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Diffstat (limited to 'indra/llappearance/llavatarappearancedefines.h')
-rw-r--r-- | indra/llappearance/llavatarappearancedefines.h | 226 |
1 files changed, 226 insertions, 0 deletions
diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h new file mode 100644 index 0000000000..e7c94104cc --- /dev/null +++ b/indra/llappearance/llavatarappearancedefines.h @@ -0,0 +1,226 @@ +/** + * @file llavatarappearancedefines.h + * @brief Various LLAvatarAppearance related definitions + * LLViewerObject + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATARAPPEARANCE_DEFINES_H +#define LL_AVATARAPPEARANCE_DEFINES_H + +#include <vector> +#include "llwearable.h" +#include "lljointpickname.h" +#include "lldictionary.h" + +namespace LLAvatarAppearanceDefines +{ + +extern const S32 SCRATCH_TEX_WIDTH; +extern const S32 SCRATCH_TEX_HEIGHT; +extern const S32 IMPOSTOR_PERIOD; + +//-------------------------------------------------------------------- +// Enums +//-------------------------------------------------------------------- +enum ETextureIndex +{ + TEX_HEAD_BODYPAINT = 0, + TEX_UPPER_SHIRT, + TEX_LOWER_PANTS, + TEX_EYES_IRIS, + TEX_HAIR, + TEX_UPPER_BODYPAINT, + TEX_LOWER_BODYPAINT, + TEX_LOWER_SHOES, + TEX_HEAD_BAKED, // Pre-composited + TEX_UPPER_BAKED, // Pre-composited + TEX_LOWER_BAKED, // Pre-composited + TEX_EYES_BAKED, // Pre-composited + TEX_LOWER_SOCKS, + TEX_UPPER_JACKET, + TEX_LOWER_JACKET, + TEX_UPPER_GLOVES, + TEX_UPPER_UNDERSHIRT, + TEX_LOWER_UNDERPANTS, + TEX_SKIRT, + TEX_SKIRT_BAKED, // Pre-composited + TEX_HAIR_BAKED, // Pre-composited + TEX_LOWER_ALPHA, + TEX_UPPER_ALPHA, + TEX_HEAD_ALPHA, + TEX_EYES_ALPHA, + TEX_HAIR_ALPHA, + TEX_HEAD_TATTOO, + TEX_UPPER_TATTOO, + TEX_LOWER_TATTOO, + TEX_NUM_INDICES +}; + +enum EBakedTextureIndex +{ + BAKED_HEAD = 0, + BAKED_UPPER, + BAKED_LOWER, + BAKED_EYES, + BAKED_SKIRT, + BAKED_HAIR, + BAKED_NUM_INDICES +}; + +// Reference IDs for each mesh. Used as indices for vector of joints +enum EMeshIndex +{ + MESH_ID_HAIR = 0, + MESH_ID_HEAD, + MESH_ID_EYELASH, + MESH_ID_UPPER_BODY, + MESH_ID_LOWER_BODY, + MESH_ID_EYEBALL_LEFT, + MESH_ID_EYEBALL_RIGHT, + MESH_ID_SKIRT, + MESH_ID_NUM_INDICES +}; + +//-------------------------------------------------------------------- +// Vector Types +//-------------------------------------------------------------------- +typedef std::vector<ETextureIndex> texture_vec_t; +typedef std::vector<EBakedTextureIndex> bakedtexture_vec_t; +typedef std::vector<EMeshIndex> mesh_vec_t; +typedef std::vector<LLWearableType::EType> wearables_vec_t; + +//------------------------------------------------------------------------ +// LLAvatarAppearanceDictionary +// +// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. +// information that is common to all avatars. +// +// This holds const data - it is initialized once and the contents never change after that. +//------------------------------------------------------------------------ +class LLAvatarAppearanceDictionary : public LLSingleton<LLAvatarAppearanceDictionary> +{ + //-------------------------------------------------------------------- + // Constructors and Destructors + //-------------------------------------------------------------------- +public: + LLAvatarAppearanceDictionary(); + virtual ~LLAvatarAppearanceDictionary(); +private: + void createAssociations(); + + //-------------------------------------------------------------------- + // Local and baked textures + //-------------------------------------------------------------------- +public: + struct TextureEntry : public LLDictionaryEntry + { + TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml + bool is_local_texture, + EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, + const std::string& default_image_name = "", + LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); + const std::string mDefaultImageName; + const LLWearableType::EType mWearableType; + // It's either a local texture xor baked + BOOL mIsLocalTexture; + BOOL mIsBakedTexture; + // If it's a local texture, it may be used by a baked texture + BOOL mIsUsedByBakedTexture; + EBakedTextureIndex mBakedTextureIndex; + }; + + struct Textures : public LLDictionary<ETextureIndex, TextureEntry> + { + Textures(); + } mTextures; + const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } + const Textures& getTextures() const { return mTextures; } + + //-------------------------------------------------------------------- + // Meshes + //-------------------------------------------------------------------- +public: + struct MeshEntry : public LLDictionaryEntry + { + MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, // names of mesh types as they are used in avatar_lad.xml + U8 level, + LLJointPickName pick); + // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml + // Otherwise meshes will be unable to be found, or levels of detail will be ignored + const U8 mLOD; + const EBakedTextureIndex mBakedID; + const LLJointPickName mPickName; + }; + + struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> + { + MeshEntries(); + } mMeshEntries; + const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } + const MeshEntries& getMeshEntries() const { return mMeshEntries; } + + //-------------------------------------------------------------------- + // Baked Textures + //-------------------------------------------------------------------- +public: + struct BakedEntry : public LLDictionaryEntry + { + BakedEntry(ETextureIndex tex_index, + const std::string &name, // unused, but necessary for templating. + const std::string &hash_name, + U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list + // Local Textures + const ETextureIndex mTextureIndex; + texture_vec_t mLocalTextures; + // Wearables + const LLUUID mWearablesHashID; + wearables_vec_t mWearables; + }; + + struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> + { + BakedTextures(); + } mBakedTextures; + const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } + const BakedTextures& getBakedTextures() const { return mBakedTextures; } + + //-------------------------------------------------------------------- + // Convenience Functions + //-------------------------------------------------------------------- +public: + // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED + static ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t); + + // find a baked texture index based on its name + static EBakedTextureIndex findBakedByRegionName(std::string name); + + // Given a texture entry, determine which wearable type owns it. + static LLWearableType::EType getTEWearableType(ETextureIndex index); + +}; // End LLAvatarAppearanceDictionary + +} // End namespace LLAvatarAppearanceDefines + +#endif //LL_AVATARAPPEARANCE_DEFINES_H |