diff options
Diffstat (limited to 'indra/llappearance')
-rwxr-xr-x | indra/llappearance/llavatarappearance.cpp | 176 | ||||
-rwxr-xr-x | indra/llappearance/llavatarappearance.h | 18 | ||||
-rw-r--r-- | indra/llappearance/llavatarjoint.cpp | 13 | ||||
-rw-r--r-- | indra/llappearance/llavatarjointmesh.cpp | 96 | ||||
-rw-r--r-- | indra/llappearance/llpolymorph.cpp | 1 | ||||
-rw-r--r-- | indra/llappearance/llpolyskeletaldistortion.cpp | 1 |
6 files changed, 220 insertions, 85 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index d1eb389013..9b9657b4c8 100755 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -44,6 +44,7 @@ #include "lltexglobalcolor.h" #include "llwearabledata.h" #include "boost/bind.hpp" +#include "boost/tokenizer.hpp" #if LL_MSVC @@ -87,8 +88,11 @@ public: private: std::string mName; + std::string mSupport; + std::string mAliases; BOOL mIsJoint; LLVector3 mPos; + LLVector3 mEnd; LLVector3 mRot; LLVector3 mScale; LLVector3 mPivot; @@ -118,6 +122,7 @@ public: private: S32 mNumBones; S32 mNumCollisionVolumes; + LLAvatarAppearance::joint_alias_map_t mJointAliasMap; typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; bone_info_list_t mBoneInfoList; }; @@ -323,36 +328,49 @@ LLAvatarAppearance::~LLAvatarAppearance() //static void LLAvatarAppearance::initClass() { - std::string xmlFile; + initClass("",""); +} - xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; - BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); +//static +void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg) +{ + std::string avatar_file_name; + + if (!avatar_file_name_arg.empty()) + { + avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,avatar_file_name_arg); + } + else + { + avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml"); + } + BOOL success = sXMLTree.parseFile( avatar_file_name, FALSE ); if (!success) { - LL_ERRS() << "Problem reading avatar configuration file:" << xmlFile << LL_ENDL; + LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; } // now sanity check xml file LLXmlTreeNode* root = sXMLTree.getRoot(); if (!root) { - LL_ERRS() << "No root node found in avatar configuration file: " << xmlFile << LL_ENDL; + LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; return; } //------------------------------------------------------------------------- - // <linden_avatar version="1.0"> (root) + // <linden_avatar version="2.0"> (root) //------------------------------------------------------------------------- if( !root->hasName( "linden_avatar" ) ) { - LL_ERRS() << "Invalid avatar file header: " << xmlFile << LL_ENDL; + LL_ERRS() << "Invalid avatar file header: " << avatar_file_name << LL_ENDL; } std::string version; static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) { - LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << xmlFile << LL_ENDL; + LL_ERRS() << "Invalid avatar file version: " << version << " in file: " << avatar_file_name << LL_ENDL; } S32 wearable_def_version = 1; @@ -365,16 +383,19 @@ void LLAvatarAppearance::initClass() LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); if (!skeleton_node) { - LL_ERRS() << "No skeleton in avatar configuration file: " << xmlFile << LL_ENDL; + LL_ERRS() << "No skeleton in avatar configuration file: " << avatar_file_name << LL_ENDL; return; } - - std::string skeleton_file_name; - static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); - if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) - { - LL_ERRS() << "No file name in skeleton node in avatar config file: " << xmlFile << LL_ENDL; - } + + std::string skeleton_file_name = skeleton_file_name_arg; + if (skeleton_file_name.empty()) + { + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) + { + LL_ERRS() << "No file name in skeleton node in avatar config file: " << avatar_file_name << LL_ENDL; + } + } std::string skeleton_path; skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); @@ -536,7 +557,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) std::string version; static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); - if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0"))) { LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL; return FALSE; @@ -552,6 +573,12 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent { LLJoint* joint = NULL; + LL_DEBUGS("BVH") << "bone info: name " << info->mName + << " isJoint " << info->mIsJoint + << " volume_num " << volume_num + << " joint_num " << joint_num + << LL_ENDL; + if (info->mIsJoint) { joint = getCharacterJoint(joint_num); @@ -579,10 +606,13 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent parent->addChild( joint ); } + // SL-315 joint->setPosition(info->mPos); joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], info->mRot.mV[VZ], LLQuaternion::XYZ)); joint->setScale(info->mScale); + joint->setSupport(info->mSupport); + joint->setEnd(info->mEnd); if (info->mIsJoint) { @@ -613,12 +643,11 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) { - clearSkeleton(); - - for(S32 joint_num = 0; joint_num < (S32)num; joint_num++) - { - mSkeleton.push_back(createAvatarJoint(joint_num)); - } + if (mSkeleton.size() != num) + { + clearSkeleton(); + mSkeleton = avatar_joint_list_t(num,NULL); + } return TRUE; } @@ -629,6 +658,7 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num ) //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) { + LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL; //------------------------------------------------------------------------- // allocate joints //------------------------------------------------------------------------- @@ -655,8 +685,8 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) { - LLAvatarBoneInfo *info = *iter; - if (!setupBone(info, NULL, current_volume_num, current_joint_num)) + LLAvatarBoneInfo *bone_info = *iter; + if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num)) { LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL; return FALSE; @@ -820,6 +850,7 @@ void LLAvatarAppearance::buildCharacter() //------------------------------------------------------------------------- // initialize the pelvis //------------------------------------------------------------------------- + // SL-315 mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); mIsBuilt = TRUE; @@ -1240,6 +1271,11 @@ LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num ) { return NULL; } + if (!mSkeleton[num]) + { + mSkeleton[num] = createAvatarJoint(); + mSkeleton[num]->setJointNum(num); + } return mSkeleton[num]; } @@ -1476,16 +1512,19 @@ LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_in //----------------------------------------------------------------------------- BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) { - delete_and_clear_array(mCollisionVolumes); - mNumCollisionVolumes = 0; - - mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; - if (!mCollisionVolumes) - { - return FALSE; - } - - mNumCollisionVolumes = num; + if (mNumCollisionVolumes !=num) + { + delete_and_clear_array(mCollisionVolumes); + mNumCollisionVolumes = 0; + + mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; + if (!mCollisionVolumes) + { + return FALSE; + } + + mNumCollisionVolumes = num; + } return TRUE; } @@ -1503,6 +1542,9 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) LL_WARNS() << "Bone without name" << LL_ENDL; return FALSE; } + + static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases"); + node->getFastAttributeString(aliases_string, mAliases ); //Aliases are not required. } else if (node->hasName("collision_volume")) { @@ -1540,6 +1582,20 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) return FALSE; } + static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end"); + if (!node->getFastAttributeVector3(end_string, mEnd)) + { + LL_WARNS() << "Bone without end " << mName << LL_ENDL; + mEnd = LLVector3(0.0f, 0.0f, 0.0f); + } + + static LLStdStringHandle support_string = LLXmlTree::addAttributeString("support"); + if (!node->getFastAttributeString(support_string,mSupport)) + { + LL_WARNS() << "Bone without support " << mName << LL_ENDL; + mSupport = "base"; + } + if (mIsJoint) { static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); @@ -1595,6 +1651,54 @@ BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) return TRUE; } +//Make aliases for joint and push to map. +void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) +{ + if (! bone_info->mIsJoint ) + { + return; + } + + std::string bone_name = bone_info->mName; + mJointAliasMap[bone_name] = bone_name; //Actual name is a valid alias. + + std::string aliases = bone_info->mAliases; + + boost::char_separator<char> sep(" "); + boost::tokenizer<boost::char_separator<char> > tok(aliases, sep); + for(boost::tokenizer<boost::char_separator<char> >::iterator i = tok.begin(); i != tok.end(); ++i) + { + if ( mJointAliasMap.find(*i) != mJointAliasMap.end() ) + { + LL_WARNS() << "avatar skeleton: Joint alias \"" << *i << "\" remapped from " << mJointAliasMap[*i] << " to " << bone_name << LL_ENDL; + } + mJointAliasMap[*i] = bone_name; + } + + LLAvatarBoneInfo::child_list_t::const_iterator iter; + for (iter = bone_info->mChildList.begin(); iter != bone_info->mChildList.end(); ++iter) + { + makeJointAliases( *iter ); + } +} + +const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases () +{ + LLAvatarAppearance::joint_alias_map_t alias_map; + if (mJointAliasMap.empty()) + { + + LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; + for (iter = sAvatarSkeletonInfo->mBoneInfoList.begin(); iter != sAvatarSkeletonInfo->mBoneInfoList.end(); ++iter) + { + //LLAvatarBoneInfo *bone_info = *iter; + makeJointAliases( *iter ); + } + } + + return mJointAliasMap; +} + //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index a0ef49b7cb..3865da7098 100755 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -66,7 +66,8 @@ public: LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); - static void initClass(); // initializes static members + static void initClass(const std::string& avatar_file_name, const std::string& skeleton_file_name); // initializes static members + static void initClass(); static void cleanupClass(); // Cleanup data that's only init'd once per class. virtual void initInstance(); // Called after construction to initialize the instance. virtual BOOL loadSkeletonNode(); @@ -124,8 +125,11 @@ public: protected: virtual LLAvatarJoint* createAvatarJoint() = 0; - virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; + virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0; virtual LLAvatarJointMesh* createAvatarJointMesh() = 0; + void makeJointAliases(LLAvatarBoneInfo *bone_info); + + public: F32 getPelvisToFoot() const { return mPelvisToFoot; } /*virtual*/ LLJoint* getRootJoint() { return mRoot; } @@ -138,6 +142,12 @@ public: void computeBodySize(); +public: + typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; + const avatar_joint_list_t& getSkeleton() { return mSkeleton; } + typedef std::map<std::string, std::string> joint_alias_map_t; + const joint_alias_map_t& getJointAliases(); + protected: static BOOL parseSkeletonFile(const std::string& filename); @@ -147,12 +157,12 @@ protected: BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); BOOL allocateCharacterJoints(U32 num); BOOL buildSkeleton(const LLAvatarSkeletonInfo *info); -protected: + void clearSkeleton(); BOOL mIsBuilt; // state of deferred character building - typedef std::vector<LLAvatarJoint*> avatar_joint_list_t; avatar_joint_list_t mSkeleton; LLPosOverrideMap mPelvisFixups; + joint_alias_map_t mJointAliasMap; //-------------------------------------------------------------------- // Pelvis height adjustment members. diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp index 2ee3c65a01..29642be099 100644 --- a/indra/llappearance/llavatarjoint.cpp +++ b/indra/llappearance/llavatarjoint.cpp @@ -52,19 +52,18 @@ LLAvatarJoint::LLAvatarJoint() : init(); } -LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : - LLJoint(name, parent) +LLAvatarJoint::LLAvatarJoint(S32 joint_num) : + LLJoint(joint_num) { - init(); + init(); } - -LLAvatarJoint::LLAvatarJoint(S32 joint_num) : - LLJoint(joint_num) + +LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) : + LLJoint(name, parent) { init(); } - void LLAvatarJoint::init() { mValid = FALSE; diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp index 520ad775db..7ca0928171 100644 --- a/indra/llappearance/llavatarjointmesh.cpp +++ b/indra/llappearance/llavatarjointmesh.cpp @@ -33,22 +33,7 @@ #include "llavatarjointmesh.h" #include "llavatarappearance.h" -//#include "llapr.h" -//#include "llbox.h" -//#include "lldrawable.h" -//#include "lldrawpoolavatar.h" -//#include "lldrawpoolbump.h" -//#include "lldynamictexture.h" -//#include "llface.h" -//#include "llgldbg.h" -//#include "llglheaders.h" #include "lltexlayer.h" -//#include "llviewercamera.h" -//#include "llviewercontrol.h" -//#include "llviewertexturelist.h" -//#include "llsky.h" -//#include "pipeline.h" -//#include "llviewershadermgr.h" #include "llmath.h" #include "v4math.h" #include "m3math.h" @@ -56,6 +41,41 @@ #include "llmatrix4a.h" +// Utility functions added with Bento to simplify handling of extra +// spine joints, or other new joints internal to the original +// skeleton, and unknown to the system avatar. + +//----------------------------------------------------------------------------- +// getBaseSkeletonAncestor() +//----------------------------------------------------------------------------- +LLAvatarJoint *getBaseSkeletonAncestor(LLAvatarJoint* joint) +{ + LLJoint *ancestor = joint->getParent(); + while (ancestor->getParent() && (ancestor->getSupport() != LLJoint::SUPPORT_BASE)) + { + LL_DEBUGS("Avatar") << "skipping non-base ancestor " << ancestor->getName() << LL_ENDL; + ancestor = ancestor->getParent(); + } + return (LLAvatarJoint*) ancestor; +} + +//----------------------------------------------------------------------------- +// totalSkinOffset() +//----------------------------------------------------------------------------- +LLVector3 totalSkinOffset(LLAvatarJoint *joint) +{ + LLVector3 totalOffset; + while (joint) + { + if (joint->getSupport() == LLJoint::SUPPORT_BASE) + { + totalOffset += joint->getSkinOffset(); + } + joint = (LLAvatarJoint*)joint->getParent(); + } + return totalOffset; +} + //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // LLAvatarJointMesh::LLSkinJoint @@ -92,18 +112,12 @@ BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint) } // compute the inverse root skin matrix - mRootToJointSkinOffset.clearVec(); - - LLVector3 rootSkinOffset; - while (joint) - { - rootSkinOffset += joint->getSkinOffset(); - joint = (LLAvatarJoint*)joint->getParent(); - } + mRootToJointSkinOffset = totalSkinOffset(joint); + mRootToJointSkinOffset = -mRootToJointSkinOffset; - mRootToJointSkinOffset = -rootSkinOffset; - mRootToParentJointSkinOffset = mRootToJointSkinOffset; - mRootToParentJointSkinOffset += mJoint->getSkinOffset(); + //mRootToParentJointSkinOffset = totalSkinOffset((LLAvatarJoint*)joint->getParent()); + mRootToParentJointSkinOffset = totalSkinOffset(getBaseSkeletonAncestor(joint)); + mRootToParentJointSkinOffset = -mRootToParentJointSkinOffset; return TRUE; } @@ -289,6 +303,7 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) } // acquire the transform from the mesh object + // SL-315 setPosition( mMesh->getPosition() ); setRotation( mMesh->getRotation() ); setScale( mMesh->getScale() ); @@ -314,9 +329,9 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) if (!mMesh->isLOD()) { setupJoint((LLAvatarJoint*)getRoot()); + LL_DEBUGS("Avatar") << getName() << " joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL; } - LL_DEBUGS() << "joint render entries: " << mMesh->mJointRenderData.size() << LL_ENDL; } //----------------------------------------------------------------------------- @@ -324,9 +339,6 @@ void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh ) //----------------------------------------------------------------------------- void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) { - LL_DEBUGS() << "Mesh: " << getName() << LL_ENDL; - - S32 joint_count = 0; U32 sj; for (sj=0; sj<mNumSkinJoints; sj++) @@ -339,22 +351,30 @@ void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint) } // we've found a skinjoint for this joint.. + LL_DEBUGS("Avatar") << "Mesh: " << getName() << " joint " << current_joint->getName() << " matches skinjoint " << sj << LL_ENDL; // is the last joint in the array our parent? - if(mMesh->mJointRenderData.size() && mMesh->mJointRenderData[mMesh->mJointRenderData.size() - 1]->mWorldMatrix == ¤t_joint->getParent()->getWorldMatrix()) + + std::vector<LLJointRenderData*> &jrd = mMesh->mJointRenderData; + + // SL-287 - need to update this so the results are the same if + // additional extended-skeleton joints lie between this joint + // and the original parent. + LLJoint *ancestor = getBaseSkeletonAncestor(current_joint); + if(jrd.size() && jrd.back()->mWorldMatrix == &ancestor->getWorldMatrix()) { // ...then just add ourselves LLAvatarJoint* jointp = js.mJoint; - mMesh->mJointRenderData.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); - LL_DEBUGS() << "joint " << joint_count++ << js.mJoint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&jointp->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add joint[" << (jrd.size()-1) << "] = " << js.mJoint->getName() << LL_ENDL; } - // otherwise add our parent and ourselves + // otherwise add our ancestor and ourselves else { - mMesh->mJointRenderData.push_back(new LLJointRenderData(¤t_joint->getParent()->getWorldMatrix(), NULL)); - LL_DEBUGS() << "joint " << joint_count++ << current_joint->getParent()->getName() << LL_ENDL; - mMesh->mJointRenderData.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); - LL_DEBUGS() << "joint " << joint_count++ << current_joint->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(&ancestor->getWorldMatrix(), NULL)); + LL_DEBUGS("Avatar") << "add2 ancestor joint[" << (jrd.size()-1) << "] = " << ancestor->getName() << LL_ENDL; + jrd.push_back(new LLJointRenderData(¤t_joint->getWorldMatrix(), &js)); + LL_DEBUGS("Avatar") << "add2 joint[" << (jrd.size()-1) << "] = " << current_joint->getName() << LL_ENDL; } } diff --git a/indra/llappearance/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp index e3992a080e..80e81936fb 100644 --- a/indra/llappearance/llpolymorph.cpp +++ b/indra/llappearance/llpolymorph.cpp @@ -647,6 +647,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex ) LLVector3 pos_delta = volume_morph->mPos * delta_weight; volume_morph->mVolume->setScale(volume_morph->mVolume->getScale() + scale_delta); + // SL-315 volume_morph->mVolume->setPosition(volume_morph->mVolume->getPosition() + pos_delta); } } diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp index fbc312c426..722965af28 100644 --- a/indra/llappearance/llpolyskeletaldistortion.cpp +++ b/indra/llappearance/llpolyskeletaldistortion.cpp @@ -225,6 +225,7 @@ void LLPolySkeletalDistortion::apply( ESex avatar_sex ) LLVector3 newPosition = joint->getPosition(); LLVector3 positionDelta = iter->second; newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta); + // SL-315 joint->setPosition(newPosition); } |