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+/**
+ * @file listener_ds3d.h
+ * @brief Description of LISTENER class abstracting the audio support
+ * as a DirectSound 3D implementation (windows only)
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LISTENER_DS3D_H
+#define LL_LISTENER_DS3D_H
+
+#include "lllistener.h"
+
+#include <dmusici.h>
+#include <dsound.h>
+#include <ks.h>
+
+class LLListener_DS3D : public LLListener
+{
+ private:
+ protected:
+ IDirectSound3DListener8 *m3DListener;
+ public:
+
+ private:
+ protected:
+ public:
+ LLListener_DS3D();
+ virtual ~LLListener_DS3D();
+ virtual void init();
+
+ virtual void setDS3DLPtr (IDirectSound3DListener8 *listener_p);
+
+ virtual void translate(LLVector3 offset);
+ virtual void setPosition(LLVector3 pos);
+ virtual void setVelocity(LLVector3 vel);
+ virtual void orient(LLVector3 up, LLVector3 at);
+
+ virtual void setDopplerFactor(F32 factor);
+ virtual F32 getDopplerFactor();
+ virtual void setRolloffFactor(F32 factor);
+ virtual F32 getRolloffFactor();
+
+ virtual void commitDeferredChanges();
+};
+
+#endif
+
+