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-rw-r--r--indra/llaudio/llaudioengine.cpp4
-rw-r--r--indra/llaudio/llaudioengine.h24
2 files changed, 28 insertions, 0 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index ef560cd7fc..06e752cf34 100644
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -839,6 +839,10 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i
asp->play(audio_uuid);
}
+void LLAudioEngine::triggerSound(SoundData& soundData)
+{
+ triggerSound(soundData.audio_uuid, soundData.owner_id, soundData.gain, soundData.type, soundData.pos_global);
+}
void LLAudioEngine::setListenerPos(LLVector3 aVec)
{
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index df1e4dc305..99b96c3c38 100644
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -66,6 +66,7 @@ class LLAudioChannel;
class LLAudioChannelOpenAL;
class LLAudioBuffer;
class LLStreamingAudioInterface;
+struct SoundData;
//
@@ -144,6 +145,8 @@ public:
void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain,
const S32 type = LLAudioEngine::AUDIO_TYPE_NONE,
const LLVector3d &pos_global = LLVector3d::zero);
+ void triggerSound(SoundData& soundData);
+
bool preloadSound(const LLUUID &id);
void addAudioSource(LLAudioSource *asp);
@@ -456,6 +459,27 @@ protected:
LLFrameTimer mLastUseTimer;
};
+struct SoundData
+{
+ LLUUID audio_uuid;
+ LLUUID owner_id;
+ F32 gain;
+ S32 type;
+ LLVector3d pos_global;
+
+ SoundData(const LLUUID &audio_uuid,
+ const LLUUID& owner_id,
+ const F32 gain,
+ const S32 type = LLAudioEngine::AUDIO_TYPE_NONE,
+ const LLVector3d &pos_global = LLVector3d::zero)
+ {
+ this->audio_uuid = audio_uuid;
+ this->owner_id = owner_id;
+ this->gain = gain;
+ this->type = type;
+ this->pos_global = pos_global;
+ }
+};
extern LLAudioEngine* gAudiop;