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path: root/indra/llappearance/lltexlayer.cpp
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Diffstat (limited to 'indra/llappearance/lltexlayer.cpp')
-rw-r--r--indra/llappearance/lltexlayer.cpp139
1 files changed, 26 insertions, 113 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index ca72dd5fd3..3430a25536 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -142,17 +142,8 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
BOOL success = TRUE;
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- if (use_shaders)
- {
- gAlphaMaskProgram.bind();
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
- else
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.00f);
- }
+ gAlphaMaskProgram.bind();
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
LLVertexBuffer::unbind();
@@ -164,10 +155,7 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
midRenderTexLayerSet(success);
- if (use_shaders)
- {
- gAlphaMaskProgram.unbind();
- }
+ gAlphaMaskProgram.unbind();
LLVertexBuffer::unbind();
@@ -390,8 +378,6 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
}
}
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
LLGLSUIDefault gls_ui;
LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE);
gGL.setColorMask(true, true);
@@ -400,20 +386,14 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
{
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.0f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.0f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
if (mIsVisible)
@@ -440,10 +420,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
gGL.setSceneBlendType(LLRender::BT_REPLACE);
LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 0.f );
@@ -452,10 +429,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
gGL.setSceneBlendType(LLRender::BT_ALPHA);
gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
return success;
@@ -494,10 +468,9 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const
return mComposite;
}
-static LLTrace::BlockTimerStatHandle FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha");
void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target)
{
- LL_RECORD_BLOCK_TIME(FTM_GATHER_MORPH_MASK_ALPHA);
+ LL_PROFILE_ZONE_SCOPED;
memset(data, 255, width * height);
for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
@@ -510,14 +483,11 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S
renderAlphaMaskTextures(origin_x, origin_y, width, height, bound_target, true);
}
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures");
void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target, bool forceClear)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK_TEXTURES);
+ LL_PROFILE_ZONE_SCOPED;
const LLTexLayerSetInfo *info = getInfo();
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
gGL.setColorMask(false, true);
gGL.setSceneBlendType(LLRender::BT_REPLACE);
@@ -531,7 +501,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
{
LLGLSUIDefault gls_ui;
gGL.getTexUnit(0)->bind(tex);
- gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE );
gl_rect_2d_simple_tex( width, height );
}
}
@@ -542,20 +511,14 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
// Set the alpha channel to one (clean up after previous blending)
gGL.flush();
LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4f( 0.f, 0.f, 0.f, 1.f );
gl_rect_2d_simple( width, height );
gGL.flush();
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
// (Optional) Mask out part of the baked texture with alpha masks
@@ -563,7 +526,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
if (mMaskLayerList.size() > 0)
{
gGL.setSceneBlendType(LLRender::BT_MULT_ALPHA);
- gGL.getTexUnit(0)->setTextureBlendType( LLTexUnit::TB_REPLACE );
for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++)
{
LLTexLayerInterface* layer = *iter;
@@ -576,7 +538,6 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
gGL.setColorMask(true, true);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
@@ -1102,13 +1063,6 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
// *TODO: Is this correct?
//gPipeline.disableLights();
stop_glerror();
- if (!LLGLSLShader::sNoFixedFunction)
- {
- glDisable(GL_LIGHTING);
- }
- stop_glerror();
-
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
LLColor4 net_color;
BOOL color_specified = findNetColor(&net_color);
@@ -1195,10 +1149,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
if (no_alpha_test)
{
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
}
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
@@ -1212,10 +1163,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if (no_alpha_test)
{
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
}
@@ -1249,18 +1197,12 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
color_specified )
{
LLGLDisable no_alpha(GL_ALPHA_TEST);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.000f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.000f);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4fv( net_color.mV );
gl_rect_2d_simple( width, height );
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
if( alpha_mask_specified || getInfo()->mWriteAllChannels )
@@ -1348,25 +1290,17 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
gGL.flush();
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
if( !getInfo()->mStaticImageFileName.empty() )
{
LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
else
{
@@ -1381,18 +1315,11 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
gGL.getTexUnit(0)->bind(tex);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- success = TRUE;
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
}
}
@@ -1405,7 +1332,6 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
addAlphaMask(data, originX, originY, width, height, bound_target);
}
-static LLTrace::BlockTimerStatHandle FTM_RENDER_MORPH_MASKS("renderMorphMasks");
void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render)
{
if (!force_render && !hasMorph())
@@ -1413,18 +1339,12 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL;
return;
}
- LL_RECORD_BLOCK_TIME(FTM_RENDER_MORPH_MASKS);
+ LL_PROFILE_ZONE_SCOPED;
BOOL success = TRUE;
llassert( !mParamAlphaList.empty() );
- bool use_shaders = LLGLSLShader::sNoFixedFunction;
-
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.f);
- }
-
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
gGL.setColorMask(false, true);
LLTexLayerParamAlpha* first_param = *mParamAlphaList.begin();
@@ -1509,10 +1429,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
gl_rect_2d_simple( width, height );
}
- if (use_shaders)
- {
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
- }
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
LLGLSUIDefault gls_ui;
@@ -1611,10 +1528,9 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
}
-static LLTrace::BlockTimerStatHandle FTM_ADD_ALPHA_MASK("addAlphaMask");
void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target)
{
- LL_RECORD_BLOCK_TIME(FTM_ADD_ALPHA_MASK);
+ LL_PROFILE_ZONE_SCOPED;
S32 size = width * height;
const U8* alphaData = getAlphaData();
if (!alphaData && hasAlphaParams())
@@ -1955,10 +1871,9 @@ void LLTexLayerStaticImageList::deleteCachedImages()
// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
-static LLTrace::BlockTimerStatHandle FTM_LOAD_STATIC_TGA("getImageTGA");
LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
{
- LL_RECORD_BLOCK_TIME(FTM_LOAD_STATIC_TGA);
+ LL_PROFILE_ZONE_SCOPED;
const char *namekey = mImageNames.addString(file_name);
image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey);
if( iter != mStaticImageListTGA.end() )
@@ -1985,10 +1900,9 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
-static LLTrace::BlockTimerStatHandle FTM_LOAD_STATIC_TEXTURE("getTexture");
LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
{
- LL_RECORD_BLOCK_TIME(FTM_LOAD_STATIC_TEXTURE);
+ LL_PROFILE_ZONE_SCOPED;
LLPointer<LLGLTexture> tex;
const char *namekey = mImageNames.addString(file_name);
@@ -2035,10 +1949,9 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name,
// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
// Returns TRUE if successful.
-static LLTrace::BlockTimerStatHandle FTM_LOAD_IMAGE_RAW("loadImageRaw");
BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
{
- LL_RECORD_BLOCK_TIME(FTM_LOAD_IMAGE_RAW);
+ LL_PROFILE_ZONE_SCOPED;
BOOL success = FALSE;
std::string path;
path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);