diff options
Diffstat (limited to 'indra/llaudio/llaudioengine_fmodstudio.cpp')
-rw-r--r-- | indra/llaudio/llaudioengine_fmodstudio.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp index b0c87b0208..72d7577ab2 100644 --- a/indra/llaudio/llaudioengine_fmodstudio.cpp +++ b/indra/llaudio/llaudioengine_fmodstudio.cpp @@ -97,6 +97,14 @@ bool LLAudioEngine_FMODSTUDIO::init(const S32 num_channels, void* userdata, cons << " expected:" << FMOD_VERSION << LL_ENDL; } + Check_FMOD_Error(result, "FMOD::System::getVersion"); + std::string logfile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "fmod.log"); + result = FMOD::Debug_Initialize(FMOD_DEBUG_LEVEL_LOG, FMOD_DEBUG_MODE_FILE, 0, logfile.c_str()); + if (Check_FMOD_Error(result, "FMOD::System_Create")) + { + LL_WARNS() << "Failed to init logging" << LL_ENDL; + } + // In this case, all sounds, PLUS wind and stream will be software. result = mSystem->setSoftwareChannels(num_channels + 2); Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels"); @@ -519,9 +527,9 @@ void LLAudioChannelFMODSTUDIO::update3DPosition() return; } - if (mCurrentSourcep->isAmbient()) + if (mCurrentSourcep->isForcedPriority()) { - // Ambient sound, don't need to do any positional updates. + // Prioritized UI and preview sounds don't need to do any positional updates. set3DMode(false); } else |