diff options
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 30 |
1 files changed, 19 insertions, 11 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index c4c3345dec..4d36759167 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -175,6 +175,7 @@ LLXmlTree LLAvatarAppearance::sXMLTree; LLXmlTree LLAvatarAppearance::sSkeletonXMLTree; LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL; LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL; +LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAvatarDictionary = NULL; LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : @@ -202,7 +203,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) : mBakedTextureDatas[i].mIsLoaded = false; mBakedTextureDatas[i].mIsUsed = false; mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); + mBakedTextureDatas[i].mTextureIndex = sAvatarDictionary->bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i); } } @@ -215,8 +216,8 @@ void LLAvatarAppearance::initInstance() mRoot = createAvatarJoint(); mRoot->setName( "mRoot" ); - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin(); + iter != sAvatarDictionary->getMeshEntries().end(); ++iter) { const EMeshIndex mesh_index = iter->first; @@ -261,8 +262,8 @@ void LLAvatarAppearance::initInstance() //------------------------------------------------------------------------- // associate baked textures with meshes //------------------------------------------------------------------------- - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = sAvatarDictionary->getMeshEntries().begin(); + iter != sAvatarDictionary->getMeshEntries().end(); ++iter) { const EMeshIndex mesh_index = iter->first; @@ -336,6 +337,12 @@ void LLAvatarAppearance::initClass() //static void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, const std::string& skeleton_file_name_arg) { + // init dictionary (don't repeat on second login attempt) + if (!sAvatarDictionary) + { + sAvatarDictionary = new LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary(); + } + std::string avatar_file_name; if (!avatar_file_name_arg.empty()) @@ -453,7 +460,8 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons void LLAvatarAppearance::cleanupClass() { delete_and_clear(sAvatarXmlInfo); - // *TODO: What about sAvatarSkeletonInfo ??? + delete_and_clear(sAvatarDictionary); + delete_and_clear(sAvatarSkeletonInfo); sSkeletonXMLTree.cleanup(); sXMLTree.cleanup(); } @@ -999,7 +1007,7 @@ BOOL LLAvatarAppearance::loadAvatar() { LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter; - EBakedTextureIndex baked = LLAvatarAppearanceDictionary::getInstance()->findBakedByRegionName(info->mRegion); + EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion); if (baked != BAKED_NUM_INDICES) { LLVisualParam* morph_param; @@ -1135,8 +1143,8 @@ BOOL LLAvatarAppearance::loadMeshNodes() switch(lod) case 0: mesh = &mHairMesh0; */ - for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin(); - mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end(); + for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = sAvatarDictionary->getMeshEntries().begin(); + mesh_iter != sAvatarDictionary->getMeshEntries().end(); ++mesh_iter) { const EMeshIndex mesh_index = mesh_iter->first; @@ -1264,8 +1272,8 @@ BOOL LLAvatarAppearance::loadLayersets() // scan baked textures and associate the layerset with the appropriate one EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); ++baked_iter) { const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; |