diff options
Diffstat (limited to 'indra/llaudio/llaudioengine.cpp')
-rw-r--r-- | indra/llaudio/llaudioengine.cpp | 41 |
1 files changed, 31 insertions, 10 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp index 5e540ad8c5..72c0091d17 100644 --- a/indra/llaudio/llaudioengine.cpp +++ b/indra/llaudio/llaudioengine.cpp @@ -1221,10 +1221,11 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E // Need to mark data as bad to avoid constant rerequests. LLAudioData *adp = gAudiop->getAudioData(uuid); if (adp) - { + { // Make sure everything is cleared adp->setHasValidData(false); adp->setHasLocalData(false); adp->setHasDecodedData(false); + adp->setHasCompletedDecode(true); } } else @@ -1237,6 +1238,7 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E } else { + // llinfos << "Got asset callback with good audio data for " << uuid << ", making decode request" << llendl; adp->setHasValidData(true); adp->setHasLocalData(true); gAudioDecodeMgrp->addDecodeRequest(uuid); @@ -1264,6 +1266,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32 mSyncSlave(false), mQueueSounds(false), mPlayedOnce(false), + mCorrupted(false), mType(type), mChannelp(NULL), mCurrentDatap(NULL), @@ -1296,16 +1299,27 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp) void LLAudioSource::update() { + if(mCorrupted) + { + return ; //no need to update + } + if (!getCurrentBuffer()) { - if (getCurrentData()) + LLAudioData *adp = getCurrentData(); + if (adp) { // Hack - try and load the sound. Will do this as a callback // on decode later. - if (getCurrentData()->load()) + if (adp->load() && adp->getBuffer()) + { + play(adp->getID()); + } + else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done { - play(getCurrentData()->getID()); - } + llwarns << "Marking LLAudioSource corrupted for " << adp->getID() << llendl; + mCorrupted = true ; + } } } } @@ -1421,6 +1435,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid) bool LLAudioSource::isDone() const { + if(mCorrupted) + { + return true ; + } + const F32 MAX_AGE = 60.f; const F32 MAX_UNPLAYED_AGE = 15.f; const F32 MAX_MUTED_AGE = 11.f; @@ -1716,6 +1735,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : mBufferp(NULL), mHasLocalData(false), mHasDecodedData(false), + mHasCompletedDecode(false), mHasValidData(true) { if (uuid.isNull()) @@ -1727,16 +1747,17 @@ LLAudioData::LLAudioData(const LLUUID &uuid) : if (gAudiop && gAudiop->hasDecodedFile(uuid)) { // Already have a decoded version, don't need to decode it. - mHasLocalData = true; - mHasDecodedData = true; + setHasLocalData(true); + setHasDecodedData(true); + setHasCompletedDecode(true); } else if (gAssetStorage && gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND)) { - mHasLocalData = true; + setHasLocalData(true); } } - +//return false when the audio file is corrupted. bool LLAudioData::load() { // For now, just assume we're going to use one buffer per audiodata. @@ -1752,7 +1773,7 @@ bool LLAudioData::load() { // No free buffers, abort. llinfos << "Not able to allocate a new audio buffer, aborting." << llendl; - return false; + return true; } std::string uuid_str; |