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-rw-r--r--doc/testplans/material_preview.md20
1 files changed, 11 insertions, 9 deletions
diff --git a/doc/testplans/material_preview.md b/doc/testplans/material_preview.md
index d653fc45ca..6d2768f72a 100644
--- a/doc/testplans/material_preview.md
+++ b/doc/testplans/material_preview.md
@@ -13,10 +13,10 @@ Material preview is a UI feature which displays a lit spherical preview of a PBR
These are known issues that the current implementation of this feature does not address:
-- Material swatch preview is a preview of the base material ID only, and ignores other properties on the prim face like material overrides
-- Alpha mask previews as alpha blend
-- Double-sided previews as single-sided
-- Material swatch preview inherits some of its lighting from the current environment, and reflections from the default reflection probe
+- The material preview in the build floater is a preview of the base material ID only, and ignores other properties on the prim face like material overrides (https://github.com/secondlife/viewer/issues/865)
+- Alpha mask previews as alpha blend (https://github.com/secondlife/viewer/issues/866)
+- Double-sided previews as single-sided (https://github.com/secondlife/viewer/issues/867)
+- Material preview inherits some of its lighting from the current environment, and reflections from the default reflection probe (https://github.com/secondlife/viewer/issues/868)
## General Regression Testing
@@ -29,11 +29,11 @@ These are known issues that the current implementation of this feature does not
### Disappearing Objects Fix Test
-This test is recommended for verifying that secondlife/viewer-issues#72 is fixed.
+This test is recommended for verifying that https://github.com/secondlife/viewer-issues/issues/72 is fixed.
#### Symptoms
-The following types of objects could randomly disappear until relog in the main view when the bug occured:
+When the bug occurs, one or more of following types of objects could randomly disappear in the world, permanently until relog:
- Objects
- Water level in current region
@@ -45,8 +45,10 @@ Note: Disappearing objects in reflections have a different root cause and are no
Verify the disappearing objects bug does not reproduce, given the following steps:
-- Runtime prerequisites: Material preview swatch is enabled ("UIPreviewMaterial") by visiting a test region with the feature enabled, or by manually enabling "UIPreviewMaterial" in the advanced settings for the current session
-- Region prerequisites: Unknown, but a region with lots of stuff in it (like Rumpus Room 2048 on Aditi) seems to increase repro rate
+- Runtime prerequisites: Material preview swatch may not be available in your viewer or region if this feature is still behind a feature flag. It is safe to enable this feature manually by setting, "UIPreviewMaterial" to True in the advanced settings. The setting will persist for the current session.
+- Region prerequisites: Unknown, but a region with lots of objects in it seems to increase repro rate. The following locations have been known to easily reproduce the bug, as of 2024-02-16:
+ - http://maps.secondlife.com/secondlife/LindenWorld%20B/161/75/47
+ - [secondlife://Aditi/secondlife/Rumpus%20Room%202048/128/128/24](secondlife://Aditi/secondlife/Rumpus%20Room%202048/128/128/24)
- Right click an object and select, "Edit item"
- Go to texture tab, select PBR Metallic Roughness from dropdown, and click the button to select material from inventory
- Ensure "Apply now" is checked in the inventory selection floater
@@ -55,7 +57,7 @@ Verify the disappearing objects bug does not reproduce, given the following step
### Dynamic Exposure Influence Fix Test
-This test is recommended for verifying that secondlife/viewer-issues#72 is fixed.
+This test is recommended for verifying that https://github.com/secondlife/viewer-issues/issues/72 is fixed.
#### Symptoms