ void LLAudioSource::updatePriority()
{
mPriority = 1.f;
}
+ else if (isMuted())
+ {
+ mPriority = 0.f;
+ }
else
{
// Priority is based on distance
LLVector3 dist_vec;
dist_vec.setVec(getPositionGlobal());
- dist_vec -= gAudiop->getListenerPos();
+
+ if (gAudiop)
+ {
+ dist_vec -= gAudiop->getListenerPos();
+ }
+
F32 dist_squared = llmax(1.f, dist_vec.magVecSquared());
mPriority = mGain / dist_squared;
@@ -1327,10 +1376,15 @@ bool LLAudioSource::setupChannel()
if (!adp->getBuffer())
{
// We're not ready to play back the sound yet, so don't try and allocate a channel for it.
- //llwarns << "Aborting, no buffer" << llendl;
+ //LL_WARNS() << "Aborting, no buffer" << LL_ENDL;
return false;
}
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return false;
+ }
if (!mChannelp)
{
@@ -1345,7 +1399,7 @@ bool LLAudioSource::setupChannel()
// Ugh, we don't have any free channels.
// Now we have to reprioritize.
// For now, just don't play the sound.
- //llwarns << "Aborting, no free channels" << llendl;
+ //LL_WARNS() << "Aborting, no free channels" << LL_ENDL;
return false;
}
@@ -1356,25 +1410,39 @@ bool LLAudioSource::setupChannel()
bool LLAudioSource::play(const LLUUID &audio_uuid)
{
+ // Special abuse of play(); don't play a sound, but kill it.
if (audio_uuid.isNull())
{
if (getChannel())
{
getChannel()->setSource(NULL);
setChannel(NULL);
- addAudioData(NULL, true);
+ if (!isMuted())
+ {
+ mCurrentDatap = NULL;
+ }
}
+ return false;
}
+
// Reset our age timeout if someone attempts to play the source.
mAgeTimer.reset();
- LLAudioData *adp = gAudiop->getAudioData(audio_uuid);
-
- bool has_buffer = gAudiop->updateBufferForData(adp, audio_uuid);
-
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return false;
+ }
+ LLAudioData *adp = gAudiop->getAudioData(audio_uuid);
addAudioData(adp);
+ if (isMuted())
+ {
+ return false;
+ }
+
+ bool has_buffer = gAudiop->updateBufferForData(adp, audio_uuid);
if (!has_buffer)
{
// Don't bother trying to set up a channel or anything, we don't have an audio buffer.
@@ -1399,10 +1467,16 @@ bool LLAudioSource::play(const LLUUID &audio_uuid)
}
-bool LLAudioSource::isDone()
+bool LLAudioSource::isDone() const
{
+ if(mCorrupted)
+ {
+ return true ;
+ }
+
const F32 MAX_AGE = 60.f;
const F32 MAX_UNPLAYED_AGE = 15.f;
+ const F32 MAX_MUTED_AGE = 11.f;
if (isLoop())
{
@@ -1410,7 +1484,6 @@ bool LLAudioSource::isDone()
return false;
}
-
if (hasPendingPreloads())
{
return false;
@@ -1427,11 +1500,11 @@ bool LLAudioSource::isDone()
// This is a single-play source
if (!mChannelp)
{
- if ((elapsed > MAX_UNPLAYED_AGE) || mPlayedOnce)
+ if ((elapsed > (mSourceMuted ? MAX_MUTED_AGE : MAX_UNPLAYED_AGE)) || mPlayedOnce)
{
// We don't have a channel assigned, and it's been
- // over 5 seconds since we tried to play it. Don't bother.
- //llinfos << "No channel assigned, source is done" << llendl;
+ // over 15 seconds since we tried to play it. Don't bother.
+ //LL_INFOS() << "No channel assigned, source is done" << LL_ENDL;
return true;
}
else
@@ -1456,7 +1529,7 @@ bool LLAudioSource::isDone()
if ((elapsed > MAX_UNPLAYED_AGE) || mPlayedOnce)
{
- // The sound isn't playing back after 5 seconds or we're already done playing it, kill it.
+ // The sound isn't playing back after 15 seconds or we're already done playing it, kill it.
return true;
}
@@ -1468,6 +1541,13 @@ void LLAudioSource::addAudioData(LLAudioData *adp, const bool set_current)
{
// Only handle a single piece of audio data associated with a source right now,
// until I implement prefetch.
+
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return;
+ }
+
if (set_current)
{
if (!mCurrentDatap)
@@ -1541,6 +1621,10 @@ bool LLAudioSource::hasPendingPreloads() const
LLAudioData *adp = iter->second;
// note: a bad UUID will forever be !hasDecodedData()
// but also !hasValidData(), hence the check for hasValidData()
+ if (!adp)
+ {
+ continue;
+ }
if (!adp->hasDecodedData() && adp->hasValidData())
{
// This source is still waiting for a preload
@@ -1593,7 +1677,7 @@ LLAudioChannel::LLAudioChannel() :
LLAudioChannel::~LLAudioChannel()
{
// Need to disconnect any sources which are using this channel.
- //llinfos << "Cleaning up audio channel" << llendl;
+ //LL_INFOS() << "Cleaning up audio channel" << LL_ENDL;
if (mCurrentSourcep)
{
mCurrentSourcep->setChannel(NULL);
@@ -1604,34 +1688,42 @@ LLAudioChannel::~LLAudioChannel()
void LLAudioChannel::setSource(LLAudioSource *sourcep)
{
- //llinfos << this << ": setSource(" << sourcep << ")" << llendl;
+ //LL_INFOS() << this << ": setSource(" << sourcep << ")" << LL_ENDL;
if (!sourcep)
{
// Clearing the source for this channel, don't need to do anything.
- //llinfos << "Clearing source for channel" << llendl;
+ //LL_INFOS() << "Clearing source for channel" << LL_ENDL;
cleanup();
mCurrentSourcep = NULL;
mWaiting = false;
- return;
}
+ else
+ {
+ LL_DEBUGS("AudioEngine") << "( id: " << sourcep->getID() << ")" << LL_ENDL;
if (sourcep == mCurrentSourcep)
{
// Don't reallocate the channel, this will make FMOD goofy.
- //llinfos << "Calling setSource with same source!" << llendl;
+ //LL_INFOS() << "Calling setSource with same source!" << LL_ENDL;
}
mCurrentSourcep = sourcep;
-
updateBuffer();
update3DPosition();
}
+}
bool LLAudioChannel::updateBuffer()
{
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return false;
+ }
+
if (!mCurrentSourcep)
{
// This channel isn't associated with any source, nothing
@@ -1640,10 +1732,7 @@ bool LLAudioChannel::updateBuffer()
}
// Initialize the channel's gain setting for this sound.
- if(gAudiop)
- {
- setSecondaryGain(gAudiop->getSecondaryGain(mCurrentSourcep->getType()));
- }
+ setSecondaryGain(gAudiop->getSecondaryGain(mCurrentSourcep->getType()));
LLAudioBuffer *bufferp = mCurrentSourcep->getCurrentBuffer();
if (bufferp == mCurrentBufferp)
@@ -1692,6 +1781,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
mBufferp(NULL),
mHasLocalData(false),
mHasDecodedData(false),
+ mHasCompletedDecode(false),
mHasValidData(true)
{
if (uuid.isNull())
@@ -1699,36 +1789,49 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
// This is a null sound.
return;
}
+
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return;
+ }
- if (gAudiop && gAudiop->hasDecodedFile(uuid))
+ if (gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
- mHasLocalData = true;
- mHasDecodedData = true;
+ setHasLocalData(true);
+ setHasDecodedData(true);
+ setHasCompletedDecode(true);
}
else if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
- mHasLocalData = true;
+ setHasLocalData(true);
}
}
-
+//return false when the audio file is corrupted.
bool LLAudioData::load()
{
// For now, just assume we're going to use one buffer per audiodata.
if (mBufferp)
{
// We already have this sound in a buffer, don't do anything.
- llinfos << "Already have a buffer for this sound, don't bother loading!" << llendl;
+ LL_INFOS() << "Already have a buffer for this sound, don't bother loading!" << LL_ENDL;
return true;
}
+
+ if (!gAudiop)
+ {
+ LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
+ return false;
+ }
mBufferp = gAudiop->getFreeBuffer();
if (!mBufferp)
{
// No free buffers, abort.
- llinfos << "Not able to allocate a new audio buffer, aborting." << llendl;
- return false;
+ LL_INFOS() << "Not able to allocate a new audio buffer, aborting." << LL_ENDL;
+ return true;
}
std::string uuid_str;
@@ -1747,5 +1850,3 @@ bool LLAudioData::load()
mBufferp->mAudioDatap = this;
return true;
}
-
-
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 457fd93abe..f1e1b4e308 100644..100755
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -2,31 +2,25 @@
* @file audioengine.h
* @brief Definition of LLAudioEngine base class abstracting the audio support
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -43,11 +37,11 @@
#include "lluuid.h"
#include "llframetimer.h"
#include "llassettype.h"
+#include "llextendedstatus.h"
#include "lllistener.h"
const F32 LL_WIND_UPDATE_INTERVAL = 0.1f;
-const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water
const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f;
const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f;
@@ -71,6 +65,7 @@ class LLAudioChannel;
class LLAudioChannelOpenAL;
class LLAudioBuffer;
class LLStreamingAudioInterface;
+struct SoundData;
//
@@ -91,6 +86,15 @@ public:
AUDIO_TYPE_COUNT = 4 // last
};
+ enum LLAudioPlayState
+ {
+ // isInternetStreamPlaying() returns an *S32*, with
+ // 0 = stopped, 1 = playing, 2 = paused.
+ AUDIO_STOPPED = 0,
+ AUDIO_PLAYING = 1,
+ AUDIO_PAUSED = 2
+ };
+
LLAudioEngine();
virtual ~LLAudioEngine();
@@ -115,8 +119,8 @@ public:
// Use these for temporarily muting the audio system.
// Does not change buffers, initialization, etc. but
// stops playing new sounds.
- virtual void setMuted(bool muted);
- virtual bool getMuted() const { return mMuted; }
+ void setMuted(bool muted);
+ bool getMuted() const { return mMuted; }
#ifdef USE_PLUGIN_MEDIA
LLPluginClassMedia* initializeMedia(const std::string& media_type);
#endif
@@ -140,6 +144,8 @@ public:
void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain,
const S32 type = LLAudioEngine::AUDIO_TYPE_NONE,
const LLVector3d &pos_global = LLVector3d::zero);
+ void triggerSound(SoundData& soundData);
+
bool preloadSound(const LLUUID &id);
void addAudioSource(LLAudioSource *asp);
@@ -154,9 +160,9 @@ public:
// Internet stream methods - these will call down into the *mStreamingAudioImpl if it exists
void startInternetStream(const std::string& url);
void stopInternetStream();
- void pauseInternetStream(int pause);
+ void pauseInternetStream(S32 pause);
void updateInternetStream(); // expected to be called often
- int isInternetStreamPlaying();
+ LLAudioPlayState isInternetStreamPlaying();
// use a value from 0.0 to 1.0, inclusive
void setInternetStreamGain(F32 vol);
std::string getInternetStreamURL();
@@ -186,7 +192,7 @@ protected:
virtual LLAudioBuffer *createBuffer() = 0;
virtual LLAudioChannel *createChannel() = 0;
- virtual void initWind() = 0;
+ virtual bool initWind() = 0;
virtual void cleanupWind() = 0;
virtual void setInternalGain(F32 gain) = 0;
@@ -236,6 +242,7 @@ protected:
LLAudioBuffer *mBuffers[MAX_BUFFERS];
F32 mMasterGain;
+ F32 mInternalGain; // Actual gain set; either mMasterGain or 0 when mMuted is true.
F32 mSecondaryGain[AUDIO_TYPE_COUNT];
F32 mNextWindUpdate;
@@ -300,7 +307,8 @@ public:
virtual void setGain(const F32 gain) { mGain = llclamp(gain, 0.f, 1.f); }
const LLUUID &getID() const { return mID; }
- bool isDone();
+ bool isDone() const;
+ bool isMuted() const { return mSourceMuted; }
LLAudioData *getCurrentData();
LLAudioData *getQueuedData();
@@ -322,12 +330,14 @@ protected:
LLUUID mOwnerID; // owner of the object playing the sound
F32 mPriority;
F32 mGain;
+ bool mSourceMuted;
bool mAmbient;
bool mLoop;
bool mSyncMaster;
bool mSyncSlave;
bool mQueueSounds;
bool mPlayedOnce;
+ bool mCorrupted;
S32 mType;
LLVector3d mPositionGlobal;
LLVector3 mVelocity;
@@ -364,10 +374,12 @@ public:
bool hasLocalData() const { return mHasLocalData; }
bool hasDecodedData() const { return mHasDecodedData; }
+ bool hasCompletedDecode() const { return mHasCompletedDecode; }
bool hasValidData() const { return mHasValidData; }
void setHasLocalData(const bool hld) { mHasLocalData = hld; }
void setHasDecodedData(const bool hdd) { mHasDecodedData = hdd; }
+ void setHasCompletedDecode(const bool hcd) { mHasCompletedDecode = hcd; }
void setHasValidData(const bool hvd) { mHasValidData = hvd; }
friend class LLAudioEngine; // Severe laziness, bad.
@@ -375,9 +387,10 @@ public:
protected:
LLUUID mID;
LLAudioBuffer *mBufferp; // If this data is being used by the audio system, a pointer to the buffer will be set here.
- bool mHasLocalData;
- bool mHasDecodedData;
- bool mHasValidData;
+ bool mHasLocalData; // Set true if the sound asset file is available locally
+ bool mHasDecodedData; // Set true if the sound file has been decoded
+ bool mHasCompletedDecode; // Set true when the sound is decoded
+ bool mHasValidData; // Set false if decoding failed, meaning the sound asset is bad
};
@@ -445,6 +458,27 @@ protected:
LLFrameTimer mLastUseTimer;
};
+struct SoundData
+{
+ LLUUID audio_uuid;
+ LLUUID owner_id;
+ F32 gain;
+ S32 type;
+ LLVector3d pos_global;
+
+ SoundData(const LLUUID &audio_uuid,
+ const LLUUID& owner_id,
+ const F32 gain,
+ const S32 type = LLAudioEngine::AUDIO_TYPE_NONE,
+ const LLVector3d &pos_global = LLVector3d::zero)
+ {
+ this->audio_uuid = audio_uuid;
+ this->owner_id = owner_id;
+ this->gain = gain;
+ this->type = type;
+ this->pos_global = pos_global;
+ }
+};
extern LLAudioEngine* gAudiop;
diff --git a/indra/llaudio/llaudioengine_fmod.cpp b/indra/llaudio/llaudioengine_fmod.cpp
deleted file mode 100644
index d7f58defca..0000000000
--- a/indra/llaudio/llaudioengine_fmod.cpp
+++ /dev/null
@@ -1,769 +0,0 @@
-/**
- * @file audioengine_fmod.cpp
- * @brief Implementation of LLAudioEngine class abstracting the audio support as a FMOD 3D implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llstreamingaudio.h"
-#include "llstreamingaudio_fmod.h"
-
-#include "llaudioengine_fmod.h"
-#include "lllistener_fmod.h"
-
-#include "llerror.h"
-#include "llmath.h"
-#include "llrand.h"
-
-#include "fmod.h"
-#include "fmod_errors.h"
-#include "lldir.h"
-#include "llapr.h"
-
-#include "sound_ids.h"
-
-
-extern "C" {
- void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata);
-}
-
-FSOUND_DSPUNIT *gWindDSP = NULL;
-
-
-LLAudioEngine_FMOD::LLAudioEngine_FMOD()
-{
- mInited = false;
- mWindGen = NULL;
-}
-
-
-LLAudioEngine_FMOD::~LLAudioEngine_FMOD()
-{
-}
-
-
-bool LLAudioEngine_FMOD::init(const S32 num_channels, void* userdata)
-{
- LLAudioEngine::init(num_channels, userdata);
-
- // Reserve one extra channel for the http stream.
