diff options
Diffstat (limited to 'indra/llappearance/llavatarappearance.h')
-rw-r--r-- | indra/llappearance/llavatarappearance.h | 207 |
1 files changed, 205 insertions, 2 deletions
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index b2ab6b069f..38a54d904d 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -30,11 +30,17 @@ #include "llcharacter.h" //#include "llframetimer.h" #include "llavatarappearancedefines.h" -#include "lljoint.h" +#include "llavatarjoint.h" +#include "lldriverparam.h" +#include "lltexlayer.h" +#include "llviewervisualparam.h" +#include "llxmltree.h" class LLTexLayerSet; class LLTexGlobalColor; class LLWearableData; +class LLAvatarBoneInfo; +class LLAvatarSkeletonInfo; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLAvatarAppearance @@ -45,6 +51,9 @@ class LLAvatarAppearance : public LLCharacter { LOG_CLASS(LLAvatarAppearance); +protected: + struct LLAvatarXmlInfo; + /******************************************************************************** ** ** ** INITIALIZATION @@ -57,6 +66,12 @@ public: LLAvatarAppearance(LLWearableData* wearable_data); virtual ~LLAvatarAppearance(); + static void initClass(); // initializes static members + virtual BOOL loadSkeletonNode(); + virtual BOOL loadMeshNodes(); + virtual BOOL loadLayersets(); + + /** Initialization ** ** *******************************************************************************/ @@ -69,16 +84,94 @@ public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent virtual BOOL isValid() const; virtual BOOL isUsingBakedTextures() const = 0; + + bool isBuilt() const { return mIsBuilt; } + /** State ** ** *******************************************************************************/ +/******************************************************************************** + ** ** + ** SKELETON + **/ + +public: + F32 getPelvisToFoot() const { return mPelvisToFoot; } + + LLVector3 mHeadOffset; // current head position + LLAvatarJoint *mRoot; + + typedef std::map<std::string, LLJoint*> joint_map_t; + joint_map_t mJointMap; + +protected: + static BOOL parseSkeletonFile(const std::string& filename); + virtual void buildCharacter(); + virtual BOOL loadAvatar(); + virtual void bodySizeChanged() = 0; + void computeBodySize(); + + BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num); + BOOL buildSkeleton(const LLAvatarSkeletonInfo *info); +protected: + BOOL mIsBuilt; // state of deferred character building + S32 mNumJoints; + LLJoint* mSkeleton; + + //-------------------------------------------------------------------- + // Pelvis height adjustment members. + //-------------------------------------------------------------------- +public: + LLVector3 mBodySize; +protected: + F32 mPelvisToFoot; + + //-------------------------------------------------------------------- + // Cached pointers to well known joints + //-------------------------------------------------------------------- +public: + LLJoint* mPelvisp; + LLJoint* mTorsop; + LLJoint* mChestp; + LLJoint* mNeckp; + LLJoint* mHeadp; + LLJoint* mSkullp; + LLJoint* mEyeLeftp; + LLJoint* mEyeRightp; + LLJoint* mHipLeftp; + LLJoint* mHipRightp; + LLJoint* mKneeLeftp; + LLJoint* mKneeRightp; + LLJoint* mAnkleLeftp; + LLJoint* mAnkleRightp; + LLJoint* mFootLeftp; + LLJoint* mFootRightp; + LLJoint* mWristLeftp; + LLJoint* mWristRightp; + + //-------------------------------------------------------------------- + // XML parse tree + //-------------------------------------------------------------------- +protected: + static LLXmlTree sXMLTree; // avatar config file + static LLXmlTree sSkeletonXMLTree; // avatar skeleton file + + static LLAvatarSkeletonInfo* sAvatarSkeletonInfo; + static LLAvatarXmlInfo* sAvatarXmlInfo; + + +/** Skeleton + ** ** + *******************************************************************************/ + /******************************************************************************** ** ** ** RENDERING **/ +public: BOOL mIsDummy; // for special views //-------------------------------------------------------------------- @@ -109,6 +202,11 @@ public: protected: virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority +protected: + typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t; + polymesh_map_t mMeshes; + std::vector<LLAvatarJoint *> mMeshLOD; + /** Meshes ** ** *******************************************************************************/ @@ -182,12 +280,115 @@ protected: typedef std::vector<BakedTextureData> bakedtexturedata_vec_t; bakedtexturedata_vec_t mBakedTextureDatas; +/******************************************************************************** + ** ** + ** PHYSICS + **/ + + //-------------------------------------------------------------------- + // Collision volumes + //-------------------------------------------------------------------- +public: + S32 mNumCollisionVolumes; + LLAvatarJointCollisionVolume* mCollisionVolumes; +protected: + BOOL allocateCollisionVolumes(U32 num); + +/** Physics + ** ** + *******************************************************************************/ /******************************************************************************** ** ** ** SUPPORT CLASSES **/ + struct LLAvatarXmlInfo + { + LLAvatarXmlInfo(); + ~LLAvatarXmlInfo(); + + BOOL parseXmlSkeletonNode(LLXmlTreeNode* root); + BOOL parseXmlMeshNodes(LLXmlTreeNode* root); + BOOL parseXmlColorNodes(LLXmlTreeNode* root); + BOOL parseXmlLayerNodes(LLXmlTreeNode* root); + BOOL parseXmlDriverNodes(LLXmlTreeNode* root); + BOOL parseXmlMorphNodes(LLXmlTreeNode* root); + + struct LLAvatarMeshInfo + { + typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here + typedef std::vector<morph_info_pair_t> morph_info_list_t; + + LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {} + ~LLAvatarMeshInfo() + { + morph_info_list_t::iterator iter; + for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++) + { + delete iter->first; + } + mPolyMorphTargetInfoList.clear(); + } + + std::string mType; + S32 mLOD; + std::string mMeshFileName; + std::string mReferenceMeshName; + F32 mMinPixelArea; + morph_info_list_t mPolyMorphTargetInfoList; + }; + typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t; + mesh_info_list_t mMeshInfoList; + + typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here + skeletal_distortion_info_list_t mSkeletalDistortionInfoList; + + struct LLAvatarAttachmentInfo + { + LLAvatarAttachmentInfo() + : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE), + mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {} + std::string mName; + std::string mJointName; + LLVector3 mPosition; + LLVector3 mRotationEuler; + S32 mGroup; + S32 mAttachmentID; + S32 mPieMenuSlice; + BOOL mVisibleFirstPerson; + BOOL mIsHUDAttachment; + BOOL mHasPosition; + BOOL mHasRotation; + }; + typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t; + attachment_info_list_t mAttachmentInfoList; + + LLTexGlobalColorInfo *mTexSkinColorInfo; + LLTexGlobalColorInfo *mTexHairColorInfo; + LLTexGlobalColorInfo *mTexEyeColorInfo; + + typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t; + layer_info_list_t mLayerInfoList; + + typedef std::vector<LLDriverParamInfo*> driver_info_list_t; + driver_info_list_t mDriverInfoList; + + struct LLAvatarMorphInfo + { + LLAvatarMorphInfo() + : mInvert(FALSE) {} + std::string mName; + std::string mRegion; + std::string mLayer; + BOOL mInvert; + }; + + typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t; + morph_info_list_t mMorphMaskInfoList; + }; + + class LLMaskedMorph { public: @@ -197,7 +398,9 @@ protected: BOOL mInvert; std::string mLayer; }; - +/** Support Classes + ** ** + *******************************************************************************/ }; #endif // LL_AVATAR_APPEARANCE_H |