diff options
Diffstat (limited to 'indra/llaudio/llaudioengine_fmod.h')
-rw-r--r-- | indra/llaudio/llaudioengine_fmod.h | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/indra/llaudio/llaudioengine_fmod.h b/indra/llaudio/llaudioengine_fmod.h deleted file mode 100644 index 4582a5d57e..0000000000 --- a/indra/llaudio/llaudioengine_fmod.h +++ /dev/null @@ -1,124 +0,0 @@ -/** - * @file audioengine_fmod.h - * @brief Definition of LLAudioEngine class abstracting the audio - * support as a FMOD 3D implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_AUDIOENGINE_FMOD_H -#define LL_AUDIOENGINE_FMOD_H - -#include "llaudioengine.h" -#include "lllistener_fmod.h" -#include "llwindgen.h" - -#include "fmod.h" - -class LLAudioStreamManagerFMOD; - -class LLAudioEngine_FMOD : public LLAudioEngine -{ -public: - LLAudioEngine_FMOD(); - virtual ~LLAudioEngine_FMOD(); - - // initialization/startup/shutdown - virtual bool init(const S32 num_channels, void *user_data); - virtual std::string getDriverName(bool verbose); - virtual void allocateListener(); - - virtual void shutdown(); - - /*virtual*/ bool initWind(); - /*virtual*/ void cleanupWind(); - - /*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water); - -#if LL_DARWIN - typedef S32 MIXBUFFERFORMAT; -#else - typedef S16 MIXBUFFERFORMAT; -#endif - -protected: - /*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to. - /*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel. - - /*virtual*/ void setInternalGain(F32 gain); -protected: - static signed char F_CALLBACKAPI callbackMetaData(char* name, char* value, void* userdata); - - //F32 mMinDistance[MAX_BUFFERS]; - //F32 mMaxDistance[MAX_BUFFERS]; - - bool mInited; - - // On Windows, userdata is the HWND of the application window. - void* mUserData; - - LLWindGen<MIXBUFFERFORMAT> *mWindGen; - FSOUND_DSPUNIT *mWindDSP; -}; - - -class LLAudioChannelFMOD : public LLAudioChannel -{ -public: - LLAudioChannelFMOD(); - virtual ~LLAudioChannelFMOD(); - -protected: - /*virtual*/ void play(); - /*virtual*/ void playSynced(LLAudioChannel *channelp); - /*virtual*/ void cleanup(); - /*virtual*/ bool isPlaying(); - - /*virtual*/ bool updateBuffer(); - /*virtual*/ void update3DPosition(); - /*virtual*/ void updateLoop(); - -protected: - int mChannelID; - S32 mLastSamplePos; -}; - - -class LLAudioBufferFMOD : public LLAudioBuffer -{ -public: - LLAudioBufferFMOD(); - virtual ~LLAudioBufferFMOD(); - - /*virtual*/ bool loadWAV(const std::string& filename); - /*virtual*/ U32 getLength(); - friend class LLAudioChannelFMOD; - - void set3DMode(bool use3d); -protected: - FSOUND_SAMPLE *getSample() { return mSamplep; } -protected: - FSOUND_SAMPLE *mSamplep; -}; - - -#endif // LL_AUDIOENGINE_FMOD_H |