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Diffstat (limited to 'indra/llaudio/lllistener_fmod.cpp')
-rw-r--r-- | indra/llaudio/lllistener_fmod.cpp | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/indra/llaudio/lllistener_fmod.cpp b/indra/llaudio/lllistener_fmod.cpp new file mode 100644 index 0000000000..57ad461b02 --- /dev/null +++ b/indra/llaudio/lllistener_fmod.cpp @@ -0,0 +1,131 @@ +/** + * @file listener_fmod.cpp + * @brief implementation of LISTENER class abstracting the audio + * support as a FMOD 3D implementation (windows only) + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llaudioengine.h" +#include "lllistener_fmod.h" +#include "fmod.h" + +//----------------------------------------------------------------------- +// constructor +//----------------------------------------------------------------------- +LLListener_FMOD::LLListener_FMOD() +{ + init(); +} + +//----------------------------------------------------------------------- +LLListener_FMOD::~LLListener_FMOD() +{ +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::init(void) +{ + // do inherited + LLListener::init(); + mDopplerFactor = 1.0f; + mRolloffFactor = 1.0f; +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::translate(LLVector3 offset) +{ + LLListener::translate(offset); + + FSOUND_3D_Listener_SetAttributes(mPosition.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::setPosition(LLVector3 pos) +{ + LLListener::setPosition(pos); + + FSOUND_3D_Listener_SetAttributes(pos.mV, NULL, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::setVelocity(LLVector3 vel) +{ + LLListener::setVelocity(vel); + + FSOUND_3D_Listener_SetAttributes(NULL, vel.mV, mListenAt.mV[0],mListenAt.mV[1],mListenAt.mV[2], mListenUp.mV[0],mListenUp.mV[1],mListenUp.mV[2]); +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::orient(LLVector3 up, LLVector3 at) +{ + LLListener::orient(up, at); + + // Welcome to the transition between right and left + // (coordinate systems, that is) + // Leaving the at vector alone results in a L/R reversal + // since DX is left-handed and we (LL, OpenGL, OpenAL) are right-handed + at = -at; + + FSOUND_3D_Listener_SetAttributes(NULL, NULL, at.mV[0],at.mV[1],at.mV[2], up.mV[0],up.mV[1],up.mV[2]); +} + +//----------------------------------------------------------------------- +void LLListener_FMOD::commitDeferredChanges() +{ + FSOUND_Update(); +} + + +void LLListener_FMOD::setRolloffFactor(F32 factor) +{ + mRolloffFactor = factor; + FSOUND_3D_SetRolloffFactor(factor); +} + + +F32 LLListener_FMOD::getRolloffFactor() +{ + return mRolloffFactor; +} + + +void LLListener_FMOD::setDopplerFactor(F32 factor) +{ + mDopplerFactor = factor; + FSOUND_3D_SetDopplerFactor(factor); +} + + +F32 LLListener_FMOD::getDopplerFactor() +{ + return mDopplerFactor; +} + + |