diff options
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 1393 |
1 files changed, 1393 insertions, 0 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 2c03f8ba02..406e6153e0 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -29,19 +29,128 @@ #include "llavatarappearance.h" #include "llavatarappearancedefines.h" +#include "llavatarjointmesh.h" #include "imageids.h" +#include "lldir.h" #include "lldeleteutils.h" +#include "llpolymorph.h" +#include "llpolymesh.h" +#include "llpolyskeletaldistortion.h" #include "lltexglobalcolor.h" #include "llwearabledata.h" +//----------------------------------------------------------------------------- +// Constants +//----------------------------------------------------------------------------- + +const std::string AVATAR_DEFAULT_CHAR = "avatar"; const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); +/********************************************************************************* + ** ** + ** Begin private LLAvatarAppearance Support classes + ** + **/ + +//------------------------------------------------------------------------ +// LLAvatarBoneInfo +// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. +//------------------------------------------------------------------------ +class LLAvatarBoneInfo +{ + friend class LLAvatarAppearance; + friend class LLAvatarSkeletonInfo; +public: + LLAvatarBoneInfo() : mIsJoint(FALSE) {} + ~LLAvatarBoneInfo() + { + std::for_each(mChildList.begin(), mChildList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + +private: + std::string mName; + BOOL mIsJoint; + LLVector3 mPos; + LLVector3 mRot; + LLVector3 mScale; + LLVector3 mPivot; + typedef std::vector<LLAvatarBoneInfo*> child_list_t; + child_list_t mChildList; +}; + +//------------------------------------------------------------------------ +// LLAvatarSkeletonInfo +// Overall avatar skeleton +//------------------------------------------------------------------------ +class LLAvatarSkeletonInfo +{ + friend class LLAvatarAppearance; +public: + LLAvatarSkeletonInfo() : + mNumBones(0), mNumCollisionVolumes(0) {} + ~LLAvatarSkeletonInfo() + { + std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer()); + } + BOOL parseXml(LLXmlTreeNode* node); + S32 getNumBones() const { return mNumBones; } + S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } + +private: + S32 mNumBones; + S32 mNumCollisionVolumes; + typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; + bone_info_list_t mBoneInfoList; +}; + +//----------------------------------------------------------------------------- +// LLAvatarXmlInfo +//----------------------------------------------------------------------------- + +LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo() + : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0) +{ +} + +LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo() +{ + std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer()); + std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer()); + std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer()); + deleteAndClear(mTexSkinColorInfo); + deleteAndClear(mTexHairColorInfo); + deleteAndClear(mTexEyeColorInfo); + std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer()); + std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer()); + std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer()); +} + + +/** + ** + ** End LLAvatarAppearance Support classes + ** ** + *********************************************************************************/ + +//----------------------------------------------------------------------------- +// Static Data +//----------------------------------------------------------------------------- +LLXmlTree LLAvatarAppearance::sXMLTree; +LLXmlTree LLAvatarAppearance::sSkeletonXMLTree; +LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; +LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; + + LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : LLCharacter(), mIsDummy(FALSE), mTexSkinColor( NULL ), mTexHairColor( NULL ), mTexEyeColor( NULL ), + mPelvisToFoot(0.f), + mHeadOffset(), + mWearableData(wearable_data) { llassert(mWearableData); @@ -55,6 +164,17 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mBakedTextureDatas[i].mMaskTexName = 0; mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); } + + mIsBuilt = FALSE; + + mNumJoints = 0; + mSkeleton = NULL; + + mNumCollisionVolumes = 0; + mCollisionVolumes = NULL; + + mRoot = new LLAvatarJoint(); + } // virtual @@ -76,10 +196,793 @@ LLAvatarAppearance::~LLAvatarAppearance() delete masked_morph; } } + + mRoot->removeAllChildren(); + mJointMap.clear(); + + deleteAndClearArray(mSkeleton); + deleteAndClearArray(mCollisionVolumes); + + mNumJoints = 0; + + deleteAndClear(mTexSkinColor); + deleteAndClear(mTexHairColor); + deleteAndClear(mTexEyeColor); + + std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer()); + mMeshes.clear(); + + for (std::vector<LLAvatarJoint*>::iterator jointIter = mMeshLOD.begin(); + jointIter != mMeshLOD.end(); + ++jointIter) + { + LLAvatarJoint* joint = (LLAvatarJoint *) *jointIter; + std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer()); + joint->mMeshParts.clear(); + } + std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer()); + mMeshLOD.clear(); +} + +//static +void LLAvatarAppearance::initClass() +{ + std::string xmlFile; + + xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml"; + BOOL success = sXMLTree.parseFile( xmlFile, FALSE ); + if (!success) + { + llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl; + } + + // now sanity check xml file + LLXmlTreeNode* root = sXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl; + return; + } + + //------------------------------------------------------------------------- + // <linden_avatar version="1.0"> (root) + //------------------------------------------------------------------------- + if( !root->hasName( "linden_avatar" ) ) + { + llerrs << "Invalid avatar file header: " << xmlFile << llendl; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl; + } + + S32 wearable_def_version = 1; + static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version"); + root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version ); + LLWearable::setCurrentDefinitionVersion( wearable_def_version ); + + std::string mesh_file_name; + + LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" ); + if (!skeleton_node) + { + llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl; + return; + } + + std::string skeleton_file_name; + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name)) + { + llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl; + } + + std::string skeleton_path; + skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name); + if (!parseSkeletonFile(skeleton_path)) + { + llerrs << "Error parsing skeleton file: " << skeleton_path << llendl; + } + + // Process XML data + + // avatar_skeleton.xml + if (sAvatarSkeletonInfo) + { //this can happen if a login attempt failed + delete sAvatarSkeletonInfo; + } + sAvatarSkeletonInfo = new LLAvatarSkeletonInfo; + if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot())) + { + llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl; + } + // parse avatar_lad.xml + if (sAvatarXmlInfo) + { //this can happen if a login attempt failed + deleteAndClear(sAvatarXmlInfo); + } + sAvatarXmlInfo = new LLAvatarXmlInfo; + if (!sAvatarXmlInfo->parseXmlSkeletonNode(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMeshNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlColorNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlLayerNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlDriverNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } + if (!sAvatarXmlInfo->parseXmlMorphNodes(root)) + { + llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; + } } using namespace LLAvatarAppearanceDefines; +//------------------------------------------------------------------------ +// The viewer can only suggest a good size for the agent, +// the simulator will keep it inside a reasonable range. +void LLAvatarAppearance::computeBodySize() +{ + LLVector3 pelvis_scale = mPelvisp->getScale(); + + // some of the joints have not been cached + LLVector3 skull = mSkullp->getPosition(); + LLVector3 skull_scale = mSkullp->getScale(); + + LLVector3 neck = mNeckp->getPosition(); + LLVector3 neck_scale = mNeckp->getScale(); + + LLVector3 chest = mChestp->getPosition(); + LLVector3 chest_scale = mChestp->getScale(); + + // the rest of the joints have been cached + LLVector3 head = mHeadp->getPosition(); + LLVector3 head_scale = mHeadp->getScale(); + + LLVector3 torso = mTorsop->getPosition(); + LLVector3 torso_scale = mTorsop->getScale(); + + LLVector3 hip = mHipLeftp->getPosition(); + LLVector3 hip_scale = mHipLeftp->getScale(); + + LLVector3 knee = mKneeLeftp->getPosition(); + LLVector3 knee_scale = mKneeLeftp->getScale(); + + LLVector3 ankle = mAnkleLeftp->getPosition(); + LLVector3 ankle_scale = mAnkleLeftp->getScale(); + + LLVector3 foot = mFootLeftp->getPosition(); + + mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] - + knee.mV[VZ] * hip_scale.mV[VZ] - + ankle.mV[VZ] * knee_scale.mV[VZ] - + foot.mV[VZ] * ankle_scale.mV[VZ]; + + LLVector3 new_body_size; + new_body_size.mV[VZ] = mPelvisToFoot + + // the sqrt(2) correction below is an approximate + // correction to get to the top of the head + F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) + + head.mV[VZ] * neck_scale.mV[VZ] + + neck.mV[VZ] * chest_scale.mV[VZ] + + chest.mV[VZ] * torso_scale.mV[VZ] + + torso.mV[VZ] * pelvis_scale.mV[VZ]; + + // TODO -- measure the real depth and width + new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH; + new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH; + + if (new_body_size != mBodySize) + { + mBodySize = new_body_size; + bodySizeChanged(); + } +} + +//----------------------------------------------------------------------------- +// parseSkeletonFile() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // parse the file + //------------------------------------------------------------------------- + BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE ); + + if (!parsesuccess) + { + llerrs << "Can't parse skeleton file: " << filename << llendl; + return FALSE; + } + + // now sanity check xml file + LLXmlTreeNode* root = sSkeletonXMLTree.getRoot(); + if (!root) + { + llerrs << "No root node found in avatar skeleton file: " << filename << llendl; + return FALSE; + } + + if( !root->hasName( "linden_skeleton" ) ) + { + llerrs << "Invalid avatar skeleton file header: " << filename << llendl; + return FALSE; + } + + std::string version; + static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version"); + if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") ) + { + llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl; + return FALSE; + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// setupBone() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + LLJoint* joint = NULL; + + if (info->mIsJoint) + { + joint = getCharacterJoint(joint_num); + if (!joint) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint->setName( info->mName ); + } + else // collision volume + { + if (volume_num >= (S32)mNumCollisionVolumes) + { + llwarns << "Too many bones" << llendl; + return FALSE; + } + joint = (&mCollisionVolumes[volume_num]); + joint->setName( info->mName ); + } + + // add to parent + if (parent) + { + parent->addChild( joint ); + } + + joint->setPosition(info->mPos); + joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY], + info->mRot.mV[VZ], LLQuaternion::XYZ)); + joint->setScale(info->mScale); + + joint->setDefaultFromCurrentXform(); + + if (info->mIsJoint) + { + joint->setSkinOffset( info->mPivot ); + joint_num++; + } + else // collision volume + { + volume_num++; + } + + // setup children + LLAvatarBoneInfo::child_list_t::const_iterator iter; + for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter) + { + LLAvatarBoneInfo *child_info = *iter; + if (!setupBone(child_info, joint, volume_num, joint_num)) + { + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// buildSkeleton() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // allocate joints + //------------------------------------------------------------------------- + if (!allocateCharacterJoints(info->mNumBones)) + { + llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl; + return FALSE; + } + + //------------------------------------------------------------------------- + // allocate volumes + //------------------------------------------------------------------------- + if (info->mNumCollisionVolumes) + { + if (!allocateCollisionVolumes(info->mNumCollisionVolumes)) + { + llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl; + return FALSE; + } + } + + S32 current_joint_num = 0; + S32 current_volume_num = 0; + LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter; + for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter) + { + LLAvatarBoneInfo *info = *iter; + if (!setupBone(info, NULL, current_volume_num, current_joint_num)) + { + llerrs << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarAppearance::buildCharacter() +// Deferred initialization and rebuild of the avatar. +//----------------------------------------------------------------------------- +void LLAvatarAppearance::buildCharacter() +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + //------------------------------------------------------------------------- + // remove all references to our existing skeleton + // so we can rebuild it + //------------------------------------------------------------------------- + flushAllMotions(); + + //------------------------------------------------------------------------- + // remove all of mRoot's children + //------------------------------------------------------------------------- + mRoot->removeAllChildren(); + mJointMap.clear(); + mIsBuilt = FALSE; + + //------------------------------------------------------------------------- + // (re)load our skeleton and meshes + //------------------------------------------------------------------------- + LLTimer timer; + + BOOL status = loadAvatar(); + stop_glerror(); + +// gPrintMessagesThisFrame = TRUE; + lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl; + + if (!status) + { + if (isSelf()) + { + llerrs << "Unable to load user's avatar" << llendl; + } + else + { + llwarns << "Unable to load other's avatar" << llendl; + } + return; + } + + //------------------------------------------------------------------------- + // initialize "well known" joint pointers + //------------------------------------------------------------------------- + mPelvisp = mRoot->findJoint("mPelvis"); + mTorsop = mRoot->findJoint("mTorso"); + mChestp = mRoot->findJoint("mChest"); + mNeckp = mRoot->findJoint("mNeck"); + mHeadp = mRoot->findJoint("mHead"); + mSkullp = mRoot->findJoint("mSkull"); + mHipLeftp = mRoot->findJoint("mHipLeft"); + mHipRightp = mRoot->findJoint("mHipRight"); + mKneeLeftp = mRoot->findJoint("mKneeLeft"); + mKneeRightp = mRoot->findJoint("mKneeRight"); + mAnkleLeftp = mRoot->findJoint("mAnkleLeft"); + mAnkleRightp = mRoot->findJoint("mAnkleRight"); + mFootLeftp = mRoot->findJoint("mFootLeft"); + mFootRightp = mRoot->findJoint("mFootRight"); + mWristLeftp = mRoot->findJoint("mWristLeft"); + mWristRightp = mRoot->findJoint("mWristRight"); + mEyeLeftp = mRoot->findJoint("mEyeLeft"); + mEyeRightp = mRoot->findJoint("mEyeRight"); + + //------------------------------------------------------------------------- + // Make sure "well known" pointers exist + //------------------------------------------------------------------------- + if (!