diff options
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 50 |
1 files changed, 28 insertions, 22 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index f7fbb6fda1..90dfa04f28 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -171,10 +171,9 @@ LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() //----------------------------------------------------------------------------- // Static Data //----------------------------------------------------------------------------- -LLXmlTree LLAvatarAppearance::sXMLTree; -LLXmlTree LLAvatarAppearance::sSkeletonXMLTree; LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; +LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAvatarDictionary = NULL; LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : @@ -202,7 +201,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mBakedTextureDatas[i].mIsLoaded = false; mBakedTextureDatas[i].mIsUsed = false; mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); + mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); } } @@ -215,8 +214,8 @@ void LLAvatarAppearance::initInstance() mRoot = createAvatarJoint(); mRoot->setName( "mRoot" ); - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin(); + iter != sAvatarDictionary->getMeshEntries().end(); ++iter) { const EMeshIndex mesh_index = iter->first; @@ -261,8 +260,8 @@ void LLAvatarAppearance::initInstance() //------------------------------------------------------------------------- // associate baked textures with meshes //------------------------------------------------------------------------- - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin(); + iter != sAvatarDictionary->getMeshEntries().end(); ++iter) { const EMeshIndex mesh_index = iter->first; @@ -336,6 +335,12 @@ void LLAvatarAppearance::initClass() //static void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg) { + // init dictionary (don't repeat on second login attempt) + if (!sAvatarDictionary) + { + sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary(); + } + std::string avatar_file_name; if (!avatar_file_name_arg.empty()) @@ -346,14 +351,15 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons { avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml"); } - BOOL success = sXMLTree.parseFile( avatar_file_name, FALSE ); + LLXmlTree xml_tree; + BOOL success = xml_tree.parseFile( avatar_file_name, FALSE ); if (!success) { LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL; } // now sanity check xml file - LLXmlTreeNode* root = sXMLTree.getRoot(); + LLXmlTreeNode* root = xml_tree.getRoot(); if (!root) { LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL; @@ -400,8 +406,9 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons } std::string skeleton_path; + LLXmlTree skeleton_xml_tree; skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); - if (!parseSkeletonFile(skeleton_path)) + if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree)) { LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL; } @@ -414,7 +421,7 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons delete sAvatarSkeletonInfo; } sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; - if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) + if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot())) { LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL; } @@ -453,9 +460,8 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons void LLAvatarAppearance::cleanupClass() { delete_and_clear(sAvatarXmlInfo); - // *TODO: What about sAvatarSkeletonInfo ??? - sSkeletonXMLTree.cleanup(); - sXMLTree.cleanup(); + delete_and_clear(sAvatarDictionary); + delete_and_clear(sAvatarSkeletonInfo); } using namespace LLAvatarAppearanceDefines; @@ -577,12 +583,12 @@ void LLAvatarAppearance::computeBodySize() //----------------------------------------------------------------------------- // parseSkeletonFile() //----------------------------------------------------------------------------- -BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) +BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree) { //------------------------------------------------------------------------- // parse the file //------------------------------------------------------------------------- - BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); + BOOL parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE ); if (!parsesuccess) { @@ -591,7 +597,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) } // now sanity check xml file - LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); + LLXmlTreeNode* root = skeleton_xml_tree.getRoot(); if (!root) { LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL; @@ -999,7 +1005,7 @@ BOOL LLAvatarAppearance::loadAvatar() { LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter; - EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); + EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion); if (baked != BAKED_NUM_INDICES) { LLVisualParam* morph_param; @@ -1135,8 +1141,8 @@ BOOL LLAvatarAppearance::loadMeshNodes() switch(lod) case 0: mesh = &mHairMesh0; */ - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = sAvatarDictionary->getMeshEntries().begin(); + mesh_iter != sAvatarDictionary->getMeshEntries().end(); ++mesh_iter) { const EMeshIndex mesh_index = mesh_iter->first; @@ -1264,8 +1270,8 @@ BOOL LLAvatarAppearance::loadLayersets() // scan baked textures and associate the layerset with the appropriate one EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; |