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path: root/indra/llappearance/llavatarappearance.cpp
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Diffstat (limited to 'indra/llappearance/llavatarappearance.cpp')
-rw-r--r--indra/llappearance/llavatarappearance.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 1f5e6aa98c..89a7c4589b 100644
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -214,7 +214,7 @@ void LLAvatarAppearance::initInstance()
mRoot = createAvatarJoint();
mRoot->setName( "mRoot" );
- for (const auto& mesh_pair : sAvatarDictionary->getMeshEntries())
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
{
const EMeshIndex mesh_index = mesh_pair.first;
const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
@@ -258,7 +258,7 @@ void LLAvatarAppearance::initInstance()
//-------------------------------------------------------------------------
// associate baked textures with meshes
//-------------------------------------------------------------------------
- for (const auto& mesh_pair : sAvatarDictionary->getMeshEntries())
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
{
const EMeshIndex mesh_index = mesh_pair.first;
const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
@@ -266,7 +266,7 @@ void LLAvatarAppearance::initInstance()
// Skip it if there's no associated baked texture.
if (baked_texture_index == BAKED_NUM_INDICES) continue;
- for (auto mesh : mMeshLOD[mesh_index]->mMeshParts)
+ for (LLAvatarJointMesh* mesh : mMeshLOD[mesh_index]->mMeshParts)
{
mBakedTextureDatas[(S32)baked_texture_index].mJointMeshes.push_back(mesh);
}
@@ -290,7 +290,7 @@ LLAvatarAppearance::~LLAvatarAppearance()
delete_and_clear(mBakedTextureDatas[i].mTexLayerSet);
mBakedTextureDatas[i].mJointMeshes.clear();
- for (auto masked_morph : mBakedTextureDatas[i].mMaskedMorphs)
+ for (LLMaskedMorph* masked_morph : mBakedTextureDatas[i].mMaskedMorphs)
{
delete masked_morph;
}
@@ -305,7 +305,7 @@ LLAvatarAppearance::~LLAvatarAppearance()
std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer());
mPolyMeshes.clear();
- for (auto joint : mMeshLOD)
+ for (LLAvatarJoint* joint : mMeshLOD)
{
std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
joint->mMeshParts.clear();
@@ -460,7 +460,7 @@ void LLAvatarAppearance::compareJointStateMaps(joint_state_map_t& last_state,
if (!last_state.empty() && (last_state != curr_state))
{
S32 diff_count = 0;
- for (auto& pair : last_state)
+ for (joint_state_map_t::value_type& pair : last_state)
{
const std::string& key = pair.first;
if (last_state[key] != curr_state[key])
@@ -672,7 +672,7 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
// setup children
- for (auto child_info : info->mChildren)
+ for (LLAvatarBoneInfo* child_info : info->mChildren)
{
if (!setupBone(child_info, joint, volume_num, joint_num))
{
@@ -725,7 +725,7 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
S32 current_joint_num = 0;
S32 current_volume_num = 0;
- for (auto bone_info : info->mBoneInfoList)
+ for (LLAvatarBoneInfo* bone_info : info->mBoneInfoList)
{
if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num))
{
@@ -804,9 +804,9 @@ void LLAvatarAppearance::buildCharacter()
//-------------------------------------------------------------------------
// clear mesh data
//-------------------------------------------------------------------------
- for (auto joint : mMeshLOD)
+ for (LLAvatarJoint* joint : mMeshLOD)
{
- for (auto mesh : joint->mMeshParts)
+ for (LLAvatarJointMesh* mesh : joint->mMeshParts)
{
mesh->setMesh(NULL);
}
@@ -981,7 +981,7 @@ BOOL LLAvatarAppearance::loadAvatar()
}
// avatar_lad.xml : <morph_masks>
- for (auto info : sAvatarXmlInfo->mMorphMaskInfoList)
+ for (LLAvatarXmlInfo::LLAvatarMorphInfo* info : sAvatarXmlInfo->mMorphMaskInfoList)
{
EBakedTextureIndex baked = sAvatarDictionary->findBakedByRegionName(info->mRegion);
if (baked != BAKED_NUM_INDICES)
@@ -1001,7 +1001,7 @@ BOOL LLAvatarAppearance::loadAvatar()
loadLayersets();
// avatar_lad.xml : <driver_parameters>
- for (auto info : sAvatarXmlInfo->mDriverInfoList)