(mPelvisp && + mTorsop && + mChestp && + mNeckp && + mHeadp && + mSkullp && + mHipLeftp && + mHipRightp && + mKneeLeftp && + mKneeRightp && + mAnkleLeftp && + mAnkleRightp && + mFootLeftp && + mFootRightp && + mWristLeftp && + mWristRightp && + mEyeLeftp && + mEyeRightp)) + { + llerrs << "Failed to create avatar." << llendl; + return; + } + + //------------------------------------------------------------------------- + // initialize the pelvis + //------------------------------------------------------------------------- + mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) ); + + mIsBuilt = TRUE; + stop_glerror(); + +} + +BOOL LLAvatarAppearance::loadAvatar() +{ +// LLFastTimer t(FTM_LOAD_AVATAR); + + // avatar_skeleton.xml + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + llwarns << "avatar file: buildSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <skeleton> + if( !loadSkeletonNode() ) + { + llwarns << "avatar file: loadNodeSkeleton() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <mesh> + if( !loadMeshNodes() ) + { + llwarns << "avatar file: loadNodeMesh() failed" << llendl; + return FALSE; + } + + // avatar_lad.xml : <global_color> + if( sAvatarXmlInfo->mTexSkinColorInfo ) + { + mTexSkinColor = new LLTexGlobalColor( this ); + if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) ) + { + llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"skin_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexHairColorInfo ) + { + mTexHairColor = new LLTexGlobalColor( this ); + if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) ) + { + llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"hair_color\" not found" << llendl; + return FALSE; + } + if( sAvatarXmlInfo->mTexEyeColorInfo ) + { + mTexEyeColor = new LLTexGlobalColor( this ); + if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) ) + { + llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl; + return FALSE; + } + } + else + { + llwarns << "<global_color> name=\"eye_color\" not found" << llendl; + return FALSE; + } + + // avatar_lad.xml : <layer_set> + if (sAvatarXmlInfo->mLayerInfoList.empty()) + { + llwarns << "avatar file: missing <layer_set> node" << llendl; + return FALSE; + } + + if (sAvatarXmlInfo->mMorphMaskInfoList.empty()) + { + llwarns << "avatar file: missing <morph_masks> node" << llendl; + return FALSE; + } + + // avatar_lad.xml : <morph_masks> + for (LLAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin(); + iter != sAvatarXmlInfo->mMorphMaskInfoList.end(); + ++iter) + { + LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter; + + EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); + if (baked != BAKED_NUM_INDICES) + { + LLVisualParam* morph_param; + const std::string *name = &info->mName; + morph_param = getVisualParam(name->c_str()); + if (morph_param) + { + BOOL invert = info->mInvert; + addMaskedMorph(baked, morph_param, invert, info->mLayer); + } + } + + } + + loadLayersets(); + + // avatar_lad.xml : <driver_parameters> + for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); + iter != sAvatarXmlInfo->mDriverInfoList.end(); + ++iter) + { + LLDriverParamInfo *info = *iter; + LLDriverParam* driver_param = new LLDriverParam( this ); + if (driver_param->setInfo(info)) + { + addVisualParam( driver_param ); + LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam; + if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false)) + { + llwarns << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << llendl; + continue; + } + } + else + { + delete driver_param; + llwarns << "avatar file: driver_param->parseData() failed" << llendl; + return FALSE; + } + } + + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadSkeletonNode(): loads <skeleton> node from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadSkeletonNode () +{ + mRoot->addChild( &mSkeleton[0] ); + + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]); + mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]); + mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]); + mRoot->addChild(mMeshLOD[MESH_ID_HEAD]); + + LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull"); + if (skull) + { + skull->addChild(mMeshLOD[MESH_ID_HAIR] ); + } + + LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft"); + if (eyeL) + { + eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] ); + } + + LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight"); + if (eyeR) + { + eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] ); + } + + // SKELETAL DISTORTIONS + { + LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); + iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); + ++iter) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter; + LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this); + if (!param->setInfo(info)) + { + delete param; + return FALSE; + } + else + { + addVisualParam(param); + } + } + } + + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadMeshNodes(): loads <mesh> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadMeshNodes() +{ + for (LLAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin(); + meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end(); + ++meshinfo_iter) + { + const LLAvatarXmlInfo::LLAvatarMeshInfo *info = *meshinfo_iter; + const std::string &type = info->mType; + S32 lod = info->mLOD; + + LLAvatarJointMesh* mesh = NULL; + U8 mesh_id = 0; + BOOL found_mesh_id = FALSE; + + /* if (type == "hairMesh") + switch(lod) + case 0: + mesh = &mHairMesh0; */ + for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); + ++mesh_iter) + { + const EMeshIndex mesh_index = mesh_iter->first; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; + if (type.compare(mesh_dict->mName) == 0) + { + mesh_id = mesh_index; + found_mesh_id = TRUE; + break; + } + } + + if (found_mesh_id) + { + if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size()) + { + mesh = mMeshLOD[mesh_id]->mMeshParts[lod]; + } + else + { + llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl; + return FALSE; + } + } + else + { + llwarns << "Ignoring unrecognized mesh type: " << type << llendl; + return FALSE; + } + + // llinfos << "Parsing mesh data for " << type << "..." << llendl; + + // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings. + // Do not touch!!! + mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f ); + + LLPolyMesh *poly_mesh = NULL; + + if (!info->mReferenceMeshName.empty()) + { + polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName); + if (polymesh_iter != mMeshes.end()) + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second); + poly_mesh->setAvatar(this); + } + else + { + // This should never happen + LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL; + } + } + else + { + poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName); + poly_mesh->setAvatar(this); + } + + if( !poly_mesh ) + { + llwarns << "Failed to load mesh of type " << type << llendl; + return FALSE; + } + + // Multimap insert + mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh)); + + mesh->setMesh( poly_mesh ); + mesh->setLOD( info->mMinPixelArea ); + + for (LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin(); + xmlinfo_iter != info->mPolyMorphTargetInfoList.end(); + ++xmlinfo_iter) + { + const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter); + LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh()); + if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair->first)) + { + delete param; + return FALSE; + } + else + { + if (info_pair->second) + { + addSharedVisualParam(param); + } + else + { + addVisualParam(param); + } + } + } + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// loadLayerSets() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::loadLayersets() +{ + BOOL success = TRUE; + for (LLAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin(); + layerset_iter != sAvatarXmlInfo->mLayerInfoList.end(); + ++layerset_iter) + { + // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. + LLTexLayerSetInfo *layerset_info = *layerset_iter; + layerset_info->createVisualParams(this); + } + return success; +} + + + // virtual BOOL LLAvatarAppearance::isValid() const { @@ -273,4 +1176,494 @@ BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const return FALSE; } +//----------------------------------------------------------------------------- +// allocateCollisionVolumes() +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num ) +{ + deleteAndClearArray(mCollisionVolumes); + mNumCollisionVolumes = 0; + + mCollisionVolumes = new LLAvatarJointCollisionVolume[num]; + if (!mCollisionVolumes) + { + return FALSE; + } + + mNumCollisionVolumes = num; + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarBoneInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) +{ + if (node->hasName("bone")) + { + mIsJoint = TRUE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + llwarns << "Bone without name" << llendl; + return FALSE; + } + } + else if (node->hasName("collision_volume")) + { + mIsJoint = FALSE; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!node->getFastAttributeString(name_string, mName)) + { + mName = "Collision Volume"; + } + } + else + { + llwarns << "Invalid node " << node->getName() << llendl; + return FALSE; + } + + static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos"); + if (!node->getFastAttributeVector3(pos_string, mPos)) + { + llwarns << "Bone without position" << llendl; + return FALSE; + } + + static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot"); + if (!node->getFastAttributeVector3(rot_string, mRot)) + { + llwarns << "Bone without rotation" << llendl; + return FALSE; + } + + static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale"); + if (!node->getFastAttributeVector3(scale_string, mScale)) + { + llwarns << "Bone without scale" << llendl; + return FALSE; + } + + if (mIsJoint) + { + static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); + if (!node->getFastAttributeVector3(pivot_string, mPivot)) + { + llwarns << "Bone without pivot" << llendl; + return FALSE; + } + } + + // parse children + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo; + if (!child_info->parseXml(child)) + { + delete child_info; + return FALSE; + } + mChildList.push_back(child_info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// LLAvatarSkeletonInfo::parseXml() +//----------------------------------------------------------------------------- +BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) +{ + static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones"); + if (!node->getFastAttributeS32(num_bones_string, mNumBones)) + { + llwarns << "Couldn't find number of bones." << llendl; + return FALSE; + } + + static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes"); + node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes); + + LLXmlTreeNode* child; + for( child = node->getFirstChild(); child; child = node->getNextChild() ) + { + LLAvatarBoneInfo *info = new LLAvatarBoneInfo; + if (!info->parseXml(child)) + { + delete info; + llwarns << "Error parsing bone in skeleton file" << llendl; + return FALSE; + } + mBoneInfoList.push_back(info); + } + return TRUE; +} + + +//----------------------------------------------------------------------------- +// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root) +{ + LLXmlTreeNode* node = root->getChildByName( "skeleton" ); + if( !node ) + { + llwarns << "avatar file: missing <skeleton>" << llendl; + return FALSE; + } + + LLXmlTreeNode* child; + + // SKELETON DISTORTIONS + for (child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_skeleton")) + { + if (child->getChildByName("param_morph")) + { + llwarns << "Can't specify morph param in skeleton definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo; + if (!info->parseXml(child)) + { + delete info; + return FALSE; + } + + mSkeletalDistortionInfoList.push_back(info); + } + + // ATTACHMENT POINTS + for (child = node->getChildByName( "attachment_point" ); + child; + child = node->getNextNamedChild()) + { + LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (!child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for attachment point." << llendl; + delete info; + continue; + } + + static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint"); + if (!child->getFastAttributeString(joint_string, info->mJointName)) + { + llwarns << "No bone declared in attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position"); + if (child->getFastAttributeVector3(position_string, info->mPosition)) + { + info->mHasPosition = TRUE; + } + + static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation"); + if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler)) + { + info->mHasRotation = TRUE; + } + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (child->getFastAttributeS32(group_string, info->mGroup)) + { + if (info->mGroup == -1) + info->mGroup = -1111; // -1 = none parsed, < -1 = bad value + } + + static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id"); + if (!child->getFastAttributeS32(id_string, info->mAttachmentID)) + { + llwarns << "No id supplied for attachment point " << info->mName << llendl; + delete info; + continue; + } + + static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice"); + child->getFastAttributeS32(slot_string, info->mPieMenuSlice); + + static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person"); + child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson); + + static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud"); + child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment); + + mAttachmentInfoList.push_back(info); + } + + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlMeshNodes(): parses <mesh> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* node = root->getChildByName( "mesh" ); + node; + node = root->getNextNamedChild()) + { + LLAvatarMeshInfo *info = new LLAvatarMeshInfo; + + // attribute: type + static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type"); + if( !node->getFastAttributeString( type_string, info->mType ) ) + { + llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod"); + if (!node->getFastAttributeS32( lod_string, info->mLOD )) + { + llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name"); + if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) ) + { + llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl; + delete info; + return FALSE; // Ignore this element + } + + static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference"); + node->getFastAttributeString( reference_string, info->mReferenceMeshName ); + + // attribute: min_pixel_area + static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area"); + static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width"); + if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea )) + { + F32 min_pixel_area = 0.1f; + if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area )) + { + // this is square root of pixel area (sensible to use linear space in defining lods) + min_pixel_area = min_pixel_area * min_pixel_area; + } + info->mMinPixelArea = min_pixel_area; + } + + // Parse visual params for this node only if we haven't already + for (LLXmlTreeNode* child = node->getChildByName( "param" ); + child; + child = node->getNextNamedChild()) + { + if (!child->getChildByName("param_morph")) + { + if (child->getChildByName("param_skeleton")) + { + llwarns << "Can't specify skeleton param in a mesh definition." << llendl; + } + else + { + llwarns << "Unknown param type." << llendl; + } + continue; + } + + LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo(); + if (!morphinfo->parseXml(child)) + { + delete morphinfo; + delete info; + return -1; + } + BOOL shared = FALSE; + static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared"); + child->getFastAttributeBOOL(shared_string, shared); + + info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared)); + } + + mMeshInfoList.push_back(info); + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlColorNodes(): parses <global_color> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" ); + color_node; + color_node = root->getNextNamedChild()) + { + std::string global_color_name; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + if (color_node->getFastAttributeString( name_string, global_color_name ) ) + { + if( global_color_name == "skin_color" ) + { + if (mTexSkinColorInfo) + { + llwarns << "avatar file: multiple instances of skin_color" << llendl; + return FALSE; + } + mTexSkinColorInfo = new LLTexGlobalColorInfo; + if( !mTexSkinColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexSkinColorInfo); + llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "hair_color" ) + { + if (mTexHairColorInfo) + { + llwarns << "avatar file: multiple instances of hair_color" << llendl; + return FALSE; + } + mTexHairColorInfo = new LLTexGlobalColorInfo; + if( !mTexHairColorInfo->parseXml( color_node ) ) + { + deleteAndClear(mTexHairColorInfo); + llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl; + return FALSE; + } + } + else if( global_color_name == "eye_color" ) + { + if (mTexEyeColorInfo) + { + llwarns << "avatar file: multiple instances of eye_color" << llendl; + return FALSE; + } + mTexEyeColorInfo = new LLTexGlobalColorInfo; + if( !mTexEyeColorInfo->parseXml( color_node ) ) + { + llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root) +{ + for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" ); + layer_node; + layer_node = root->getNextNamedChild()) + { + LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo(); + if( layer_info->parseXml( layer_node ) ) + { + mLayerInfoList.push_back(layer_info); + } + else + { + delete layer_info; + llwarns << "avatar file: layer_set->parseXml() failed" << llendl; + return FALSE; + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" ); + if( driver ) + { + for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" ); + grand_child; + grand_child = driver->getNextNamedChild()) + { + if( grand_child->getChildByName( "param_driver" ) ) + { + LLDriverParamInfo* driver_info = new LLDriverParamInfo(); + if( driver_info->parseXml( grand_child ) ) + { + mDriverInfoList.push_back(driver_info); + } + else + { + delete driver_info; + llwarns << "avatar file: driver_param->parseXml() failed" << llendl; + return FALSE; + } + } + } + } + return TRUE; +} + +//----------------------------------------------------------------------------- +// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree +//----------------------------------------------------------------------------- +BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root) +{ + LLXmlTreeNode* masks = root->getChildByName( "morph_masks" ); + if( !masks ) + { + return FALSE; + } + + for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" ); + grand_child; + grand_child = masks->getNextNamedChild()) + { + LLAvatarMorphInfo* info = new LLAvatarMorphInfo(); + + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name"); + if (!grand_child->getFastAttributeString(name_string, info->mName)) + { + llwarns << "No name supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region"); + if (!grand_child->getFastAttributeString(region_string, info->mRegion)) + { + llwarns << "No region supplied for morph mask." << llendl; + delete info; + continue; + } + + static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer"); + if (!grand_child->getFastAttributeString(layer_string, info->mLayer)) + { + llwarns << "No layer supplied for morph mask." << llendl; + delete info; + continue; + } + + // optional parameter. don't throw a warning if not present. + static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); + grand_child->getFastAttributeBOOL(invert_string, info->mInvert); + + mMorphMaskInfoList.push_back(info); + } + + return TRUE; +} + + |