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Diffstat (limited to 'indra/llappearance/llpolymesh.h')
-rw-r--r-- | indra/llappearance/llpolymesh.h | 736 |
1 files changed, 368 insertions, 368 deletions
diff --git a/indra/llappearance/llpolymesh.h b/indra/llappearance/llpolymesh.h index d3b349c987..5f8b4eab02 100644 --- a/indra/llappearance/llpolymesh.h +++ b/indra/llappearance/llpolymesh.h @@ -1,368 +1,368 @@ -/**
- * @file llpolymesh.h
- * @brief Implementation of LLPolyMesh class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPOLYMESHINTERFACE_H
-#define LL_LLPOLYMESHINTERFACE_H
-
-#include <string>
-#include <map>
-#include "llstl.h"
-
-#include "v3math.h"
-#include "v2math.h"
-#include "llquaternion.h"
-#include "llpolymorph.h"
-#include "lljoint.h"
-
-class LLSkinJoint;
-class LLAvatarAppearance;
-class LLWearable;
-
-//#define USE_STRIPS // Use tri-strips for rendering.
-
-//-----------------------------------------------------------------------------
-// LLPolyFace
-// A set of 4 vertex indices.
-// An LLPolyFace can represent either a triangle or quad.
-// If the last index is -1, it's a triangle.
-//-----------------------------------------------------------------------------
-typedef S32 LLPolyFace[3];
-
-//struct PrimitiveGroup;
-
-//-----------------------------------------------------------------------------
-// LLPolyMesh
-// A polyhedra consisting of any number of triangles and quads.
-// All instances contain a set of faces, and optionally may include
-// faces grouped into named face sets.
-//-----------------------------------------------------------------------------
-class LLPolyMorphTarget;
-
-class LLPolyMeshSharedData
-{
- friend class LLPolyMesh;
-private:
- // transform data
- LLVector3 mPosition;
- LLQuaternion mRotation;
- LLVector3 mScale;
-
- // vertex data
- S32 mNumVertices;
- LLVector4a *mBaseCoords;
- LLVector4a *mBaseNormals;
- LLVector4a *mBaseBinormals;
- LLVector2 *mTexCoords;
- LLVector2 *mDetailTexCoords;
- F32 *mWeights;
-
- bool mHasWeights;
- bool mHasDetailTexCoords;
-
- // face data
- S32 mNumFaces;
- LLPolyFace *mFaces;
-
- // face set data
- U32 mNumJointNames;
- std::string* mJointNames;
-
- // morph targets
- typedef std::set<LLPolyMorphData*> morphdata_list_t;
- morphdata_list_t mMorphData;
-
- std::map<S32, S32> mSharedVerts;
-
- LLPolyMeshSharedData* mReferenceData;
- S32 mLastIndexOffset;
-
-public:
- // Temporarily...
- // Triangle indices
- U32 mNumTriangleIndices;
- U32 *mTriangleIndices;
-
-public:
- LLPolyMeshSharedData();
- ~LLPolyMeshSharedData();
-
-private:
- void setupLOD(LLPolyMeshSharedData* reference_data);
-
- // Frees all mesh memory resources
- void freeMeshData();
-
- void setPosition( const LLVector3 &pos ) { mPosition = pos; }
- void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
- void setScale( const LLVector3 &scale ) { mScale = scale; }
-
- bool allocateVertexData( U32 numVertices );
-
- bool allocateFaceData( U32 numFaces );
-
- bool allocateJointNames( U32 numJointNames );
-
- // Retrieve the number of KB of memory used by this instance
- U32 getNumKB();
-
- // Load mesh data from file
- bool loadMesh( const std::string& fileName );
-
-public:
- void genIndices(S32 offset);
-
- const LLVector2 &getUVs(U32 index);
-
- const S32 *getSharedVert(S32 vert);
-
- bool isLOD() { return (mReferenceData != NULL); }
-};
-
-
-class LLJointRenderData
-{
-public:
- LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {}
- ~LLJointRenderData(){}
-
- const LLMatrix4* mWorldMatrix;
- LLSkinJoint* mSkinJoint;
-};
-
-
-class LLPolyMesh
-{
-public:
-
- // Constructor
- LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh);
-
- // Destructor
- ~LLPolyMesh();
-
- // Requests a mesh by name.
- // If the mesh already exists in the global mesh table, it is returned,
- // otherwise it is loaded from file, added to the table, and returned.
- static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL);
-
- // Frees all loaded meshes.
- // This should only be called once you know there are no outstanding
- // references to these objects. Generally, upon exit of the application.
- static void freeAllMeshes();
-
- //--------------------------------------------------------------------
- // Transform Data Access
- //--------------------------------------------------------------------
- // Get position
- const LLVector3 &getPosition() {
- llassert (mSharedData);
- return mSharedData->mPosition;
- }
-
- // Get rotation
- const LLQuaternion &getRotation() {
- llassert (mSharedData);
- return mSharedData->mRotation;
- }
-
- // Get scale
- const LLVector3 &getScale() {
- llassert (mSharedData);
- return mSharedData->mScale;
- }
-
- //--------------------------------------------------------------------
- // Vertex Data Access
- //--------------------------------------------------------------------
- // Get number of vertices
- U32 getNumVertices() {
- llassert (mSharedData);
- return mSharedData->mNumVertices;
- }
-
- // Returns whether or not the mesh has detail texture coords
- bool hasDetailTexCoords() {
- llassert (mSharedData);
- return mSharedData->mHasDetailTexCoords;
- }
-
- // Returns whether or not the mesh has vertex weights
- bool hasWeights() const{
- llassert (mSharedData);
- return mSharedData->mHasWeights;
- }
-
- // Get coords
- const LLVector4a *getCoords() const{
- return mCoords;
- }
-
- // non const version
- LLVector4a *getWritableCoords();
-
- // Get normals
- const LLVector4a *getNormals() const{
- return mNormals;
- }
-
- // Get normals
- const LLVector4a *getBinormals() const{
- return mBinormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseNormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseNormals;
- }
-
- // Get base mesh normals
- const LLVector4a *getBaseBinormals() const{
- llassert(mSharedData);
- return mSharedData->mBaseBinormals;
- }
-
- // intermediate morphed normals and output normals
- LLVector4a *getWritableNormals();
- LLVector4a *getScaledNormals();
-
- LLVector4a *getWritableBinormals();
- LLVector4a *getScaledBinormals();
-
- // Get texCoords
- const LLVector2 *getTexCoords() const {
- return mTexCoords;
- }
-
- // non const version
- LLVector2 *getWritableTexCoords();
-
- // Get detailTexCoords
- const LLVector2 *getDetailTexCoords() const {
- llassert (mSharedData);
- return mSharedData->mDetailTexCoords;
- }
-
- // Get weights
- const F32 *getWeights() const {
- llassert (mSharedData);
- return mSharedData->mWeights;
- }
-
- F32 *getWritableWeights() const;
-
- LLVector4a *getWritableClothingWeights();
-
- const LLVector4a *getClothingWeights()
- {
- return mClothingWeights;
- }
-
- //--------------------------------------------------------------------
- // Face Data Access
- //--------------------------------------------------------------------
- // Get number of faces
- S32 getNumFaces() {
- llassert (mSharedData);
- return mSharedData->mNumFaces;
- }
-
- // Get faces
- LLPolyFace *getFaces() {
- llassert (mSharedData);
- return mSharedData->mFaces;
- }
-
- U32 getNumJointNames() {
- llassert (mSharedData);
- return mSharedData->mNumJointNames;
- }
-
- std::string *getJointNames() {
- llassert (mSharedData);
- return mSharedData->mJointNames;
- }
-
- LLPolyMorphData* getMorphData(const std::string& morph_name);
-// void removeMorphData(LLPolyMorphData *morph_target);
-// void deleteAllMorphData();
-
- LLPolyMeshSharedData *getSharedData() const;
- LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; }
-
- // Get indices
- U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
-
- bool isLOD() { return mSharedData && mSharedData->isLOD(); }
-
- void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
- LLAvatarAppearance* getAvatar() { return mAvatarp; }
-
- std::vector<LLJointRenderData*> mJointRenderData;
-
- U32 mFaceVertexOffset;
- U32 mFaceVertexCount;
- U32 mFaceIndexOffset;
- U32 mFaceIndexCount;
- U32 mCurVertexCount;
-private:
- void initializeForMorph();
-
- // Dumps diagnostic information about the global mesh table
- static void dumpDiagInfo();
-
-protected:
- // mesh data shared across all instances of a given mesh
- LLPolyMeshSharedData *mSharedData;
- // Single array of floats for allocation / deletion
- F32 *mVertexData;
- // deformed vertices (resulting from application of morph targets)
- LLVector4a *mCoords;
- // deformed normals (resulting from application of morph targets)
- LLVector4a *mScaledNormals;
- // output normals (after normalization)
- LLVector4a *mNormals;
- // deformed binormals (resulting from application of morph targets)
- LLVector4a *mScaledBinormals;
- // output binormals (after normalization)
- LLVector4a *mBinormals;
- // weight values that mark verts as clothing/skin
- LLVector4a *mClothingWeights;
- // output texture coordinates
- LLVector2 *mTexCoords;
-
- LLPolyMesh *mReferenceMesh;
-
- // global mesh list
- typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable;
- static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
-
- // Backlink only; don't make this an LLPointer.
