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Diffstat (limited to 'doc/testplans/pbr_terrain_feature_gating.md')
-rw-r--r-- | doc/testplans/pbr_terrain_feature_gating.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/testplans/pbr_terrain_feature_gating.md b/doc/testplans/pbr_terrain_feature_gating.md index 13108c1534..2d27a5d73e 100644 --- a/doc/testplans/pbr_terrain_feature_gating.md +++ b/doc/testplans/pbr_terrain_feature_gating.md @@ -20,3 +20,7 @@ Availability of PBR textures varies by machine and graphics setting: - Low: Base color only (looks similar to texture terrain) - Medium-Low, and machines that do not support greater than 16 textures such as Macs: All PBR textures enabled except emissive textures. - Medium: All PBR textures enabled + +## PBR Alpha + +PBR terrain does not support materials with alpha blend or double-sided. In addition, the viewer does not make any guarantees about what will render behind the terrain if alpha is used. |