diff options
Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 66 |
1 files changed, 64 insertions, 2 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 3d66809ed6..dab18c240d 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -29,16 +29,17 @@ #include "llavatarappearance.h" #include "llavatarappearancedefines.h" #include "llavatarjointmesh.h" +#include "lljointdata.h" #include "llstl.h" #include "lldir.h" #include "llpolymorph.h" #include "llpolymesh.h" #include "llpolyskeletaldistortion.h" -#include "llstl.h" #include "lltexglobalcolor.h" #include "llwearabledata.h" #include "boost/bind.hpp" #include "boost/tokenizer.hpp" +#include "v4math.h" using namespace LLAvatarAppearanceDefines; @@ -71,11 +72,13 @@ public: mChildren.clear(); } bool parseXml(LLXmlTreeNode* node); + glm::mat4 getJointMatrix(); private: std::string mName; std::string mSupport; std::string mAliases; + std::string mGroup; bool mIsJoint; LLVector3 mPos; LLVector3 mEnd; @@ -106,10 +109,16 @@ public: S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } private: + typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; + static void getJointMatricesAndHierarhy( + LLAvatarBoneInfo* bone_info, + LLJointData& data, + const glm::mat4& parent_mat); + +private: S32 mNumBones; S32 mNumCollisionVolumes; LLAvatarAppearance::joint_alias_map_t mJointAliasMap; - typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t; bone_info_list_t mBoneInfoList; }; @@ -1598,6 +1607,15 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) mSupport = "base"; } + // Skeleton has 133 bones, but shader only allows 110 (LL_MAX_JOINTS_PER_MESH_OBJECT) + // Groups can be used by importer to cut out unused groups of joints + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (!node->getFastAttributeString(group_string, mGroup)) + { + LL_WARNS() << "Bone without group " << mName << LL_ENDL; + mGroup = "global"; + } + if (mIsJoint) { static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); @@ -1623,6 +1641,21 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) return true; } + +glm::mat4 LLAvatarBoneInfo::getJointMatrix() +{ + glm::mat4 mat(1.0f); + // 1. Scaling + mat = glm::scale(mat, glm::vec3(mScale[0], mScale[1], mScale[2])); + // 2. Rotation (Euler angles rad) + mat = glm::rotate(mat, mRot[0], glm::vec3(1, 0, 0)); + mat = glm::rotate(mat, mRot[1], glm::vec3(0, 1, 0)); + mat = glm::rotate(mat, mRot[2], glm::vec3(0, 0, 1)); + // 3. Position + mat = glm::translate(mat, glm::vec3(mPos[0], mPos[1], mPos[2])); + return mat; +} + //----------------------------------------------------------------------------- // LLAvatarSkeletonInfo::parseXml() //----------------------------------------------------------------------------- @@ -1653,6 +1686,25 @@ bool LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) return true; } +void LLAvatarSkeletonInfo::getJointMatricesAndHierarhy( + LLAvatarBoneInfo* bone_info, + LLJointData& data, + const glm::mat4& parent_mat) +{ + data.mName = bone_info->mName; + data.mJointMatrix = bone_info->getJointMatrix(); + data.mScale = glm::vec3(bone_info->mScale[0], bone_info->mScale[1], bone_info->mScale[2]); + data.mRotation = bone_info->mRot; + data.mRestMatrix = parent_mat * data.mJointMatrix; + data.mIsJoint = bone_info->mIsJoint; + data.mGroup = bone_info->mGroup; + for (LLAvatarBoneInfo* child_info : bone_info->mChildren) + { + LLJointData& child_data = data.mChildren.emplace_back(); + getJointMatricesAndHierarhy(child_info, child_data, data.mRestMatrix); + } +} + //Make aliases for joint and push to map. void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) { @@ -1714,6 +1766,16 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases return mJointAliasMap; } +void LLAvatarAppearance::getJointMatricesAndHierarhy(std::vector<LLJointData> &data) const +{ + glm::mat4 identity(1.f); + for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList) + { + LLJointData& child_data = data.emplace_back(); + LLAvatarSkeletonInfo::getJointMatricesAndHierarhy(bone_info, child_data, identity); + } +} + //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree |