diff options
Diffstat (limited to 'indra/llappearance/llavatarappearancedefines.h')
-rw-r--r-- | indra/llappearance/llavatarappearancedefines.h | 510 |
1 files changed, 255 insertions, 255 deletions
diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h index 0bba3ddfcc..d87b87a939 100644 --- a/indra/llappearance/llavatarappearancedefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -1,255 +1,255 @@ -/** - * @file llavatarappearancedefines.h - * @brief Various LLAvatarAppearance related definitions - * LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_AVATARAPPEARANCE_DEFINES_H -#define LL_AVATARAPPEARANCE_DEFINES_H - -#include <vector> -#include "lljointpickname.h" -#include "lldictionary.h" -#include "llwearabletype.h" -#include "lluuid.h" - -namespace LLAvatarAppearanceDefines -{ - -extern const S32 SCRATCH_TEX_WIDTH; -extern const S32 SCRATCH_TEX_HEIGHT; - -static constexpr U32 AVATAR_HOVER = 11001; - -//-------------------------------------------------------------------- -// Enums -//-------------------------------------------------------------------- -enum ETextureIndex -{ - TEX_INVALID = -1, - TEX_HEAD_BODYPAINT = 0, - TEX_UPPER_SHIRT, - TEX_LOWER_PANTS, - TEX_EYES_IRIS, - TEX_HAIR, - TEX_UPPER_BODYPAINT, - TEX_LOWER_BODYPAINT, - TEX_LOWER_SHOES, - TEX_HEAD_BAKED, // Pre-composited - TEX_UPPER_BAKED, // Pre-composited - TEX_LOWER_BAKED, // Pre-composited - TEX_EYES_BAKED, // Pre-composited - TEX_LOWER_SOCKS, - TEX_UPPER_JACKET, - TEX_LOWER_JACKET, - TEX_UPPER_GLOVES, - TEX_UPPER_UNDERSHIRT, - TEX_LOWER_UNDERPANTS, - TEX_SKIRT, - TEX_SKIRT_BAKED, // Pre-composited - TEX_HAIR_BAKED, // Pre-composited - TEX_LOWER_ALPHA, - TEX_UPPER_ALPHA, - TEX_HEAD_ALPHA, - TEX_EYES_ALPHA, - TEX_HAIR_ALPHA, - TEX_HEAD_TATTOO, - TEX_UPPER_TATTOO, - TEX_LOWER_TATTOO, - TEX_HEAD_UNIVERSAL_TATTOO, - TEX_UPPER_UNIVERSAL_TATTOO, - TEX_LOWER_UNIVERSAL_TATTOO, - TEX_SKIRT_TATTOO, - TEX_HAIR_TATTOO, - TEX_EYES_TATTOO, - TEX_LEFT_ARM_TATTOO, - TEX_LEFT_LEG_TATTOO, - TEX_AUX1_TATTOO, - TEX_AUX2_TATTOO, - TEX_AUX3_TATTOO, - TEX_LEFT_ARM_BAKED, // Pre-composited - TEX_LEFT_LEG_BAKED, // Pre-composited - TEX_AUX1_BAKED, // Pre-composited - TEX_AUX2_BAKED, // Pre-composited - TEX_AUX3_BAKED, // Pre-composited - TEX_NUM_INDICES -}; - -enum EBakedTextureIndex -{ - BAKED_HEAD = 0, - BAKED_UPPER, - BAKED_LOWER, - BAKED_EYES, - BAKED_SKIRT, - BAKED_HAIR, - BAKED_LEFT_ARM, - BAKED_LEFT_LEG, - BAKED_AUX1, - BAKED_AUX2, - BAKED_AUX3, - BAKED_NUM_INDICES -}; - -// Reference IDs for each mesh. Used as indices for vector of joints -enum EMeshIndex -{ - MESH_ID_HAIR = 0, - MESH_ID_HEAD, - MESH_ID_EYELASH, - MESH_ID_UPPER_BODY, - MESH_ID_LOWER_BODY, - MESH_ID_EYEBALL_LEFT, - MESH_ID_EYEBALL_RIGHT, - MESH_ID_SKIRT, - MESH_ID_NUM_INDICES -}; - -//-------------------------------------------------------------------- -// Vector Types -//-------------------------------------------------------------------- -typedef std::vector<ETextureIndex> texture_vec_t; -typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t; -typedef std::vector<EMeshIndex> mesh_vec_t; -typedef std::vector<LLWearableType::EType> wearables_vec_t; - -//------------------------------------------------------------------------ -// LLAvatarAppearanceDictionary -// -// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. -// information that is common to all avatars. -// -// This holds const data - it is initialized once and the contents never change after that. -//------------------------------------------------------------------------ -class LLAvatarAppearanceDictionary -{ - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- -public: - LLAvatarAppearanceDictionary(); - ~LLAvatarAppearanceDictionary(); -private: - void createAssociations(); - - //-------------------------------------------------------------------- - // Local and baked textures - //-------------------------------------------------------------------- -public: - struct TextureEntry : public LLDictionaryEntry - { - TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml - bool is_local_texture, - EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, - const std::string& default_image_name = "", - LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); - const std::string mDefaultImageName; - const LLWearableType::EType mWearableType; - // It's either a local texture xor baked - bool mIsLocalTexture; - bool mIsBakedTexture; - // If it's a local texture, it may be used by a baked texture - bool mIsUsedByBakedTexture; - EBakedTextureIndex mBakedTextureIndex; - }; - - struct Textures : public LLDictionary<ETextureIndex, TextureEntry> - { - Textures(); - } mTextures; - const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } - const Textures& getTextures() const { return mTextures; } - - //-------------------------------------------------------------------- - // Meshes - //-------------------------------------------------------------------- -public: - struct MeshEntry : public LLDictionaryEntry - { - MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, // names of mesh types as they are used in avatar_lad.xml - U8 level, - LLJointPickName pick); - // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml - // Otherwise meshes will be unable to be found, or levels of detail will be ignored - const U8 mLOD; - const EBakedTextureIndex mBakedID; - const LLJointPickName mPickName; - }; - - struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> - { - MeshEntries(); - } mMeshEntries; - const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } - const MeshEntries& getMeshEntries() const { return mMeshEntries; } - - //-------------------------------------------------------------------- - // Baked Textures - //-------------------------------------------------------------------- -public: - struct BakedEntry : public LLDictionaryEntry - { - BakedEntry(ETextureIndex tex_index, - const std::string &name, // unused, but necessary for templating. - const std::string &hash_name, - U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list - // Local Textures - const ETextureIndex mTextureIndex; - texture_vec_t mLocalTextures; - // Wearables - const LLUUID mWearablesHashID; - wearables_vec_t mWearables; - }; - - struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> - { - BakedTextures(); - } mBakedTextures; - const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } - const BakedTextures& getBakedTextures() const { return mBakedTextures; } - - //-------------------------------------------------------------------- - // Convenience Functions - //-------------------------------------------------------------------- -public: - // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED - ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const; - - // find a baked texture index based on its name - EBakedTextureIndex findBakedByRegionName(std::string name); - EBakedTextureIndex findBakedByImageName(std::string name); - - // Given a texture entry, determine which wearable type owns it. - LLWearableType::EType getTEWearableType(ETextureIndex index) const; - - static bool isBakedImageId(const LLUUID& id); - static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id); - static LLUUID localTextureIndexToMagicId(ETextureIndex t); - -}; // End LLAvatarAppearanceDictionary - -} // End namespace LLAvatarAppearanceDefines - -#endif //LL_AVATARAPPEARANCE_DEFINES_H +/**
+ * @file llavatarappearancedefines.h
+ * @brief Various LLAvatarAppearance related definitions
+ * LLViewerObject
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_AVATARAPPEARANCE_DEFINES_H
+#define LL_AVATARAPPEARANCE_DEFINES_H
+
+#include <vector>
+#include "lljointpickname.h"
+#include "lldictionary.h"
+#include "llwearabletype.h"
+#include "lluuid.h"
+
+namespace LLAvatarAppearanceDefines
+{
+
+extern const S32 SCRATCH_TEX_WIDTH;
+extern const S32 SCRATCH_TEX_HEIGHT;
+
+static constexpr U32 AVATAR_HOVER = 11001;
+
+//--------------------------------------------------------------------
+// Enums
+//--------------------------------------------------------------------
+enum ETextureIndex
+{
+ TEX_INVALID = -1,
+ TEX_HEAD_BODYPAINT = 0,
+ TEX_UPPER_SHIRT,
+ TEX_LOWER_PANTS,
+ TEX_EYES_IRIS,
+ TEX_HAIR,
+ TEX_UPPER_BODYPAINT,
+ TEX_LOWER_BODYPAINT,
+ TEX_LOWER_SHOES,
+ TEX_HEAD_BAKED, // Pre-composited
+ TEX_UPPER_BAKED, // Pre-composited
+ TEX_LOWER_BAKED, // Pre-composited
+ TEX_EYES_BAKED, // Pre-composited
+ TEX_LOWER_SOCKS,
+ TEX_UPPER_JACKET,
+ TEX_LOWER_JACKET,
+ TEX_UPPER_GLOVES,
+ TEX_UPPER_UNDERSHIRT,
+ TEX_LOWER_UNDERPANTS,
+ TEX_SKIRT,
+ TEX_SKIRT_BAKED, // Pre-composited
+ TEX_HAIR_BAKED, // Pre-composited
+ TEX_LOWER_ALPHA,
+ TEX_UPPER_ALPHA,
+ TEX_HEAD_ALPHA,
+ TEX_EYES_ALPHA,
+ TEX_HAIR_ALPHA,
+ TEX_HEAD_TATTOO,
+ TEX_UPPER_TATTOO,
+ TEX_LOWER_TATTOO,
+ TEX_HEAD_UNIVERSAL_TATTOO,
+ TEX_UPPER_UNIVERSAL_TATTOO,
+ TEX_LOWER_UNIVERSAL_TATTOO,
+ TEX_SKIRT_TATTOO,
+ TEX_HAIR_TATTOO,
+ TEX_EYES_TATTOO,
+ TEX_LEFT_ARM_TATTOO,
+ TEX_LEFT_LEG_TATTOO,
+ TEX_AUX1_TATTOO,
+ TEX_AUX2_TATTOO,
+ TEX_AUX3_TATTOO,
+ TEX_LEFT_ARM_BAKED, // Pre-composited
+ TEX_LEFT_LEG_BAKED, // Pre-composited
+ TEX_AUX1_BAKED, // Pre-composited
+ TEX_AUX2_BAKED, // Pre-composited
+ TEX_AUX3_BAKED, // Pre-composited
+ TEX_NUM_INDICES
+};
+
+enum EBakedTextureIndex
+{
+ BAKED_HEAD = 0,
+ BAKED_UPPER,
+ BAKED_LOWER,
+ BAKED_EYES,
+ BAKED_SKIRT,
+ BAKED_HAIR,
+ BAKED_LEFT_ARM,
+ BAKED_LEFT_LEG,
+ BAKED_AUX1,
+ BAKED_AUX2,
+ BAKED_AUX3,
+ BAKED_NUM_INDICES
+};
+
+// Reference IDs for each mesh. Used as indices for vector of joints
+enum EMeshIndex
+{
+ MESH_ID_HAIR = 0,
+ MESH_ID_HEAD,
+ MESH_ID_EYELASH,
+ MESH_ID_UPPER_BODY,
+ MESH_ID_LOWER_BODY,
+ MESH_ID_EYEBALL_LEFT,
+ MESH_ID_EYEBALL_RIGHT,
+ MESH_ID_SKIRT,
+ MESH_ID_NUM_INDICES
+};
+
+//--------------------------------------------------------------------
+// Vector Types
+//--------------------------------------------------------------------
+typedef std::vector<ETextureIndex> texture_vec_t;
+typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t;
+typedef std::vector<EMeshIndex> mesh_vec_t;
+typedef std::vector<LLWearableType::EType> wearables_vec_t;
+
+//------------------------------------------------------------------------
+// LLAvatarAppearanceDictionary
+//
+// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
+// information that is common to all avatars.
+//
+// This holds const data - it is initialized once and the contents never change after that.
+//------------------------------------------------------------------------
+class LLAvatarAppearanceDictionary
+{
+ //--------------------------------------------------------------------
+ // Constructors and Destructors
+ //--------------------------------------------------------------------
+public:
+ LLAvatarAppearanceDictionary();
+ ~LLAvatarAppearanceDictionary();
+private:
+ void createAssociations();
+
+ //--------------------------------------------------------------------
+ // Local and baked textures
+ //--------------------------------------------------------------------
+public:
+ struct TextureEntry : public LLDictionaryEntry
+ {
+ TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml
+ bool is_local_texture,
+ EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES,
+ const std::string& default_image_name = "",
+ LLWearableType::EType wearable_type = LLWearableType::WT_INVALID);
+ const std::string mDefaultImageName;
+ const LLWearableType::EType mWearableType;
+ // It's either a local texture xor baked
+ bool mIsLocalTexture;
+ bool mIsBakedTexture;
+ // If it's a local texture, it may be used by a baked texture
+ bool mIsUsedByBakedTexture;
+ EBakedTextureIndex mBakedTextureIndex;
+ };
+
+ struct Textures : public LLDictionary<ETextureIndex, TextureEntry>
+ {
+ Textures();
+ } mTextures;
+ const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); }
+ const Textures& getTextures() const { return mTextures; }
+
+ //--------------------------------------------------------------------
+ // Meshes
+ //--------------------------------------------------------------------
+public:
+ struct MeshEntry : public LLDictionaryEntry
+ {
+ MeshEntry(EBakedTextureIndex baked_index,
+ const std::string &name, // names of mesh types as they are used in avatar_lad.xml
+ U8 level,
+ LLJointPickName pick);
+ // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
+ // Otherwise meshes will be unable to be found, or levels of detail will be ignored
+ const U8 mLOD;
+ const EBakedTextureIndex mBakedID;
+ const LLJointPickName mPickName;
+ };
+
+ struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry>
+ {
+ MeshEntries();
+ } mMeshEntries;
+ const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); }
+ const MeshEntries& getMeshEntries() const { return mMeshEntries; }
+
+ //--------------------------------------------------------------------
+ // Baked Textures
+ //--------------------------------------------------------------------
+public:
+ struct BakedEntry : public LLDictionaryEntry
+ {
+ BakedEntry(ETextureIndex tex_index,
+ const std::string &name, // unused, but necessary for templating.
+ const std::string &hash_name,
+ U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list
+ // Local Textures
+ const ETextureIndex mTextureIndex;
+ texture_vec_t mLocalTextures;
+ // Wearables
+ const LLUUID mWearablesHashID;
+ wearables_vec_t mWearables;
+ };
+
+ struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry>
+ {
+ BakedTextures();
+ } mBakedTextures;
+ const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); }
+ const BakedTextures& getBakedTextures() const { return mBakedTextures; }
+
+ //--------------------------------------------------------------------
+ // Convenience Functions
+ //--------------------------------------------------------------------
+public:
+ // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED
+ ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const;
+
+ // find a baked texture index based on its name
+ EBakedTextureIndex findBakedByRegionName(std::string name);
+ EBakedTextureIndex findBakedByImageName(std::string name);
+
+ // Given a texture entry, determine which wearable type owns it.
+ LLWearableType::EType getTEWearableType(ETextureIndex index) const;
+
+ static bool isBakedImageId(const LLUUID& id);
+ static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
+ static LLUUID localTextureIndexToMagicId(ETextureIndex t);
+
+}; // End LLAvatarAppearanceDictionary
+
+} // End namespace LLAvatarAppearanceDefines
+
+#endif //LL_AVATARAPPEARANCE_DEFINES_H
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