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+/**
+ * @file lllocaltextureobject.h
+ * @brief LLLocalTextureObject class header file
+ *
+ * $LicenseInfo:firstyear=2009&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LOCALTEXTUREOBJECT_H
+#define LL_LOCALTEXTUREOBJECT_H
+
+#include <boost/shared_ptr.hpp>
+
+#include "llpointer.h"
+#include "llgltexture.h"
+
+class LLTexLayer;
+class LLTexLayerTemplate;
+class LLWearable;
+
+// Stores all relevant information for a single texture
+// assumed to have ownership of all objects referred to -
+// will delete objects when being replaced or if object is destroyed.
+class LLLocalTextureObject
+{
+public:
+ LLLocalTextureObject();
+ LLLocalTextureObject(LLGLTexture* image, const LLUUID& id);
+ LLLocalTextureObject(const LLLocalTextureObject& lto);
+ ~LLLocalTextureObject();
+
+ LLGLTexture* getImage() const;
+ LLTexLayer* getTexLayer(U32 index) const;
+ LLTexLayer* getTexLayer(const std::string &name);
+ U32 getNumTexLayers() const;
+ LLUUID getID() const;
+ S32 getDiscard() const;
+ BOOL getBakedReady() const;
+
+ void setImage(LLGLTexture* new_image);
+ BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
+ BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
+ BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
+ BOOL removeTexLayer(U32 index);
+
+ void setID(LLUUID new_id);
+ void setDiscard(S32 new_discard);
+ void setBakedReady(BOOL ready);
+
+protected:
+
+private:
+
+ LLPointer<LLGLTexture> mImage;
+ // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
+ // using shared pointers here only for smart assignment & cleanup
+ // do NOT create new shared pointers to these objects, or keep pointers to them around
+ typedef std::vector<LLTexLayer*> tex_layer_vec_t;
+ tex_layer_vec_t mTexLayers;
+
+ LLUUID mID;
+
+ BOOL mIsBakedReady;
+ S32 mDiscard;
+};
+
+ #endif // LL_LOCALTEXTUREOBJECT_H
+