- LLAvatarAppearance* mAvatarp;
-};
-
-#endif // LL_LLPOLYMESHINTERFACE_H
-
+/** + * @file llpolymesh.h + * @brief Implementation of LLPolyMesh class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOLYMESHINTERFACE_H +#define LL_LLPOLYMESHINTERFACE_H + +#include <string> +#include <map> +#include "llstl.h" + +#include "v3math.h" +#include "v2math.h" +#include "llquaternion.h" +#include "llpolymorph.h" +#include "lljoint.h" + +class LLSkinJoint; +class LLAvatarAppearance; +class LLWearable; + +//#define USE_STRIPS // Use tri-strips for rendering. + +//----------------------------------------------------------------------------- +// LLPolyFace +// A set of 4 vertex indices. +// An LLPolyFace can represent either a triangle or quad. +// If the last index is -1, it's a triangle. +//----------------------------------------------------------------------------- +typedef S32 LLPolyFace[3]; + +//struct PrimitiveGroup; + +//----------------------------------------------------------------------------- +// LLPolyMesh +// A polyhedra consisting of any number of triangles and quads. +// All instances contain a set of faces, and optionally may include +// faces grouped into named face sets. +//----------------------------------------------------------------------------- +class LLPolyMorphTarget; + +class LLPolyMeshSharedData +{ + friend class LLPolyMesh; +private: + // transform data + LLVector3 mPosition; + LLQuaternion mRotation; + LLVector3 mScale; + + // vertex data + S32 mNumVertices; + LLVector4a *mBaseCoords; + LLVector4a *mBaseNormals; + LLVector4a *mBaseBinormals; + LLVector2 *mTexCoords; + LLVector2 *mDetailTexCoords; + F32 *mWeights; + + bool mHasWeights; + bool mHasDetailTexCoords; + + // face data + S32 mNumFaces; + LLPolyFace *mFaces; + + // face set data + U32 mNumJointNames; + std::string* mJointNames; + + // morph targets + typedef std::set<LLPolyMorphData*> morphdata_list_t; + morphdata_list_t mMorphData; + + std::map<S32, S32> mSharedVerts; + + LLPolyMeshSharedData* mReferenceData; + S32 mLastIndexOffset; + +public: + // Temporarily... + // Triangle indices + U32 mNumTriangleIndices; + U32 *mTriangleIndices; + +public: + LLPolyMeshSharedData(); + ~LLPolyMeshSharedData(); + +private: + void setupLOD(LLPolyMeshSharedData* reference_data); + + // Frees all mesh memory resources + void freeMeshData(); + + void setPosition( const LLVector3 &pos ) { mPosition = pos; } + void setRotation( const LLQuaternion &rot ) { mRotation = rot; } + void setScale( const LLVector3 &scale ) { mScale = scale; } + + bool allocateVertexData( U32 numVertices ); + + bool allocateFaceData( U32 numFaces ); + + bool allocateJointNames( U32 numJointNames ); + + // Retrieve the number of KB of memory used by this instance + U32 getNumKB(); + + // Load mesh data from file + bool loadMesh( const std::string& fileName ); + +public: + void genIndices(S32 offset); + + const LLVector2 &getUVs(U32 index); + + const S32 *getSharedVert(S32 vert); + + bool isLOD() { return (mReferenceData != NULL); } +}; + + +class LLJointRenderData +{ +public: + LLJointRenderData(const LLMatrix4* world_matrix, LLSkinJoint* skin_joint) : mWorldMatrix(world_matrix), mSkinJoint(skin_joint) {} + ~LLJointRenderData(){} + + const LLMatrix4* mWorldMatrix; + LLSkinJoint* mSkinJoint; +}; + + +class LLPolyMesh +{ +public: + + // Constructor + LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_mesh); + + // Destructor + ~LLPolyMesh(); + + // Requests a mesh by name. + // If the mesh already exists in the global mesh table, it is returned, + // otherwise it is loaded from file, added to the table, and returned. + static LLPolyMesh *getMesh( const std::string &name, LLPolyMesh* reference_mesh = NULL); + + // Frees all loaded meshes. + // This should only be called once you know there are no outstanding + // references to these objects. Generally, upon exit of the application. + static void freeAllMeshes(); + + //-------------------------------------------------------------------- + // Transform Data Access + //-------------------------------------------------------------------- + // Get position + const LLVector3 &getPosition() { + llassert (mSharedData); + return mSharedData->mPosition; + } + + // Get rotation + const LLQuaternion &getRotation() { + llassert (mSharedData); + return mSharedData->mRotation; + } + + // Get scale + const LLVector3 &getScale() { + llassert (mSharedData); + return