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path: root/indra/llappearance/lltexlayer.cpp
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Diffstat (limited to 'indra/llappearance/lltexlayer.cpp')
-rw-r--r--indra/llappearance/lltexlayer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index 6522976be1..bf2fd1e30d 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -44,7 +44,7 @@
//#include "../tools/imdebug/imdebug.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
@@ -183,7 +183,7 @@ BOOL LLTexLayerSet::sHasCaches = FALSE;
LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) :
mAvatarAppearance( appearance ),
mIsVisible( TRUE ),
- mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD),
+ mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD),
mInfo( NULL )
{
}
@@ -567,11 +567,11 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
/* if ("upper_shirt" == local_texture_name)
mLocalTexture = TEX_UPPER_SHIRT; */
mLocalTexture = TEX_NUM_INDICES;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
iter++)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (local_texture_name == texture_dict->mName)
{
mLocalTexture = iter->first;
@@ -1450,7 +1450,7 @@ U32 LLTexLayerTemplate::updateWearableCache() const
//this isn't a cloneable layer
return 0;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te);
U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type);
U32 added = 0;
for (U32 i = 0; i < num_wearables; i++)
@@ -1617,7 +1617,7 @@ LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name)
return NULL;
}
-void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable)
+void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable)
{
// initialize all texlayers with this texture type for this LTO
for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )