diff options
Diffstat (limited to 'indra/llappearance')
24 files changed, 5902 insertions, 0 deletions
diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt new file mode 100644 index 0000000000..0206f76546 --- /dev/null +++ b/indra/llappearance/CMakeLists.txt @@ -0,0 +1,91 @@ +# -*- cmake -*- + +project(llappearance) + +include(00-Common) +include(LLCommon) +include(LLAudio) +include(LLCharacter) +include(LLCommon) +include(LLImage) +include(LLImageJ2COJ) +include(LLInventory) +include(LLMath) +include(LLMessage) +include(LLPhysicsExtensions) +include(LLPlugin) +include(LLPrimitive) +include(LLRender) +include(LLUI) +include(LLVFS) +include(LLWindow) +include(LLXML) +include(Linking) +include(LLKDU) +include(ViewerMiscLibs) +include(LLLogin) + +include_directories( + ${LLCOMMON_INCLUDE_DIRS} + ${LLCHARACTER_INCLUDE_DIRS} + ${LLPHYSICS_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLKDU_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ${LLRENDER_INCLUDE_DIRS} + ${LLUI_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLWINDOW_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ) + +set(llappearance_SOURCE_FILES + llavatarappearance.cpp + llinventoryicon.cpp + lllocaltextureobject.cpp + lltexglobalcolor.cpp + lltexlayer.cpp + lltexlayerparams.cpp + lltexturemanagerbridge.cpp + llwearable.cpp + llwearabletype.cpp + llviewervisualparam.cpp + llavatarappearancedefines.cpp + ) + +set(llappearance_HEADER_FILES + CMakeLists.txt + + llavatarappearance.h + llinventoryicon.h + lljointpickname.h + lllocaltextureobject.h + lltexglobalcolor.h + lltexlayer.h + lltexlayerparams.h + lltexturemanagerbridge.h + llwearable.h + llwearabletype.h + llviewervisualparam.h + llavatarappearancedefines.h + ) + +set_source_files_properties(${llappearance_HEADER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND llappearance_SOURCE_FILES ${llappearance_HEADER_FILES}) + +add_library (llappearance ${llappearance_SOURCE_FILES}) + +#add unit tests +#if (LL_TESTS) +# INCLUDE(LLAddBuildTest) +# SET(llappearance_TEST_SOURCE_FILES +# # no real unit tests yet! +# ) +# LL_ADD_PROJECT_UNIT_TESTS(llappearance "${llappearance_TEST_SOURCE_FILES}") + + #set(TEST_DEBUG on) +# set(test_libs llappearance ${LLCOMMON_LIBRARIES}) +#endif (LL_TESTS) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp new file mode 100644 index 0000000000..75b9c1ffa5 --- /dev/null +++ b/indra/llappearance/llavatarappearance.cpp @@ -0,0 +1,182 @@ +/** + * @File llavatarappearance.cpp + * @brief Implementation of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "lldeleteutils.h" +#include "lltexglobalcolor.h" + +const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); + +LLAvatarAppearance::LLAvatarAppearance() : + LLCharacter(), + mTexSkinColor( NULL ), + mTexHairColor( NULL ), + mTexEyeColor( NULL ), + mIsDummy(FALSE) +{ +} + +// virtual +LLAvatarAppearance::~LLAvatarAppearance() +{ + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); +} + +using namespace LLAvatarAppearanceDefines; + +//static +BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) +{ + switch( te ) + { + case TEX_UPPER_SHIRT: + param_name[0] = 803; //"shirt_red"; + param_name[1] = 804; //"shirt_green"; + param_name[2] = 805; //"shirt_blue"; + break; + + case TEX_LOWER_PANTS: + param_name[0] = 806; //"pants_red"; + param_name[1] = 807; //"pants_green"; + param_name[2] = 808; //"pants_blue"; + break; + + case TEX_LOWER_SHOES: + param_name[0] = 812; //"shoes_red"; + param_name[1] = 813; //"shoes_green"; + param_name[2] = 817; //"shoes_blue"; + break; + + case TEX_LOWER_SOCKS: + param_name[0] = 818; //"socks_red"; + param_name[1] = 819; //"socks_green"; + param_name[2] = 820; //"socks_blue"; + break; + + case TEX_UPPER_JACKET: + case TEX_LOWER_JACKET: + param_name[0] = 834; //"jacket_red"; + param_name[1] = 835; //"jacket_green"; + param_name[2] = 836; //"jacket_blue"; + break; + + case TEX_UPPER_GLOVES: + param_name[0] = 827; //"gloves_red"; + param_name[1] = 829; //"gloves_green"; + param_name[2] = 830; //"gloves_blue"; + break; + + case TEX_UPPER_UNDERSHIRT: + param_name[0] = 821; //"undershirt_red"; + param_name[1] = 822; //"undershirt_green"; + param_name[2] = 823; //"undershirt_blue"; + break; + + case TEX_LOWER_UNDERPANTS: + param_name[0] = 824; //"underpants_red"; + param_name[1] = 825; //"underpants_green"; + param_name[2] = 826; //"underpants_blue"; + break; + + case TEX_SKIRT: + param_name[0] = 921; //"skirt_red"; + param_name[1] = 922; //"skirt_green"; + param_name[2] = 923; //"skirt_blue"; + break; + + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + + default: + llassert(0); + return FALSE; + } + + return TRUE; +} + +void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); + setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); + setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); + } +} + +LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te ) +{ + LLColor4 color; + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + color.mV[VX] = getVisualParamWeight( param_name[0] ); + color.mV[VY] = getVisualParamWeight( param_name[1] ); + color.mV[VZ] = getVisualParamWeight( param_name[2] ); + } + return color; +} + +// static +LLColor4 LLAvatarAppearance::getDummyColor() +{ + return DUMMY_COLOR; +} + +LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const +{ + if (color_name=="skin_color" && mTexSkinColor) + { + return mTexSkinColor->getColor(); + } + else if(color_name=="hair_color" && mTexHairColor) + { + return mTexHairColor->getColor(); + } + if(color_name=="eye_color" && mTexEyeColor) + { + return mTexEyeColor->getColor(); + } + else + { +// return LLColor4( .5f, .5f, .5f, .5f ); + return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + } +} + + + diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h new file mode 100644 index 0000000000..0e746b3b9d --- /dev/null +++ b/indra/llappearance/llavatarappearance.h @@ -0,0 +1,159 @@ +/** + * @file llavatarappearance.h + * @brief Declaration of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATAR_APPEARANCE_H +#define LL_AVATAR_APPEARANCE_H + +#include "llcharacter.h" +//#include "llframetimer.h" +#include "llavatarappearancedefines.h" + +class LLTexLayerSet; +class LLTexGlobalColor; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLAvatarAppearance +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAvatarAppearance : public LLCharacter +{ + LOG_CLASS(LLAvatarAppearance); + +/******************************************************************************** + ** ** + ** INITIALIZATION + **/ + +public: + LLAvatarAppearance(); + virtual ~LLAvatarAppearance(); + +/** Initialization + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** STATE + **/ +public: + virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual BOOL isUsingBakedTextures() const = 0; + +/** State + ** ** + *******************************************************************************/ + + +/******************************************************************************** + ** ** + ** RENDERING + **/ + BOOL mIsDummy; // for special views + + //-------------------------------------------------------------------- + // Morph masks + //-------------------------------------------------------------------- +public: + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0; + +/** Rendering + ** ** + *******************************************************************************/ + + //-------------------------------------------------------------------- + // Composites + //-------------------------------------------------------------------- +public: + virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0; + +/******************************************************************************** + ** ** + ** MESHES + **/ + +public: + virtual void updateMeshTextures() = 0; + virtual void dirtyMesh() = 0; // Dirty the avatar mesh +protected: + virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority + +/** Meshes + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** APPEARANCE + **/ + + //-------------------------------------------------------------------- + // Clothing colors (convenience functions to access visual parameters) + //-------------------------------------------------------------------- +public: + void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te); + static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name); + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + LLColor4 getGlobalColor(const std::string& color_name ) const; + virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0; +protected: + LLTexGlobalColor* mTexSkinColor; + LLTexGlobalColor* mTexHairColor; + LLTexGlobalColor* mTexEyeColor; + + //-------------------------------------------------------------------- + // Visibility + //-------------------------------------------------------------------- +public: + static LLColor4 getDummyColor(); +/** Appearance + ** ** + *******************************************************************************/ + +/******************************************************************************** + ** ** + ** WEARABLES + **/ + +public: + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0; + + virtual U32 getWearableCount(const LLWearableType::EType type) const = 0; + virtual U32 getWearableCount(const U32 tex_index) const = 0; + + virtual LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) = 0; + virtual const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const = 0; + + +}; + +#endif // LL_AVATAR_APPEARANCE_H diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp new file mode 100644 index 0000000000..2c3cf781c1 --- /dev/null +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -0,0 +1,246 @@ +/** + * @file llavatarappearancedefines.cpp + * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llavatarappearancedefines.h" + +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2; + +using namespace LLAvatarAppearanceDefines; + +/********************************************************************************* + * Edit this function to add/remove/change textures and mesh definitions for avatars. + */ + +LLAvatarAppearanceDictionary::Textures::Textures() +{ + addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); + addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS)); + addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES)); + addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR)); + addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); + addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES)); + addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS)); + addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); + addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET)); + addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES)); + addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT)); + addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS)); + addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT)); + + addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA)); + + addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO)); + + addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head")); + addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper")); + addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower")); + addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes")); + addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair")); + addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt")); +} + +LLAvatarAppearanceDictionary::BakedTextures::BakedTextures() +{ + // Baked textures + addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, + "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff", + 3, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, + 5, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED, + "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4", + 7, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET, + TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, + 8, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED, + "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d", + 8, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS, + TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, + 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED, + "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788", + 2, TEX_EYES_IRIS, TEX_EYES_ALPHA, + 2, LLWearableType::WT_EYES, LLWearableType::WT_ALPHA)); + + addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED, + "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63", + 1, TEX_SKIRT, + 1, LLWearableType::WT_SKIRT)); + + addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED, + "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61", + 2, TEX_HAIR, TEX_HAIR_ALPHA, + 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); +} + +LLAvatarAppearanceDictionary::Meshes::Meshes() +{ + // Meshes + addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); + addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); + addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently + addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); + addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); + addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); + addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); + addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); +} + +/* + * + *********************************************************************************/ + +LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary() +{ + createAssociations(); +} + +//virtual +LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary() +{ +} + +// Baked textures are composites of textures; for each such composited texture, +// map it to the baked texture. +void LLAvatarAppearanceDictionary::createAssociations() +{ + for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) + { + const EBakedTextureIndex baked_index = (iter->first); + const BakedEntry *dict = (iter->second); + + // For each texture that this baked texture index affects, associate those textures + // with this baked texture index. + for (texture_vec_t::const_iterator local_texture_iter = dict->mLocalTextures.begin(); + local_texture_iter != dict->mLocalTextures.end(); + local_texture_iter++) + { + const ETextureIndex local_texture_index = (ETextureIndex) *local_texture_iter; + mTextures[local_texture_index]->mIsUsedByBakedTexture = true; + mTextures[local_texture_index]->mBakedTextureIndex = baked_index; + } + } + +} + +LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name, + bool is_local_texture, + EBakedTextureIndex baked_texture_index, + const std::string &default_image_name, + LLWearableType::EType wearable_type) : + LLDictionaryEntry(name), + mIsLocalTexture(is_local_texture), + mIsBakedTexture(!is_local_texture), + mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES), + mBakedTextureIndex(baked_texture_index), + mDefaultImageName(default_image_name), + mWearableType(wearable_type) +{ +} + +LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, + U8 level, + LLJointPickName pick) : + LLDictionaryEntry(name), + mBakedID(baked_index), + mLOD(level), + mPickName(pick) +{ +} +LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, + const std::string &name, + const std::string &hash_name, + U32 num_local_textures, + ... ) : + LLDictionaryEntry(name), + mWearablesHashID(LLUUID(hash_name)), + mTextureIndex(tex_index) +{ + va_list argp; + + va_start(argp, num_local_textures); + + // Read in local textures + for (U8 i=0; i < num_local_textures; i++) + { + ETextureIndex t = (ETextureIndex)va_arg(argp,int); + mLocalTextures.push_back(t); + } + + // Read in number of wearables + const U32 num_wearables = (U32)va_arg(argp,int); + // Read in wearables + for (U8 i=0; i < num_wearables; i++) + { + LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int); + mWearables.push_back(t); + } +} + +// static +ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) +{ + return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; +} + +//static +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) +{ + U8 index = 0; + while (index < BAKED_NUM_INDICES) + { + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + if (be && be->mName.compare(name) == 0) + { + // baked texture found + return (EBakedTextureIndex) index; + } + index++; + } + // baked texture could not be found + return BAKED_NUM_INDICES; +} + +// static +LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) +{ + return getInstance()->getTexture(index)->mWearableType; +} + diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h new file mode 100644 index 0000000000..c5285ddc02 --- /dev/null +++ b/indra/llappearance/llavatarappearancedefines.h @@ -0,0 +1,226 @@ +/** + * @file llavatarappearancedefines.h + * @brief Various LLAvatarAppearance related definitions + * LLViewerObject + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATARAPPEARANCE_DEFINES_H +#define LL_AVATARAPPEARANCE_DEFINES_H + +#include <vector> +#include "llwearable.h" +#include "lljointpickname.h" +#include "lldictionary.h" + +namespace LLAvatarAppearanceDefines +{ + +extern const S32 SCRATCH_TEX_WIDTH; +extern const S32 SCRATCH_TEX_HEIGHT; +extern const S32 IMPOSTOR_PERIOD; + +//-------------------------------------------------------------------- +// Enums +//-------------------------------------------------------------------- +enum ETextureIndex +{ + TEX_HEAD_BODYPAINT = 0, + TEX_UPPER_SHIRT, + TEX_LOWER_PANTS, + TEX_EYES_IRIS, + TEX_HAIR, + TEX_UPPER_BODYPAINT, + TEX_LOWER_BODYPAINT, + TEX_LOWER_SHOES, + TEX_HEAD_BAKED, // Pre-composited + TEX_UPPER_BAKED, // Pre-composited + TEX_LOWER_BAKED, // Pre-composited + TEX_EYES_BAKED, // Pre-composited + TEX_LOWER_SOCKS, + TEX_UPPER_JACKET, + TEX_LOWER_JACKET, + TEX_UPPER_GLOVES, + TEX_UPPER_UNDERSHIRT, + TEX_LOWER_UNDERPANTS, + TEX_SKIRT, + TEX_SKIRT_BAKED, // Pre-composited + TEX_HAIR_BAKED, // Pre-composited + TEX_LOWER_ALPHA, + TEX_UPPER_ALPHA, + TEX_HEAD_ALPHA, + TEX_EYES_ALPHA, + TEX_HAIR_ALPHA, + TEX_HEAD_TATTOO, + TEX_UPPER_TATTOO, + TEX_LOWER_TATTOO, + TEX_NUM_INDICES +}; + +enum EBakedTextureIndex +{ + BAKED_HEAD = 0, + BAKED_UPPER, + BAKED_LOWER, + BAKED_EYES, + BAKED_SKIRT, + BAKED_HAIR, + BAKED_NUM_INDICES +}; + +// Reference IDs for each mesh. Used as indices for vector of joints +enum EMeshIndex +{ + MESH_ID_HAIR = 0, + MESH_ID_HEAD, + MESH_ID_EYELASH, + MESH_ID_UPPER_BODY, + MESH_ID_LOWER_BODY, + MESH_ID_EYEBALL_LEFT, + MESH_ID_EYEBALL_RIGHT, + MESH_ID_SKIRT, + MESH_ID_NUM_INDICES +}; + +//-------------------------------------------------------------------- +// Vector Types +//-------------------------------------------------------------------- +typedef std::vector<ETextureIndex> texture_vec_t; +typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t; +typedef std::vector<EMeshIndex> mesh_vec_t; +typedef std::vector<LLWearableType::EType> wearables_vec_t; + +//------------------------------------------------------------------------ +// LLAvatarAppearanceDictionary +// +// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. +// information that is common to all avatars. +// +// This holds const data - it is initialized once and the contents never change after that. +//------------------------------------------------------------------------ +class LLAvatarAppearanceDictionary : public LLSingleton<LLAvatarAppearanceDictionary> +{ + //-------------------------------------------------------------------- + // Constructors and Destructors + //-------------------------------------------------------------------- +public: + LLAvatarAppearanceDictionary(); + virtual ~LLAvatarAppearanceDictionary(); +private: + void createAssociations(); + + //-------------------------------------------------------------------- + // Local and baked textures + //-------------------------------------------------------------------- +public: + struct TextureEntry : public LLDictionaryEntry + { + TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml + bool is_local_texture, + EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, + const std::string& default_image_name = "", + LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); + const std::string mDefaultImageName; + const LLWearableType::EType mWearableType; + // It's either a local texture xor baked + BOOL mIsLocalTexture; + BOOL mIsBakedTexture; + // If it's a local texture, it may be used by a baked texture + BOOL mIsUsedByBakedTexture; + EBakedTextureIndex mBakedTextureIndex; + }; + + struct Textures : public LLDictionary<ETextureIndex, TextureEntry> + { + Textures(); + } mTextures; + const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } + const Textures& getTextures() const { return mTextures; } + + //-------------------------------------------------------------------- + // Meshes + //-------------------------------------------------------------------- +public: + struct MeshEntry : public LLDictionaryEntry + { + MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, // names of mesh types as they are used in avatar_lad.xml + U8 level, + LLJointPickName pick); + // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml + // Otherwise meshes will be unable to be found, or levels of detail will be ignored + const U8 mLOD; + const EBakedTextureIndex mBakedID; + const LLJointPickName mPickName; + }; + + struct Meshes : public LLDictionary<EMeshIndex, MeshEntry> + { + Meshes(); + } mMeshes; + const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); } + const Meshes& getMeshes() const { return mMeshes; } + + //-------------------------------------------------------------------- + // Baked Textures + //-------------------------------------------------------------------- +public: + struct BakedEntry : public LLDictionaryEntry + { + BakedEntry(ETextureIndex tex_index, + const std::string &name, // unused, but necessary for templating. + const std::string &hash_name, + U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list + // Local Textures + const ETextureIndex mTextureIndex; + texture_vec_t mLocalTextures; + // Wearables + const LLUUID mWearablesHashID; + wearables_vec_t mWearables; + }; + + struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> + { + BakedTextures(); + } mBakedTextures; + const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } + const BakedTextures& getBakedTextures() const { return mBakedTextures; } + + //-------------------------------------------------------------------- + // Convenience Functions + //-------------------------------------------------------------------- +public: + // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED + static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t); + + // find a baked texture index based on its name + static EBakedTextureIndex findBakedByRegionName(std::string name); + + // Given a texture entry, determine which wearable type owns it. + static LLWearableType::EType getTEWearableType(ETextureIndex index); + +}; // End LLAvatarAppearanceDictionary + +} // End namespace LLAvatarAppearanceDefines + +#endif //LL_AVATARAPPEARANCE_DEFINES_H diff --git a/indra/llappearance/llinventoryicon.cpp b/indra/llappearance/llinventoryicon.cpp new file mode 100644 index 0000000000..371f60353b --- /dev/null +++ b/indra/llappearance/llinventoryicon.cpp @@ -0,0 +1,183 @@ +/** + * @file llinventoryicon.cpp + * @brief Implementation of the inventory icon. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llinventoryicon.h" + +#include "lldictionary.h" +#include "llinventorydefines.h" +#include "llui.h" +#include "llwearabletype.h" + +struct IconEntry : public LLDictionaryEntry +{ + IconEntry(const std::string &item_name) + : + LLDictionaryEntry(item_name) + {} +}; + +class LLIconDictionary : public LLSingleton<LLIconDictionary>, + public LLDictionary<LLInventoryIcon::EIconName, IconEntry> +{ +public: + LLIconDictionary(); +}; + +LLIconDictionary::LLIconDictionary() +{ + addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); +} + +LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + const std::string& icon_name = getIconName(asset_type, inventory_type, misc_flag, item_is_multi); + return LLUI::getUIImage(icon_name); +} + +LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) +{ + return LLUI::getUIImage(getIconName(idx)); +} + +const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type, + U32 misc_flag, + BOOL item_is_multi) +{ + EIconName idx = ICONNAME_OBJECT; + if (item_is_multi) + { + idx = ICONNAME_OBJECT_MULTI; + return getIconName(idx); + } + + switch(asset_type) + { + case LLAssetType::AT_TEXTURE: + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; + break; + case LLAssetType::AT_SOUND: + idx = ICONNAME_SOUND; + break; + case LLAssetType::AT_CALLINGCARD: + idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; + break; + case LLAssetType::AT_LANDMARK: + idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; + break; + case LLAssetType::AT_SCRIPT: + case LLAssetType::AT_LSL_TEXT: + case LLAssetType::AT_LSL_BYTECODE: + idx = ICONNAME_SCRIPT; + break; + case LLAssetType::AT_CLOTHING: + case LLAssetType::AT_BODYPART: + idx = assignWearableIcon(misc_flag); + break; + case LLAssetType::AT_NOTECARD: + idx = ICONNAME_NOTECARD; + break; + case LLAssetType::AT_ANIMATION: + idx = ICONNAME_ANIMATION; + break; + case LLAssetType::AT_GESTURE: + idx = ICONNAME_GESTURE; + break; + case LLAssetType::AT_LINK: + idx = ICONNAME_LINKITEM; + break; + case LLAssetType::AT_LINK_FOLDER: + idx = ICONNAME_LINKFOLDER; + break; + case LLAssetType::AT_OBJECT: + idx = ICONNAME_OBJECT; + break; + case LLAssetType::AT_MESH: + idx = ICONNAME_MESH; + default: + break; + } + + return getIconName(idx); +} + + +const std::string& LLInventoryIcon::getIconName(EIconName idx) +{ + const IconEntry *entry = LLIconDictionary::instance().lookup(idx); + return entry->mName; +} + +LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +{ + const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); + return LLWearableType::getIconName(wearable_type); +} diff --git a/indra/llappearance/llinventoryicon.h b/indra/llappearance/llinventoryicon.h new file mode 100644 index 0000000000..c7e2998a20 --- /dev/null +++ b/indra/llappearance/llinventoryicon.h @@ -0,0 +1,102 @@ +/** + * @file llinventoryfunctions.h + * @brief Miscellaneous inventory-related functions and classes + * class definition + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLINVENTORYICON_H +#define LL_LLINVENTORYICON_H + +#include "llassettype.h" +#include "llinventorytype.h" +#include "lluiimage.h" + +class LLInventoryIcon +{ +public: + enum EIconName + { + ICONNAME_TEXTURE, + ICONNAME_SOUND, + ICONNAME_CALLINGCARD_ONLINE, + ICONNAME_CALLINGCARD_OFFLINE, + ICONNAME_LANDMARK, + ICONNAME_LANDMARK_VISITED, + ICONNAME_SCRIPT, + ICONNAME_CLOTHING, + ICONNAME_OBJECT, + ICONNAME_OBJECT_MULTI, + ICONNAME_NOTECARD, + ICONNAME_BODYPART, + ICONNAME_SNAPSHOT, + + ICONNAME_BODYPART_SHAPE, + ICONNAME_BODYPART_SKIN, + ICONNAME_BODYPART_HAIR, + ICONNAME_BODYPART_EYES, + ICONNAME_CLOTHING_SHIRT, + ICONNAME_CLOTHING_PANTS, + ICONNAME_CLOTHING_SHOES, + ICONNAME_CLOTHING_SOCKS, + ICONNAME_CLOTHING_JACKET, + ICONNAME_CLOTHING_GLOVES, + ICONNAME_CLOTHING_UNDERSHIRT, + ICONNAME_CLOTHING_UNDERPANTS, + ICONNAME_CLOTHING_SKIRT, + ICONNAME_CLOTHING_ALPHA, + ICONNAME_CLOTHING_TATTOO, + + ICONNAME_ANIMATION, + ICONNAME_GESTURE, + + ICONNAME_CLOTHING_PHYSICS, + + ICONNAME_LINKITEM, + ICONNAME_LINKFOLDER, + ICONNAME_MESH, + + ICONNAME_INVALID, + ICONNAME_COUNT, + ICONNAME_NONE = -1 + }; + + static const std::string& getIconName(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static const std::string& getIconName(EIconName idx); + + static LLUIImagePtr getIcon(LLAssetType::EType asset_type, + LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE, + U32 misc_flag = 0, // different meanings depending on item type + BOOL item_is_multi = FALSE); + static LLUIImagePtr getIcon(EIconName idx); + +protected: + static EIconName assignWearableIcon(U32 misc_flag); +}; +#endif // LL_LLINVENTORYICON_H + + + diff --git a/indra/llappearance/lljointpickname.h b/indra/llappearance/lljointpickname.h new file mode 100644 index 0000000000..17181520e3 --- /dev/null +++ b/indra/llappearance/lljointpickname.h @@ -0,0 +1,46 @@ +/** + * @file lljointpickname.h + * @brief Defines OpenGL seleciton stack names + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLJOINTPICKNAME_H +#define LL_LLJOINTPICKNAME_H + + +// Sets the OpenGL selection stack name that is pushed and popped +// with this joint state. The default value indicates that no name +// should be pushed/popped. +enum LLJointPickName +{ + PN_DEFAULT = -1, + PN_0 = 0, + PN_1 = 1, + PN_2 = 2, + PN_3 = 3, + PN_4 = 4, + PN_5 = 5 +}; + +#endif // LL_LLJOINTPICKNAME_H diff --git a/indra/llappearance/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp new file mode 100644 index 0000000000..7e36a06797 --- /dev/null +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -0,0 +1,213 @@ +/** + * @file lllocaltextureobject.cpp + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lllocaltextureobject.h" + +#include "llimage.h" +#include "llrender.h" +#include "lltexlayer.h" +#include "llgltexture.h" +#include "lluuid.h" +#include "llwearable.h" + + +LLLocalTextureObject::LLLocalTextureObject() : + mIsBakedReady(FALSE), + mDiscard(MAX_DISCARD_LEVEL+1) +{ + mImage = NULL; +} + +LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) : + mIsBakedReady(FALSE), + mDiscard(MAX_DISCARD_LEVEL+1) +{ + mImage = image; + gGL.getTexUnit(0)->bind(mImage); + mID = id; +} + +LLLocalTextureObject::LLLocalTextureObject(const LLLocalTextureObject& lto) : + mImage(lto.mImage), + mID(lto.mID), + mIsBakedReady(lto.mIsBakedReady), + mDiscard(lto.mDiscard) +{ + U32 num_layers = lto.getNumTexLayers(); + mTexLayers.reserve(num_layers); + for (U32 index = 0; index < num_layers; index++) + { + LLTexLayer* original_layer = lto.getTexLayer(index); + if (!original_layer) + { + llerrs << "could not clone Local Texture Object: unable to extract texlayer!" << llendl; + continue; + } + + LLTexLayer* new_layer = new LLTexLayer(*original_layer); + new_layer->setLTO(this); + mTexLayers.push_back(new_layer); + } +} + +LLLocalTextureObject::~LLLocalTextureObject() +{ +} + +LLGLTexture* LLLocalTextureObject::getImage() const +{ + return mImage; +} + +LLTexLayer* LLLocalTextureObject::getTexLayer(U32 index) const +{ + if (index >= getNumTexLayers()) + { + return NULL; + } + + return mTexLayers[index]; +} + +LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name) +{ + for( tex_layer_vec_t::iterator iter = mTexLayers.begin(); iter != mTexLayers.end(); iter++) + { + LLTexLayer *layer = *iter; + if (layer->getName().compare(name) == 0) + { + return layer; + } + } + + return NULL; +} + +U32 LLLocalTextureObject::getNumTexLayers() const +{ + return mTexLayers.size(); +} + +LLUUID LLLocalTextureObject::getID() const +{ + return mID; +} + +S32 LLLocalTextureObject::getDiscard() const +{ + return mDiscard; +} + +BOOL LLLocalTextureObject::getBakedReady() const +{ + return mIsBakedReady; +} + +void LLLocalTextureObject::setImage(LLGLTexture* new_image) +{ + mImage = new_image; +} + +BOOL LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index) +{ + if (index >= getNumTexLayers() ) + { + return FALSE; + } + + if (new_tex_layer == NULL) + { + return removeTexLayer(index); + } + + LLTexLayer *layer = new LLTexLayer(*new_tex_layer); + layer->setLTO(this); + + if (mTexLayers[index]) + { + delete mTexLayers[index]; + } + mTexLayers[index] = layer; + + return TRUE; +} + +BOOL LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable) +{ + if (new_tex_layer == NULL) + { + return FALSE; + } + + LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable); + layer->setLTO(this); + mTexLayers.push_back(layer); + return TRUE; +} + +BOOL LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable) +{ + if (new_tex_layer == NULL) + { + return FALSE; + } + + LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable); + layer->setLTO(this); + mTexLayers.push_back(layer); + return TRUE; +} + +BOOL LLLocalTextureObject::removeTexLayer(U32 index) +{ + if (index >= getNumTexLayers()) + { + return FALSE; + } + tex_layer_vec_t::iterator iter = mTexLayers.begin(); + iter += index; + + delete *iter; + mTexLayers.erase(iter); + return TRUE; +} + +void LLLocalTextureObject::setID(LLUUID new_id) +{ + mID = new_id; +} + +void LLLocalTextureObject::setDiscard(S32 new_discard) +{ + mDiscard = new_discard; +} + +void LLLocalTextureObject::setBakedReady(BOOL ready) +{ + mIsBakedReady = ready; +} + diff --git a/indra/llappearance/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h new file mode 100644 index 0000000000..6f14448cca --- /dev/null +++ b/indra/llappearance/lllocaltextureobject.h @@ -0,0 +1,87 @@ +/** + * @file lllocaltextureobject.h + * @brief LLLocalTextureObject class header file + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LOCALTEXTUREOBJECT_H +#define LL_LOCALTEXTUREOBJECT_H + +#include <boost/shared_ptr.hpp> + +#include "llpointer.h" +#include "llgltexture.h" + +class LLUUID; +class LLTexLayer; +class LLTexLayerTemplate; +class LLWearable; + +// Stores all relevant information for a single texture +// assumed to have ownership of all objects referred to - +// will delete objects when being replaced or if object is destroyed. +class LLLocalTextureObject +{ +public: + LLLocalTextureObject(); + LLLocalTextureObject(LLGLTexture* image, const LLUUID& id); + LLLocalTextureObject(const LLLocalTextureObject& lto); + ~LLLocalTextureObject(); + + LLGLTexture* getImage() const; + LLTexLayer* getTexLayer(U32 index) const; + LLTexLayer* getTexLayer(const std::string &name); + U32 getNumTexLayers() const; + LLUUID getID() const; + S32 getDiscard() const; + BOOL getBakedReady() const; + + void setImage(LLGLTexture* new_image); + BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); + BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); + BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); + BOOL