- if (!FSOUND_SetMinHardwareChannels(num_channels + 1))
- {
- LL_WARNS("AppInit") << "FMOD::init[0](), error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
-
- LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() initializing FMOD" << LL_ENDL;
-
- F32 version = FSOUND_GetVersion();
- if (version < FMOD_VERSION)
- {
- LL_WARNS("AppInit") << "Error : You are using the wrong FMOD version (" << version
- << ")! You should be using FMOD " << FMOD_VERSION << LL_ENDL;
- //return false;
- }
-
- U32 fmod_flags = 0x0;
-
-#if LL_WINDOWS
- // Windows needs to know which window is frontmost.
- // This must be called before FSOUND_Init() per the FMOD docs.
- // This could be used to let FMOD handle muting when we lose focus,
- // but we don't actually want to do that because we want to distinguish
- // between minimized and not-focused states.
- if (!FSOUND_SetHWND(userdata))
- {
- LL_WARNS("AppInit") << "Error setting FMOD window: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- return false;
- }
- // Play audio when we don't have focus.
- // (For example, IM client on top of us.)
- // This means we also try to play audio when minimized,
- // so we manually handle muting in that case. JC
- fmod_flags |= FSOUND_INIT_GLOBALFOCUS;
-#endif
-
-#if LL_LINUX
- // initialize the FMOD engine
-
- // This is a hack to use only FMOD's basic FPU mixer
- // when the LL_VALGRIND environmental variable is set,
- // otherwise valgrind will fall over on FMOD's MMX detection
- if (getenv("LL_VALGRIND")) /*Flawfinder: ignore*/
- {
- LL_INFOS("AppInit") << "Pacifying valgrind in FMOD init." << LL_ENDL;
- FSOUND_SetMixer(FSOUND_MIXER_QUALITY_FPU);
- }
-
- // If we don't set an output method, Linux FMOD always
- // decides on OSS and fails otherwise. So we'll manually
- // try ESD, then OSS, then ALSA.
- // Why this order? See SL-13250, but in short, OSS emulated
- // on top of ALSA is ironically more reliable than raw ALSA.
- // Ack, and ESD has more reliable failure modes - but has worse
- // latency - than all of them, so wins for now.
- bool audio_ok = false;
-
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_ESD")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying ESD audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_ESD) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "ESD audio output initialized OKAY"
- << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "ESD audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "ESD audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_OSS) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "OSS audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/
- {
- LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
- if(FSOUND_SetOutput(FSOUND_OUTPUT_ALSA) &&
- FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
- audio_ok = true;
- } else {
- LL_WARNS("AppInit") << "ALSA audio output FAILED to initialize: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- } else {
- LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
- }
- }
- if (!audio_ok)
- {
- LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL;
- return false;
- }
-
- // On Linux, FMOD causes a SIGPIPE for some netstream error
- // conditions (an FMOD bug); ignore SIGPIPE so it doesn't crash us.
- // NOW FIXED in FMOD 3.x since 2006-10-01.
- //signal(SIGPIPE, SIG_IGN);
-
- // We're interested in logging which output method we
- // ended up with, for QA purposes.
- switch (FSOUND_GetOutput())
- {
- case FSOUND_OUTPUT_NOSOUND: LL_DEBUGS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
- case FSOUND_OUTPUT_OSS: LL_DEBUGS("AppInit") << "Audio output: OSS" << LL_ENDL; break;
- case FSOUND_OUTPUT_ESD: LL_DEBUGS("AppInit") << "Audio output: ESD" << LL_ENDL; break;
- case FSOUND_OUTPUT_ALSA: LL_DEBUGS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
- default: LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break;
- };
-
-#else // LL_LINUX
-
- // initialize the FMOD engine
- if (!FSOUND_Init(44100, num_channels, fmod_flags))
- {
- LL_WARNS("AppInit") << "Error initializing FMOD: "
- << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- return false;
- }
-
-#endif
-
- // set up our favourite FMOD-native streaming audio implementation if none has already been added
- if (!getStreamingAudioImpl()) // no existing implementation added
- setStreamingAudioImpl(new LLStreamingAudio_FMOD());
-
- LL_DEBUGS("AppInit") << "LLAudioEngine_FMOD::init() FMOD initialized correctly" << LL_ENDL;
-
- mInited = true;
-
- return true;
-}
-
-
-std::string LLAudioEngine_FMOD::getDriverName(bool verbose)
-{
- if (verbose)
- {
- F32 version = FSOUND_GetVersion();
- return llformat("FMOD version %f", version);
- }
- else
- {
- return "FMOD";
- }
-}
-
-
-void LLAudioEngine_FMOD::allocateListener(void)
-{
- mListenerp = (LLListener *) new LLListener_FMOD();
- if (!mListenerp)
- {
- llwarns << "Listener creation failed" << llendl;
- }
-}
-
-
-void LLAudioEngine_FMOD::shutdown()
-{
- if (gWindDSP)
- {
- FSOUND_DSP_SetActive(gWindDSP,false);
- FSOUND_DSP_Free(gWindDSP);
- }
-
- stopInternetStream();
-
- LLAudioEngine::shutdown();
-
- llinfos << "LLAudioEngine_FMOD::shutdown() closing FMOD" << llendl;
- FSOUND_Close();
- llinfos << "LLAudioEngine_FMOD::shutdown() done closing FMOD" << llendl;
-
- delete mListenerp;
- mListenerp = NULL;
-}
-
-
-LLAudioBuffer * LLAudioEngine_FMOD::createBuffer()
-{
- return new LLAudioBufferFMOD();
-}
-
-
-LLAudioChannel * LLAudioEngine_FMOD::createChannel()
-{
- return new LLAudioChannelFMOD();
-}
-
-
-void LLAudioEngine_FMOD::initWind()
-{
- mWindGen = new LLWindGen<MIXBUFFERFORMAT>;
-
- if (!gWindDSP)
- {
- gWindDSP = FSOUND_DSP_Create(&windCallback, FSOUND_DSP_DEFAULTPRIORITY_CLEARUNIT + 20, mWindGen);
- }
- if (gWindDSP)
- {
- FSOUND_DSP_SetActive(gWindDSP, true);
- }
- mNextWindUpdate = 0.0;
-}
-
-
-void LLAudioEngine_FMOD::cleanupWind()
-{
- if (gWindDSP)
- {
- FSOUND_DSP_SetActive(gWindDSP, false);
- FSOUND_DSP_Free(gWindDSP);
- gWindDSP = NULL;
- }
-
- delete mWindGen;
- mWindGen = NULL;
-}
-
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::updateWind(LLVector3 wind_vec, F32 camera_height_above_water)
-{
- LLVector3 wind_pos;
- F64 pitch;
- F64 center_freq;
-
- if (!mEnableWind)
- {
- return;
- }
-
- if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL))
- {
-
- // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up)
- // need to convert this to the conventional orientation DS3D and OpenAL use
- // where +X = right, +Y = up, +Z = backwards
-
- wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]);
-
- // cerr << "Wind update" << endl;
-
- pitch = 1.0 + mapWindVecToPitch(wind_vec);
- center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0));
-
- mWindGen->mTargetFreq = (F32)center_freq;
- mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain;
- mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec);
- }
-}
-
-/*
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setSourceMinDistance(U16 source_num, F64 distance)
-{
- if (!mInited)
- {
- return;
- }
- if (mBuffer[source_num])
- {
- mMinDistance[source_num] = (F32) distance;
- if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num]))
- {
- llwarns << "FMOD::setSourceMinDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setSourceMaxDistance(U16 source_num, F64 distance)
-{
- if (!mInited)
- {
- return;
- }
- if (mBuffer[source_num])
- {
- mMaxDistance[source_num] = (F32) distance;
- if (!FSOUND_Sample_SetMinMaxDistance(mBuffer[source_num],mMinDistance[source_num], mMaxDistance[source_num]))
- {
- llwarns << "FMOD::setSourceMaxDistance(" << source_num << "), error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::get3DParams(S32 source_num, S32 *volume, S32 *freq, S32 *inside, S32 *outside, LLVector3 *orient, S32 *out_volume, F32 *min_dist, F32 *max_dist)
-{
- *volume = 0;
- *freq = 0;
- *inside = 0;
- *outside = 0;
- *orient = LLVector3::zero;
- *out_volume = 0;
- *min_dist = 0.f;
- *max_dist = 0.f;
-}
-
-*/
-
-
-//-----------------------------------------------------------------------
-void LLAudioEngine_FMOD::setInternalGain(F32 gain)
-{
- if (!mInited)
- {
- return;
- }
-
- gain = llclamp( gain, 0.0f, 1.0f );
- FSOUND_SetSFXMasterVolume( llround( 255.0f * gain ) );
-
- LLStreamingAudioInterface *saimpl = getStreamingAudioImpl();
- if ( saimpl )
- {
- // fmod likes its streaming audio channel gain re-asserted after
- // master volume change.
- saimpl->setGain(saimpl->getGain());
- }
-}
-
-//
-// LLAudioChannelFMOD implementation
-//
-
-LLAudioChannelFMOD::LLAudioChannelFMOD() : LLAudioChannel(), mChannelID(0), mLastSamplePos(0)
-{
-}
-
-
-LLAudioChannelFMOD::~LLAudioChannelFMOD()
-{
- cleanup();
-}
-
-
-bool LLAudioChannelFMOD::updateBuffer()
-{
- if (LLAudioChannel::updateBuffer())
- {
- // Base class update returned true, which means that we need to actually
- // set up the channel for a different buffer.
-
- LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentSourcep->getCurrentBuffer();
-
- // Grab the FMOD sample associated with the buffer
- FSOUND_SAMPLE *samplep = bufferp->getSample();
- if (!samplep)
- {
- // This is bad, there should ALWAYS be a sample associated with a legit
- // buffer.
- llerrs << "No FMOD sample!" << llendl;
- return false;
- }
-
-
- // Actually play the sound. Start it off paused so we can do all the necessary
- // setup.
- mChannelID = FSOUND_PlaySoundEx(FSOUND_FREE, samplep, FSOUND_DSP_GetSFXUnit(), true);
-
- //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl;
- }
-
- // If we have a source for the channel, we need to update its gain.
- if (mCurrentSourcep)
- {
- // SJB: warnings can spam and hurt framerate, disabling
- if (!FSOUND_SetVolume(mChannelID, llround(getSecondaryGain() * mCurrentSourcep->getGain() * 255.0f)))
- {
-// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
-
- if (!FSOUND_SetLoopMode(mChannelID, mCurrentSourcep->isLoop() ? FSOUND_LOOP_NORMAL : FSOUND_LOOP_OFF))
- {
-// llwarns << "Channel " << mChannelID << "Source ID: " << mCurrentSourcep->getID()
-// << " at " << mCurrentSourcep->getPositionGlobal() << llendl;
-// llwarns << "LLAudioChannelFMOD::updateBuffer error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-
- return true;
-}
-
-
-void LLAudioChannelFMOD::update3DPosition()
-{
- if (!mChannelID)
- {
- // We're not actually a live channel (i.e., we're not playing back anything)
- return;
- }
-
- LLAudioBufferFMOD *bufferp = (LLAudioBufferFMOD *)mCurrentBufferp;
- if (!bufferp)
- {
- // We don't have a buffer associated with us (should really have been picked up
- // by the above if.
- return;
- }
-
- if (mCurrentSourcep->isAmbient())
- {
- // Ambient sound, don't need to do any positional updates.
- bufferp->set3DMode(false);
- }
- else
- {
- // Localized sound. Update the position and velocity of the sound.
- bufferp->set3DMode(true);
-
- LLVector3 float_pos;
- float_pos.setVec(mCurrentSourcep->getPositionGlobal());
- if (!FSOUND_3D_SetAttributes(mChannelID, float_pos.mV, mCurrentSourcep->getVelocity().mV))
- {
- LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::update3DPosition error: " << FMOD_ErrorString(FSOUND_GetError()) << LL_ENDL;
- }
- }
-}
-
-
-void LLAudioChannelFMOD::updateLoop()
-{
- if (!mChannelID)
- {
- // May want to clear up the loop/sample counters.
- return;
- }
-
- //
- // Hack: We keep track of whether we looped or not by seeing when the
- // sample position looks like it's going backwards. Not reliable; may
- // yield false negatives.
- //
- U32 cur_pos = FSOUND_GetCurrentPosition(mChannelID);
- if (cur_pos < (U32)mLastSamplePos)
- {
- mLoopedThisFrame = true;
- }
- mLastSamplePos = cur_pos;
-}
-
-
-void LLAudioChannelFMOD::cleanup()
-{
- if (!mChannelID)
- {
- //llinfos << "Aborting cleanup with no channelID." << llendl;
- return;
- }
-
- //llinfos << "Cleaning up channel: " << mChannelID << llendl;
- if (!FSOUND_StopSound(mChannelID))
- {
- LL_DEBUGS("FMOD") << "LLAudioChannelFMOD::cleanup error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
-
- mCurrentBufferp = NULL;
- mChannelID = 0;
-}
-
-
-void LLAudioChannelFMOD::play()
-{
- if (!mChannelID)
- {
- llwarns << "Playing without a channelID, aborting" << llendl;
- return;
- }
-
- if (!FSOUND_SetPaused(mChannelID, false))
- {
- llwarns << "LLAudioChannelFMOD::play error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- getSource()->setPlayedOnce(true);
-}
-
-
-void LLAudioChannelFMOD::playSynced(LLAudioChannel *channelp)
-{
- LLAudioChannelFMOD *fmod_channelp = (LLAudioChannelFMOD*)channelp;
- if (!(fmod_channelp->mChannelID && mChannelID))
- {
- // Don't have channels allocated to both the master and the slave
- return;
- }
-
- U32 position = FSOUND_GetCurrentPosition(fmod_channelp->mChannelID) % mCurrentBufferp->getLength();
- // Try to match the position of our sync master
- if (!FSOUND_SetCurrentPosition(mChannelID, position))
- {
- llwarns << "LLAudioChannelFMOD::playSynced unable to set current position" << llendl;
- }
-
- // Start us playing
- play();
-}
-
-
-bool LLAudioChannelFMOD::isPlaying()
-{
- if (!mChannelID)
- {
- return false;
- }
-
- return FSOUND_IsPlaying(mChannelID) && (!FSOUND_GetPaused(mChannelID));
-}
-
-
-
-//
-// LLAudioBufferFMOD implementation
-//
-
-
-LLAudioBufferFMOD::LLAudioBufferFMOD()
-{
- mSamplep = NULL;
-}
-
-
-LLAudioBufferFMOD::~LLAudioBufferFMOD()
-{
- if (mSamplep)
- {
- // Clean up the associated FMOD sample if it exists.
- FSOUND_Sample_Free(mSamplep);
- mSamplep = NULL;
- }
-}
-
-
-bool LLAudioBufferFMOD::loadWAV(const std::string& filename)
-{
- // Try to open a wav file from disk. This will eventually go away, as we don't
- // really want to block doing this.
- if (filename.empty())
- {
- // invalid filename, abort.
- return false;
- }
-
- if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB))
- {
- // File not found, abort.
- return false;
- }
-
- if (mSamplep)
- {
- // If there's already something loaded in this buffer, clean it up.
- FSOUND_Sample_Free(mSamplep);
- mSamplep = NULL;
- }
-
- // Load up the wav file into an fmod sample
-#if LL_WINDOWS
- // MikeS. - Loading the sound file manually and then handing it over to FMOD,
- // since FMOD uses posix IO internally,
- // which doesn't work with unicode file paths.
