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path: root/indra/llappearance/llavatarappearance.cpp
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Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r--indra/llappearance/llavatarappearance.cpp50
1 files changed, 28 insertions, 22 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index f7fbb6fda1..90dfa04f28 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -171,10 +171,9 @@ LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo()
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-LLXmlTree LLAvatarAppearance::sXMLTree;
-LLXmlTree LLAvatarAppearance::sSkeletonXMLTree;
LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL;
LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL;
+LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAvatarDictionary = NULL;
LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
@@ -202,7 +201,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mBakedTextureDatas[i].mIsLoaded = false;
mBakedTextureDatas[i].mIsUsed = false;
mBakedTextureDatas[i].mMaskTexName = 0;
- mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
+ mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
}
}
@@ -215,8 +214,8 @@ void LLAvatarAppearance::initInstance()
mRoot = createAvatarJoint();
mRoot->setName( "mRoot" );
- for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin();
+ iter != sAvatarDictionary->getMeshEntries().end();
++iter)
{
const EMeshIndex mesh_index = iter->first;
@@ -261,8 +260,8 @@ void LLAvatarAppearance::initInstance()
//-------------------------------------------------------------------------
// associate baked textures with meshes
//-------------------------------------------------------------------------
- for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
- iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin();
+ iter != sAvatarDictionary->getMeshEntries().end();
++iter)
{
const EMeshIndex mesh_index = iter->first;
@@ -336,6 +335,12 @@ void LLAvatarAppearance::initClass()
//static
void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg)
{
+ // init dictionary (don't repeat on second login attempt)
+ if (!sAvatarDictionary)
+ {
+ sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary();
+ }
+
std::string avatar_file_name;
if (!avatar_file_name_arg.empty())
@@ -346,14 +351,15 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
{
avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml");
}
- BOOL success = sXMLTree.parseFile( avatar_file_name, FALSE );
+ LLXmlTree xml_tree;
+ BOOL success = xml_tree.parseFile( avatar_file_name, FALSE );
if (!success)
{
LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL;
}
// now sanity check xml file
- LLXmlTreeNode* root = sXMLTree.getRoot();
+ LLXmlTreeNode* root = xml_tree.getRoot();
if (!root)
{
LL_ERRS() << "No root node found in avatar configuration file: " << avatar_file_name << LL_ENDL;
@@ -400,8 +406,9 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
}
std::string skeleton_path;
+ LLXmlTree skeleton_xml_tree;
skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
- if (!parseSkeletonFile(skeleton_path))
+ if (!parseSkeletonFile(skeleton_path, skeleton_xml_tree))
{
LL_ERRS() << "Error parsing skeleton file: " << skeleton_path << LL_ENDL;
}
@@ -414,7 +421,7 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
delete sAvatarSkeletonInfo;
}
sAvatarSkeletonInfo = new LLAvatarSkeletonInfo;
- if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
+ if (!sAvatarSkeletonInfo->parseXml(skeleton_xml_tree.getRoot()))
{
LL_ERRS() << "Error parsing skeleton XML file: " << skeleton_path << LL_ENDL;
}
@@ -453,9 +460,8 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
void LLAvatarAppearance::cleanupClass()
{
delete_and_clear(sAvatarXmlInfo);
- // *TODO: What about sAvatarSkeletonInfo ???
- sSkeletonXMLTree.cleanup();
- sXMLTree.cleanup();
+ delete_and_clear(sAvatarDictionary);
+ delete_and_clear(sAvatarSkeletonInfo);
}
using namespace LLAvatarAppearanceDefines;
@@ -577,12 +583,12 @@ void LLAvatarAppearance::computeBodySize()
//-----------------------------------------------------------------------------
// parseSkeletonFile()
//-----------------------------------------------------------------------------
-BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename)
+BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree)
{
//-------------------------------------------------------------------------
// parse the file
//-------------------------------------------------------------------------
- BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE );
+ BOOL parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE );
if (!parsesuccess)
{
@@ -591,7 +597,7 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename)
}
// now sanity check xml file
- LLXmlTreeNode* root = sSkeletonXMLTree.getRoot();
+ LLXmlTreeNode* root = skeleton_xml_tree.getRoot();
if (!root)
{
LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL;
@@ -999,7 +1005,7 @@ BOOL LLAvatarAppearance::loadAvatar()
{
LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter;
- EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion);
+ EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion);
if (baked != BAKED_NUM_INDICES)
{
LLVisualParam* morph_param;
@@ -1135,8 +1141,8 @@ BOOL LLAvatarAppearance::loadMeshNodes()
switch(lod)
case 0:
mesh = &mHairMesh0; */
- for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
- mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = sAvatarDictionary->getMeshEntries().begin();
+ mesh_iter != sAvatarDictionary->getMeshEntries().end();
++mesh_iter)
{
const EMeshIndex mesh_index = mesh_iter->first;
@@ -1264,8 +1270,8 @@ BOOL LLAvatarAppearance::loadLayersets()
// scan baked textures and associate the layerset with the appropriate one
EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin();
+ baked_iter != sAvatarDictionary->getBakedTextures().end();
++baked_iter)
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;