removeTexLayer(U32 index); + + void setID(LLUUID new_id); + void setDiscard(S32 new_discard); + void setBakedReady(BOOL ready); + +protected: + +private: + + LLPointer<LLGLTexture> mImage; + // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer + // using shared pointers here only for smart assignment & cleanup + // do NOT create new shared pointers to these objects, or keep pointers to them around + typedef std::vector<LLTexLayer*> tex_layer_vec_t; + tex_layer_vec_t mTexLayers; + + LLUUID mID; + + BOOL mIsBakedReady; + S32 mDiscard; +}; + + #endif // LL_LOCALTEXTUREOBJECT_H + diff --git a/indra/llappearance/lltexglobalcolor.cpp b/indra/llappearance/lltexglobalcolor.cpp new file mode 100644 index 0000000000..f38b982104 --- /dev/null +++ b/indra/llappearance/lltexglobalcolor.cpp @@ -0,0 +1,152 @@ +/** + * @file lltexlayerglobalcolor.cpp + * @brief Color for texture layers. + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llavatarappearance.h" +#include "lltexlayer.h" +#include "lltexglobalcolor.h" + +class LLWearable; + +//----------------------------------------------------------------------------- +// LLTexGlobalColor +//----------------------------------------------------------------------------- + +LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance) + : + mAvatarAppearance(appearance), + mInfo(NULL) +{ +} + +LLTexGlobalColor::~LLTexGlobalColor() +{ + // mParamColorList are LLViewerVisualParam's and get deleted with ~LLCharacter() + //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); +} + +BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info) +{ + llassert(mInfo == NULL); + mInfo = info; + //mID = info->mID; // No ID + + mParamGlobalColorList.reserve(mInfo->mParamColorInfoList.size()); + for (param_color_info_list_t::iterator iter = mInfo->mParamColorInfoList.begin(); + iter != mInfo->mParamColorInfoList.end(); + iter++) + { + LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this); + if (!param_color->setInfo(*iter, TRUE)) + { + mInfo = NULL; + return FALSE; + } + mParamGlobalColorList.push_back(param_color); + } + + return TRUE; +} + +LLColor4 LLTexGlobalColor::getColor() const +{ + // Sum of color params + if (mParamGlobalColorList.empty()) + return LLColor4(1.f, 1.f, 1.f, 1.f); + + LLColor4 net_color(0.f, 0.f, 0.f, 0.f); + LLTexLayer::calculateTexLayerColor(mParamGlobalColorList, net_color); + return net_color; +} + +const std::string& LLTexGlobalColor::getName() const +{ + return mInfo->mName; +} + +//----------------------------------------------------------------------------- +// LLTexParamGlobalColor +//----------------------------------------------------------------------------- +LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) : + LLTexLayerParamColor(tex_global_color->getAvatarAppearance()), + mTexGlobalColor(tex_global_color) +{ +} + +/*virtual*/ LLViewerVisualParam* LLTexParamGlobalColor::cloneParam(LLWearable* wearable) const +{ + LLTexParamGlobalColor *new_param = new LLTexParamGlobalColor(mTexGlobalColor); + *new_param = *this; + return new_param; +} + +void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake) +{ + mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor, upload_bake); +} + +//----------------------------------------------------------------------------- +// LLTexGlobalColorInfo +//----------------------------------------------------------------------------- + +LLTexGlobalColorInfo::LLTexGlobalColorInfo() +{ +} + + +LLTexGlobalColorInfo::~LLTexGlobalColorInfo() +{ + for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); +} + +BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node) +{ + // name attribute + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + llwarns << "<global_color> element is missing name attribute." << llendl; + return FALSE; + } + // <param> sub-element + for (LLXmlTreeNode* child = node->getChildByName("param"); + child; + child = node->getNextNamedChild()) + { + if (child->getChildByName("param_color")) + { + // <param><param_color/></param> + LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamColorInfoList.push_back(info); + } + } + return TRUE; +} diff --git a/indra/llappearance/lltexglobalcolor.h b/indra/llappearance/lltexglobalcolor.h new file mode 100644 index 0000000000..2867479876 --- /dev/null +++ b/indra/llappearance/lltexglobalcolor.h @@ -0,0 +1,83 @@ +/** + * @file lltexglobalcolor.h + * @brief This is global texture color info used by llavatarappearance. + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXGLOBALCOLOR_H +#define LL_LLTEXGLOBALCOLOR_H + +#include "lltexlayer.h" +#include "lltexlayerparams.h" + +class LLAvatarAppearance; +class LLWearable; +class LLTexGlobalColorInfo; + +class LLTexGlobalColor +{ +public: + LLTexGlobalColor( LLAvatarAppearance* appearance ); + ~LLTexGlobalColor(); + + LLTexGlobalColorInfo* getInfo() const { return mInfo; } + // This sets mInfo and calls initialization functions + BOOL setInfo(LLTexGlobalColorInfo *info); + + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } + LLColor4 getColor() const; + const std::string& getName() const; + +private: + param_color_list_t mParamGlobalColorList; + LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer + LLTexGlobalColorInfo *mInfo; +}; + +// Used by llavatarappearance to determine skin/eye/hair color. +class LLTexGlobalColorInfo +{ + friend class LLTexGlobalColor; +public: + LLTexGlobalColorInfo(); + ~LLTexGlobalColorInfo(); + + BOOL parseXml(LLXmlTreeNode* node); + +private: + param_color_info_list_t mParamColorInfoList; + std::string mName; +}; + +class LLTexParamGlobalColor : public LLTexLayerParamColor +{ +public: + LLTexParamGlobalColor(LLTexGlobalColor *tex_color); + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const; +protected: + /*virtual*/ void onGlobalColorChanged(bool upload_bake); +private: + LLTexGlobalColor* mTexGlobalColor; +}; + +#endif diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp new file mode 100644 index 0000000000..a741a83af7 --- /dev/null +++ b/indra/llappearance/lltexlayer.cpp @@ -0,0 +1,1880 @@ +/** + * @file lltexlayer.cpp + * @brief A texture layer. Used for avatars. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lltexlayer.h" + +#include "llavatarappearance.h" +#include "llcrc.h" +#include "imageids.h" +#include "llimagej2c.h" +#include "llimagetga.h" +#include "lldir.h" +#include "llvfile.h" +#include "llvfs.h" +#include "lltexlayerparams.h" +#include "lltexturemanagerbridge.h" +#include "llui.h" +#include "llwearable.h" +#include "llvertexbuffer.h" +#include "llviewervisualparam.h" + +//#include "../tools/imdebug/imdebug.h" + +using namespace LLAvatarAppearanceDefines; + +static const S32 BAKE_UPLOAD_ATTEMPTS = 7; +static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt + +// runway consolidate +extern std::string self_av_string(); + +class LLTexLayerInfo +{ + friend class LLTexLayer; + friend class LLTexLayerTemplate; + friend class LLTexLayerInterface; +public: + LLTexLayerInfo(); + ~LLTexLayerInfo(); + + BOOL parseXml(LLXmlTreeNode* node); + BOOL createVisualParams(LLAvatarAppearance *appearance); + BOOL isUserSettable() { return mLocalTexture != -1; } + S32 getLocalTexture() const { return mLocalTexture; } + BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } + std::string getName() const { return mName; } + +private: + std::string mName; + + BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, + LLTexLayerInterface::ERenderPass mRenderPass; + + std::string mGlobalColor; + LLColor4 mFixedColor; + + S32 mLocalTexture; + std::string mStaticImageFileName; + BOOL mStaticImageIsMask; + BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask + BOOL mIsVisibilityMask; + + typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; + morph_name_list_t mMorphNameList; + param_color_info_list_t mParamColorInfoList; + param_alpha_info_list_t mParamAlphaInfoList; +}; + +//----------------------------------------------------------------------------- +// LLTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) : + mTexLayerSet(owner) +{ +} + +LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +{ +} + +void LLTexLayerSetBuffer::pushProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); +} + +void LLTexLayerSetBuffer::popProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); +} + +// virtual +void LLTexLayerSetBuffer::preRenderTexLayerSet() +{ + // Set up an ortho projection + pushProjection(); +} + +// virtual +void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +{ + popProjection(); +} + +BOOL LLTexLayerSetBuffer::renderTexLayerSet() +{ + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + BOOL success = TRUE; + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLVertexBuffer::unbind(); + + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(), + getCompositeWidth(), getCompositeHeight() ); + gGL.flush(); + + midRenderTexLayerSet(success); + + if (use_shaders) + { + gAlphaMaskProgram.unbind(); + } + + LLVertexBuffer::unbind(); + + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + return success; +} + +//----------------------------------------------------------------------------- +// LLTexLayerSetInfo +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +LLTexLayerSetInfo::LLTexLayerSetInfo() : + mBodyRegion( "" ), + mWidth( 512 ), + mHeight( 512 ), + mClearAlpha( TRUE ) +{ +} + +LLTexLayerSetInfo::~LLTexLayerSetInfo( ) +{ + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); +} + +BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "layer_set" ) ); + if( !node->hasName( "layer_set" ) ) + { + return FALSE; + } + + // body_region + static LLStdStringHandle body_region_string = LLXmlTree::addAttributeString("body_region"); + if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) + { + llwarns << "<layer_set> is missing body_region attribute" << llendl; + return FALSE; + } + + // width, height + static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); + if( !node->getFastAttributeS32( width_string, mWidth ) ) + { + return FALSE; + } + + static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); + if( !node->getFastAttributeS32( height_string, mHeight ) ) + { + return FALSE; + } + + // Optional alpha component to apply after all compositing is complete. + static LLStdStringHandle alpha_tga_file_string = LLXmlTree::addAttributeString("alpha_tga_file"); + node->getFastAttributeString( alpha_tga_file_string, mStaticAlphaFileName ); + + static LLStdStringHandle clear_alpha_string = LLXmlTree::addAttributeString("clear_alpha"); + node->getFastAttributeBOOL( clear_alpha_string, mClearAlpha ); + + // <layer> + for (LLXmlTreeNode* child = node->getChildByName( "layer" ); + child; + child = node->getNextNamedChild()) + { + LLTexLayerInfo* info = new LLTexLayerInfo(); + if( !info->parseXml( child )) + { + delete info; + return FALSE; + } + mLayerInfoList.push_back( info ); + } + return TRUE; +} + +// creates visual params without generating layersets or layers +void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) +{ + //layer_info_list_t mLayerInfoList; + for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin(); + layer_iter != mLayerInfoList.end(); + layer_iter++) + { + LLTexLayerInfo *layer_info = *layer_iter; + layer_info->createVisualParams(appearance); + } +} + +//----------------------------------------------------------------------------- +// LLTexLayerSet +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::sHasCaches = FALSE; + +LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : + mAvatarAppearance( appearance ), + mIsVisible( TRUE ), + mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), + mInfo( NULL ) +{ +} + +// virtual +LLTexLayerSet::~LLTexLayerSet() +{ + deleteCaches(); + std::for_each(mLayerList.begin(), mLayerList.end(), DeletePointer()); + std::for_each(mMaskLayerList.begin(), mMaskLayerList.end(), DeletePointer()); +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) +{ + llassert(mInfo == NULL); + mInfo = info; + //mID = info->mID; // No ID + + mLayerList.reserve(info->mLayerInfoList.size()); + for (LLTexLayerSetInfo::layer_info_list_t::const_iterator iter = info->mLayerInfoList.begin(); + iter != info->mLayerInfoList.end(); + iter++) + { + LLTexLayerInterface *layer = NULL; + if ( (*iter)->isUserSettable() ) + { + layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); + } + else + { + layer = new LLTexLayer(this); + } + // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance + if (!layer->setInfo(*iter, NULL)) + { + mInfo = NULL; + return FALSE; + } + if (!layer->isVisibilityMask()) + { + mLayerList.push_back( layer ); + } + else + { + mMaskLayerList.push_back(layer); + } + } + + requestUpdate(); + + stop_glerror(); + + return TRUE; +} + +#if 0 // obsolete +//----------------------------------------------------------------------------- +// parseData +//----------------------------------------------------------------------------- + +BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node) +{ + LLTexLayerSetInfo *info = new LLTexLayerSetInfo; + + if (!info->parseXml(node)) + { + delete info; + return FALSE; + } + if (!setInfo(info)) + { + delete info; + return FALSE; + } + return TRUE; +} +#endif + +void LLTexLayerSet::deleteCaches() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + layer->deleteCaches(); + } + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + layer->deleteCaches(); + } +} + + +BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) +{ + BOOL success = TRUE; + mIsVisible = TRUE; + + if (mMaskLayerList.size() > 0) + { + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + if (layer->isInvisibleAlphaMask()) + { + mIsVisible = FALSE; + } + } + } + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + LLGLSUIDefault gls_ui; + LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); + gGL.setColorMask(true, true); + + // clear buffer area to ensure we don't pick up UI elements + { + gGL.flush(); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.0f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + if (mIsVisible) + { + // composite color layers + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getRenderPass() == LLTexLayer::RP_COLOR) + { + gGL.flush(); + success &= layer->render(x, y, width, height); + gGL.flush(); + } + } + + renderAlphaMaskTextures(x, y, width, height, false); + + stop_glerror(); + } + else + { + gGL.flush(); + + gGL.setSceneBlendType(LLRender::BT_REPLACE); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + + gl_rect_2d_simple( width, height ); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + return success; +} + + +BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const +{ + return mInfo->mBodyRegion == region; +} + +const std::string LLTexLayerSet::getBodyRegionName() const +{ + return mInfo->mBodyRegion; +} + + +void LLTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +LLTexLayerSetBuffer* LLTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} + +const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const +{ + return mComposite; +} + +void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) +{ + const LLTexLayerSetInfo *info = getInfo(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + gGL.setColorMask(false, true); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + // (Optionally) replace alpha with a single component image from a tga file. + if (!info->mStaticAlphaFileName.empty()) + { + gGL.flush(); + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + if( tex ) + { + LLGLSUIDefault gls_ui; + gGL.getTexUnit(0)->bind(tex); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + gl_rect_2d_simple_tex( width, height ); + } + } + gGL.flush(); + } + else if (forceClear || info->mClearAlpha || (mMaskLayerList.size() > 0)) + { + // Set the alpha channel to one (clean up after previous blending) + gGL.flush(); + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + + gGL.flush(); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + // (Optional) Mask out part of the baked texture with alpha masks + // will still have an effect even if mClearAlpha is set or the alpha component was replaced + if (mMaskLayerList.size() > 0) + { + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE ); + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + gGL.flush(); + layer->blendAlphaTexture(x,y,width, height); + gGL.flush(); + } + + } + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); +} + +void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) +{ + mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); +} + +BOOL LLTexLayerSet::isMorphValid() const +{ + for(layer_list_t::const_iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + const LLTexLayerInterface* layer = *iter; + if (layer && !layer->isMorphValid()) + { + return FALSE; + } + } + return TRUE; +} + +void LLTexLayerSet::invalidateMorphMasks() +{ + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer) + { + layer->invalidateMorphMasks(); + } + } +} + + +//----------------------------------------------------------------------------- +// LLTexLayerInfo +//----------------------------------------------------------------------------- +LLTexLayerInfo::LLTexLayerInfo() : + mWriteAllChannels( FALSE ), + mRenderPass(LLTexLayer::RP_COLOR), + mFixedColor( 0.f, 0.f, 0.f, 0.f ), + mLocalTexture( -1 ), + mStaticImageIsMask( FALSE ), + mUseLocalTextureAlphaOnly(FALSE), + mIsVisibilityMask(FALSE) +{ +} + +LLTexLayerInfo::~LLTexLayerInfo( ) +{ + std::for_each(mParamColorInfoList.begin(), mParamColorInfoList.end(), DeletePointer()); + std::for_each(mParamAlphaInfoList.begin(), mParamAlphaInfoList.end(), DeletePointer()); +} + +BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) +{ + llassert( node->hasName( "layer" ) ); + + // name attribute + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if( !node->getFastAttributeString( name_string, mName ) ) + { + return FALSE; + } + + static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); + node->getFastAttributeBOOL( write_all_channels_string, mWriteAllChannels ); + + std::string render_pass_name; + static LLStdStringHandle render_pass_string = LLXmlTree::addAttributeString("render_pass"); + if( node->getFastAttributeString( render_pass_string, render_pass_name ) ) + { + if( render_pass_name == "bump" ) + { + mRenderPass = LLTexLayer::RP_BUMP; + } + } + + // Note: layers can have either a "global_color" attrib, a "fixed_color" attrib, or a <param_color> child. + // global color attribute (optional) + static LLStdStringHandle global_color_string = LLXmlTree::addAttributeString("global_color"); + node->getFastAttributeString( global_color_string, mGlobalColor ); + + // Visibility mask (optional) + BOOL is_visibility; + static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); + if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) + { + mIsVisibilityMask = is_visibility; + } + + // color attribute (optional) + LLColor4U color4u; + static LLStdStringHandle fixed_color_string = LLXmlTree::addAttributeString("fixed_color"); + if( node->getFastAttributeColor4U( fixed_color_string, color4u ) ) + { + mFixedColor.setVec( color4u ); + } + + // <texture> optional sub-element + for (LLXmlTreeNode* texture_node = node->getChildByName( "texture" ); + texture_node; + texture_node = node->getNextNamedChild()) + { + std::string local_texture_name; + static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); + static LLStdStringHandle local_texture_string = LLXmlTree::addAttributeString("local_texture"); + static LLStdStringHandle file_is_mask_string = LLXmlTree::addAttributeString("file_is_mask"); + static LLStdStringHandle local_texture_alpha_only_string = LLXmlTree::addAttributeString("local_texture_alpha_only"); + if( texture_node->getFastAttributeString( tga_file_string, mStaticImageFileName ) ) + { + texture_node->getFastAttributeBOOL( file_is_mask_string, mStaticImageIsMask ); + } + else if (texture_node->getFastAttributeString(local_texture_string, local_texture_name)) + { + texture_node->getFastAttributeBOOL( local_texture_alpha_only_string, mUseLocalTextureAlphaOnly ); + + /* if ("upper_shirt" == local_texture_name) + mLocalTexture = TEX_UPPER_SHIRT; */ + mLocalTexture = TEX_NUM_INDICES; + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); + iter++) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (local_texture_name == texture_dict->mName) + { + mLocalTexture = iter->first; + break; + } + } + if (mLocalTexture == TEX_NUM_INDICES) + { + llwarns << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << llendl; + return FALSE; + } + } + else + { + llwarns << "<texture> element is missing a required attribute. " << mName << llendl; + return FALSE; + } + } + + for (LLXmlTreeNode* maskNode = node->getChildByName( "morph_mask" ); + maskNode; + maskNode = node->getNextNamedChild()) + { + std::string morph_name; + static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); + if (maskNode->getFastAttributeString(morph_name_string, morph_name)) + { + BOOL invert = FALSE; + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + maskNode->getFastAttributeBOOL(invert_string, invert); + mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert)); + } + } + + // <param> optional sub-element (color or alpha params) + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if( child->getChildByName( "param_color" ) ) + { + // <param><param_color/></param> + LLTexLayerParamColorInfo* info = new LLTexLayerParamColorInfo(); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamColorInfoList.push_back(info); + } + else if( child->getChildByName( "param_alpha" ) ) + { + // <param><param_alpha/></param> + LLTexLayerParamAlphaInfo* info = new LLTexLayerParamAlphaInfo( ); + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + mParamAlphaInfoList.push_back(info); + } + } + + return TRUE; +} + +BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) +{ + BOOL success = TRUE; + for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin(); + color_info_iter != mParamColorInfoList.end(); + color_info_iter++) + { + LLTexLayerParamColorInfo * color_info = *color_info_iter; + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); + if (!param_color->setInfo(color_info, TRUE)) + { + llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl; + delete param_color; + success = FALSE; + } + } + + for (param_alpha_info_list_t::iterator alpha_info_iter = mParamAlphaInfoList.begin(); + alpha_info_iter != mParamAlphaInfoList.end(); + alpha_info_iter++) + { + LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter; + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); + if (!param_alpha->setInfo(alpha_info, TRUE)) + { + llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl; + delete param_alpha; + success = FALSE; + } + } + + return success; +} + +LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): + mTexLayerSet( layer_set ), + mMorphMasksValid( FALSE ), + mInfo(NULL), + mHasMorph(FALSE) +{ +} + +LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable): + mTexLayerSet( layer.mTexLayerSet ), + mInfo(NULL) +{ + // don't add visual params for cloned layers + setInfo(layer.getInfo(), wearable); + + mHasMorph = layer.mHasMorph; +} + +BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions +{ + // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. + // Not a critical warning, but could be useful for debugging later issues. -Nyx + if (mInfo != NULL) + { + llwarns << "mInfo != NULL" << llendl; + } + mInfo = info; + //mID = info->mID; // No ID + + mParamColorList.reserve(mInfo->mParamColorInfoList.size()); + for (param_color_info_list_t::const_iterator iter = mInfo->mParamColorInfoList.begin(); + iter != mInfo->mParamColorInfoList.end(); + iter++) + { + LLTexLayerParamColor* param_color; + if (!wearable) + { + param_color = new LLTexLayerParamColor(this); + if (!param_color->setInfo(*iter, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_color = (LLTexLayerParamColor*)wearable->getVisualParam((*iter)->getID()); + if (!param_color) + { + mInfo = NULL; + return FALSE; + } + } + mParamColorList.push_back( param_color ); + } + + mParamAlphaList.reserve(mInfo->mParamAlphaInfoList.size()); + for (param_alpha_info_list_t::const_iterator iter = mInfo->mParamAlphaInfoList.begin(); + iter != mInfo->mParamAlphaInfoList.end(); + iter++) + { + LLTexLayerParamAlpha* param_alpha; + if (!wearable) + { + param_alpha = new LLTexLayerParamAlpha( this ); + if (!param_alpha->setInfo(*iter, TRUE)) + { + mInfo = NULL; + return FALSE; + } + } + else + { + param_alpha = (LLTexLayerParamAlpha*) wearable->getVisualParam((*iter)->getID()); + if (!param_alpha) + { + mInfo = NULL; + return FALSE; + } + } + mParamAlphaList.push_back( param_alpha ); + } + + return TRUE; +} + +/*virtual*/ void LLTexLayerInterface::requestUpdate() +{ + mTexLayerSet->requestUpdate(); +} + +const std::string& LLTexLayerInterface::getName() const +{ + return mInfo->mName; +} + +LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const +{ + return mInfo->mRenderPass; +} + +const std::string& LLTexLayerInterface::getGlobalColor() const +{ + return mInfo->mGlobalColor; +} + +BOOL LLTexLayerInterface::isVisibilityMask() const +{ + return mInfo->mIsVisibilityMask; +} + +void LLTexLayerInterface::invalidateMorphMasks() +{ + mMorphMasksValid = FALSE; +} + +LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const +{ + LLViewerVisualParam *result = NULL; + for (param_color_list_t::const_iterator color_iter = mParamColorList.begin(); color_iter != mParamColorList.end() && !result; ++color_iter) + { + if ((*color_iter)->getID() == index) + { + result = *color_iter; + } + } + for (param_alpha_list_t::const_iterator alpha_iter = mParamAlphaList.begin(); alpha_iter != mParamAlphaList.end() && !result; ++alpha_iter) + { + if ((*alpha_iter)->getID() == index) + { + result = *alpha_iter; + } + } + + return result; +} + +//----------------------------------------------------------------------------- +// LLTexLayer +// A single texture layer, consisting of: +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) +//----------------------------------------------------------------------------- +LLTexLayer::LLTexLayer(LLTexLayerSet* const layer_set) : + LLTexLayerInterface( layer_set ), + mLocalTextureObject(NULL) +{ +} + +LLTexLayer::LLTexLayer(const LLTexLayer &layer, LLWearable *wearable) : + LLTexLayerInterface( layer, wearable ), + mLocalTextureObject(NULL) +{ +} + +LLTexLayer::LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable) : + LLTexLayerInterface( layer_template, wearable ), + mLocalTextureObject(lto) +{ +} + +LLTexLayer::~LLTexLayer() +{ + // mParamAlphaList and mParamColorList are LLViewerVisualParam's and get + // deleted with ~LLCharacter() + //std::for_each(mParamAlphaList.begin(), mParamAlphaList.end(), DeletePointer()); + //std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer()); + + for( alpha_cache_t::iterator iter = mAlphaCache.begin(); + iter != mAlphaCache.end(); iter++ ) + { + U8* alpha_data = iter->second; + delete [] alpha_data; + } + +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +{ + return LLTexLayerInterface::setInfo(info, wearable); +} + +//static +void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color) +{ + for (param_color_list_t::const_iterator iter = param_list.begin(); + iter != param_list.end(); iter++) + { + const LLTexLayerParamColor* param = *iter; + LLColor4 param_net = param->getNetColor(); + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)param->getInfo(); + switch(info->getOperation()) + { + case LLTexLayerParamColor::OP_ADD: + net_color += param_net; + break; + case LLTexLayerParamColor::OP_MULTIPLY: + net_color = net_color * param_net; + break; + case LLTexLayerParamColor::OP_BLEND: + net_color = lerp(net_color, param_net, param->getWeight()); + break; + default: + llassert(0); + break; + } + } + net_color.clamp(); +} + +/*virtual*/ void LLTexLayer::deleteCaches() +{ + // Only need to delete caches for alpha params. Color params don't hold extra memory + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); + iter != mParamAlphaList.end(); iter++ ) + { + LLTexLayerParamAlpha* param = *iter; + param->deleteCaches(); + } +} + +BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) +{ + LLGLEnable color_mat(GL_COLOR_MATERIAL); + // *TODO: Is this correct? + //gPipeline.disableLights(); + stop_glerror(); + glDisable(GL_LIGHTING); + stop_glerror(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + LLColor4 net_color; + BOOL color_specified = findNetColor(&net_color); + + if (mTexLayerSet->getAvatarAppearance()->mIsDummy) + { + color_specified = true; + net_color = LLAvatarAppearance::getDummyColor(); + } + + BOOL success = TRUE; + + // If you can't see the layer, don't render it. + if( is_approx_zero( net_color.mV[VW] ) ) + { + return success; + } + + BOOL alpha_mask_specified = FALSE; + param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); + if( iter != mParamAlphaList.end() ) + { + // If we have alpha masks, but we're skipping all of them, skip the whole layer. + // However, we can't do this optimization if we have morph masks that need updating. +/* if (!mHasMorph) + { + BOOL skip_layer = TRUE; + + while( iter != mParamAlphaList.end() ) + { + const LLTexLayerParamAlpha* param = *iter; + + if( !param->getSkip() ) + { + skip_layer = FALSE; + break; + } + + iter++; + } + + if( skip_layer ) + { + return success; + } + }//*/ + + renderMorphMasks(x, y, width, height, net_color); + alpha_mask_specified = TRUE; + gGL.flush(); + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); + } + + gGL.color4fv( net_color.mV); + + if( getInfo()->mWriteAllChannels ) + { + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + } + + if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) + { + { + LLGLTexture* tex = NULL; + if (mLocalTextureObject && mLocalTextureObject->getImage()) + { + tex = mLocalTextureObject->getImage(); + if (mLocalTextureObject->getID() == IMG_DEFAULT_AVATAR) + { + tex = NULL; + } + } + else + { + llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl; + } +// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) + { + if( tex ) + { + bool no_alpha_test = getInfo()->mWriteAllChannels; + LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0); + if (use_shaders && no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (use_shaders && no_alpha_test) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + } + } +// else +// { +// success = FALSE; +// } + } + } + + if( !getInfo()->mStaticImageFileName.empty() ) + { + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + else + { + success = FALSE; + } + } + } + + if(((-1 == getInfo()->mLocalTexture) || + getInfo()->mUseLocalTextureAlphaOnly) && + getInfo()->mStaticImageFileName.empty() && + color_specified ) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv( net_color.mV ); + gl_rect_2d_simple( width, height ); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + + if( alpha_mask_specified || getInfo()->mWriteAllChannels ) + { + // Restore standard blend func value + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + stop_glerror(); + } + + if( !success ) + { + llinfos << "LLTexLayer::render() partial: " << getInfo()->mName << llendl; + } + return success; +} + +const U8* LLTexLayer::getAlphaData() const +{ + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + const LLTexLayerParamAlpha* param = *iter; + // MULTI-WEARABLE: verify visual parameters used here + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + + alpha_cache_t::const_iterator iter2 = mAlphaCache.find(cache_index); + return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; +} + +BOOL LLTexLayer::findNetColor(LLColor4* net_color) const +{ + // Color is either: + // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) + // * a reference to a global color + // * a fixed color with non-zero alpha + // * opaque white (the default) + + if( !mParamColorList.empty() ) + { + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); + } + else if (getInfo()->mFixedColor.mV[VW]) + { + net_color->setVec( getInfo()->mFixedColor ); + } + else + { + net_color->setVec( 0.f, 0.f, 0.f, 0.f ); + } + + calculateTexLayerColor(mParamColorList, *net_color); + return TRUE; + } + + if( !getGlobalColor().empty() ) + { + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); + return TRUE; + } + + if( getInfo()->mFixedColor.mV[VW] ) + { + net_color->setVec( getInfo()->mFixedColor ); + return TRUE; + } + + net_color->setToWhite(); + + return FALSE; // No need to draw a separate colored polygon +} + +BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) +{ + BOOL success = TRUE; + + gGL.flush(); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + if( tex ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + else + { + success = FALSE; + } + } + else + { + if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + LLGLSNoAlphaTest gls_no_alpha_test; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + gGL.getTexUnit(0)->bind(tex); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + success = TRUE; + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + } + } + } + + return success; +} + +/*virtual*/ void LLTexLayer::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + addAlphaMask(data, originX, originY, width, height); +} + +BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) +{ + BOOL success = TRUE; + + llassert( !mParamAlphaList.empty() ); + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.f); + } + + gGL.setColorMask(false, true); + + LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin(); + // Note: if the first param is a mulitply, multiply against the current buffer's alpha + if( !first_param || !first_param->getMultiplyBlend() ) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + // Clear the alpha + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + + gGL.color4f( 0.f, 0.f, 0.f, 0.f ); + gl_rect_2d_simple( width, height ); + } + + // Accumulate alphas + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.color4f( 1.f, 1.f, 1.f, 1.f ); + for (param_alpha_list_t::iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + LLTexLayerParamAlpha* param = *iter; + success &= param->render( x, y, width, height ); + } + + // Approximates a min() function + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA); + + // Accumulate the alpha component of the texture + if( getInfo()->mLocalTexture != -1 ) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if( tex && (tex->getComponents() == 4) ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); + + gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + gl_rect_2d_simple_tex( width, height ); + + gGL.getTexUnit(0)->setTextureAddressMode(old_mode); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + } + + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + if( (tex->getComponents() == 4) || + ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) ) + { + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(tex, TRUE); + gl_rect_2d_simple_tex( width, height ); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + } + } + + // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. + // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); + if (layer_color.mV[VW] != 1.f) + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4fv(layer_color.mV); + gl_rect_2d_simple( width, height ); + } + + if (use_shaders) + { + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLGLSUIDefault gls_ui; + + gGL.setColorMask(true, true); + + if (hasMorph() && success) + { + LLCRC alpha_mask_crc; + const LLUUID& uuid = getUUID(); + alpha_mask_crc.update((U8*)(&uuid.mData), UUID_BYTES); + + for (param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); iter != mParamAlphaList.end(); iter++) + { + const LLTexLayerParamAlpha* param = *iter; + F32 param_weight = param->getWeight(); + alpha_mask_crc.update((U8*)¶m_weight, sizeof(F32)); + } + + U32 cache_index = alpha_mask_crc.getCRC(); + U8* alpha_data = get_if_there(mAlphaCache,cache_index,(U8*)NULL); + if (!alpha_data) + { + // clear out a slot if we have filled our cache + S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; + while ((S32)mAlphaCache.size() >= max_cache_entries) + { + alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry + alpha_data = iter2->second; + delete [] alpha_data; + mAlphaCache.erase(iter2); + } + alpha_data = new U8[width * height]; + mAlphaCache[cache_index] = alpha_data; + glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); + } + + getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); + + mMorphMasksValid = TRUE; + getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); + } + + return success; +} + +void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + S32 size = width * height; + const U8* alphaData = getAlphaData(); + if (!alphaData && hasAlphaParams()) + { + LLColor4 net_color; + findNetColor( &net_color ); + // TODO: eliminate need for layer morph mask valid flag + invalidateMorphMasks(); + renderMorphMasks(originX, originY, width, height, net_color); + alphaData = getAlphaData(); + } + if (alphaData) + { + for( S32 i = 0; i < size; i++ ) + { + U8 curAlpha = data[i]; + U16 resultAlpha = curAlpha; + resultAlpha *= (alphaData[i] + 1); + resultAlpha = resultAlpha >> 8; + data[i] = (U8)resultAlpha; + } + } +} + +/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const +{ + if (mLocalTextureObject) + { + if (mLocalTextureObject->getID() == IMG_INVISIBLE) + { + return TRUE; + } + } + + return FALSE; +} + +LLUUID LLTexLayer::getUUID() const +{ + LLUUID uuid; + if( getInfo()->mLocalTexture != -1 ) + { + LLGLTexture* tex = mLocalTextureObject->getImage(); + if (tex) + { + uuid = mLocalTextureObject->getID(); + } + } + if( !getInfo()->mStaticImageFileName.empty() ) + { + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + if( tex ) + { + uuid = tex->getID(); + } + } + return uuid; +} + + +//----------------------------------------------------------------------------- +// LLTexLayerTemplate +// A single texture layer, consisting of: +// * color, consisting of either +// * one or more color parameters (weighted colors) +// * a reference to a global color +// * a fixed color with non-zero alpha +// * opaque white (the default) +// * (optional) a texture defined by either +// * a GUID +// * a texture entry index (TE) +// * (optional) one or more alpha parameters (weighted alpha textures) +//----------------------------------------------------------------------------- +LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : + LLTexLayerInterface(layer_set), + mAvatarAppearance( appearance ) +{ +} + +LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : + LLTexLayerInterface(layer), + mAvatarAppearance(layer.getAvatarAppearance()) +{ +} + +LLTexLayerTemplate::~LLTexLayerTemplate() +{ +} + +//----------------------------------------------------------------------------- +// setInfo +//----------------------------------------------------------------------------- + +/*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +{ + return LLTexLayerInterface::setInfo(info, wearable); +} + +U32 LLTexLayerTemplate::updateWearableCache() const +{ + mWearableCache.clear(); + + S32 te = mInfo->mLocalTexture; + if (te == -1) + { + //this isn't a cloneable layer + return 0; + } + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te); + U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type); + U32 added = 0; + for (U32 i = 0; i < num_wearables; i++) + { + LLWearable* wearable = getAvatarAppearance()->getWearable(wearable_type, i); + if (!wearable) + { + continue; + } + mWearableCache.push_back(wearable); + added++; + } + return added; +} +LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const +{ + if (mWearableCache.size() <= i) + { + return NULL; + } + LLWearable *wearable = mWearableCache[i]; + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + return layer; +} + +/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height) +{ + if(!mInfo) + { + return FALSE ; + } + + BOOL success = TRUE; + updateWearableCache(); + for (wearable_cache_t::const_iterator iter = mWearableCache.begin(); iter!= mWearableCache.end(); iter++) + { + LLWearable* wearable = NULL; + LLLocalTextureObject *lto = NULL; + LLTexLayer *layer = NULL; + wearable = *iter; + if (wearable) + { + lto = wearable->getLocalTextureObject(mInfo->mLocalTexture); + } + if (lto) + { + layer = lto->getTexLayer(getName()); + } + if (layer) + { + wearable->writeToAvatar(); + layer->setLTO(lto); + success &= layer->render(x,y,width,height); + } + } + + return success; +} + +/*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer +{ + BOOL success = TRUE; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + success &= layer->blendAlphaTexture(x,y,width,height); + } + } + return success; +} + +/*virtual*/ void LLTexLayerTemplate::gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->addAlphaMask(data, originX, originY, width, height); + } + } +} + +/*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval) +{ + mHasMorph = newval; + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->setHasMorph(newval); + } + } +} + +/*virtual*/ void LLTexLayerTemplate::deleteCaches() +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + layer->deleteCaches(); + } + } +} + +/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + if (layer->isInvisibleAlphaMask()) + { + return TRUE; + } + } + } + + return FALSE; +} + + +//----------------------------------------------------------------------------- +// finds a specific layer based on a passed in name +//----------------------------------------------------------------------------- +LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) +{ + for (layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getName() == name) + { + return layer; + } + } + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getName() == name) + { + return layer; + } + } + return NULL; +} + +void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) +{ + // initialize all texlayers with this texture type for this LTO + for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter; + if (layer->getInfo()->getLocalTexture() == (S32) tex_index) + { + lto->addTexLayer(layer, wearable); + } + } + for( LLTexLayerSet::layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++ ) + { + LLTexLayerTemplate* layer = (LLTexLayerTemplate*)*iter; + if (layer->getInfo()->getLocalTexture() == (S32) tex_index) + { + lto->addTexLayer(layer, wearable); + } + } +} +//----------------------------------------------------------------------------- +// LLTexLayerStaticImageList +//----------------------------------------------------------------------------- + +LLTexLayerStaticImageList::LLTexLayerStaticImageList() : + mGLBytes(0), + mTGABytes(0), + mImageNames(16384) +{ +} + +LLTexLayerStaticImageList::~LLTexLayerStaticImageList() +{ + deleteCachedImages(); +} + +void LLTexLayerStaticImageList::dumpByteCount() const +{ + llinfos << "Avatar Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl; +} + +void LLTexLayerStaticImageList::deleteCachedImages() +{ + if( mGLBytes || mTGABytes ) + { + llinfos << "Clearing Static Textures " << + "KB GL:" << (mGLBytes / 1024) << + "KB TGA:" << (mTGABytes / 1024) << "KB" << llendl; + + //mStaticImageLists uses LLPointers, clear() will cause deletion + + mStaticImageListTGA.clear(); + mStaticImageList.clear(); + + mGLBytes = 0; + mTGABytes = 0; + } +} + +// Note: in general, for a given image image we'll call either getImageTga() or getTexture(). +// We call getImageTga() if the image is used as an alpha gradient. +// Otherwise, we call getTexture() + +// Returns an LLImageTGA that contains the encoded data from a tga file named file_name. +// Caches the result to speed identical subsequent requests. +LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) +{ + const char *namekey = mImageNames.addString(file_name); + image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); + if( iter != mStaticImageListTGA.end() ) + { + return iter->second; + } + else + { + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + mStaticImageListTGA[ namekey ] = image_tga; + mTGABytes += image_tga->getDataSize(); + return image_tga; + } + else + { + return NULL; + } + } +} + +// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. +// Caches the result to speed identical subsequent requests. +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +{ + LLPointer<LLGLTexture> tex; + const char *namekey = mImageNames.addString(file_name); + + texture_map_t::const_iterator iter = mStaticImageList.find(namekey); + if( iter != mStaticImageList.end() ) + { + tex = iter->second; + } + else + { + llassert(gTextureManagerBridgep); + tex = gTextureManagerBridgep->getLocalTexture( FALSE ); + LLPointer<LLImageRaw> image_raw = new LLImageRaw; + if( loadImageRaw( file_name, image_raw ) ) + { + if( (image_raw->getComponents() == 1) && is_mask ) + { + // Note: these are static, unchanging images so it's ok to assume + // that once an image is a mask it's always a mask. + tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); + } + tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); + + gGL.getTexUnit(0)->bind(tex); + tex->setAddressMode(LLTexUnit::TAM_CLAMP); + + mStaticImageList [ namekey ] = tex; + mGLBytes += (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); + } + else + { + tex = NULL; + } + } + + return tex; +} + +// Reads a .tga file, decodes it, and puts the decoded data in image_raw. +// Returns TRUE if successful. +BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) +{ + BOOL success = FALSE; + std::string path; + path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); + LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); + if( image_tga->getDataSize() > 0 ) + { + // Copy data from tga to raw. + success = image_tga->decode( image_raw ); + } + + return success; +} + diff --git a/indra/llappearance/lltexlayer.h b/indra/llappearance/lltexlayer.h new file mode 100644 index 0000000000..e6c2ece64a --- /dev/null +++ b/indra/llappearance/lltexlayer.h @@ -0,0 +1,306 @@ +/** + * @file lltexlayer.h + * @brief Texture layer classes. Used for avatars. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXLAYER_H +#define LL_LLTEXLAYER_H + +#include <deque> +#include "llgltexture.h" +//#include "llframetimer.h" +#include "llavatarappearancedefines.h" +#include "lltexlayerparams.h" + +class LLAvatarAppearance; +class LLImageTGA; +class LLImageRaw; +class LLXmlTreeNode; +class LLTexLayerSet; +class LLTexLayerSetInfo; +class LLTexLayerInfo; +class LLTexLayerSetBuffer; +class LLWearable; +class LLViewerVisualParam; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerInterface +// +// Interface class to generalize functionality shared by LLTexLayer +// and LLTexLayerTemplate. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerInterface +{ +public: + enum ERenderPass + { + RP_COLOR, + RP_BUMP, + RP_SHINE + }; + + LLTexLayerInterface(LLTexLayerSet* const layer_set); + LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable); + virtual ~LLTexLayerInterface() {} + + virtual BOOL render(S32 x, S32 y, S32 width, S32 height) = 0; + virtual void deleteCaches() = 0; + virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0; + virtual BOOL isInvisibleAlphaMask() const = 0; + + const LLTexLayerInfo* getInfo() const { return mInfo; } + virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions + + const std::string& getName() const; + const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; } + LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; } + + void invalidateMorphMasks(); + virtual void setHasMorph(BOOL newval) { mHasMorph = newval; } + BOOL hasMorph() const { return mHasMorph; } + BOOL isMorphValid() const { return mMorphMasksValid; } + + void requestUpdate(); + virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0; + BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); } + + ERenderPass getRenderPass() const; + BOOL isVisibilityMask() const; + +protected: + const std::string& getGlobalColor() const; + LLViewerVisualParam* getVisualParamPtr(S32 index) const; + +protected: + LLTexLayerSet* const mTexLayerSet; + const LLTexLayerInfo* mInfo; + BOOL mMorphMasksValid; + BOOL mHasMorph; + + // Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order. + param_color_list_t mParamColorList; + param_alpha_list_t mParamAlphaList; + // mGlobalColor name stored in mInfo + // mFixedColor value stored in mInfo +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerTemplate +// +// Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerTemplate : public LLTexLayerInterface +{ +public: + LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance); + LLTexLayerTemplate(const LLTexLayerTemplate &layer); + /*virtual*/ ~LLTexLayerTemplate(); + /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); + /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions + /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); + /*virtual*/ void setHasMorph(BOOL newval); + /*virtual*/ void deleteCaches(); + /*virtual*/ BOOL isInvisibleAlphaMask() const; +protected: + U32 updateWearableCache() const; + LLTexLayer* getLayer(U32 i) const; + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } +private: + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. + typedef std::vector<LLWearable*> wearable_cache_t; + mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayer +// +// A single texture layer. Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayer : public LLTexLayerInterface +{ +public: + LLTexLayer(LLTexLayerSet* const layer_set); + LLTexLayer(const LLTexLayer &layer, LLWearable *wearable); + LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable); + /*virtual*/ ~LLTexLayer(); + + /*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions + /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); + + /*virtual*/ void deleteCaches(); + const U8* getAlphaData() const; + + BOOL findNetColor(LLColor4* color) const; + /*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer + /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); + BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); + void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); + /*virtual*/ BOOL isInvisibleAlphaMask() const; + + void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } + LLLocalTextureObject* getLTO() { return mLocalTextureObject; } + + static void calculateTexLayerColor(const param_color_list_t ¶m_list, LLColor4 &net_color); +protected: + LLUUID getUUID() const; +private: + typedef std::map<U32, U8*> alpha_cache_t; + alpha_cache_t mAlphaCache; + LLLocalTextureObject* mLocalTextureObject; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSet +// +// An ordered set of texture layers that gets composited into a single texture. +// Only exists for llvoavatarself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSet +{ + friend class LLTexLayerSetBuffer; +public: + LLTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLTexLayerSet(); + + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void createComposite() = 0; + void destroyComposite(); + + const LLTexLayerSetInfo* getInfo() const { return mInfo; } + BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions + + BOOL render(S32 x, S32 y, S32 width, S32 height); + void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false); + + BOOL isBodyRegion(const std::string& region) const; + void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components); + BOOL isMorphValid() const; + virtual void requestUpdate() = 0; + void invalidateMorphMasks(); + void deleteCaches(); + LLTexLayerInterface* findLayerByName(const std::string& name); + void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); + + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } + const std::string getBodyRegionName() const; + BOOL hasComposite() const { return (mComposite.notNull()); } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } + void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + BOOL isVisible() const { return mIsVisible; } + + static BOOL sHasCaches; + +protected: + typedef std::vector<LLTexLayerInterface *> layer_list_t; + layer_list_t mLayerList; + layer_list_t mMaskLayerList; + LLPointer<LLTexLayerSetBuffer> mComposite; + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. + BOOL mIsVisible; + + LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; + const LLTexLayerSetInfo* mInfo; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetInfo +// +// Contains shared layer set data. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetInfo +{ + friend class LLTexLayerSet; +public: + LLTexLayerSetInfo(); + ~LLTexLayerSetInfo(); + BOOL parseXml(LLXmlTreeNode* node); + void createVisualParams(LLAvatarAppearance *appearance); + S32 getWidth() const { return mWidth; } + S32 getHeight() const { return mHeight; } +protected: + std::string mBodyRegion; + S32 mWidth; + S32 mHeight; + std::string mStaticAlphaFileName; + BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName) + typedef std::vector<LLTexLayerInfo*> layer_info_list_t; + layer_info_list_t mLayerInfoList; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetBuffer +// +// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetBuffer : public virtual LLRefCount +{ + LOG_CLASS(LLTexLayerSetBuffer); + +public: + LLTexLayerSetBuffer(LLTexLayerSet* const owner); + virtual ~LLTexLayerSetBuffer(); + +protected: + void pushProjection() const; + void popProjection() const; + virtual void preRenderTexLayerSet(); + virtual void midRenderTexLayerSet(BOOL success) {} + virtual void postRenderTexLayerSet(BOOL success); + virtual S32 getCompositeOriginX() const = 0; + virtual S32 getCompositeOriginY() const = 0; + virtual S32 getCompositeWidth() const = 0; + virtual S32 getCompositeHeight() const = 0; + BOOL renderTexLayerSet(); + + LLTexLayerSet* const mTexLayerSet; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerStaticImageList +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> +{ +public: + LLTexLayerStaticImageList(); + ~LLTexLayerStaticImageList(); + LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLImageTGA* getImageTGA(const std::string& file_name); + void deleteCachedImages(); + void dumpByteCount() const; +protected: + BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); +private: + LLStringTable mImageNames; + typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t; + texture_map_t mStaticImageList; + typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; + image_tga_map_t mStaticImageListTGA; + S32 mGLBytes; + S32 mTGABytes; +}; + +#endif // LL_LLTEXLAYER_H diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp new file mode 100644 index 0000000000..06001c6b15 --- /dev/null +++ b/indra/llappearance/lltexlayerparams.cpp @@ -0,0 +1,570 @@ +/** + * @file lltexlayerparams.cpp + * @brief Texture layer parameters + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lltexlayerparams.h" + +#include "llavatarappearance.h" +#include "llimagetga.h" +#include "llquantize.h" +#include "lltexlayer.h" +#include "lltexturemanagerbridge.h" +#include "llwearable.h" +#include "llui.h" + +//----------------------------------------------------------------------------- +// LLTexLayerParam +//----------------------------------------------------------------------------- +LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) : + mTexLayer(layer), + mAvatarAppearance(NULL) +{ + if (mTexLayer != NULL) + { + mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); + } + else + { + llerrs << "LLTexLayerParam constructor passed with NULL reference for layer!" << llendl; + } +} + +LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance) : + mTexLayer(NULL), + mAvatarAppearance(appearance) +{ +} + + +BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance) +{ + LLViewerVisualParam::setInfo(info); + + if (add_to_appearance) + { + mAvatarAppearance->addVisualParam( this); + } + + return TRUE; +} + + +//----------------------------------------------------------------------------- +// LLTexLayerParamAlpha +//----------------------------------------------------------------------------- + +// static +LLTexLayerParamAlpha::param_alpha_ptr_list_t LLTexLayerParamAlpha::sInstances; + +// static +void LLTexLayerParamAlpha::dumpCacheByteCount() +{ + S32 gl_bytes = 0; + getCacheByteCount( &gl_bytes); + llinfos << "Processed Alpha Texture Cache GL:" << (gl_bytes/1024) << "KB" << llendl; +} + +// static +void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) +{ + *gl_bytes = 0; + + for (param_alpha_ptr_list_t::iterator iter = sInstances.begin(); + iter != sInstances.end(); iter++) + { + LLTexLayerParamAlpha* instance = *iter; + LLGLTexture* tex = instance->mCachedProcessedTexture; + if (tex) + { + S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); + + if (tex->hasGLTexture()) + { + *gl_bytes += bytes; + } + } + } +} + +LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) : + LLTexLayerParam(layer), + mCachedProcessedTexture(NULL), + mNeedsCreateTexture(FALSE), + mStaticImageInvalid(FALSE), + mAvgDistortionVec(1.f, 1.f, 1.f), + mCachedEffectiveWeight(0.f) +{ + sInstances.push_front(this); +} + +LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance) : + LLTexLayerParam(appearance), + mCachedProcessedTexture(NULL), + mNeedsCreateTexture(FALSE), + mStaticImageInvalid(FALSE), + mAvgDistortionVec(1.f, 1.f, 1.f), + mCachedEffectiveWeight(0.f) +{ + sInstances.push_front(this); +} + + +LLTexLayerParamAlpha::~LLTexLayerParamAlpha() +{ + deleteCaches(); + sInstances.remove(this); +} + +/*virtual*/ LLViewerVisualParam* LLTexLayerParamAlpha::cloneParam(LLWearable* wearable) const +{ + LLTexLayerParamAlpha *new_param = new LLTexLayerParamAlpha(mTexLayer); + *new_param = *this; + return new_param; +} + +void LLTexLayerParamAlpha::deleteCaches() +{ + mStaticImageTGA = NULL; // deletes image + mCachedProcessedTexture = NULL; + mStaticImageRaw = NULL; + mNeedsCreateTexture = FALSE; +} + +BOOL LLTexLayerParamAlpha::getMultiplyBlend() const +{ + return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend; +} + +void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) +{ + if (mIsAnimating || mTexLayer == NULL) + { + return; + } + F32 min_weight = getMinWeight(); + F32 max_weight = getMaxWeight(); + F32 new_weight = llclamp(weight, min_weight, max_weight); + U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight); + U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight); + if (cur_u8 != new_u8) + { + mCurWeight = new_weight; + + if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + { + if (!mAvatarAppearance->isUsingBakedTextures()) + { + upload_bake = FALSE; + } + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + mTexLayer->invalidateMorphMasks(); + } + } +} + +void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value, BOOL upload_bake) +{ + // do not animate dummy parameters + if (mIsDummy) + { + setWeight(target_value, upload_bake); + return; + } + + mTargetWeight = target_value; + setWeight(target_value, upload_bake); + mIsAnimating = TRUE; + if (mNext) + { + mNext->setAnimationTarget(target_value, upload_bake); + } +} + +void LLTexLayerParamAlpha::animate(F32 delta, BOOL upload_bake) +{ + if (mNext) + { + mNext->animate(delta, upload_bake); + } +} + +BOOL LLTexLayerParamAlpha::getSkip() const +{ + if (!mTexLayer) + { + return TRUE; + } + + const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); + + if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight) + { + F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + if (is_approx_zero(effective_weight)) + { + return TRUE; + } + } + + LLWearableType::EType type = (LLWearableType::EType)getWearableType(); + if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type)) + { + return TRUE; + } + + return FALSE; +} + + +BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) +{ + BOOL success = TRUE; + + if (!mTexLayer) + { + return success; + } + + F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + BOOL weight_changed = effective_weight != mCachedEffectiveWeight; + if (getSkip()) + { + return success; + } + + LLTexLayerParamAlphaInfo *info = (LLTexLayerParamAlphaInfo *)getInfo(); + gGL.flush(); + if (info->mMultiplyBlend) + { + gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ZERO); // Multiplication: approximates a min() function + } + else + { + gGL.setSceneBlendType(LLRender::BT_ADD); // Addition: approximates a max() function + } + + if (!info->mStaticImageFileName.empty() && !mStaticImageInvalid) + { + if (mStaticImageTGA.isNull()) + { + // Don't load the image file until we actually need it the first time. Like now. + mStaticImageTGA = LLTexLayerStaticImageList::getInstance()->getImageTGA(info->mStaticImageFileName); + // We now have something in one of our caches + LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull() ? TRUE : FALSE; + + if (mStaticImageTGA.isNull()) + { + llwarns << "Unable to load static file: " << info->mStaticImageFileName << llendl; + mStaticImageInvalid = TRUE; // don't try again. + return FALSE; + } + } + + const S32 image_tga_width = mStaticImageTGA->getWidth(); + const S32 image_tga_height = mStaticImageTGA->getHeight(); + if (!mCachedProcessedTexture || + (mCachedProcessedTexture->getWidth() != image_tga_width) || + (mCachedProcessedTexture->getHeight() != image_tga_height) || + (weight_changed)) + { +// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl; + mCachedEffectiveWeight = effective_weight; + + if (!mCachedProcessedTexture) + { + llassert(gTextureManagerBridgep); + mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); + + // We now have something in one of our caches + LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE; + + mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA); + } + + // Applies domain and effective weight to data as it is decoded. Also resizes the raw image if needed. + mStaticImageRaw = NULL; + mStaticImageRaw = new LLImageRaw; + mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight); + mNeedsCreateTexture = TRUE; + } + + if (mCachedProcessedTexture) + { + { + // Create the GL texture, and then hang onto it for future use. + if (mNeedsCreateTexture) + { + mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw); + mNeedsCreateTexture = FALSE; + gGL.getTexUnit(0)->bind(mCachedProcessedTexture); + mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP); + } + + LLGLSNoAlphaTest gls_no_alpha_test; + gGL.getTexUnit(0)->bind(mCachedProcessedTexture); + gl_rect_2d_simple_tex(width, height); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + stop_glerror(); + } + } + + // Don't keep the cache for other people's avatars + // (It's not really a "cache" in that case, but the logic is the same) + if (!mAvatarAppearance->isSelf()) + { + mCachedProcessedTexture = NULL; + } + } + else + { + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f(0.f, 0.f, 0.f, effective_weight); + gl_rect_2d_simple(width, height); + } + + return success; +} + +//----------------------------------------------------------------------------- +// LLTexLayerParamAlphaInfo +//----------------------------------------------------------------------------- +LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo() : + mMultiplyBlend(FALSE), + mSkipIfZeroWeight(FALSE), + mDomain(0.f) +{ +} + +BOOL LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node) +{ + llassert(node->hasName("param") && node->getChildByName("param_alpha")); + + if (!LLViewerVisualParamInfo::parseXml(node)) + return FALSE; + + LLXmlTreeNode* param_alpha_node = node->getChildByName("param_alpha"); + if (!param_alpha_node) + { + return FALSE; + } + + static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file"); + if (param_alpha_node->getFastAttributeString(tga_file_string, mStaticImageFileName)) + { + // Don't load the image file until it's actually needed. + } +// else +// { +// llwarns << "<param_alpha> element is missing tga_file attribute." << llendl; +// } + + static LLStdStringHandle multiply_blend_string = LLXmlTree::addAttributeString("multiply_blend"); + param_alpha_node->getFastAttributeBOOL(multiply_blend_string, mMultiplyBlend); + + static LLStdStringHandle skip_if_zero_string = LLXmlTree::addAttributeString("skip_if_zero"); + param_alpha_node->getFastAttributeBOOL(skip_if_zero_string, mSkipIfZeroWeight); + + static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain"); + param_alpha_node->getFastAttributeF32(domain_string, mDomain); + + return TRUE; +} + + + + +LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) : + LLTexLayerParam(layer), + mAvgDistortionVec(1.f, 1.f, 1.f) +{ +} + +LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance) : + LLTexLayerParam(appearance), + mAvgDistortionVec(1.f, 1.f, 1.f) +{ +} + +LLTexLayerParamColor::~LLTexLayerParamColor() +{ +} + +/*virtual*/ LLViewerVisualParam* LLTexLayerParamColor::cloneParam(LLWearable* wearable) const +{ + LLTexLayerParamColor *new_param = new LLTexLayerParamColor(mTexLayer); + *new_param = *this; + return new_param; +} + +LLColor4 LLTexLayerParamColor::getNetColor() const +{ + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo(); + + llassert(info->mNumColors >= 1); + + F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); + + S32 index_last = info->mNumColors - 1; + F32 scaled_weight = effective_weight * index_last; + S32 index_start = (S32) scaled_weight; + S32 index_end = index_start + 1; + if (index_start == index_last) + { + return info->mColors[index_last]; + } + else + { + F32 weight = scaled_weight - index_start; + const LLColor4 *start = &info->mColors[ index_start ]; + const LLColor4 *end = &info->mColors[ index_end ]; + return LLColor4((1.f - weight) * start->mV[VX] + weight * end->mV[VX], + (1.f - weight) * start->mV[VY] + weight * end->mV[VY], + (1.f - weight) * start->mV[VZ] + weight * end->mV[VZ], + (1.f - weight) * start->mV[VW] + weight * end->mV[VW]); + } +} + +void LLTexLayerParamColor::setWeight(F32 weight, BOOL upload_bake) +{ + if (mIsAnimating) + { + return; + } + + const LLTexLayerParamColorInfo *info = (LLTexLayerParamColorInfo *)getInfo(); + F32 min_weight = getMinWeight(); + F32 max_weight = getMaxWeight(); + F32 new_weight = llclamp(weight, min_weight, max_weight); + U8 cur_u8 = F32_to_U8(mCurWeight, min_weight, max_weight); + U8 new_u8 = F32_to_U8(new_weight, min_weight, max_weight); + if (cur_u8 != new_u8) + { + mCurWeight = new_weight; + + if (info->mNumColors <= 0) + { + // This will happen when we set the default weight the first time. + return; + } + + if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + { + onGlobalColorChanged(upload_bake); + if (mTexLayer) + { + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + } + } + +// llinfos << "param " << mName << " = " << new_weight << llendl; + } +} + +void LLTexLayerParamColor::setAnimationTarget(F32 target_value, BOOL upload_bake) +{ + // set value first then set interpolating flag to ignore further updates + mTargetWeight = target_value; + setWeight(target_value, upload_bake); + mIsAnimating = TRUE; + if (mNext) + { + mNext->setAnimationTarget(target_value, upload_bake); + } +} + +void LLTexLayerParamColor::animate(F32 delta, BOOL upload_bake) +{ + if (mNext) + { + mNext->animate(delta, upload_bake); + } +} + +//----------------------------------------------------------------------------- +// LLTexLayerParamColorInfo +//----------------------------------------------------------------------------- +LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() : + mOperation(LLTexLayerParamColor::OP_ADD), + mNumColors(0) +{ +} + +BOOL LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node) +{ + llassert(node->hasName("param") && node->getChildByName("param_color")); + + if (!LLViewerVisualParamInfo::parseXml(node)) + return FALSE; + + LLXmlTreeNode* param_color_node = node->getChildByName("param_color"); + if (!param_color_node) + { + return FALSE; + } + + std::string op_string; + static LLStdStringHandle operation_string = LLXmlTree::addAttributeString("operation"); + if (param_color_node->getFastAttributeString(operation_string, op_string)) + { + LLStringUtil::toLower(op_string); + if (op_string == "add") mOperation = LLTexLayerParamColor::OP_ADD; + else if (op_string == "multiply") mOperation = LLTexLayerParamColor::OP_MULTIPLY; + else if (op_string == "blend") mOperation = LLTexLayerParamColor::OP_BLEND; + } + + mNumColors = 0; + + LLColor4U color4u; + for (LLXmlTreeNode* child = param_color_node->getChildByName("value"); + child; + child = param_color_node->getNextNamedChild()) + { + if ((mNumColors < MAX_COLOR_VALUES)) + { + static LLStdStringHandle color_string = LLXmlTree::addAttributeString("color"); + if (child->getFastAttributeColor4U(color_string, color4u)) + { + mColors[ mNumColors ].setVec(color4u); + mNumColors++; + } + } + } + if (!mNumColors) + { + llwarns << "<param_color> is missing <value> sub-elements" << llendl; + return FALSE; + } + + if ((mOperation == LLTexLayerParamColor::OP_BLEND) && (mNumColors != 1)) + { + llwarns << "<param_color> with operation\"blend\" must have exactly one <value>" << llendl; + return FALSE; + } + + return TRUE; +} diff --git a/indra/llappearance/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h new file mode 100644 index 0000000000..1974a4f7ac --- /dev/null +++ b/indra/llappearance/lltexlayerparams.h @@ -0,0 +1,195 @@ +/** + * @file lltexlayerparams.h + * @brief Texture layer parameters, used by lltexlayer. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLTEXLAYERPARAMS_H +#define LL_LLTEXLAYERPARAMS_H + +#include "llpointer.h" +#include "v4color.h" +#include "llviewervisualparam.h" + +class LLAvatarAppearance; +class LLImageRaw; +class LLImageTGA; +class LLTexLayer; +class LLTexLayerInterface; +class LLGLTexture; +class LLWearable; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerParam +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerParam : public LLViewerVisualParam +{ +public: + LLTexLayerParam(LLTexLayerInterface *layer); + LLTexLayerParam(LLAvatarAppearance *appearance); + /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance); + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; + +protected: + LLTexLayerInterface* mTexLayer; + LLAvatarAppearance* mAvatarAppearance; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerParamAlpha +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerParamAlpha : public LLTexLayerParam +{ +public: + LLTexLayerParamAlpha( LLTexLayerInterface* layer ); + LLTexLayerParamAlpha( LLAvatarAppearance* appearance ); + /*virtual*/ ~LLTexLayerParamAlpha(); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + /*virtual*/ void apply( ESex avatar_sex ) {} + /*virtual*/ void setWeight(F32 weight, BOOL upload_bake); + /*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake); + /*virtual*/ void animate(F32 delta, BOOL upload_bake); + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion() { return 1.f; } + /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; } + /*virtual*/ F32 getMaxDistortion() { return 3.f; } + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);} + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;}; + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;}; + + // New functions + BOOL render( S32 x, S32 y, S32 width, S32 height ); + BOOL getSkip() const; + void deleteCaches(); + BOOL getMultiplyBlend() const; + +private: + LLPointer<LLGLTexture> mCachedProcessedTexture; + LLPointer<LLImageTGA> mStaticImageTGA; + LLPointer<LLImageRaw> mStaticImageRaw; + BOOL mNeedsCreateTexture; + BOOL mStaticImageInvalid; + LLVector4a mAvgDistortionVec; + F32 mCachedEffectiveWeight; + +public: + // Global list of instances for gathering statistics + static void dumpCacheByteCount(); + static void getCacheByteCount( S32* gl_bytes ); + + typedef std::list< LLTexLayerParamAlpha* > param_alpha_ptr_list_t; + static param_alpha_ptr_list_t sInstances; +}; +class LLTexLayerParamAlphaInfo : public LLViewerVisualParamInfo +{ + friend class LLTexLayerParamAlpha; +public: + LLTexLayerParamAlphaInfo(); + /*virtual*/ ~LLTexLayerParamAlphaInfo() {}; + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + +private: + std::string mStaticImageFileName; + BOOL mMultiplyBlend; + BOOL mSkipIfZeroWeight; + F32 mDomain; +}; +// +// LLTexLayerParamAlpha +//----------------------------------------------------------------------------- + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerParamColor +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerParamColor : public LLTexLayerParam +{ +public: + enum EColorOperation + { + OP_ADD = 0, + OP_MULTIPLY = 1, + OP_BLEND = 2, + OP_COUNT = 3 // Number of operations + }; + + LLTexLayerParamColor( LLTexLayerInterface* layer ); + LLTexLayerParamColor( LLAvatarAppearance* appearance ); + /* virtual */ ~LLTexLayerParamColor(); + + /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + /*virtual*/ void apply( ESex avatar_sex ) {} + /*virtual*/ void setWeight(F32 weight, BOOL upload_bake); + /*virtual*/ void setAnimationTarget(F32 target_value, BOOL upload_bake); + /*virtual*/ void animate(F32 delta, BOOL upload_bake); + + + // LLViewerVisualParam Virtual functions + /*virtual*/ F32 getTotalDistortion() { return 1.f; } + /*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; } + /*virtual*/ F32 getMaxDistortion() { return 3.f; } + /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); } + /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;}; + /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;}; + + // New functions + LLColor4 getNetColor() const; +protected: + virtual void onGlobalColorChanged(bool upload_bake) {} +private: + LLVector4a mAvgDistortionVec; +}; + +class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo +{ + friend class LLTexLayerParamColor; + +public: + LLTexLayerParamColorInfo(); + virtual ~LLTexLayerParamColorInfo() {}; + BOOL parseXml( LLXmlTreeNode* node ); + LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; } +private: + enum { MAX_COLOR_VALUES = 20 }; + LLTexLayerParamColor::EColorOperation mOperation; + LLColor4 mColors[MAX_COLOR_VALUES]; + S32 mNumColors; +}; + +typedef std::vector<LLTexLayerParamColor *> param_color_list_t; +typedef std::vector<LLTexLayerParamAlpha *> param_alpha_list_t; +typedef std::vector<LLTexLayerParamColorInfo *> param_color_info_list_t; +typedef std::vector<LLTexLayerParamAlphaInfo *> param_alpha_info_list_t; + +#endif diff --git a/indra/llappearance/lltexturemanagerbridge.cpp b/indra/llappearance/lltexturemanagerbridge.cpp new file mode 100644 index 0000000000..33f2185e4f --- /dev/null +++ b/indra/llappearance/lltexturemanagerbridge.cpp @@ -0,0 +1,32 @@ + /** + * @file lltexturemanagerbridge.cpp + * @brief Defined a null texture manager bridge. Applications must provide their own bridge implementaton. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "lltexturemanagerbridge.h" + +// Define a null texture manager bridge. Applications must provide their own bridge implementaton. +LLTextureManagerBridge* gTextureManagerBridgep = NULL; + + diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h new file mode 100644 index 0000000000..99c01755d4 --- /dev/null +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -0,0 +1,45 @@ +/** + * @file lltexturemanagerbridge.h + * @brief Bridge to an application-specific texture manager. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_TEXTUREMANAGERBRIDGE_H +#define LL_TEXTUREMANAGERBRIDGE_H + +#include "llpointer.h" +#include "llgltexture.h" + +// Abstract bridge interface +class LLTextureManagerBridge +{ +public: + virtual LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; +}; + +extern LLTextureManagerBridge* gTextureManagerBridgep; + +#endif // LL_TEXTUREMANAGERBRIDGE_H + diff --git a/indra/llappearance/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp new file mode 100644 index 0000000000..a6792d0974 --- /dev/null +++ b/indra/llappearance/llviewervisualparam.cpp @@ -0,0 +1,164 @@ +/** + * @file llviewervisualparam.cpp + * @brief Implementation of LLViewerVisualParam class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "linden_common.h" + +#include "llviewervisualparam.h" +#include "llxmltree.h" +#include "llui.h" +#include "llwearable.h" + +//----------------------------------------------------------------------------- +// LLViewerVisualParamInfo() +//----------------------------------------------------------------------------- +LLViewerVisualParamInfo::LLViewerVisualParamInfo() + : + mWearableType( LLWearableType::WT_INVALID ), + mCrossWearable(FALSE), + mCamDist( 0.5f ), + mCamAngle( 0.f ), + mCamElevation( 0.f ), + mEditGroupDisplayOrder( 0 ), + mShowSimple(FALSE), + mSimpleMin(0.f), + mSimpleMax(100.f) +{ +} + +LLViewerVisualParamInfo::~LLViewerVisualParamInfo() +{ +} + +//----------------------------------------------------------------------------- +// parseXml() +//----------------------------------------------------------------------------- +BOOL LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node) +{ + llassert( node->hasName( "param" ) ); + + if (!LLVisualParamInfo::parseXml(node)) + return FALSE; + + // VIEWER SPECIFIC PARAMS + + std::string wearable; + static LLStdStringHandle wearable_string = LLXmlTree::addAttributeString("wearable"); + if( node->getFastAttributeString( wearable_string, wearable) ) + { + mWearableType = LLWearableType::typeNameToType( wearable ); + } + + static LLStdStringHandle edit_group_string = LLXmlTree::addAttributeString("edit_group"); + if (!node->getFastAttributeString( edit_group_string, mEditGroup)) + { + mEditGroup = ""; + } + + static LLStdStringHandle cross_wearable_string = LLXmlTree::addAttributeString("cross_wearable"); + if (!node->getFastAttributeBOOL(cross_wearable_string, mCrossWearable)) + { + mCrossWearable = FALSE; + } + + // Optional camera offsets from the current joint center. Used for generating "hints" (thumbnails). + static LLStdStringHandle camera_distance_string = LLXmlTree::addAttributeString("camera_distance"); + node->getFastAttributeF32( camera_distance_string, mCamDist ); + static LLStdStringHandle camera_angle_string = LLXmlTree::addAttributeString("camera_angle"); + node->getFastAttributeF32( camera_angle_string, mCamAngle ); // in degrees + static LLStdStringHandle camera_elevation_string = LLXmlTree::addAttributeString("camera_elevation"); + node->getFastAttributeF32( camera_elevation_string, mCamElevation ); + + mCamAngle += 180; + + static S32 params_loaded = 0; + + // By default, parameters are displayed in the order in which they appear in the xml file. + // "edit_group_order" overriddes. + static LLStdStringHandle edit_group_order_string = LLXmlTree::addAttributeString("edit_group_order"); + if( !node->getFastAttributeF32( edit_group_order_string, mEditGroupDisplayOrder ) ) + { + mEditGroupDisplayOrder = (F32)params_loaded; + } + + params_loaded++; + + return TRUE; +} + +/*virtual*/ void LLViewerVisualParamInfo::toStream(std::ostream &out) +{ + LLVisualParamInfo::toStream(out); + + out << mWearableType << "\t"; + out << mEditGroup << "\t"; + out << mEditGroupDisplayOrder << "\t"; +} + +//----------------------------------------------------------------------------- +// LLViewerVisualParam() +//----------------------------------------------------------------------------- +LLViewerVisualParam::LLViewerVisualParam() +{ +} + +//----------------------------------------------------------------------------- +// setInfo() +//----------------------------------------------------------------------------- + +BOOL LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info) +{ + llassert(mInfo == NULL); + if (info->mID < 0) + return FALSE; + mInfo = info; + mID = info->mID; + setWeight(getDefaultWeight(), FALSE ); + return TRUE; +} + +/* +//============================================================================= +// These virtual functions should always be overridden, +// but are included here for use as templates +//============================================================================= + +//----------------------------------------------------------------------------- +// parseData() +//----------------------------------------------------------------------------- +BOOL LLViewerVisualParam::parseData(LLXmlTreeNode *node) +{ + LLViewerVisualParamInfo* info = new LLViewerVisualParamInfo; + + info->parseXml(node); + if (!setInfo(info)) + return FALSE; + + return TRUE; +} +*/ diff --git a/indra/llappearance/llviewervisualparam.h b/indra/llappearance/llviewervisualparam.h new file mode 100644 index 0000000000..3bc95cbfbf --- /dev/null +++ b/indra/llappearance/llviewervisualparam.h @@ -0,0 +1,109 @@ +/** + * @file llviewervisualparam.h + * @brief viewer side visual params (with data file parsing) + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLViewerVisualParam_H +#define LL_LLViewerVisualParam_H + +#include "v3math.h" +#include "llstring.h" +#include "llvisualparam.h" + +class LLWearable; + +//----------------------------------------------------------------------------- +// LLViewerVisualParamInfo +//----------------------------------------------------------------------------- +class LLViewerVisualParamInfo : public LLVisualParamInfo +{ + friend class LLViewerVisualParam; +public: + LLViewerVisualParamInfo(); + /*virtual*/ ~LLViewerVisualParamInfo(); + + /*virtual*/ BOOL parseXml(LLXmlTreeNode* node); + + /*virtual*/ void toStream(std::ostream &out); + +protected: + S32 mWearableType; + BOOL mCrossWearable; + std::string mEditGroup; + F32 mCamDist; + F32 mCamAngle; // degrees + F32 mCamElevation; + F32 mEditGroupDisplayOrder; + BOOL mShowSimple; // show edit controls when in "simple ui" mode? + F32 mSimpleMin; // when in simple UI, apply this minimum, range 0.f to 100.f + F32 mSimpleMax; // when in simple UI, apply this maximum, range 0.f to 100.f +}; + +//----------------------------------------------------------------------------- +// LLViewerVisualParam +// VIRTUAL CLASS +// a viewer side interface class for a generalized parametric modification of the avatar mesh +//----------------------------------------------------------------------------- +class LLViewerVisualParam : public LLVisualParam +{ +public: + LLViewerVisualParam(); + /*virtual*/ ~LLViewerVisualParam(){}; + + // Special: These functions are overridden by child classes + LLViewerVisualParamInfo *getInfo() const { return (LLViewerVisualParamInfo*)mInfo; }; + // This sets mInfo and calls initialization functions + BOOL setInfo(LLViewerVisualParamInfo *info); + + virtual LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; + + // LLVisualParam Virtual functions + ///*virtual*/ BOOL parseData(LLXmlTreeNode* node); + + // New Virtual functions + virtual F32 getTotalDistortion() = 0; + virtual const LLVector4a& getAvgDistortion() = 0; + virtual F32 getMaxDistortion() = 0; + virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0; + virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0; + virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0; + + // interface methods + F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; } + S32 getWearableType() const { return getInfo()->mWearableType; } + const std::string& getEditGroup() const { return getInfo()->mEditGroup; } + + F32 getCameraDistance() const { return getInfo()->mCamDist; } + F32 getCameraAngle() const { return getInfo()->mCamAngle; } // degrees + F32 getCameraElevation() const { return getInfo()->mCamElevation; } + + BOOL getShowSimple() const { return getInfo()->mShowSimple; } + F32 getSimpleMin() const { return getInfo()->mSimpleMin; } + F32 getSimpleMax() const { return getInfo()->mSimpleMax; } + + BOOL getCrossWearable() const { return getInfo()->mCrossWearable; } + +}; + +#endif // LL_LLViewerVisualParam_H diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp new file mode 100644 index 0000000000..ea14c6320f --- /dev/null +++ b/indra/llappearance/llwearable.cpp @@ -0,0 +1,474 @@ +/** + * @file llwearable.cpp + * @brief LLWearable class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "lllocaltextureobject.h" +#include "lltexlayer.h" +#include "lltexturemanagerbridge.h" +#include "llvisualparam.h" +#include "llavatarappearancedefines.h" +#include "llwearable.h" + +using namespace LLAvatarAppearanceDefines; + +// static +S32 LLWearable::sCurrentDefinitionVersion = 1; + +// Private local functions +static std::string terse_F32_to_string(F32 f); + +// virtual +LLWearable::~LLWearable() +{ +} + +const std::string& LLWearable::getTypeLabel() const +{ + return LLWearableType::getTypeLabel(mType); +} + +const std::string& LLWearable::getTypeName() const +{ + return LLWearableType::getTypeName(mType); +} + +LLAssetType::EType LLWearable::getAssetType() const +{ + return LLWearableType::getAssetType(mType); +} + +// virtual +BOOL LLWearable::exportFile(LLFILE* file) const +{ + // header and version + if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 ) + { + return FALSE; + } + + // name + if( fprintf( file, "%s\n", mName.c_str() ) < 0 ) + { + return FALSE; + } + + // description + if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 ) + { + return FALSE; + } + + // permissions + if( !mPermissions.exportFile( file ) ) + { + return FALSE; + } + + // sale info + if( !mSaleInfo.exportFile( file ) ) + { + return FALSE; + } + + // wearable type + S32 type = (S32)mType; + if( fprintf( file, "type %d\n", type ) < 0 ) + { + return FALSE; + } + + // parameters + S32 num_parameters = mVisualParamIndexMap.size(); + if( fprintf( file, "parameters %d\n", num_parameters ) < 0 ) + { + return FALSE; + } + + for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + S32 param_id = iter->first; + const LLVisualParam* param = iter->second; + F32 param_weight = param->getWeight(); + if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 ) + { + return FALSE; + } + } + + // texture entries + S32 num_textures = mTextureIDMap.size(); + if( fprintf( file, "textures %d\n", num_textures ) < 0 ) + { + return FALSE; + } + + for (texture_id_map_t::const_iterator iter = mTextureIDMap.begin(); iter != mTextureIDMap.end(); ++iter) + { + S32 te = iter->first; + const LLUUID& image_id = iter->second; + if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) + { + return FALSE; + } + } + return TRUE; +} + + +// virtual +LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) +{ + // *NOTE: changing the type or size of this buffer will require + // changes in the fscanf() code below. You would be better off + // rewriting this to use streams and not require an open FILE. + char text_buffer[2048]; /* Flawfinder: ignore */ + S32 fields_read = 0; + + // read header and version + fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion ); + if( fields_read != 1 ) + { + return LLWearable::BAD_HEADER; + } + + + // Temporary hack to allow wearables with definition version 24 to still load. + // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 + // the extra check for version == 24 can be removed before release, once internal testers + // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that + // these wearables get re-saved with version definition 22. + if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) + { + llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; + return LLWearable::FAILURE; + } + + // name + int next_char = fgetc( file ); /* Flawfinder: ignore */ + if( '\n' == next_char ) + { + // no name + mName = ""; + } + else + { + ungetc( next_char, file ); + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%2047[^\n]", + text_buffer); + if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ + { + llwarns << "Bad Wearable asset: early end of file" << llendl; + return LLWearable::FAILURE; + } + mName = text_buffer; + } + + // description + next_char = fgetc( file ); /* Flawfinder: ignore */ + if( '\n' == next_char ) + { + // no description + mDescription = ""; + } + else + { + ungetc( next_char, file ); + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%2047[^\n]", + text_buffer ); + if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ + { + llwarns << "Bad Wearable asset: early end of file" << llendl; + return LLWearable::FAILURE; + } + mDescription = text_buffer; + } + + // permissions + S32 perm_version; + fields_read = fscanf( file, " permissions %d\n", &perm_version ); + if( (fields_read != 1) || (perm_version != 0) ) + { + llwarns << "Bad Wearable asset: missing permissions" << llendl; + return LLWearable::FAILURE; + } + if( !mPermissions.importFile( file ) ) + { + return LLWearable::FAILURE; + } + + // sale info + S32 sale_info_version; + fields_read = fscanf( file, " sale_info %d\n", &sale_info_version ); + if( (fields_read != 1) || (sale_info_version != 0) ) + { + llwarns << "Bad Wearable asset: missing sale_info" << llendl; + return LLWearable::FAILURE; + } + // Sale info used to contain next owner perm. It is now in the + // permissions. Thus, we read that out, and fix legacy + // objects. It's possible this op would fail, but it should pick + // up the vast majority of the tasks. + BOOL has_perm_mask = FALSE; + U32 perm_mask = 0; + if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) ) + { + return LLWearable::FAILURE; + } + if(has_perm_mask) + { + // fair use fix. + if(!(perm_mask & PERM_COPY)) + { + perm_mask |= PERM_TRANSFER; + } + mPermissions.setMaskNext(perm_mask); + } + + // wearable type + S32 type = -1; + fields_read = fscanf( file, "type %d\n", &type ); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: bad type" << llendl; + return LLWearable::FAILURE; + } + if( 0 <= type && type < LLWearableType::WT_COUNT ) + { + setType((LLWearableType::EType)type); + } + else + { + mType = LLWearableType::WT_COUNT; + llwarns << "Bad Wearable asset: bad type #" << type << llendl; + return LLWearable::FAILURE; + } + + // parameters header + S32 num_parameters = 0; + fields_read = fscanf( file, "parameters %d\n", &num_parameters ); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: missing parameters block" << llendl; + return LLWearable::FAILURE; + } + + if( num_parameters != mVisualParamIndexMap.size() ) + { + llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl; + } + + // parameters + S32 i; + for( i = 0; i < num_parameters; i++ ) + { + S32 param_id = 0; + F32 param_weight = 0.f; + fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight ); + if( fields_read != 2 ) + { + llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; + return LLWearable::FAILURE; + } + mSavedVisualParamMap[param_id] = param_weight; + } + + // textures header + S32 num_textures = 0; + fields_read = fscanf( file, "textures %d\n", &num_textures); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: missing textures block" << llendl; + return LLWearable::FAILURE; + } + + // textures + mTextureIDMap.clear(); + for( i = 0; i < num_textures; i++ ) + { + S32 te = 0; + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%d %2047s\n", + &te, text_buffer); + if( fields_read != 2 ) + { + llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; + return LLWearable::FAILURE; + } + + if( !LLUUID::validate( text_buffer ) ) + { + llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; + return LLWearable::FAILURE; + } + LLUUID id = LLUUID(text_buffer); + mTextureIDMap[te] = id; + } + + return LLWearable::SUCCESS; +} + + +void LLWearable::setType(LLWearableType::EType type) +{ + mType = type; + createVisualParams(); +} + + +void LLWearable::addVisualParam(LLVisualParam *param) +{ + if( mVisualParamIndexMap[param->getID()] ) + { + delete mVisualParamIndexMap[param->getID()]; + } + param->setIsDummy(FALSE); + mVisualParamIndexMap[param->getID()] = param; + mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); +} + + +void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; + wearable_param->setWeight(value, upload_bake); + } + else + { + llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } +} + +F32 LLWearable::getVisualParamWeight(S32 param_index) const +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; + return wearable_param->getWeight(); + } + else + { + llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } + return (F32)-1.0; +} + +LLVisualParam* LLWearable::getVisualParam(S32 index) const +{ + visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); + return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; +} + + +void LLWearable::getVisualParams(visual_param_vec_t &list) +{ + visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); + + // add all visual params to the passed-in vector + for( ; iter != end; ++iter ) + { + list.push_back(iter->second); + } +} + +void LLWearable::animateParams(F32 delta, BOOL upload_bake) +{ + for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + LLVisualParam *param = (LLVisualParam*) iter->second; + param->animate(delta, upload_bake); + } +} + +LLColor4 LLWearable::getClothesColor(S32 te) const +{ + LLColor4 color; + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + color.mV[index] = getVisualParamWeight(param_name[index]); + } + } + return color; +} + +void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); + } + } +} + +std::string terse_F32_to_string(F32 f) +{ + std::string r = llformat("%.2f", f); + S32 len = r.length(); + + // "1.20" -> "1.2" + // "24.00" -> "24." + while (len > 0 && ('0' == r[len - 1])) + { + r.erase(len-1, 1); + len--; + } + if ('.' == r[len - 1]) + { + // "24." -> "24" + r.erase(len-1, 1); + } + else if (('-' == r[0]) && ('0' == r[1])) + { + // "-0.59" -> "-.59" + r.erase(1, 1); + } + else if ('0' == r[0]) + { + // "0.59" -> ".59" + r.erase(0, 1); + } + return r; +} + diff --git a/indra/llappearance/llwearable.h b/indra/llappearance/llwearable.h new file mode 100644 index 0000000000..8a99debac8 --- /dev/null +++ b/indra/llappearance/llwearable.h @@ -0,0 +1,122 @@ +/** + * @file llwearable.h + * @brief LLWearable class header file + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWEARABLE_H +#define LL_LLWEARABLE_H + +#include "llextendedstatus.h" +#include "llpermissions.h" +#include "llsaleinfo.h" +#include "llwearabletype.h" +#include "lllocaltextureobject.h" + +class LLVisualParam; +class LLTexGlobalColorInfo; +class LLTexGlobalColor; + +// Abstract class. +class LLWearable +{ + //-------------------------------------------------------------------- + // Constructors and destructors + //-------------------------------------------------------------------- +public: + virtual ~LLWearable(); + + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + LLWearableType::EType getType() const { return mType; } + void setType(LLWearableType::EType type); + const std::string& getName() const { return mName; } + void setName(const std::string& name) { mName = name; } + const std::string& getDescription() const { return mDescription; } + void setDescription(const std::string& desc) { mDescription = desc; } + const LLPermissions& getPermissions() const { return mPermissions; } + void setPermissions(const LLPermissions& p) { mPermissions = p; } + const LLSaleInfo& getSaleInfo() const { return mSaleInfo; } + void setSaleInfo(const LLSaleInfo& info) { mSaleInfo = info; } + const std::string& getTypeLabel() const; + const std::string& getTypeName() const; + LLAssetType::EType getAssetType() const; + S32 getDefinitionVersion() const { return mDefinitionVersion; } + void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } + +public: + typedef std::vector<LLVisualParam*> visual_param_vec_t; + + virtual void writeToAvatar() = 0; + + enum EImportResult + { + FAILURE = 0, + SUCCESS, + BAD_HEADER + }; + virtual BOOL exportFile(LLFILE* file) const; + virtual EImportResult importFile(LLFILE* file); + + + + static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } + + virtual LLLocalTextureObject* getLocalTextureObject(S32 index) = 0; + void addVisualParam(LLVisualParam *param); + void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake); + F32 getVisualParamWeight(S32 index) const; + LLVisualParam* getVisualParam(S32 index) const; + void getVisualParams(visual_param_vec_t &list); + void animateParams(F32 delta, BOOL upload_bake); + + LLColor4 getClothesColor(S32 te) const; + void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ); + + typedef std::map<S32, LLUUID> texture_id_map_t; + const texture_id_map_t& getTextureIDMap() const { return mTextureIDMap; } + +protected: + virtual void createVisualParams() = 0; + + static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. + S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. + std::string mName; + std::string mDescription; + LLPermissions mPermissions; + LLSaleInfo mSaleInfo; + LLWearableType::EType mType; + + typedef std::map<S32, F32> param_map_t; + param_map_t mSavedVisualParamMap; // last saved version of visual params + + typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; + visual_param_index_map_t mVisualParamIndexMap; + + // *TODO: Lazy mutable. Find a better way? + mutable texture_id_map_t mTextureIDMap; +}; + +#endif // LL_LLWEARABLE_H diff --git a/indra/llappearance/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp new file mode 100644 index 0000000000..c72a0965fe --- /dev/null +++ b/indra/llappearance/llwearabletype.cpp @@ -0,0 +1,159 @@ +/** + * @file llwearabletype.cpp + * @brief LLWearableType class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "llwearabletype.h" +#include "llinventoryicon.h" +#include "lltrans.h" + +struct WearableEntry : public LLDictionaryEntry +{ + WearableEntry(const std::string &name, + const std::string& default_new_name, + LLAssetType::EType assetType, + LLInventoryIcon::EIconName iconName, + BOOL disable_camera_switch = FALSE, + BOOL allow_multiwear = TRUE) : + LLDictionaryEntry(name), + mAssetType(assetType), + mDefaultNewName(default_new_name), + mLabel(LLTrans::getString(name)), + mIconName(iconName), + mDisableCameraSwitch(disable_camera_switch), + mAllowMultiwear(allow_multiwear) + { + + } + const LLAssetType::EType mAssetType; + const std::string mLabel; + const std::string mDefaultNewName; //keep mLabel for backward compatibility + LLInventoryIcon::EIconName mIconName; + BOOL mDisableCameraSwitch; + BOOL mAllowMultiwear; +}; + +class LLWearableDictionary : public LLSingleton<LLWearableDictionary>, + public LLDictionary<LLWearableType::EType, WearableEntry> +{ +public: + LLWearableDictionary(); +}; + +LLWearableDictionary::LLWearableDictionary() +{ + addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE)); + addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE)); + addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE)); + addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE)); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE)); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE)); + addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE)); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE)); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE)); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE)); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE)); + + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE)); + + addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); + addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE)); +} + +// static +LLWearableType::EType LLWearableType::typeNameToType(const std::string& type_name) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const LLWearableType::EType wearable = dict->lookup(type_name); + return wearable; +} + +// static +const std::string& LLWearableType::getTypeName(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return getTypeName(WT_INVALID); + return entry->mName; +} + +//static +const std::string& LLWearableType::getTypeDefaultNewName(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return getTypeDefaultNewName(WT_INVALID); + return entry->mDefaultNewName; +} + +// static +const std::string& LLWearableType::getTypeLabel(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return getTypeLabel(WT_INVALID); + return entry->mLabel; +} + +// static +LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return getAssetType(WT_INVALID); + return entry->mAssetType; +} + +// static +LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return getIconName(WT_INVALID); + return entry->mIconName; +} + +// static +BOOL LLWearableType::getDisableCameraSwitch(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return FALSE; + return entry->mDisableCameraSwitch; +} + +// static +BOOL LLWearableType::getAllowMultiwear(LLWearableType::EType type) +{ + const LLWearableDictionary *dict = LLWearableDictionary::getInstance(); + const WearableEntry *entry = dict->lookup(type); + if (!entry) return FALSE; + return entry->mAllowMultiwear; +} + diff --git a/indra/llappearance/llwearabletype.h b/indra/llappearance/llwearabletype.h new file mode 100644 index 0000000000..d633b4807e --- /dev/null +++ b/indra/llappearance/llwearabletype.h @@ -0,0 +1,76 @@ +/** + * @file llwearabletype.h + * @brief LLWearableType class header file + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLWEARABLETYPE_H +#define LL_LLWEARABLETYPE_H + +#include "llassettype.h" +#include "lldictionary.h" +#include "llinventoryicon.h" +#include "llsingleton.h" + +class LLWearableType +{ +public: + enum EType + { + WT_SHAPE = 0, + WT_SKIN = 1, + WT_HAIR = 2, + WT_EYES = 3, + WT_SHIRT = 4, + WT_PANTS = 5, + WT_SHOES = 6, + WT_SOCKS = 7, + WT_JACKET = 8, + WT_GLOVES = 9, + WT_UNDERSHIRT = 10, + WT_UNDERPANTS = 11, + WT_SKIRT = 12, + WT_ALPHA = 13, + WT_TATTOO = 14, + WT_PHYSICS = 15, + WT_COUNT = 16, + + WT_INVALID = 255, + WT_NONE = -1, + }; + + static const std::string& getTypeName(EType type); + static const std::string& getTypeDefaultNewName(EType type); + static const std::string& getTypeLabel(EType type); + static LLAssetType::EType getAssetType(EType type); + static EType typeNameToType(const std::string& type_name); + static LLInventoryIcon::EIconName getIconName(EType type); + static BOOL getDisableCameraSwitch(EType type); + static BOOL getAllowMultiwear(EType type); + +protected: + LLWearableType() {} + ~LLWearableType() {} +}; + +#endif // LL_LLWEARABLETYPE_H |