- LLFILE* sound_file = LLFile::fopen(filename,"rb"); /* Flawfinder: ignore */
- if (sound_file)
- {
- fseek(sound_file,0,SEEK_END);
- U32 file_length = ftell(sound_file); //Find the length of the file by seeking to the end and getting the offset
- size_t read_count;
- fseek(sound_file,0,SEEK_SET); //Seek back to the beginning
- char* buffer = new char[file_length];
- llassert(buffer);
- read_count = fread((void*)buffer,file_length,1,sound_file);//Load it..
- if(ferror(sound_file)==0 && (read_count == 1)){//No read error, and we got 1 chunk of our size...
- unsigned int mode_flags = FSOUND_LOOP_NORMAL | FSOUND_LOADMEMORY;
- //FSOUND_16BITS | FSOUND_MONO | FSOUND_LOADMEMORY | FSOUND_LOOP_NORMAL;
- mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, mode_flags , 0, file_length);
- }
- delete[] buffer;
- fclose(sound_file);
- }
-#else
- mSamplep = FSOUND_Sample_Load(FSOUND_UNMANAGED, filename.c_str(), FSOUND_LOOP_NORMAL, 0, 0);
-#endif
-
- if (!mSamplep)
- {
- // We failed to load the file for some reason.
- llwarns << "Could not load data '" << filename << "': "
- << FMOD_ErrorString(FSOUND_GetError()) << llendl;
-
- //
- // If we EVER want to load wav files provided by end users, we need
- // to rethink this!
- //
- // file is probably corrupt - remove it.
- LLFile::remove(filename);
- return false;
- }
-
- // Everything went well, return true
- return true;
-}
-
-
-U32 LLAudioBufferFMOD::getLength()
-{
- if (!mSamplep)
- {
- return 0;
- }
-
- return FSOUND_Sample_GetLength(mSamplep);
-}
-
-
-void LLAudioBufferFMOD::set3DMode(bool use3d)
-{
- U16 current_mode = FSOUND_Sample_GetMode(mSamplep);
-
- if (use3d)
- {
- if (!FSOUND_Sample_SetMode(mSamplep, (current_mode & (~FSOUND_2D))))
- {
- llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
- else
- {
- if (!FSOUND_Sample_SetMode(mSamplep, current_mode | FSOUND_2D))
- {
- llwarns << "LLAudioBufferFMOD::set3DMode error: " << FMOD_ErrorString(FSOUND_GetError()) << llendl;
- }
- }
-}
-
-
-void * F_CALLBACKAPI windCallback(void *originalbuffer, void *newbuffer, int length, void* userdata)
-{
- // originalbuffer = fmod's original mixbuffer.
- // newbuffer = the buffer passed from the previous DSP unit.
- // length = length in samples at this mix time.
- // param = user parameter passed through in FSOUND_DSP_Create.
- //
- // modify the buffer in some fashion
-
- LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *windgen =
- (LLWindGen<LLAudioEngine_FMOD::MIXBUFFERFORMAT> *)userdata;
- U8 stride;
-
-#if LL_DARWIN
- stride = sizeof(LLAudioEngine_FMOD::MIXBUFFERFORMAT);
-#else
- int mixertype = FSOUND_GetMixer();
- if (mixertype == FSOUND_MIXER_BLENDMODE ||
- mixertype == FSOUND_MIXER_QUALITY_FPU)
- {
- stride = 4;
- }
- else
- {
- stride = 2;
- }
-#endif
-
- newbuffer = windgen->windGenerate((LLAudioEngine_FMOD::MIXBUFFERFORMAT *)newbuffer, length, stride);
-
- return newbuffer;
-}
diff --git a/indra/llaudio/llaudioengine_fmod.h b/indra/llaudio/llaudioengine_fmod.h
deleted file mode 100644
index 3968657cba..0000000000
--- a/indra/llaudio/llaudioengine_fmod.h
+++ /dev/null
@@ -1,129 +0,0 @@
-/**
- * @file audioengine_fmod.h
- * @brief Definition of LLAudioEngine class abstracting the audio
- * support as a FMOD 3D implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_AUDIOENGINE_FMOD_H
-#define LL_AUDIOENGINE_FMOD_H
-
-#include "llaudioengine.h"
-#include "lllistener_fmod.h"
-#include "llwindgen.h"
-
-#include "fmod.h"
-
-class LLAudioStreamManagerFMOD;
-
-class LLAudioEngine_FMOD : public LLAudioEngine
-{
-public:
- LLAudioEngine_FMOD();
- virtual ~LLAudioEngine_FMOD();
-
- // initialization/startup/shutdown
- virtual bool init(const S32 num_channels, void *user_data);
- virtual std::string getDriverName(bool verbose);
- virtual void allocateListener();
-
- virtual void shutdown();
-
- /*virtual*/ void initWind();
- /*virtual*/ void cleanupWind();
-
- /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water);
-
-#if LL_DARWIN
- typedef S32 MIXBUFFERFORMAT;
-#else
- typedef S16 MIXBUFFERFORMAT;
-#endif
-
-protected:
- /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to.
- /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel.
-
- /*virtual*/ void setInternalGain(F32 gain);
-protected:
- static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata);
-
- //F32 mMinDistance[MAX_BUFFERS];
- //F32 mMaxDistance[MAX_BUFFERS];
-
- bool mInited;
-
- // On Windows, userdata is the HWND of the application window.
- void* mUserData;
-
- LLWindGen<MIXBUFFERFORMAT> *mWindGen;
-};
-
-
-class LLAudioChannelFMOD : public LLAudioChannel
-{
-public:
- LLAudioChannelFMOD();
- virtual ~LLAudioChannelFMOD();
-
-protected:
- /*virtual*/ void play();
- /*virtual*/ void playSynced(LLAudioChannel *channelp);
- /*virtual*/ void cleanup();
- /*virtual*/ bool isPlaying();
-
- /*virtual*/ bool updateBuffer();
- /*virtual*/ void update3DPosition();
- /*virtual*/ void updateLoop();
-
-protected:
- int mChannelID;
- S32 mLastSamplePos;
-};
-
-
-class LLAudioBufferFMOD : public LLAudioBuffer
-{
-public:
- LLAudioBufferFMOD();
- virtual ~LLAudioBufferFMOD();
-
- /*virtual*/ bool loadWAV(const std::string& filename);
- /*virtual*/ U32 getLength();
- friend class LLAudioChannelFMOD;
-
- void set3DMode(bool use3d);
-protected:
- FSOUND_SAMPLE *getSample() { return mSamplep; }
-protected:
- FSOUND_SAMPLE *mSamplep;
-};
-
-
-#endif // LL_AUDIOENGINE_FMOD_H
diff --git a/indra/llaudio/llaudioengine_fmodex.cpp b/indra/llaudio/llaudioengine_fmodex.cpp
new file mode 100644
index 0000000000..7e65a05e48
--- /dev/null
+++ b/indra/llaudio/llaudioengine_fmodex.cpp
@@ -0,0 +1,767 @@
+/**
+ * @file audioengine_fmodex.cpp
+ * @brief Implementation of LLAudioEngine class abstracting the audio
+ * support as a FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llstreamingaudio.h"
+#include "llstreamingaudio_fmodex.h"
+
+#include "llaudioengine_fmodex.h"
+#include "lllistener_fmodex.h"
+
+#include "llerror.h"
+#include "llmath.h"
+#include "llrand.h"
+
+#include "fmod.hpp"
+#include "fmod_errors.h"
+#include "lldir.h"
+#include "llapr.h"
+
+#include "sound_ids.h"
+
+FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int outchannels);
+
+FMOD::ChannelGroup *LLAudioEngine_FMODEX::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0};
+
+LLAudioEngine_FMODEX::LLAudioEngine_FMODEX(bool enable_profiler)
+{
+ mInited = false;
+ mWindGen = NULL;
+ mWindDSP = NULL;
+ mSystem = NULL;
+ mEnableProfiler = enable_profiler;
+ mWindDSPDesc = new FMOD_DSP_DESCRIPTION();
+}
+
+
+LLAudioEngine_FMODEX::~LLAudioEngine_FMODEX()
+{
+ delete mWindDSPDesc;
+}
+
+
+inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
+{
+ if(result == FMOD_OK)
+ return false;
+ LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
+ return true;
+}
+
+void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr)
+{
+ if(type & FMOD_MEMORY_STREAM_DECODE)
+ {
+ LL_INFOS() << "Decode buffer size: " << size << LL_ENDL;
+ }
+ else if(type & FMOD_MEMORY_STREAM_FILE)
+ {
+ LL_INFOS() << "Strean buffer size: " << size << LL_ENDL;
+ }
+ return new char[size];
+}
+void* F_STDCALL decode_realloc(void *ptr, unsigned int size, FMOD_MEMORY_TYPE type, const char *sourcestr)
+{
+ memset(ptr,0,size);
+ return ptr;
+}
+void F_STDCALL decode_dealloc(void *ptr, FMOD_MEMORY_TYPE type, const char *sourcestr)
+{
+ delete[] (char*)ptr;
+}
+
+bool LLAudioEngine_FMODEX::init(const S32 num_channels, void* userdata)
+{
+ U32 version;
+ FMOD_RESULT result;
+
+ LL_DEBUGS("AppInit") << "LLAudioEngine_FMODEX::init() initializing FMOD" << LL_ENDL;
+
+ //result = FMOD::Memory_Initialize(NULL, 0, &decode_alloc, &decode_realloc, &decode_dealloc, FMOD_MEMORY_STREAM_DECODE | FMOD_MEMORY_STREAM_FILE);
+ //if(Check_FMOD_Error(result, "FMOD::Memory_Initialize"))
+ // return false;
+
+ // turn off non-error log spam to fmod.log (TODO: why do we even have an fmod.log if we don't link against log lib?)
+ FMOD::Debug_SetLevel(FMOD_DEBUG_LEVEL_ERROR);
+
+ result = FMOD::System_Create(&mSystem);
+ if(Check_FMOD_Error(result, "FMOD::System_Create"))
+ return false;
+
+ //will call LLAudioEngine_FMODEX::allocateListener, which needs a valid mSystem pointer.
+ LLAudioEngine::init(num_channels, userdata);
+
+ result = mSystem->getVersion(&version);
+ Check_FMOD_Error(result, "FMOD::System::getVersion");
+
+ if (version < FMOD_VERSION)
+ {
+ LL_WARNS("AppInit") << "Error : You are using the wrong FMOD Ex version (" << version
+ << ")! You should be using FMOD Ex" << FMOD_VERSION << LL_ENDL;
+ }
+
+ result = mSystem->setSoftwareFormat(44100, FMOD_SOUND_FORMAT_PCM16, 0, 0, FMOD_DSP_RESAMPLER_LINEAR);
+ Check_FMOD_Error(result,"FMOD::System::setSoftwareFormat");
+
+ // In this case, all sounds, PLUS wind and stream will be software.
+ result = mSystem->setSoftwareChannels(num_channels + 2);
+ Check_FMOD_Error(result,"FMOD::System::setSoftwareChannels");
+
+ U32 fmod_flags = FMOD_INIT_NORMAL;
+ if(mEnableProfiler)
+ {
+ fmod_flags |= FMOD_INIT_ENABLE_PROFILE;
+ mSystem->createChannelGroup("None", &mChannelGroups[AUDIO_TYPE_NONE]);
+ mSystem->createChannelGroup("SFX", &mChannelGroups[AUDIO_TYPE_SFX]);
+ mSystem->createChannelGroup("UI", &mChannelGroups[AUDIO_TYPE_UI]);
+ mSystem->createChannelGroup("Ambient", &mChannelGroups[AUDIO_TYPE_AMBIENT]);
+ }
+
+#if LL_LINUX
+ bool audio_ok = false;
+
+ if (!audio_ok)
+ {
+ if (NULL == getenv("LL_BAD_FMOD_PULSEAUDIO")) /*Flawfinder: ignore*/
+ {
+ LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL;
+ if(mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK &&
+ (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
+ {
+ LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL;
+ audio_ok = true;
+ }
+ else
+ {
+ Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize");
+ }
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL;
+ }
+ }
+ if (!audio_ok)
+ {
+ if (NULL == getenv("LL_BAD_FMOD_ALSA")) /*Flawfinder: ignore*/
+ {
+ LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
+ if(mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK &&
+ (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
+ {
+ LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
+ audio_ok = true;
+ }
+ else
+ {
+ Check_FMOD_Error(result, "ALSA audio output FAILED to initialize");
+ }
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL;
+ }
+ }
+ if (!audio_ok)
+ {
+ if (NULL == getenv("LL_BAD_FMOD_OSS")) /*Flawfinder: ignore*/
+ {
+ LL_DEBUGS("AppInit") << "Trying OSS audio output..." << LL_ENDL;
+ if(mSystem->setOutput(FMOD_OUTPUTTYPE_OSS) == FMOD_OK &&
+ (result = mSystem->init(num_channels + 2, fmod_flags, 0)) == FMOD_OK)
+ {
+ LL_DEBUGS("AppInit") << "OSS audio output initialized OKAY" << LL_ENDL;
+ audio_ok = true;
+ }
+ else
+ {
+ Check_FMOD_Error(result, "OSS audio output FAILED to initialize");
+ }
+ }
+ else
+ {
+ LL_DEBUGS("AppInit") << "OSS audio output SKIPPED" << LL_ENDL;
+ }
+ }
+ if (!audio_ok)
+ {
+ LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL;
+ return false;
+ }
+
+ // We're interested in logging which output method we
+ // ended up with, for QA purposes.
+ FMOD_OUTPUTTYPE output_type;
+ mSystem->getOutput(&output_type);
+ switch (output_type)
+ {
+ case FMOD_OUTPUTTYPE_NOSOUND:
+ LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
+ case FMOD_OUTPUTTYPE_PULSEAUDIO:
+ LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break;
+ case FMOD_OUTPUTTYPE_ALSA:
+ LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
+ case FMOD_OUTPUTTYPE_OSS:
+ LL_INFOS("AppInit") << "Audio output: OSS" << LL_ENDL; break;
+ default:
+ LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break;
+ };
+#else // LL_LINUX
+
+ // initialize the FMOD engine
+ result = mSystem->init( num_channels + 2, fmod_flags, 0);
+ if (result == FMOD_ERR_OUTPUT_CREATEBUFFER)
+ {
+ /*
+ Ok, the speaker mode selected isn't supported by this soundcard. Switch it
+ back to stereo...
+ */
+ result = mSystem->setSpeakerMode(FMOD_SPEAKERMODE_STEREO);
+ Check_FMOD_Error(result,"Error falling back to stereo mode");
+ /*
+ ... and re-init.
+ */
+ result = mSystem->init( num_channels + 2, fmod_flags, 0);
+ }
+ if(Check_FMOD_Error(result, "Error initializing FMOD Ex"))
+ return false;
+#endif
+
+ // set up our favourite FMOD-native streaming audio implementation if none has already been added
+ if (!getStreamingAudioImpl()) // no existing implementation added
+ setStreamingAudioImpl(new LLStreamingAudio_FMODEX(mSystem));
+
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init() FMOD Ex initialized correctly" << LL_ENDL;
+
+ int r_numbuffers, r_samplerate, r_channels, r_bits;
+ unsigned int r_bufferlength;
+ mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers);
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL;
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_numbuffers=" << r_numbuffers << LL_ENDL;
+
+ mSystem->getSoftwareFormat(&r_samplerate, NULL, &r_channels, NULL, NULL, &r_bits);
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_samplerate=" << r_samplerate << "Hz" << LL_ENDL;
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_channels=" << r_channels << LL_ENDL;
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_bits =" << r_bits << LL_ENDL;
+
+ char r_name[512];
+ mSystem->getDriverInfo(0, r_name, 511, 0);
+ r_name[511] = '\0';
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): r_name=\"" << r_name << "\"" << LL_ENDL;
+
+ int latency = 100; // optimistic default - i suspect if sample rate is 0, everything breaks.
