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Diffstat (limited to 'indra/llaudio/llaudioengine_fmodex.cpp')
-rw-r--r--indra/llaudio/llaudioengine_fmodex.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/indra/llaudio/llaudioengine_fmodex.cpp b/indra/llaudio/llaudioengine_fmodex.cpp
index 36e8044a25..7e65a05e48 100644
--- a/indra/llaudio/llaudioengine_fmodex.cpp
+++ b/indra/llaudio/llaudioengine_fmodex.cpp
@@ -69,7 +69,7 @@ inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
{
if(result == FMOD_OK)
return false;
- lldebugs << string << " Error: " << FMOD_ErrorString(result) << llendl;
+ LL_DEBUGS() << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
return true;
}
@@ -77,11 +77,11 @@ void* F_STDCALL decode_alloc(unsigned int size, FMOD_MEMORY_TYPE type, const cha
{
if(type & FMOD_MEMORY_STREAM_DECODE)
{
- llinfos << "Decode buffer size: " << size << llendl;
+ LL_INFOS() << "Decode buffer size: " << size << LL_ENDL;
}
else if(type & FMOD_MEMORY_STREAM_FILE)
{
- llinfos << "Strean buffer size: " << size << llendl;
+ LL_INFOS() << "Strean buffer size: " << size << LL_ENDL;
}
return new char[size];
}
@@ -307,7 +307,7 @@ void LLAudioEngine_FMODEX::allocateListener(void)
mListenerp = (LLListener *) new LLListener_FMODEX(mSystem);
if (!mListenerp)
{
- llwarns << "Listener creation failed" << llendl;
+ LL_WARNS() << "Listener creation failed" << LL_ENDL;
}
}
@@ -316,16 +316,16 @@ void LLAudioEngine_FMODEX::shutdown()
{
stopInternetStream();
- llinfos << "About to LLAudioEngine::shutdown()" << llendl;
+ LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
LLAudioEngine::shutdown();
- llinfos << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << llendl;
+ LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() closing FMOD Ex" << LL_ENDL;
if ( mSystem ) // speculative fix for MAINT-2657
{
mSystem->close();
mSystem->release();
}
- llinfos << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << llendl;
+ LL_INFOS() << "LLAudioEngine_FMODEX::shutdown() done closing FMOD Ex" << LL_ENDL;
delete mListenerp;
mListenerp = NULL;
@@ -474,7 +474,7 @@ bool LLAudioChannelFMODEX::updateBuffer()
{
// This is bad, there should ALWAYS be a sound associated with a legit
// buffer.
- llerrs << "No FMOD sound!" << llendl;
+ LL_ERRS() << "No FMOD sound!" << LL_ENDL;
return false;
}
@@ -487,7 +487,7 @@ bool LLAudioChannelFMODEX::updateBuffer()
Check_FMOD_Error(result, "FMOD::System::playSound");
}
- //llinfos << "Setting up channel " << std::hex << mChannelID << std::dec << llendl;
+ //LL_INFOS() << "Setting up channel " << std::hex << mChannelID << std::dec << LL_ENDL;
}
// If we have a source for the channel, we need to update its gain.
@@ -504,8 +504,8 @@ bool LLAudioChannelFMODEX::updateBuffer()
{
S32 index;
mChannelp->getIndex(&index);
- llwarns << "Channel " << index << "Source ID: " << mCurrentSourcep->getID()
- << " at " << mCurrentSourcep->getPositionGlobal() << llendl;
+ LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID()
+ << " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL;
}*/
}
@@ -575,11 +575,11 @@ void LLAudioChannelFMODEX::cleanup()
{
if (!mChannelp)
{
- //llinfos << "Aborting cleanup with no channel handle." << llendl;
+ //LL_INFOS() << "Aborting cleanup with no channel handle." << LL_ENDL;
return;
}
- //llinfos << "Cleaning up channel: " << mChannelID << llendl;
+ //LL_INFOS() << "Cleaning up channel: " << mChannelID << LL_ENDL;
Check_FMOD_Error(mChannelp->stop(),"FMOD::Channel::stop");
mCurrentBufferp = NULL;
@@ -591,7 +591,7 @@ void LLAudioChannelFMODEX::play()
{
if (!mChannelp)
{
- llwarns << "Playing without a channel handle, aborting" << llendl;
+ LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL;
return;
}
@@ -699,7 +699,7 @@ bool LLAudioBufferFMODEX::loadWAV(const std::string& filename)
if (result != FMOD_OK)
{
// We failed to load the file for some reason.
- llwarns << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << llendl;
+ LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL;
//
// If we EVER want to load wav files provided by end users, we need