diff options
Diffstat (limited to 'indra/llaudio/llaudioengine.h')
-rwxr-xr-x[-rw-r--r--] | indra/llaudio/llaudioengine.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h index df1e4dc305..da1629a1db 100644..100755 --- a/indra/llaudio/llaudioengine.h +++ b/indra/llaudio/llaudioengine.h @@ -42,7 +42,6 @@ #include "lllistener.h" const F32 LL_WIND_UPDATE_INTERVAL = 0.1f; -const F32 LL_ROLLOFF_MULTIPLIER_UNDER_WATER = 5.f; // How much sounds are weaker under water const F32 LL_WIND_UNDERWATER_CENTER_FREQ = 20.f; const F32 ATTACHED_OBJECT_TIMEOUT = 5.0f; @@ -66,6 +65,7 @@ class LLAudioChannel; class LLAudioChannelOpenAL; class LLAudioBuffer; class LLStreamingAudioInterface; +struct SoundData; // @@ -144,6 +144,8 @@ public: void triggerSound(const LLUUID &sound_id, const LLUUID& owner_id, const F32 gain, const S32 type = LLAudioEngine::AUDIO_TYPE_NONE, const LLVector3d &pos_global = LLVector3d::zero); + void triggerSound(SoundData& soundData); + bool preloadSound(const LLUUID &id); void addAudioSource(LLAudioSource *asp); @@ -456,6 +458,27 @@ protected: LLFrameTimer mLastUseTimer; }; +struct SoundData +{ + LLUUID audio_uuid; + LLUUID owner_id; + F32 gain; + S32 type; + LLVector3d pos_global; + + SoundData(const LLUUID &audio_uuid, + const LLUUID& owner_id, + const F32 gain, + const S32 type = LLAudioEngine::AUDIO_TYPE_NONE, + const LLVector3d &pos_global = LLVector3d::zero) + { + this->audio_uuid = audio_uuid; + this->owner_id = owner_id; + this->gain = gain; + this->type = type; + this->pos_global = pos_global; + } +}; extern LLAudioEngine* gAudiop; |