+ if ( r_samplerate != 0 )
+ latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate);
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): latency=" << latency << "ms" << LL_ENDL;
+
+ mInited = true;
+
+ LL_INFOS("AppInit") << "LLAudioEngine_FMODEX::init(): initialization complete." << LL_ENDL;
+
+ return true;
+}
+
+
+std::string LLAudioEngine_FMODEX::getDriverName(bool verbose)
+{
+ llassert_always(mSystem);
+ if (verbose)
+ {
+ U32 version;
+ if(!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion"))
+ {
+ return llformat("FMOD Ex %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF);
+ }
+ }
+ return "FMODEx";
+}
+
+
+void LLAudioEngine_FMODEX::allocateListener(void)
+{
+ mListenerp = (LLListener *) new LLListener_FMODEX(mSystem);
+ if (!mListenerp)
+ {
+ LL_WARNS() << "Listener creation failed" << LL_ENDL;
+ }
+}
+
+
+void LLAudioEngine_FMODEX::shutdown()
+{
+ stopInternetStream();
+
+ LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
+ LLAudioEngine::shutdown();
+
+ LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << LL_ENDL;
+ if ( mSystem ) // speculative fix for MAINT-2657
+ {
+ mSystem->close();
+ mSystem->release();
+ }
+ LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << LL_ENDL;
+
+ delete mListenerp;
+ mListenerp = NULL;
+}
+
+
+LLAudioBuffer * LLAudioEngine_FMODEX::createBuffer()
+{
+ return new LLAudioBufferFMODEX(mSystem);
+}
+
+
+LLAudioChannel * LLAudioEngine_FMODEX::createChannel()
+{
+ return new LLAudioChannelFMODEX(mSystem);
+}
+
+bool LLAudioEngine_FMODEX::initWind()
+{
+ mNextWindUpdate = 0.0;
+
+ if (!mWindDSP)
+ {
+ memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero
+ strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name));
+ mWindDSPDesc->channels = 2;
+ mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads
+ if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP"))
+ return false;
+
+ if (mWindGen)
+ delete mWindGen;
+
+ float frequency = 44100;
+ mWindDSP->getDefaults(&frequency,0,0,0);
+ mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency);
+ mWindDSP->setUserData((void*)mWindGen);
+ }
+
+ // *TODO: Should this guard against multiple plays?
+ if (mWindDSP)
+ {
+ mSystem->playDSP(FMOD_CHANNEL_FREE, mWindDSP, false, 0);
+ return true;
+ }
+ return false;
+}
+
+
+void LLAudioEngine_FMODEX::cleanupWind()
+{
+ if (mWindDSP)
+ {
+ mWindDSP->remove();
+ mWindDSP->release();
+ mWindDSP = NULL;
+ }
+
+ delete mWindGen;
+ mWindGen = NULL;
+}
+
+
+//-----------------------------------------------------------------------
+void LLAudioEngine_FMODEX::updateWind(LLVector3 wind_vec, F32 camera_height_above_water)
+{
+ LLVector3 wind_pos;
+ F64 pitch;
+ F64 center_freq;
+
+ if (!mEnableWind)
+ {
+ return;
+ }
+
+ if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL))
+ {
+
+ // wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up)
+ // need to convert this to the conventional orientation DS3D and OpenAL use
+ // where +X = right, +Y = up, +Z = backwards
+
+ wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]);
+
+ // cerr << "Wind update" << endl;
+
+ pitch = 1.0 + mapWindVecToPitch(wind_vec);
+ center_freq = 80.0 * pow(pitch,2.5*(mapWindVecToGain(wind_vec)+1.0));
+
+ mWindGen->mTargetFreq = (F32)center_freq;
+ mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain;
+ mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec);
+ }
+}
+
+//-----------------------------------------------------------------------
+void LLAudioEngine_FMODEX::setInternalGain(F32 gain)
+{
+ if (!mInited)
+ {
+ return;
+ }
+
+ gain = llclamp( gain, 0.0f, 1.0f );
+
+ FMOD::ChannelGroup *master_group;
+ mSystem->getMasterChannelGroup(&master_group);
+
+ master_group->setVolume(gain);
+
+ LLStreamingAudioInterface *saimpl = getStreamingAudioImpl();
+ if ( saimpl )
+ {
+ // fmod likes its streaming audio channel gain re-asserted after
+ // master volume change.
+ saimpl->setGain(saimpl->getGain());
+ }
+}
+
+//
+// LLAudioChannelFMODEX implementation
+//
+
+LLAudioChannelFMODEX::LLAudioChannelFMODEX(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0)
+{
+}
+
+
+LLAudioChannelFMODEX::~LLAudioChannelFMODEX()
+{
+ cleanup();
+}
+
+bool LLAudioChannelFMODEX::updateBuffer()
+{
+ if (LLAudioChannel::updateBuffer())
+ {
+ // Base class update returned true, which means that we need to actually
+ // set up the channel for a different buffer.
+
+ LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentSourcep->getCurrentBuffer();
+
+ // Grab the FMOD sample associated with the buffer
+ FMOD::Sound *soundp = bufferp->getSound();
+ if (!soundp)
+ {
+ // This is bad, there should ALWAYS be a sound associated with a legit
+ // buffer.
+ LL_ERRS() << "No FMOD sound!" << LL_ENDL;
+ return false;
+ }
+
+
+ // Actually play the sound. Start it off paused so we can do all the necessary
+ // setup.
+ if(!mChannelp)
+ {
+ FMOD_RESULT result = getSystem()->playSound(FMOD_CHANNEL_FREE, soundp, true, &mChannelp);
+ Check_FMOD_Error(result, "FMOD::System::playSound");
+ }
+
+ //LL_INFOS() << "Setting up channel " << std::hex << mChannelID << std::dec << LL_ENDL;
+ }
+
+ // If we have a source for the channel, we need to update its gain.
+ if (mCurrentSourcep)
+ {
+ // SJB: warnings can spam and hurt framerate, disabling
+ //FMOD_RESULT result;
+
+ mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain());
+ //Check_FMOD_Error(result, "FMOD::Channel::setVolume");
+
+ mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF);
+ /*if(Check_FMOD_Error(result, "FMOD::Channel::setMode"))
+ {
+ S32 index;
+ mChannelp->getIndex(&index);
+ LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID()
+ << " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL;
+ }*/
+ }
+
+ return true;
+}
+
+
+void LLAudioChannelFMODEX::update3DPosition()
+{
+ if (!mChannelp)
+ {
+ // We're not actually a live channel (i.e., we're not playing back anything)
+ return;
+ }
+
+ LLAudioBufferFMODEX *bufferp = (LLAudioBufferFMODEX *)mCurrentBufferp;
+ if (!bufferp)
+ {
+ // We don't have a buffer associated with us (should really have been picked up
+ // by the above if.
+ return;
+ }
+
+ if (mCurrentSourcep->isAmbient())
+ {
+ // Ambient sound, don't need to do any positional updates.
+ set3DMode(false);
+ }
+ else
+ {
+ // Localized sound. Update the position and velocity of the sound.
+ set3DMode(true);
+
+ LLVector3 float_pos;
+ float_pos.setVec(mCurrentSourcep->getPositionGlobal());
+ FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV);
+ Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes");
+ }
+}
+
+
+void LLAudioChannelFMODEX::updateLoop()
+{
+ if (!mChannelp)
+ {
+ // May want to clear up the loop/sample counters.
+ return;
+ }
+
+ //
+ // Hack: We keep track of whether we looped or not by seeing when the
+ // sample position looks like it's going backwards. Not reliable; may
+ // yield false negatives.
+ //
+ U32 cur_pos;
+ mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES);
+
+ if (cur_pos < (U32)mLastSamplePos)
+ {
+ mLoopedThisFrame = true;
+ }
+ mLastSamplePos = cur_pos;
+}
+
+
+void LLAudioChannelFMODEX::cleanup()
+{
+ if (!mChannelp)
+ {
+ //LL_INFOS() << "Aborting cleanup with no channel handle." << LL_ENDL;
+ return;
+ }
+
+ //LL_INFOS() << "Cleaning up channel: " << mChannelID << LL_ENDL;
+ Check_FMOD_Error(mChannelp->stop(),"FMOD::Channel::stop");
+
+ mCurrentBufferp = NULL;
+ mChannelp = NULL;
+}
+
+
+void LLAudioChannelFMODEX::play()
+{
+ if (!mChannelp)
+ {
+ LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL;
+ return;
+ }
+
+ Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause");
+
+ getSource()->setPlayedOnce(true);
+
+ if(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()])
+ mChannelp->setChannelGroup(LLAudioEngine_FMODEX::mChannelGroups[getSource()->getType()]);
+}
+
+
+void LLAudioChannelFMODEX::playSynced(LLAudioChannel *channelp)
+{
+ LLAudioChannelFMODEX *fmod_channelp = (LLAudioChannelFMODEX*)channelp;
+ if (!(fmod_channelp->mChannelp && mChannelp))
+ {
+ // Don't have channels allocated to both the master and the slave
+ return;
+ }
+
+ U32 cur_pos;
+ if(Check_FMOD_Error(mChannelp->getPosition(&cur_pos,FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position"))
+ return;
+
+ cur_pos %= mCurrentBufferp->getLength();
+
+ // Try to match the position of our sync master
+ Check_FMOD_Error(mChannelp->setPosition(cur_pos,FMOD_TIMEUNIT_PCMBYTES),"Unable to set current position");
+
+ // Start us playing
+ play();
+}
+
+
+bool LLAudioChannelFMODEX::isPlaying()
+{
+ if (!mChannelp)
+ {
+ return false;
+ }
+
+ bool paused, playing;
+ mChannelp->getPaused(&paused);
+ mChannelp->isPlaying(&playing);
+ return !paused && playing;
+}
+
+
+//
+// LLAudioChannelFMODEX implementation
+//
+
+
+LLAudioBufferFMODEX::LLAudioBufferFMODEX(FMOD::System *system) : mSystemp(system), mSoundp(NULL)
+{
+}
+
+
+LLAudioBufferFMODEX::~LLAudioBufferFMODEX()
+{
+ if(mSoundp)
+ {
+ mSoundp->release();
+ mSoundp = NULL;
+ }
+}
+
+
+bool LLAudioBufferFMODEX::loadWAV(const std::string& filename)
+{
+ // Try to open a wav file from disk. This will eventually go away, as we don't
+ // really want to block doing this.
+ if (filename.empty())
+ {
+ // invalid filename, abort.
+ return false;
+ }
+
+ if (!LLAPRFile::isExist(filename, NULL, LL_APR_RPB))
+ {
+ // File not found, abort.
+ return false;
+ }
+
+ if (mSoundp)
+ {
+ // If there's already something loaded in this buffer, clean it up.
+ mSoundp->release();
+ mSoundp = NULL;
+ }
+
+ FMOD_MODE base_mode = FMOD_LOOP_NORMAL | FMOD_SOFTWARE;
+ FMOD_CREATESOUNDEXINFO exinfo;
+ memset(&exinfo,0,sizeof(exinfo));
+ exinfo.cbsize = sizeof(exinfo);
+ exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading.
+ // Load up the wav file into an fmod sample
+#if LL_WINDOWS
+ FMOD_RESULT result = getSystem()->createSound((const char*)utf8str_to_utf16str(filename).c_str(), base_mode | FMOD_UNICODE, &exinfo, &mSoundp);
+#else
+ FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp);
+#endif
+
+ if (result != FMOD_OK)
+ {
+ // We failed to load the file for some reason.
+ LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL;
+
+ //
+ // If we EVER want to load wav files provided by end users, we need
+ // to rethink this!
+ //
+ // file is probably corrupt - remove it.
+ LLFile::remove(filename);
+ return false;
+ }
+
+ // Everything went well, return true
+ return true;
+}
+
+
+U32 LLAudioBufferFMODEX::getLength()
+{
+ if (!mSoundp)
+ {
+ return 0;
+ }
+
+ U32 length;
+ mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES);
+ return length;
+}
+
+
+void LLAudioChannelFMODEX::set3DMode(bool use3d)
+{
+ FMOD_MODE current_mode;
+ if(mChannelp->getMode(&current_mode) != FMOD_OK)
+ return;
+ FMOD_MODE new_mode = current_mode;
+ new_mode &= ~(use3d ? FMOD_2D : FMOD_3D);
+ new_mode |= use3d ? FMOD_3D : FMOD_2D;
+
+ if(current_mode != new_mode)
+ {
+ mChannelp->setMode(new_mode);
+ }
+}
+
+// *NOTE: This is almost certainly being called on the mixer thread,
+// not the main thread. May have implications for callees or audio
+// engine shutdown.
+
+FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *originalbuffer, float *newbuffer, unsigned int length, int inchannels, int outchannels)
+{
+ // originalbuffer = fmod's original mixbuffer.
+ // newbuffer = the buffer passed from the previous DSP unit.
+ // length = length in samples at this mix time.
+ // userdata = user parameter passed through in FSOUND_DSP_Create.
+
+ LLWindGen<LLAudioEngine_FMODEX::MIXBUFFERFORMAT> *windgen;
+ FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance;
+
+ thisdsp->getUserData((void **)&windgen);
+ S32 channels, configwidth, configheight;
+ thisdsp->getInfo(0, 0, &channels, &configwidth, &configheight);
+
+ windgen->windGenerate((LLAudioEngine_FMODEX::MIXBUFFERFORMAT *)newbuffer, length);
+
+ return FMOD_OK;
+}
diff --git a/indra/llaudio/llaudioengine_fmodex.h b/indra/llaudio/llaudioengine_fmodex.h
new file mode 100644
index 0000000000..ca389d489f
--- /dev/null
+++ b/indra/llaudio/llaudioengine_fmodex.h
@@ -0,0 +1,130 @@
+/**
+ * @file audioengine_fmodex.h
+ * @brief Definition of LLAudioEngine class abstracting the audio
+ * support as a FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_AUDIOENGINE_FMODEX_H
+#define LL_AUDIOENGINE_FMODEX_H
+
+#include "llaudioengine.h"
+#include "llwindgen.h"
+
+//Stubs
+class LLAudioStreamManagerFMODEX;
+namespace FMOD
+{
+ class System;
+ class Channel;
+ class ChannelGroup;
+ class Sound;
+ class DSP;
+}
+typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION;
+
+//Interfaces
+class LLAudioEngine_FMODEX : public LLAudioEngine
+{
+public:
+ LLAudioEngine_FMODEX(bool enable_profiler);
+ virtual ~LLAudioEngine_FMODEX();
+
+ // initialization/startup/shutdown
+ virtual bool init(const S32 num_channels, void *user_data);
+ virtual std::string getDriverName(bool verbose);
+ virtual void allocateListener();
+
+ virtual void shutdown();
+
+ /*virtual*/ bool initWind();
+ /*virtual*/ void cleanupWind();
+
+ /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water);
+
+ typedef F32 MIXBUFFERFORMAT;
+
+ FMOD::System *getSystem() const {return mSystem;}
+protected:
+ /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to.
+ /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel.