+ for (LLDriverParamInfo* info : sAvatarXmlInfo->mDriverInfoList)
{
LLDriverParam* driver_param = new LLDriverParam( this );
if (driver_param->setInfo(info))
@@ -1034,7 +1034,7 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
mRoot->addChild( mSkeleton[0] );
// make meshes children before calling parent version of the function
- for (auto joint : mMeshLOD)
+ for (LLAvatarJoint* joint : mMeshLOD)
{
joint->mUpdateXform = FALSE;
joint->setMeshesToChildren();
@@ -1068,7 +1068,7 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
// SKELETAL DISTORTIONS
{
LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
- for (auto visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList)
+ for (LLViewerVisualParamInfo* visual_param_info : sAvatarXmlInfo->mSkeletalDistortionInfoList)
{
LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)visual_param_info;
LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
@@ -1094,7 +1094,7 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
//-----------------------------------------------------------------------------
BOOL LLAvatarAppearance::loadMeshNodes()
{
- for (const auto info : sAvatarXmlInfo->mMeshInfoList)
+ for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList)
{
const std::string &type = info->mType;
S32 lod = info->mLOD;
@@ -1107,7 +1107,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
switch(lod)
case 0:
mesh = &mHairMesh0; */
- for (const auto& mesh_pair : sAvatarDictionary->getMeshEntries())
+ for (const LLAvatarAppearanceDictionary::MeshEntries::value_type& mesh_pair : sAvatarDictionary->getMeshEntries())
{
const EMeshIndex mesh_index = mesh_pair.first;
const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_pair.second;
@@ -1178,7 +1178,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
mesh->setMesh( poly_mesh );
mesh->setLOD( info->mMinPixelArea );
- for (const auto& info_pair : info->mPolyMorphTargetInfoList)
+ for (const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t& info_pair : info->mPolyMorphTargetInfoList)
{
LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first))
@@ -1211,7 +1211,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
BOOL LLAvatarAppearance::loadLayersets()
{
BOOL success = TRUE;
- for (auto layerset_info : sAvatarXmlInfo->mLayerInfoList)
+ for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList)
{
if (isSelf())
{
@@ -1228,7 +1228,7 @@ BOOL LLAvatarAppearance::loadLayersets()
// scan baked textures and associate the layerset with the appropriate one
EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (const auto& baked_pair : sAvatarDictionary->getBakedTextures())
+ for (const LLAvatarAppearanceDictionary::BakedTextures::value_type& baked_pair : sAvatarDictionary->getBakedTextures())
{
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_pair.second;
if (layer_set->isBodyRegion(baked_dict->mName))
@@ -1249,7 +1249,7 @@ BOOL LLAvatarAppearance::loadLayersets()
}
// scan morph masks and let any affected layers know they have an associated morph
- for (auto morph : mBakedTextureDatas[baked_index].mMaskedMorphs)
+ for (LLMaskedMorph* morph : mBakedTextureDatas[baked_index].mMaskedMorphs)
{
LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
if (layer)
@@ -1692,7 +1692,7 @@ void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info)
boost::char_separator<char> sep(" ");
boost::tokenizer<boost::char_separator<char> > tok(aliases, sep);
- for(auto& i : tok)
+ for(const std::string& i : tok)
{
if ( mJointAliasMap.find(i) != mJointAliasMap.end() )
{
@@ -1713,13 +1713,13 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases
if (mJointAliasMap.empty())
{
- for (auto bone_info : sAvatarSkeletonInfo->mBoneInfoList)
+ for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList)
{
//LLAvatarBoneInfo *bone_info = *iter;
makeJointAliases(bone_info);
}
- for (auto info : sAvatarXmlInfo->mAttachmentInfoList)
+ for (LLAvatarXmlInfo::LLAvatarAttachmentInfo* info : sAvatarXmlInfo->mAttachmentInfoList)
{
std::string bone_name = info->mName;