mSharedData->mScale; + } + + //-------------------------------------------------------------------- + // Vertex Data Access + //-------------------------------------------------------------------- + // Get number of vertices + U32 getNumVertices() { + llassert (mSharedData); + return mSharedData->mNumVertices; + } + + // Returns whether or not the mesh has detail texture coords + bool hasDetailTexCoords() { + llassert (mSharedData); + return mSharedData->mHasDetailTexCoords; + } + + // Returns whether or not the mesh has vertex weights + bool hasWeights() const{ + llassert (mSharedData); + return mSharedData->mHasWeights; + } + + // Get coords + const LLVector4a *getCoords() const{ + return mCoords; + } + + // non const version + LLVector4a *getWritableCoords(); + + // Get normals + const LLVector4a *getNormals() const{ + return mNormals; + } + + // Get normals + const LLVector4a *getBinormals() const{ + return mBinormals; + } + + // Get base mesh normals + const LLVector4a *getBaseNormals() const{ + llassert(mSharedData); + return mSharedData->mBaseNormals; + } + + // Get base mesh normals + const LLVector4a *getBaseBinormals() const{ + llassert(mSharedData); + return mSharedData->mBaseBinormals; + } + + // intermediate morphed normals and output normals + LLVector4a *getWritableNormals(); + LLVector4a *getScaledNormals(); + + LLVector4a *getWritableBinormals(); + LLVector4a *getScaledBinormals(); + + // Get texCoords + const LLVector2 *getTexCoords() const { + return mTexCoords; + } + + // non const version + LLVector2 *getWritableTexCoords(); + + // Get detailTexCoords + const LLVector2 *getDetailTexCoords() const { + llassert (mSharedData); + return mSharedData->mDetailTexCoords; + } + + // Get weights + const F32 *getWeights() const { + llassert (mSharedData); + return mSharedData->mWeights; + } + + F32 *getWritableWeights() const; + + LLVector4a *getWritableClothingWeights(); + + const LLVector4a *getClothingWeights() + { + return mClothingWeights; + } + + //-------------------------------------------------------------------- + // Face Data Access + //-------------------------------------------------------------------- + // Get number of faces + S32 getNumFaces() { + llassert (mSharedData); + return mSharedData->mNumFaces; + } + + // Get faces + LLPolyFace *getFaces() { + llassert (mSharedData); + return mSharedData->mFaces; + } + + U32 getNumJointNames() { + llassert (mSharedData); + return mSharedData->mNumJointNames; + } + + std::string *getJointNames() { + llassert (mSharedData); + return mSharedData->mJointNames; + } + + LLPolyMorphData* getMorphData(const std::string& morph_name); +// void removeMorphData(LLPolyMorphData *morph_target); +// void deleteAllMorphData(); + + LLPolyMeshSharedData *getSharedData() const; + LLPolyMesh *getReferenceMesh() { return mReferenceMesh ? mReferenceMesh : this; } + + // Get indices + U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; } + + bool isLOD() { return mSharedData && mSharedData->isLOD(); } + + void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; } + LLAvatarAppearance* getAvatar() { return mAvatarp; } + + std::vector<LLJointRenderData*> mJointRenderData; + + U32 mFaceVertexOffset; + U32 mFaceVertexCount; + U32 mFaceIndexOffset; + U32 mFaceIndexCount; + U32 mCurVertexCount; +private: + void initializeForMorph(); + + // Dumps diagnostic information about the global mesh table + static void dumpDiagInfo(); + +protected: + // mesh data shared across all instances of a given mesh + LLPolyMeshSharedData *mSharedData; + // Single array of floats for allocation / deletion + F32 *mVertexData; + // deformed vertices (resulting from application of morph targets) + LLVector4a *mCoords; + // deformed normals (resulting from application of morph targets) + LLVector4a *mScaledNormals; + // output normals (after normalization) + LLVector4a *mNormals; + // deformed binormals (resulting from application of morph targets) + LLVector4a *mScaledBinormals; + // output binormals (after normalization) + LLVector4a *mBinormals; + // weight values that mark verts as clothing/skin + LLVector4a *mClothingWeights; + // output texture coordinates + LLVector2 *mTexCoords; + + LLPolyMesh *mReferenceMesh; + + // global mesh list + typedef std::map<std::string, LLPolyMeshSharedData*> LLPolyMeshSharedDataTable; + static LLPolyMeshSharedDataTable sGlobalSharedMeshList; + + // Backlink only; don't make this an LLPointer. + LLAvatarAppearance* mAvatarp; +}; + +#endif // LL_LLPOLYMESHINTERFACE_H + |