+
+ /*virtual*/ void setInternalGain(F32 gain);
+
+ bool mInited;
+
+ LLWindGen<MIXBUFFERFORMAT> *mWindGen;
+
+ FMOD_DSP_DESCRIPTION *mWindDSPDesc;
+ FMOD::DSP *mWindDSP;
+ FMOD::System *mSystem;
+ bool mEnableProfiler;
+
+public:
+ static FMOD::ChannelGroup *mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT];
+};
+
+
+class LLAudioChannelFMODEX : public LLAudioChannel
+{
+public:
+ LLAudioChannelFMODEX(FMOD::System *audioengine);
+ virtual ~LLAudioChannelFMODEX();
+
+protected:
+ /*virtual*/ void play();
+ /*virtual*/ void playSynced(LLAudioChannel *channelp);
+ /*virtual*/ void cleanup();
+ /*virtual*/ bool isPlaying();
+
+ /*virtual*/ bool updateBuffer();
+ /*virtual*/ void update3DPosition();
+ /*virtual*/ void updateLoop();
+
+ void set3DMode(bool use3d);
+protected:
+ FMOD::System *getSystem() const {return mSystemp;}
+ FMOD::System *mSystemp;
+ FMOD::Channel *mChannelp;
+ S32 mLastSamplePos;
+};
+
+
+class LLAudioBufferFMODEX : public LLAudioBuffer
+{
+public:
+ LLAudioBufferFMODEX(FMOD::System *audioengine);
+ virtual ~LLAudioBufferFMODEX();
+
+ /*virtual*/ bool loadWAV(const std::string& filename);
+ /*virtual*/ U32 getLength();
+ friend class LLAudioChannelFMODEX;
+protected:
+ FMOD::System *getSystem() const {return mSystemp;}
+ FMOD::System *mSystemp;
+ FMOD::Sound *getSound() const{ return mSoundp; }
+ FMOD::Sound *mSoundp;
+};
+
+
+#endif // LL_AUDIOENGINE_FMODEX_H
diff --git a/indra/llaudio/llaudioengine_openal.cpp b/indra/llaudio/llaudioengine_openal.cpp
index a5982ccbd6..e6ac586618 100644..100755
--- a/indra/llaudio/llaudioengine_openal.cpp
+++ b/indra/llaudio/llaudioengine_openal.cpp
@@ -3,31 +3,25 @@
* @brief implementation of audio engine using OpenAL
* support as a OpenAL 3D implementation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,6 +32,8 @@
#include "lllistener_openal.h"
+const float LLAudioEngine_OpenAL::WIND_BUFFER_SIZE_SEC = 0.05f;
+
LLAudioEngine_OpenAL::LLAudioEngine_OpenAL()
:
mWindGen(NULL),
@@ -63,33 +59,33 @@ bool LLAudioEngine_OpenAL::init(const S32 num_channels, void* userdata)
if(!alutInit(NULL, NULL))
{
- llwarns << "LLAudioEngine_OpenAL::init() ALUT initialization failed: " << alutGetErrorString (alutGetError ()) << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::init() ALUT initialization failed: " << alutGetErrorString (alutGetError ()) << LL_ENDL;
return false;
}
- llinfos << "LLAudioEngine_OpenAL::init() OpenAL successfully initialized" << llendl;
+ LL_INFOS() << "LLAudioEngine_OpenAL::init() OpenAL successfully initialized" << LL_ENDL;
- llinfos << "OpenAL version: "
- << ll_safe_string(alGetString(AL_VERSION)) << llendl;
- llinfos << "OpenAL vendor: "
- << ll_safe_string(alGetString(AL_VENDOR)) << llendl;
- llinfos << "OpenAL renderer: "
- << ll_safe_string(alGetString(AL_RENDERER)) << llendl;
+ LL_INFOS() << "OpenAL version: "
+ << ll_safe_string(alGetString(AL_VERSION)) << LL_ENDL;
+ LL_INFOS() << "OpenAL vendor: "
+ << ll_safe_string(alGetString(AL_VENDOR)) << LL_ENDL;
+ LL_INFOS() << "OpenAL renderer: "
+ << ll_safe_string(alGetString(AL_RENDERER)) << LL_ENDL;
ALint major = alutGetMajorVersion ();
ALint minor = alutGetMinorVersion ();
- llinfos << "ALUT version: " << major << "." << minor << llendl;
+ LL_INFOS() << "ALUT version: " << major << "." << minor << LL_ENDL;
ALCdevice *device = alcGetContextsDevice(alcGetCurrentContext());
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &minor);
- llinfos << "ALC version: " << major << "." << minor << llendl;
+ LL_INFOS() << "ALC version: " << major << "." << minor << LL_ENDL;
- llinfos << "ALC default device: "
+ LL_INFOS() << "ALC default device: "
<< ll_safe_string(alcGetString(device,
ALC_DEFAULT_DEVICE_SPECIFIER))
- << llendl;
+ << LL_ENDL;
return true;
}
@@ -129,24 +125,24 @@ void LLAudioEngine_OpenAL::allocateListener()
mListenerp = (LLListener *) new LLListener_OpenAL();
if(!mListenerp)
{
- llwarns << "LLAudioEngine_OpenAL::allocateListener() Listener creation failed" << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::allocateListener() Listener creation failed" << LL_ENDL;
}
}
// virtual
void LLAudioEngine_OpenAL::shutdown()
{
- llinfos << "About to LLAudioEngine::shutdown()" << llendl;
+ LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
LLAudioEngine::shutdown();
- llinfos << "About to alutExit()" << llendl;
+ LL_INFOS() << "About to alutExit()" << LL_ENDL;
if(!alutExit())
{
- llwarns << "Nuts." << llendl;
- llwarns << "LLAudioEngine_OpenAL::shutdown() ALUT shutdown failed: " << alutGetErrorString (alutGetError ()) << llendl;
+ LL_WARNS() << "Nuts." << LL_ENDL;
+ LL_WARNS() << "LLAudioEngine_OpenAL::shutdown() ALUT shutdown failed: " << alutGetErrorString (alutGetError ()) << LL_ENDL;
}
- llinfos << "LLAudioEngine_OpenAL::shutdown() OpenAL successfully shut down" << llendl;
+ LL_INFOS() << "LLAudioEngine_OpenAL::shutdown() OpenAL successfully shut down" << LL_ENDL;
delete mListenerp;
mListenerp = NULL;
@@ -164,7 +160,7 @@ LLAudioChannel *LLAudioEngine_OpenAL::createChannel()
void LLAudioEngine_OpenAL::setInternalGain(F32 gain)
{
- //llinfos << "LLAudioEngine_OpenAL::setInternalGain() Gain: " << gain << llendl;
+ //LL_INFOS() << "LLAudioEngine_OpenAL::setInternalGain() Gain: " << gain << LL_ENDL;
alListenerf(AL_GAIN, gain);
}
@@ -192,7 +188,7 @@ void LLAudioChannelOpenAL::play()
{
if (mALSource == AL_NONE)
{
- llwarns << "Playing without a mALSource, aborting" << llendl;
+ LL_WARNS() << "Playing without a mALSource, aborting" << LL_ENDL;
return;
}
@@ -217,8 +213,8 @@ void LLAudioChannelOpenAL::playSynced(LLAudioChannel *channelp)
alGetSourcef(masterchannelp->mALSource, AL_SEC_OFFSET,
&master_offset);
- llinfos << "Syncing with master at " << master_offset
- << "sec" << llendl;
+ LL_INFOS() << "Syncing with master at " << master_offset
+ << "sec" << LL_ENDL;
// *TODO: detect when this fails, maybe use AL_SAMPLE_
alSourcef(mALSource, AL_SEC_OFFSET, master_offset);
}
@@ -338,18 +334,18 @@ bool LLAudioBufferOpenAL::loadWAV(const std::string& filename)
ALenum error = alutGetError();
if (gDirUtilp->fileExists(filename))
{
- llwarns <<
+ LL_WARNS() <<
"LLAudioBufferOpenAL::loadWAV() Error loading "
<< filename
- << " " << alutGetErrorString(error) << llendl;
+ << " " << alutGetErrorString(error) << LL_ENDL;
}
else
{
// It's common for the file to not actually exist.
- lldebugs <<
+ LL_DEBUGS() <<
"LLAudioBufferOpenAL::loadWAV() Error loading "
<< filename
- << " " << alutGetErrorString(error) << llendl;
+ << " " << alutGetErrorString(error) << LL_ENDL;
}
return false;
}
@@ -370,10 +366,10 @@ U32 LLAudioBufferOpenAL::getLength()
// ------------
-void LLAudioEngine_OpenAL::initWind()
+bool LLAudioEngine_OpenAL::initWind()
{
ALenum error;
- llinfos << "LLAudioEngine_OpenAL::initWind() start" << llendl;
+ LL_INFOS() << "LLAudioEngine_OpenAL::initWind() start" << LL_ENDL;
mNumEmptyWindALBuffers = MAX_NUM_WIND_BUFFERS;
@@ -383,7 +379,7 @@ void LLAudioEngine_OpenAL::initWind()
if((error=alGetError()) != AL_NO_ERROR)
{
- llwarns << "LLAudioEngine_OpenAL::initWind() Error creating wind sources: "<<error<<llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::initWind() Error creating wind sources: "<<error<<LL_ENDL;
}
mWindGen = new LLWindGen<WIND_SAMPLE_T>;
@@ -396,16 +392,18 @@ void LLAudioEngine_OpenAL::initWind()
if(mWindBuf==NULL)
{
- llerrs << "LLAudioEngine_OpenAL::initWind() Error creating wind memory buffer" << llendl;
- mEnableWind=false;
+ LL_ERRS() << "LLAudioEngine_OpenAL::initWind() Error creating wind memory buffer" << LL_ENDL;
+ return false;
}
- llinfos << "LLAudioEngine_OpenAL::initWind() done" << llendl;
+ LL_INFOS() << "LLAudioEngine_OpenAL::initWind() done" << LL_ENDL;
+
+ return true;
}
void LLAudioEngine_OpenAL::cleanupWind()
{
- llinfos << "LLAudioEngine_OpenAL::cleanupWind()" << llendl;
+ LL_INFOS() << "LLAudioEngine_OpenAL::cleanupWind()" << LL_ENDL;
if (mWindSource != AL_NONE)
{
@@ -481,7 +479,7 @@ void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude)
mNumEmptyWindALBuffers = llmin(mNumEmptyWindALBuffers + processed * 3 - unprocessed, MAX_NUM_WIND_BUFFERS-unprocessed);
mNumEmptyWindALBuffers = llmax(mNumEmptyWindALBuffers, 0);
- //llinfos << "mNumEmptyWindALBuffers: " << mNumEmptyWindALBuffers <<" (" << unprocessed << ":" << processed << ")" << llendl;
+ //LL_INFOS() << "mNumEmptyWindALBuffers: " << mNumEmptyWindALBuffers <<" (" << unprocessed << ":" << processed << ")" << LL_ENDL;
while(processed--) // unqueue old buffers
{
@@ -492,7 +490,7 @@ void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude)
error = alGetError();
if(error != AL_NO_ERROR)
{
- llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (unqueuing) buffers" << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::updateWind() error swapping (unqueuing) buffers" << LL_ENDL;
}
else
{
@@ -508,27 +506,27 @@ void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude)
alGenBuffers(1,&buffer);
if((error=alGetError()) != AL_NO_ERROR)
{
- llwarns << "LLAudioEngine_OpenAL::initWind() Error creating wind buffer: " << error << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::updateWind() Error creating wind buffer: " << error << LL_ENDL;
break;
}
alBufferData(buffer,
AL_FORMAT_STEREO16,
mWindGen->windGenerate(mWindBuf,
- mWindBufSamples, 2),
+ mWindBufSamples),
mWindBufBytes,
mWindBufFreq);
error = alGetError();
if(error != AL_NO_ERROR)
{
- llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (bufferdata) buffers" << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::updateWind() error swapping (bufferdata) buffers" << LL_ENDL;
}
alSourceQueueBuffers(mWindSource, 1, &buffer);
error = alGetError();
if(error != AL_NO_ERROR)
{
- llwarns << "LLAudioEngine_OpenAL::updateWind() error swapping (queuing) buffers" << llendl;
+ LL_WARNS() << "LLAudioEngine_OpenAL::updateWind() error swapping (queuing) buffers" << LL_ENDL;
}
--mNumEmptyWindALBuffers;
@@ -540,7 +538,7 @@ void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude)
{
alSourcePlay(mWindSource);
- lldebugs << "Wind had stopped - probably ran out of buffers - restarting: " << (unprocessed+mNumEmptyWindALBuffers) << " now queued." << llendl;
+ LL_DEBUGS() << "Wind had stopped - probably ran out of buffers - restarting: " << (unprocessed+mNumEmptyWindALBuffers) << " now queued." << LL_ENDL;
}
}
diff --git a/indra/llaudio/llaudioengine_openal.h b/indra/llaudio/llaudioengine_openal.h
index 5aca03e195..6639d9dfe6 100644..100755
--- a/indra/llaudio/llaudioengine_openal.h
+++ b/indra/llaudio/llaudioengine_openal.h
@@ -4,31 +4,25 @@
* support as a OpenAL 3D implementation
*
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -57,23 +51,23 @@ class LLAudioEngine_OpenAL : public LLAudioEngine
LLAudioBuffer* createBuffer();
LLAudioChannel* createChannel();
- /*virtual*/ void initWind();
+ /*virtual*/ bool initWind();
/*virtual*/ void cleanupWind();
/*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude);
private:
void * windDSP(void *newbuffer, int length);
- typedef S16 WIND_SAMPLE_T;
- LLWindGen<WIND_SAMPLE_T> *mWindGen;
- S16 *mWindBuf;
- U32 mWindBufFreq;
- U32 mWindBufSamples;
- U32 mWindBufBytes;
- ALuint mWindSource;
- int mNumEmptyWindALBuffers;
-
- static const int MAX_NUM_WIND_BUFFERS = 80;
- static const float WIND_BUFFER_SIZE_SEC = 0.05f; // 1/20th sec
+ typedef S16 WIND_SAMPLE_T;
+ LLWindGen<WIND_SAMPLE_T> *mWindGen;
+ S16 *mWindBuf;
+ U32 mWindBufFreq;
+ U32 mWindBufSamples;
+ U32 mWindBufBytes;
+ ALuint mWindSource;
+ int mNumEmptyWindALBuffers;
+
+ static const int MAX_NUM_WIND_BUFFERS = 80;
+ static const float WIND_BUFFER_SIZE_SEC; // 1/20th sec
};
class LLAudioChannelOpenAL : public LLAudioChannel
diff --git a/indra/llaudio/lllistener.cpp b/indra/llaudio/lllistener.cpp
index 846c6bccb5..df2366c8c2 100644..100755
--- a/indra/llaudio/lllistener.cpp
+++ b/indra/llaudio/lllistener.cpp
@@ -2,31 +2,25 @@
* @file listener.cpp
* @brief Implementation of LISTENER class abstracting the audio support
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/llaudio/lllistener.h b/indra/llaudio/lllistener.h
index e94fbe853f..41836bf039 100644..100755
--- a/indra/llaudio/lllistener.h
+++ b/indra/llaudio/lllistener.h
@@ -2,31 +2,25 @@
* @file listener.h
* @brief Description of LISTENER base class abstracting the audio support.
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/llaudio/lllistener_ds3d.h b/indra/llaudio/lllistener_ds3d.h
index 1ff9c170c4..9150ccd5b9 100644..100755
--- a/indra/llaudio/lllistener_ds3d.h
+++ b/indra/llaudio/lllistener_ds3d.h
@@ -3,31 +3,25 @@
* @brief Description of LISTENER class abstracting the audio support
* as a DirectSound 3D implementation (windows only)
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/llaudio/lllistener_fmod.cpp b/indra/llaudio/lllistener_fmod.cpp
deleted file mode 100644
index 57ad461b02..0000000000
--- a/indra/llaudio/lllistener_fmod.cpp
+++ /dev/null
@@ -1,131 +0,0 @@
-/**
- * @file listener_fmod.cpp
- * @brief implementation of LISTENER class abstracting the audio
- * support as a FMOD 3D implementation (windows only)
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llaudioengine.h"
-#include "lllistener_fmod.h"
-#include "fmod.h"
-
-//-----------------------------------------------------------------------
-// constructor
-//-----------------------------------------------------------------------
-LLListener_FMOD::LLListener_FMOD()
-{
- init();
-}
-
-//-----------------------------------------------------------------------
-LLListener_FMOD::~LLListener_FMOD()
-{
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::init(void)
-{
- // do inherited
- LLListener::init();
- mDopplerFactor = 1.0f;
- mRolloffFactor = 1.0f;
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::translate(LLVector3 offset)
-{
- LLListener::translate(offset);
-
- FSOUND_3D_Listener_SetAttributes(mPosition.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::setPosition(LLVector3 pos)
-{
- LLListener::setPosition(pos);
-
- FSOUND_3D_Listener_SetAttributes(pos.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::setVelocity(LLVector3 vel)
-{
- LLListener::setVelocity(vel);
-
- FSOUND_3D_Listener_SetAttributes(NULL, vel.mV, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::orient(LLVector3 up, LLVector3 at)
-{
- LLListener::orient(up, at);
-
- // Welcome to the transition between right and left
- // (coordinate systems, that is)
- // Leaving the at vector alone results in a L/R reversal
- // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed
- at = -at;
-
- FSOUND_3D_Listener_SetAttributes(NULL, NULL, at.mV[0],at.mV[1],at.mV[2], up.mV[0],up.mV[1],up.mV[2]);
-}
-
-//-----------------------------------------------------------------------
-void LLListener_FMOD::commitDeferredChanges()
-{
- FSOUND_Update();
-}
-
-
-void LLListener_FMOD::setRolloffFactor(F32 factor)
-{
- mRolloffFactor = factor;
- FSOUND_3D_SetRolloffFactor(factor);
-}
-
-
-F32 LLListener_FMOD::getRolloffFactor()
-{
- return mRolloffFactor;
-}
-
-
-void LLListener_FMOD::setDopplerFactor(F32 factor)
-{
- mDopplerFactor = factor;
- FSOUND_3D_SetDopplerFactor(factor);
-}
-
-
-F32 LLListener_FMOD::getDopplerFactor()
-{
- return mDopplerFactor;
-}
-
-
diff --git a/indra/llaudio/lllistener_fmod.h b/indra/llaudio/lllistener_fmod.h
deleted file mode 100644
index 5a48ec8b68..0000000000
--- a/indra/llaudio/lllistener_fmod.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/**
- * @file listener_fmod.h
- * @brief Description of LISTENER class abstracting the audio support
- * as an FMOD 3D implementation (windows and Linux)
- *
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LISTENER_FMOD_H
-#define LL_LISTENER_FMOD_H
-
-#include "lllistener.h"
-
-class LLListener_FMOD : public LLListener
-{
- public:
- LLListener_FMOD();
- virtual ~LLListener_FMOD();
- virtual void init();
-
- virtual void translate(LLVector3 offset);
- virtual void setPosition(LLVector3 pos);
- virtual void setVelocity(LLVector3 vel);
- virtual void orient(LLVector3 up, LLVector3 at);
- virtual void commitDeferredChanges();
-
- virtual void setDopplerFactor(F32 factor);
- virtual F32 getDopplerFactor();
- virtual void setRolloffFactor(F32 factor);
- virtual F32 getRolloffFactor();
-
- protected:
- F32 mDopplerFactor;
- F32 mRolloffFactor;
-};
-
-#endif
-
-
diff --git a/indra/llaudio/lllistener_fmodex.cpp b/indra/llaudio/lllistener_fmodex.cpp
new file mode 100644
index 0000000000..31ab47a635
--- /dev/null
+++ b/indra/llaudio/lllistener_fmodex.cpp
@@ -0,0 +1,140 @@
+/**
+ * @file listener_fmodex.cpp
+ * @brief Implementation of LISTENER class abstracting the audio
+ * support as a FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llaudioengine.h"
+#include "lllistener_fmodex.h"
+#include "fmod.hpp"
+
+//-----------------------------------------------------------------------
+// constructor
+//-----------------------------------------------------------------------
+LLListener_FMODEX::LLListener_FMODEX(FMOD::System *system)
+{
+ mSystem = system;
+ init();
+}
+
+//-----------------------------------------------------------------------
+LLListener_FMODEX::~LLListener_FMODEX()
+{
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::init(void)
+{
+ // do inherited
+ LLListener::init();
+ mDopplerFactor = 1.0f;
+ mRolloffFactor = 1.0f;
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::translate(LLVector3 offset)
+{
+ LLListener::translate(offset);
+
+ mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::setPosition(LLVector3 pos)
+{
+ LLListener::setPosition(pos);
+
+ mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::setVelocity(LLVector3 vel)
+{
+ LLListener::setVelocity(vel);
+
+ mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::orient(LLVector3 up, LLVector3 at)
+{
+ LLListener::orient(up, at);
+
+ // Welcome to the transition between right and left
+ // (coordinate systems, that is)
+ // Leaving the at vector alone results in a L/R reversal
+ // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed
+ at = -at;
+
+ mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV);
+}
+
+//-----------------------------------------------------------------------
+void LLListener_FMODEX::commitDeferredChanges()
+{
+ if(!mSystem)
+ {
+ return;
+ }
+
+ mSystem->update();
+}
+
+
+void LLListener_FMODEX::setRolloffFactor(F32 factor)
+{
+ //An internal FMODEx optimization skips 3D updates if there have not been changes to the 3D sound environment.
+ //Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well.
+ //In short: Changing the position ticks a dirtyflag inside fmodex, which makes it not skip 3D processing next update call.
+ if(mRolloffFactor != factor)
+ {
+ LLVector3 pos = mVelocity - LLVector3(0.f,0.f,.1f);
+ mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL);
+ mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mVelocity.mV, NULL, NULL, NULL);
+ }
+ mRolloffFactor = factor;
+ mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
+}
+
+
+F32 LLListener_FMODEX::getRolloffFactor()
+{
+ return mRolloffFactor;
+}
+
+
+void LLListener_FMODEX::setDopplerFactor(F32 factor)
+{
+ mDopplerFactor = factor;
+ mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
+}
+
+
+F32 LLListener_FMODEX::getDopplerFactor()
+{
+ return mDopplerFactor;
+}
+
+
diff --git a/indra/llaudio/lllistener_fmodex.h b/indra/llaudio/lllistener_fmodex.h
new file mode 100644
index 0000000000..073b65d53a
--- /dev/null
+++ b/indra/llaudio/lllistener_fmodex.h
@@ -0,0 +1,65 @@
+/**
+ * @file listener_fmodex.h
+ * @brief Description of LISTENER class abstracting the audio support
+ * as an FMOD 3D implementation (windows and Linux)
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LISTENER_FMODEX_H
+#define LL_LISTENER_FMODEX_H
+
+#include "lllistener.h"
+
+//Stubs
+namespace FMOD
+{
+ class System;
+}
+
+//Interfaces
+class LLListener_FMODEX : public LLListener
+{
+ public:
+ LLListener_FMODEX(FMOD::System *system);
+ virtual ~LLListener_FMODEX();
+ virtual void init();
+
+ virtual void translate(LLVector3 offset);
+ virtual void setPosition(LLVector3 pos);
+ virtual void setVelocity(LLVector3 vel);
+ virtual void orient(LLVector3 up, LLVector3 at);
+ virtual void commitDeferredChanges();
+
+ virtual void setDopplerFactor(F32 factor);
+ virtual F32 getDopplerFactor();
+ virtual void setRolloffFactor(F32 factor);
+ virtual F32 getRolloffFactor();
+ protected:
+ FMOD::System *mSystem;
+ F32 mDopplerFactor;
+ F32 mRolloffFactor;
+};
+
+#endif
+
+
diff --git a/indra/llaudio/lllistener_openal.cpp b/indra/llaudio/lllistener_openal.cpp
index a96ebd5dba..9dd4c86854 100644..100755
--- a/indra/llaudio/lllistener_openal.cpp
+++ b/indra/llaudio/lllistener_openal.cpp
@@ -3,31 +3,25 @@
* @brief implementation of audio engine using OpenAL
* support as a OpenAL 3D implementation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -47,13 +41,13 @@ LLListener_OpenAL::~LLListener_OpenAL()
void LLListener_OpenAL::translate(LLVector3 offset)
{
- //llinfos << "LLListener_OpenAL::translate() : " << offset << llendl;
+ //LL_INFOS() << "LLListener_OpenAL::translate() : " << offset << LL_ENDL;
LLListener::translate(offset);
}
void LLListener_OpenAL::setPosition(LLVector3 pos)
{
- //llinfos << "LLListener_OpenAL::setPosition() : " << pos << llendl;
+ //LL_INFOS() << "LLListener_OpenAL::setPosition() : " << pos << LL_ENDL;
LLListener::setPosition(pos);
}
@@ -64,7 +58,7 @@ void LLListener_OpenAL::setVelocity(LLVector3 vel)
void LLListener_OpenAL::orient(LLVector3 up, LLVector3 at)
{
- //llinfos << "LLListener_OpenAL::orient() up: " << up << " at: " << at << llendl;
+ //LL_INFOS() << "LLListener_OpenAL::orient() up: " << up << " at: " << at << LL_ENDL;
LLListener::orient(up, at);
}
@@ -90,7 +84,7 @@ void LLListener_OpenAL::commitDeferredChanges()
void LLListener_OpenAL::setDopplerFactor(F32 factor)
{
- //llinfos << "LLListener_OpenAL::setDopplerFactor() : " << factor << llendl;
+ //LL_INFOS() << "LLListener_OpenAL::setDopplerFactor() : " << factor << LL_ENDL;
alDopplerFactor(factor);
}
@@ -98,7 +92,7 @@ F32 LLListener_OpenAL::getDopplerFactor()
{
ALfloat factor;
factor = alGetFloat(AL_DOPPLER_FACTOR);
- //llinfos << "LLListener_OpenAL::getDopplerFactor() : " << factor << llendl;
+ //LL_INFOS() << "LLListener_OpenAL::getDopplerFactor() : " << factor << LL_ENDL;
return factor;
}
diff --git a/indra/llaudio/lllistener_openal.h b/indra/llaudio/lllistener_openal.h
index 0dfeea5c90..cb163b11a5 100644..100755
--- a/indra/llaudio/lllistener_openal.h
+++ b/indra/llaudio/lllistener_openal.h
@@ -3,31 +3,25 @@
* @brief Description of LISTENER class abstracting the audio support
* as an OpenAL implementation
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
diff --git a/indra/llaudio/llstreamingaudio.h b/indra/llaudio/llstreamingaudio.h
index aa89e6a177..93479f9d59 100644..100755
--- a/indra/llaudio/llstreamingaudio.h
+++ b/indra/llaudio/llstreamingaudio.h
@@ -3,31 +3,25 @@
* @author Tofu Linden
* @brief Definition of LLStreamingAudioInterface base class abstracting the streaming audio interface
*
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -51,6 +45,8 @@ class LLStreamingAudioInterface
virtual void setGain(F32 vol) = 0;
virtual F32 getGain() = 0;
virtual std::string getURL() = 0;
+ virtual bool supportsAdjustableBufferSizes(){return false;}
+ virtual void setBufferSizes(U32 streambuffertime, U32 decodebuffertime){};
};
#endif // LL_STREAMINGAUDIO_H
diff --git a/indra/llaudio/llstreamingaudio_fmod.cpp b/indra/llaudio/llstreamingaudio_fmod.cpp
deleted file mode 100644
index a71a87203c..0000000000
--- a/indra/llaudio/llstreamingaudio_fmod.cpp
+++ /dev/null
@@ -1,362 +0,0 @@
-/**
- * @file streamingaudio_fmod.cpp
- * @brief LLStreamingAudio_FMOD implementation
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llmath.h"
-
-#include "fmod.h"
-#include "fmod_errors.h"
-
-#include "llstreamingaudio_fmod.h"
-
-
-class LLAudioStreamManagerFMOD
-{
-public:
- LLAudioStreamManagerFMOD(const std::string& url);
- int startStream();
- bool stopStream(); // Returns true if the stream was successfully stopped.
- bool ready();
-
- const std::string& getURL() { return mInternetStreamURL; }
-
- int getOpenState();
-protected:
- FSOUND_STREAM* mInternetStream;
- bool mReady;
-
- std::string mInternetStreamURL;
-};
-
-
-
-//---------------------------------------------------------------------------
-// Internet Streaming
-//---------------------------------------------------------------------------
-LLStreamingAudio_FMOD::LLStreamingAudio_FMOD() :
- mCurrentInternetStreamp(NULL),
- mFMODInternetStreamChannel(-1),
- mGain(1.0f)
-{
- // Number of milliseconds of audio to buffer for the audio card.
- // Must be larger than the usual Second Life frame stutter time.
- FSOUND_Stream_SetBufferSize(200);
-
- // Here's where we set the size of the network buffer and some buffering
- // parameters. In this case we want a network buffer of 16k, we want it
- // to prebuffer 40% of that when we first connect, and we want it
- // to rebuffer 80% of that whenever we encounter a buffer underrun.
-
- // Leave the net buffer properties at the default.
- //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
-}
-
-
-LLStreamingAudio_FMOD::~LLStreamingAudio_FMOD()
-{
- // nothing interesting/safe to do.
-}
-
-
-void LLStreamingAudio_FMOD::start(const std::string& url)
-{
- //if (!mInited)
- //{
- // llwarns << "startInternetStream before audio initialized" << llendl;
- // return;
- //}
-
- // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
- stop();
-
- if (!url.empty())
- {
- llinfos << "Starting internet stream: " << url << llendl;
- mCurrentInternetStreamp = new LLAudioStreamManagerFMOD(url);
- mURL = url;
- }
- else
- {
- llinfos << "Set internet stream to null" << llendl;
- mURL.clear();
- }
-}
-
-
-void LLStreamingAudio_FMOD::update()
-{
- // Kill dead internet streams, if possible
- std::list<LLAudioStreamManagerFMOD *>::iterator iter;
- for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
- {
- LLAudioStreamManagerFMOD *streamp = *iter;
- if (streamp->stopStream())
- {
- llinfos << "Closed dead stream" << llendl;
- delete streamp;
- mDeadStreams.erase(iter++);
- }
- else
- {
- iter++;
- }
- }
-
- // Don't do anything if there are no streams playing
- if (!mCurrentInternetStreamp)
- {
- return;
- }
-
- int open_state = mCurrentInternetStreamp->getOpenState();
-
- if (!open_state)
- {
- // Stream is live
-
- // start the stream if it's ready
- if (mFMODInternetStreamChannel < 0)
- {
- mFMODInternetStreamChannel = mCurrentInternetStreamp->startStream();
-
- if (mFMODInternetStreamChannel != -1)
- {
- // Reset volume to previously set volume
- setGain(getGain());
- FSOUND_SetPaused(mFMODInternetStreamChannel, false);
- }
- }
- }
-
- switch(open_state)
- {
- default:
- case 0:
- // success
- break;
- case -1:
- // stream handle is invalid
- llwarns << "InternetStream - invalid handle" << llendl;
- stop();
- return;
- case -2:
- // opening
- break;
- case -3:
- // failed to open, file not found, perhaps
- llwarns << "InternetSteam - failed to open" << llendl;
- stop();
- return;
- case -4:
- // connecting
- break;
- case -5:
- // buffering
- break;
- }
-
-}
-
-void LLStreamingAudio_FMOD::stop()
-{
- if (mFMODInternetStreamChannel != -1)
- {
- FSOUND_SetPaused(mFMODInternetStreamChannel, true);
- FSOUND_SetPriority(mFMODInternetStreamChannel, 0);
- mFMODInternetStreamChannel = -1;
- }
-
- if (mCurrentInternetStreamp)
- {
- llinfos << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << llendl;
- if (mCurrentInternetStreamp->stopStream())
- {
- delete mCurrentInternetStreamp;
- }
- else
- {
- llwarns << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << llendl;
- mDeadStreams.push_back(mCurrentInternetStreamp);
- }
- mCurrentInternetStreamp = NULL;
- //mURL.clear();
- }
-}
-
-void LLStreamingAudio_FMOD::pause(int pauseopt)
-{
- if (pauseopt < 0)
- {
- pauseopt = mCurrentInternetStreamp ? 1 : 0;
- }
-
- if (pauseopt)
- {
- if (mCurrentInternetStreamp)
- {
- stop();
- }
- }
- else
- {
- start(getURL());
- }
-}
-
-
-// A stream is "playing" if it has been requested to start. That
-// doesn't necessarily mean audio is coming out of the speakers.
-int LLStreamingAudio_FMOD::isPlaying()
-{
- if (mCurrentInternetStreamp)
- {
- return 1; // Active and playing
- }
- else if (!mURL.empty())
- {
- return 2; // "Paused"
- }
- else
- {
- return 0;
- }
-}
-
-
-F32 LLStreamingAudio_FMOD::getGain()
-{
- return mGain;
-}
-
-
-std::string LLStreamingAudio_FMOD::getURL()
-{
- return mURL;
-}
-
-
-void LLStreamingAudio_FMOD::setGain(F32 vol)
-{
- mGain = vol;
-
- if (mFMODInternetStreamChannel != -1)
- {
- vol = llclamp(vol, 0.f, 1.f);
- int vol_int = llround(vol * 255.f);
- FSOUND_SetVolumeAbsolute(mFMODInternetStreamChannel, vol_int);
- }
-}
-
-
-///////////////////////////////////////////////////////
-// manager of possibly-multiple internet audio streams
-
-LLAudioStreamManagerFMOD::LLAudioStreamManagerFMOD(const std::string& url) :
- mInternetStream(NULL),
- mReady(false)
-{
- mInternetStreamURL = url;
- mInternetStream = FSOUND_Stream_Open(url.c_str(), FSOUND_NORMAL | FSOUND_NONBLOCKING, 0, 0);
- if (!mInternetStream)
- {
- llwarns << "Couldn't open fmod stream, error "
- << FMOD_ErrorString(FSOUND_GetError())
- << llendl;
- mReady = false;
- return;
- }
-
- mReady = true;
-}
-
-int LLAudioStreamManagerFMOD::startStream()
-{
- // We need a live and opened stream before we try and play it.
- if (!mInternetStream || getOpenState())
- {
- llwarns << "No internet stream to start playing!" << llendl;
- return -1;
- }
-
- // Make sure the stream is set to 2D mode.
- FSOUND_Stream_SetMode(mInternetStream, FSOUND_2D);
-
- return FSOUND_Stream_PlayEx(FSOUND_FREE, mInternetStream, NULL, true);
-}
-
-bool LLAudioStreamManagerFMOD::stopStream()
-{
- if (mInternetStream)
- {
- int read_percent = 0;
- int status = 0;
- int bitrate = 0;
- unsigned int flags = 0x0;
- FSOUND_Stream_Net_GetStatus(mInternetStream, &status, &read_percent, &bitrate, &flags);
-
- bool close = true;
- switch (status)
- {
- case FSOUND_STREAM_NET_CONNECTING:
- close = false;
- break;
- case FSOUND_STREAM_NET_NOTCONNECTED:
- case FSOUND_STREAM_NET_BUFFERING:
- case FSOUND_STREAM_NET_READY:
- case FSOUND_STREAM_NET_ERROR:
- default:
- close = true;
- }
-
- if (close)
- {
- FSOUND_Stream_Close(mInternetStream);
- mInternetStream = NULL;
- return true;
- }
- else
- {
- return false;
- }
- }
- else
- {
- return true;
- }
-}
-
-int LLAudioStreamManagerFMOD::getOpenState()
-{
- int open_state = FSOUND_Stream_GetOpenState(mInternetStream);
- return open_state;
-}
diff --git a/indra/llaudio/llstreamingaudio_fmod.h b/indra/llaudio/llstreamingaudio_fmod.h
deleted file mode 100644
index 968ab53a0b..0000000000
--- a/indra/llaudio/llstreamingaudio_fmod.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/**
- * @file streamingaudio_fmod.h
- * @author Tofu Linden
- * @brief Definition of LLStreamingAudio_FMOD implementation
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- *
- * Copyright (c) 2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_STREAMINGAUDIO_FMOD_H
-#define LL_STREAMINGAUDIO_FMOD_H
-
-#include "stdtypes.h" // from llcommon
-
-#include "llstreamingaudio.h"
-
-class LLAudioStreamManagerFMOD;
-
-class LLStreamingAudio_FMOD : public LLStreamingAudioInterface
-{
- public:
- LLStreamingAudio_FMOD();
- /*virtual*/ ~LLStreamingAudio_FMOD();
-
- /*virtual*/ void start(const std::string& url);
- /*virtual*/ void stop();
- /*virtual*/ void pause(int pause);
- /*virtual*/ void update();
- /*virtual*/ int isPlaying();
- /*virtual*/ void setGain(F32 vol);
- /*virtual*/ F32 getGain();
- /*virtual*/ std::string getURL();
-
-private:
- LLAudioStreamManagerFMOD *mCurrentInternetStreamp;
- int mFMODInternetStreamChannel;
- std::list<LLAudioStreamManagerFMOD *> mDeadStreams;
-
- std::string mURL;
- F32 mGain;
-};
-
-
-#endif // LL_STREAMINGAUDIO_FMOD_H
diff --git a/indra/llaudio/llstreamingaudio_fmodex.cpp b/indra/llaudio/llstreamingaudio_fmodex.cpp
new file mode 100644
index 0000000000..9c9e85c00c
--- /dev/null
+++ b/indra/llaudio/llstreamingaudio_fmodex.cpp
@@ -0,0 +1,392 @@
+/**
+ * @file streamingaudio_fmodex.cpp
+ * @brief LLStreamingAudio_FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llmath.h"
+
+#include "fmod.hpp"
+#include "fmod_errors.h"
+
+#include "llstreamingaudio_fmodex.h"
+
+
+class LLAudioStreamManagerFMODEX
+{
+public:
+ LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url);
+ FMOD::Channel* startStream();
+ bool stopStream(); // Returns true if the stream was successfully stopped.
+ bool ready();
+
+ const std::string& getURL() { return mInternetStreamURL; }
+
+ FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered=NULL, bool* starving=NULL, bool* diskbusy=NULL);
+protected:
+ FMOD::System* mSystem;
+ FMOD::Channel* mStreamChannel;
+ FMOD::Sound* mInternetStream;
+ bool mReady;
+
+ std::string mInternetStreamURL;
+};
+
+
+
+//---------------------------------------------------------------------------
+// Internet Streaming
+//---------------------------------------------------------------------------
+LLStreamingAudio_FMODEX::LLStreamingAudio_FMODEX(FMOD::System *system) :
+ mSystem(system),
+ mCurrentInternetStreamp(NULL),
+ mFMODInternetStreamChannelp(NULL),
+ mGain(1.0f)
+{
+ // Number of milliseconds of audio to buffer for the audio card.
+ // Must be larger than the usual Second Life frame stutter time.
+ const U32 buffer_seconds = 10; //sec
+ const U32 estimated_bitrate = 128; //kbit/sec
+ mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
+
+ // Here's where we set the size of the network buffer and some buffering
+ // parameters. In this case we want a network buffer of 16k, we want it
+ // to prebuffer 40% of that when we first connect, and we want it
+ // to rebuffer 80% of that whenever we encounter a buffer underrun.
+
+ // Leave the net buffer properties at the default.
+ //FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
+}
+
+
+LLStreamingAudio_FMODEX::~LLStreamingAudio_FMODEX()
+{
+ // nothing interesting/safe to do.
+}
+
+
+void LLStreamingAudio_FMODEX::start(const std::string& url)
+{
+ //if (!mInited)
+ //{
+ // LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL;
+ // return;
+ //}
+
+ // "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
+ stop();
+
+ if (!url.empty())
+ {
+ LL_INFOS() << "Starting internet stream: " << url << LL_ENDL;
+ mCurrentInternetStreamp = new LLAudioStreamManagerFMODEX(mSystem,url);
+ mURL = url;
+ }
+ else
+ {
+ LL_INFOS() << "Set internet stream to null" << LL_ENDL;
+ mURL.clear();
+ }
+}
+
+
+void LLStreamingAudio_FMODEX::update()
+{
+ // Kill dead internet streams, if possible
+ std::list<LLAudioStreamManagerFMODEX *>::iterator iter;
+ for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
+ {
+ LLAudioStreamManagerFMODEX *streamp = *iter;
+ if (streamp->stopStream())
+ {
+ LL_INFOS() << "Closed dead stream" << LL_ENDL;
+ delete streamp;
+ mDeadStreams.erase(iter++);
+ }
+ else
+ {
+ iter++;
+ }
+ }
+
+ // Don't do anything if there are no streams playing
+ if (!mCurrentInternetStreamp)
+ {
+ return;
+ }
+
+ unsigned int progress;
+ bool starving;
+ bool diskbusy;
+ FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);
+
+ if (open_state == FMOD_OPENSTATE_READY)
+ {
+ // Stream is live
+
+ // start the stream if it's ready
+ if (!mFMODInternetStreamChannelp &&
+ (mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream()))
+ {
+ // Reset volume to previously set volume
+ setGain(getGain());
+ mFMODInternetStreamChannelp->setPaused(false);
+ }
+ }
+ else if(open_state == FMOD_OPENSTATE_ERROR)
+ {
+ stop();
+ return;
+ }
+
+ if(mFMODInternetStreamChannelp)
+ {
+ FMOD::Sound *sound = NULL;
+
+ if(mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound)
+ {
+ FMOD_TAG tag;
+ S32 tagcount, dirtytagcount;
+
+ if(sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount)
+ {
+ for(S32 i = 0; i < tagcount; ++i)
+ {
+ if(sound->getTag(NULL, i, &tag)!=FMOD_OK)
+ continue;
+
+ if (tag.type == FMOD_TAGTYPE_FMOD)
+ {
+ if (!strcmp(tag.name, "Sample Rate Change"))
+ {
+ LL_INFOS() << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL;
+ mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data));
+ }
+ continue;
+ }
+ }
+ }
+
+ if(starving)
+ {
+ bool paused = false;
+ mFMODInternetStreamChannelp->getPaused(&paused);
+ if(!paused)
+ {
+ LL_INFOS() << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL;
+ LL_INFOS() << " (diskbusy="<<diskbusy<<")" << LL_ENDL;
+ LL_INFOS() << " (progress="<<progress<<")" << LL_ENDL;
+ mFMODInternetStreamChannelp->setPaused(true);
+ }
+ }
+ else if(progress > 80)
+ {
+ mFMODInternetStreamChannelp->setPaused(false);
+ }
+ }
+ }
+}
+
+void LLStreamingAudio_FMODEX::stop()
+{
+ if (mFMODInternetStreamChannelp)
+ {
+ mFMODInternetStreamChannelp->setPaused(true);
+ mFMODInternetStreamChannelp->setPriority(0);
+ mFMODInternetStreamChannelp = NULL;
+ }
+
+ if (mCurrentInternetStreamp)
+ {
+ LL_INFOS() << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
+ if (mCurrentInternetStreamp->stopStream())
+ {
+ delete mCurrentInternetStreamp;
+ }
+ else
+ {
+ LL_WARNS() << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
+ mDeadStreams.push_back(mCurrentInternetStreamp);
+ }
+ mCurrentInternetStreamp = NULL;
+ //mURL.clear();
+ }
+}
+
+void LLStreamingAudio_FMODEX::pause(int pauseopt)
+{
+ if (pauseopt < 0)
+ {
+ pauseopt = mCurrentInternetStreamp ? 1 : 0;
+ }
+
+ if (pauseopt)
+ {
+ if (mCurrentInternetStreamp)
+ {
+ stop();
+ }
+ }
+ else
+ {
+ start(getURL());
+ }
+}
+
+
+// A stream is "playing" if it has been requested to start. That
+// doesn't necessarily mean audio is coming out of the speakers.
+int LLStreamingAudio_FMODEX::isPlaying()
+{
+ if (mCurrentInternetStreamp)
+ {
+ return 1; // Active and playing
+ }
+ else if (!mURL.empty())
+ {
+ return 2; // "Paused"
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+
+F32 LLStreamingAudio_FMODEX::getGain()
+{
+ return mGain;
+}
+
+
+std::string LLStreamingAudio_FMODEX::getURL()
+{
+ return mURL;
+}
+
+
+void LLStreamingAudio_FMODEX::setGain(F32 vol)
+{
+ mGain = vol;
+
+ if (mFMODInternetStreamChannelp)
+ {
+ vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here?
+
+ mFMODInternetStreamChannelp->setVolume(vol);
+ }
+}
+
+///////////////////////////////////////////////////////
+// manager of possibly-multiple internet audio streams
+
+LLAudioStreamManagerFMODEX::LLAudioStreamManagerFMODEX(FMOD::System *system, const std::string& url) :
+ mSystem(system),
+ mStreamChannel(NULL),
+ mInternetStream(NULL),
+ mReady(false)
+{
+ mInternetStreamURL = url;
+
+ FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream);
+
+ if (result!= FMOD_OK)
+ {
+ LL_WARNS() << "Couldn't open fmod stream, error "
+ << FMOD_ErrorString(result)
+ << LL_ENDL;
+ mReady = false;
+ return;
+ }
+
+ mReady = true;
+}
+
+FMOD::Channel *LLAudioStreamManagerFMODEX::startStream()
+{
+ // We need a live and opened stream before we try and play it.
+ if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY)
+ {
+ LL_WARNS() << "No internet stream to start playing!" << LL_ENDL;
+ return NULL;
+ }
+
+ if(mStreamChannel)
+ return mStreamChannel; //Already have a channel for this stream.
+
+ mSystem->playSound(FMOD_CHANNEL_FREE, mInternetStream, true, &mStreamChannel);
+ return mStreamChannel;
+}
+
+bool LLAudioStreamManagerFMODEX::stopStream()
+{
+ if (mInternetStream)
+ {
+
+
+ bool close = true;
+ switch (getOpenState())
+ {
+ case FMOD_OPENSTATE_CONNECTING:
+ close = false;
+ break;
+ default:
+ close = true;
+ }
+
+ if (close)
+ {
+ mInternetStream->release();
+ mStreamChannel = NULL;
+ mInternetStream = NULL;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ else
+ {
+ return true;
+ }
+}
+
+FMOD_OPENSTATE LLAudioStreamManagerFMODEX::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
+{
+ FMOD_OPENSTATE state;
+ mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy);
+ return state;
+}
+
+void LLStreamingAudio_FMODEX::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
+{
+ mSystem->setStreamBufferSize(streambuffertime/1000*128*128, FMOD_TIMEUNIT_RAWBYTES);
+ FMOD_ADVANCEDSETTINGS settings;
+ memset(&settings,0,sizeof(settings));
+ settings.cbsize=sizeof(settings);
+ settings.defaultDecodeBufferSize = decodebuffertime;//ms
+ mSystem->setAdvancedSettings(&settings);
+}
diff --git a/indra/llaudio/llstreamingaudio_fmodex.h b/indra/llaudio/llstreamingaudio_fmodex.h
new file mode 100644
index 0000000000..2787840ba1
--- /dev/null
+++ b/indra/llaudio/llstreamingaudio_fmodex.h
@@ -0,0 +1,73 @@
+/**
+ * @file streamingaudio_fmodex.h
+ * @brief Definition of LLStreamingAudio_FMODEX implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_STREAMINGAUDIO_FMODEX_H
+#define LL_STREAMINGAUDIO_FMODEX_H
+
+#include "stdtypes.h" // from llcommon
+
+#include "llstreamingaudio.h"
+#include "lltimer.h"
+
+//Stubs
+class LLAudioStreamManagerFMODEX;
+namespace FMOD
+{
+ class System;
+ class Channel;
+}
+
+//Interfaces
+class LLStreamingAudio_FMODEX : public LLStreamingAudioInterface
+{
+ public:
+ LLStreamingAudio_FMODEX(FMOD::System *system);
+ /*virtual*/ ~LLStreamingAudio_FMODEX();
+
+ /*virtual*/ void start(const std::string& url);
+ /*virtual*/ void stop();
+ /*virtual*/ void pause(S32 pause);
+ /*virtual*/ void update();
+ /*virtual*/ S32 isPlaying();
+ /*virtual*/ void setGain(F32 vol);
+ /*virtual*/ F32 getGain();
+ /*virtual*/ std::string getURL();
+
+ /*virtual*/ bool supportsAdjustableBufferSizes(){return true;}
+ /*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime);
+private:
+ FMOD::System *mSystem;
+
+ LLAudioStreamManagerFMODEX *mCurrentInternetStreamp;
+ FMOD::Channel *mFMODInternetStreamChannelp;
+ std::list<LLAudioStreamManagerFMODEX *> mDeadStreams;
+
+ std::string mURL;
+ F32 mGain;
+};
+
+
+#endif // LL_STREAMINGAUDIO_FMODEX_H
diff --git a/indra/llaudio/llvorbisencode.cpp b/indra/llaudio/llvorbisencode.cpp
index 0c1ad8191c..2e1ed9b505 100644..100755
--- a/indra/llaudio/llvorbisencode.cpp
+++ b/indra/llaudio/llvorbisencode.cpp
@@ -2,31 +2,25 @@
* @file vorbisencode.cpp
* @brief Vorbis encoding routine routine for Indra.
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -41,7 +35,7 @@
#include "llapr.h"
//#if LL_DARWIN
-// MBW -- XXX -- Getting rid of SecondLifeVorbis for now -- no fmod means no name collisions.
+// MBW -- XXX -- Getting rid of SecondLifeVorbis for now
#if 0
#include "VorbisFramework.h"
@@ -126,7 +120,14 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
+ ((U32) wav_header[5] << 8)
+ wav_header[4];
-// llinfos << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << llendl;
+ if (chunk_length > physical_file_size - file_pos - 4)
+ {
+ infile.close();
+ error_msg = "SoundFileInvalidChunkSize";
+ return(LLVORBISENC_CHUNK_SIZE_ERR);
+ }
+
+// LL_INFOS() << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << LL_ENDL;
if (!(strncmp((char *)&(wav_header[0]),"fmt ",4)))
{
@@ -223,7 +224,7 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
std::string error_msg;
if ((format_error = check_for_invalid_wav_formats(in_fname, error_msg)))
{
- llwarns << error_msg << ": " << in_fname << llendl;
+ LL_WARNS() << error_msg << ": " << in_fname << LL_ENDL;
return(format_error);
}
@@ -236,8 +237,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
infile.open(in_fname,LL_APR_RB);
if (!infile.getFileHandle())
{
- llwarns << "Couldn't open temporary ogg file for writing: " << in_fname
- << llendl;
+ LL_WARNS() << "Couldn't open temporary ogg file for writing: " << in_fname
+ << LL_ENDL;
return(LLVORBISENC_SOURCE_OPEN_ERR);
}
@@ -245,8 +246,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
outfile.open(out_fname,LL_APR_WPB);
if (!outfile.getFileHandle())
{
- llwarns << "Couldn't open upload sound file for reading: " << in_fname
- << llendl;
+ LL_WARNS() << "Couldn't open upload sound file for reading: " << in_fname
+ << LL_ENDL;
return(LLVORBISENC_DEST_OPEN_ERR);
}
@@ -264,7 +265,7 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
+ ((U32) wav_header[5] << 8)
+ wav_header[4];
-// llinfos << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << llendl;
+// LL_INFOS() << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << LL_ENDL;
if (!(strncmp((char *)&(wav_header[0]),"fmt ",4)))
{
@@ -307,8 +308,8 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
// vorbis_encode_ctl(&vi,OV_ECTL_RATEMANAGE_AVG,NULL) ||
// vorbis_encode_setup_init(&vi))
{
- llwarns << "unable to initialize vorbis codec at quality " << quality << llendl;
- // llwarns << "unable to initialize vorbis codec at bitrate " << bitrate << llendl;
+ LL_WARNS() << "unable to initialize vorbis codec at quality " << quality << LL_ENDL;
+ // LL_WARNS() << "unable to initialize vorbis codec at bitrate " << bitrate << LL_ENDL;
return(LLVORBISENC_DEST_OPEN_ERR);
}
@@ -497,7 +498,7 @@ S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname
libvorbis. They're never freed or manipulated directly */
// fprintf(stderr,"Vorbis encoding: Done.\n");
- llinfos << "Vorbis encoding: Done." << llendl;
+ LL_INFOS() << "Vorbis encoding: Done." << LL_ENDL;
#endif
return(LLVORBISENC_NOERR);
diff --git a/indra/llaudio/llvorbisencode.h b/indra/llaudio/llvorbisencode.h
index 6531c1919e..6b22a2cb59 100644..100755
--- a/indra/llaudio/llvorbisencode.h
+++ b/indra/llaudio/llvorbisencode.h
@@ -2,31 +2,25 @@
* @file vorbisencode.h
* @brief Vorbis encoding routine routine for Indra.
*
- * $LicenseInfo:firstyear=2000&license=viewergpl$
- *
- * Copyright (c) 2000-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -44,6 +38,7 @@ const S32 LLVORBISENC_MULTICHANNEL_ERR = 7; // can't do stereo
const S32 LLVORBISENC_UNSUPPORTED_SAMPLE_RATE = 8; // unsupported sample rate
const S32 LLVORBISENC_UNSUPPORTED_WORD_SIZE = 9; // unsupported word size
const S32 LLVORBISENC_CLIP_TOO_LONG = 10; // source file is too long
+const S32 LLVORBISENC_CHUNK_SIZE_ERR = 11; // chunk size is wrong
const F32 LLVORBIS_CLIP_MAX_TIME = 10.0f;
const U8 LLVORBIS_CLIP_MAX_CHANNELS = 2;
diff --git a/indra/llaudio/llwindgen.h b/indra/llaudio/llwindgen.h
index 847bfa6e9d..ec58f76f5f 100644..100755
--- a/indra/llaudio/llwindgen.h
+++ b/indra/llaudio/llwindgen.h
@@ -2,31 +2,25 @@
* @file windgen.h
* @brief Templated wind noise generation
*
- * $LicenseInfo:firstyear=2002&license=viewergpl$
- *
- * Copyright (c) 2002-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef WINDGEN_H
@@ -39,98 +33,142 @@ template <class MIXBUFFERFORMAT_T>
class LLWindGen
{
public:
- LLWindGen() :
+ LLWindGen(const U32 sample_rate = 44100) :
mTargetGain(0.f),
mTargetFreq(100.f),
mTargetPanGainR(0.5f),
- mbuf0(0.0),
- mbuf1(0.0),
- mbuf2(0.0),
- mbuf3(0.0),
- mbuf4(0.0),
- mbuf5(0.0),
- mY0(0.0),
- mY1(0.0),
+ mInputSamplingRate(sample_rate),
+ mSubSamples(2),
+ mFilterBandWidth(50.f),
+ mBuf0(0.0f),
+ mBuf1(0.0f),
+ mBuf2(0.0f),
+ mY0(0.0f),
+ mY1(0.0f),
mCurrentGain(0.f),
mCurrentFreq(100.f),
- mCurrentPanGainR(0.5f) {};
-
- static const U32 getInputSamplingRate() {return mInputSamplingRate;}
+ mCurrentPanGainR(0.5f),
+ mLastSample(0.f)
+ {
+ mSamplePeriod = (F32)mSubSamples / (F32)mInputSamplingRate;
+ mB2 = expf(-F_TWO_PI * mFilterBandWidth * mSamplePeriod);
+ }
+ const U32 getInputSamplingRate() { return mInputSamplingRate; }
+ const F32 getNextSample();
+ const F32 getClampedSample(bool clamp, F32 sample);
+
// newbuffer = the buffer passed from the previous DSP unit.
// numsamples = length in samples-per-channel at this mix time.
- // stride = number of bytes between start of each sample.
// NOTE: generates L/R interleaved stereo
- MIXBUFFERFORMAT_T* windGenerate(MIXBUFFERFORMAT_T *newbuffer, int numsamples, int stride)
+ MIXBUFFERFORMAT_T* windGenerate(MIXBUFFERFORMAT_T *newbuffer, int numsamples)
{
- U8 *cursamplep = (U8*)newbuffer;
+ MIXBUFFERFORMAT_T *cursamplep = newbuffer;
+
+ // Filter coefficients
+ F32 a0 = 0.0f, b1 = 0.0f;
+
+ // No need to clip at normal volumes
+ bool clip = mCurrentGain > 2.0f;
- double bandwidth = 50.0F;
- double a0,b1,b2;
+ bool interp_freq = false;
- // calculate resonant filter coeffs
- b2 = exp(-(F_TWO_PI) * (bandwidth / mInputSamplingRate));
+ //if the frequency isn't changing much, we don't need to interpolate in the inner loop
+ if (llabs(mTargetFreq - mCurrentFreq) < (mCurrentFreq * 0.112))
+ {
+ // calculate resonant filter coefficients
+ mCurrentFreq = mTargetFreq;
+ b1 = (-4.0f * mB2) / (1.0f + mB2) * cosf(F_TWO_PI * (mCurrentFreq * mSamplePeriod));
+ a0 = (1.0f - mB2) * sqrtf(1.0f - (b1 * b1) / (4.0f * mB2));
+ }
+ else
+ {
+ interp_freq = true;
+ }
- while (numsamples--)
+ while (numsamples)
{
- mCurrentFreq = (float)((0.999 * mCurrentFreq) + (0.001 * mTargetFreq));
- mCurrentGain = (float)((0.999 * mCurrentGain) + (0.001 * mTargetGain));
- mCurrentPanGainR = (float)((0.999 * mCurrentPanGainR) + (0.001 * mTargetPanGainR));
- b1 = (-4.0 * b2) / (1.0 + b2) * cos(F_TWO_PI * (mCurrentFreq / mInputSamplingRate));
- a0 = (1.0 - b2) * sqrt(1.0 - (b1 * b1) / (4.0 * b2));
- double nextSample;
+ F32 next_sample;
+
+ // Start with white noise
+ // This expression is fragile, rearrange it and it will break!
+ next_sample = getNextSample();
- // start with white noise
- nextSample = ll_frand(2.0f) - 1.0f;
+ // Apply a pinking filter
+ // Magic numbers taken from PKE method at http://www.firstpr.com.au/dsp/pink-noise/
+ mBuf0 = mBuf0 * 0.99765f + next_sample * 0.0990460f;
+ mBuf1 = mBuf1 * 0.96300f + next_sample * 0.2965164f;
+ mBuf2 = mBuf2 * 0.57000f + next_sample * 1.0526913f;
- // apply pinking filter
- mbuf0 = 0.997f * mbuf0 + 0.0126502f * nextSample;
- mbuf1 = 0.985f * mbuf1 + 0.0139083f * nextSample;
- mbuf2 = 0.950f * mbuf2 + 0.0205439f * nextSample;
- mbuf3 = 0.850f * mbuf3 + 0.0387225f * nextSample;
- mbuf4 = 0.620f * mbuf4 + 0.0465932f * nextSample;
- mbuf5 = 0.250f * mbuf5 + 0.1093477f * nextSample;
+ next_sample = mBuf0 + mBuf1 + mBuf2 + next_sample * 0.1848f;
- nextSample = mbuf0 + mbuf1 + mbuf2 + mbuf3 + mbuf4 + mbuf5;
+ if (interp_freq)
+ {
+ // calculate and interpolate resonant filter coefficients
+ mCurrentFreq = (0.999f * mCurrentFreq) + (0.001f * mTargetFreq);
+ b1 = (-4.0f * mB2) / (1.0f + mB2) * cosf(F_TWO_PI * (mCurrentFreq * mSamplePeriod));
+ a0 = (1.0f - mB2) * sqrtf(1.0f - (b1 * b1) / (4.0f * mB2));
+ }
- // do a resonant filter on the noise
- nextSample = (double)( a0 * nextSample - b1 * mY0 - b2 * mY1 );
+ // Apply a resonant low-pass filter on the pink noise
+ next_sample = a0 * next_sample - b1 * mY0 - mB2 * mY1;
mY1 = mY0;
- mY0 = nextSample;
+ mY0 = next_sample;
- nextSample *= mCurrentGain;
+ mCurrentGain = (0.999f * mCurrentGain) + (0.001f * mTargetGain);
+ mCurrentPanGainR = (0.999f * mCurrentPanGainR) + (0.001f * mTargetPanGainR);
- MIXBUFFERFORMAT_T sample;
+ // For a 3dB pan law use:
+ // next_sample *= mCurrentGain * ((mCurrentPanGainR*(mCurrentPanGainR-1)*1.652+1.413);
+ next_sample *= mCurrentGain;
- sample = llfloor(((F32)nextSample*32768.f*(1.0f - mCurrentPanGainR))+0.5f);
- *(MIXBUFFERFORMAT_T*)cursamplep = llclamp(sample, (MIXBUFFERFORMAT_T)-32768, (MIXBUFFERFORMAT_T)32767);
- cursamplep += stride;
-
- sample = llfloor(((F32)nextSample*32768.f*mCurrentPanGainR)+0.5f);
- *(MIXBUFFERFORMAT_T*)cursamplep = llclamp(sample, (MIXBUFFERFORMAT_T)-32768, (MIXBUFFERFORMAT_T)32767);
- cursamplep += stride;
- }
+ // delta is used to interpolate between synthesized samples
+ F32 delta = (next_sample - mLastSample) / (F32)mSubSamples;
+
+ // Fill the audio buffer, clipping if necessary
+ for (U8 i=mSubSamples; i && numsamples; --i, --numsamples)
+ {
+ mLastSample = mLastSample + delta;
+ MIXBUFFERFORMAT_T sample_right = (MIXBUFFERFORMAT_T)getClampedSample(clip, mLastSample * mCurrentPanGainR);
+ MIXBUFFERFORMAT_T sample_left = (MIXBUFFERFORMAT_T)getClampedSample(clip, mLastSample - (F32)sample_right);
+
+ *cursamplep = sample_left;
+ ++cursamplep;
+ *cursamplep = sample_right;
+ ++cursamplep;
+ }
+ }
return newbuffer;
}
-
+
+public:
F32 mTargetGain;
F32 mTargetFreq;
F32 mTargetPanGainR;
-
+
private:
- static const U32 mInputSamplingRate = 44100;
- F64 mbuf0;
- F64 mbuf1;
- F64 mbuf2;
- F64 mbuf3;
- F64 mbuf4;
- F64 mbuf5;
- F64 mY0;
- F64 mY1;
+ U32 mInputSamplingRate;
+ U8 mSubSamples;
+ F32 mSamplePeriod;
+ F32 mFilterBandWidth;
+ F32 mB2;
+
+ F32 mBuf0;
+ F32 mBuf1;
+ F32 mBuf2;
+ F32 mY0;
+ F32 mY1;
+
F32 mCurrentGain;
F32 mCurrentFreq;
F32 mCurrentPanGainR;
+ F32 mLastSample;
};
+template<class T> inline const F32 LLWindGen<T>::getNextSample() { return (F32)rand() * (1.0f / (F32)(RAND_MAX / (U16_MAX / 8))) + (F32)(S16_MIN / 8); }
+template<> inline const F32 LLWindGen<F32>::getNextSample() { return ll_frand()-.5f; }
+template<class T> inline const F32 LLWindGen<T>::getClampedSample(bool clamp, F32 sample) { return clamp ? (F32)llclamp((S32)sample,(S32)S16_MIN,(S32)S16_MAX) : sample; }
+template<> inline const F32 LLWindGen<F32>::getClampedSample(bool clamp, F32 sample) { return sample; }
+
#endif