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-rw-r--r--NORSPEC-207.patch164
1 files changed, 164 insertions, 0 deletions
diff --git a/NORSPEC-207.patch b/NORSPEC-207.patch
new file mode 100644
index 0000000000..a1c1447bda
--- /dev/null
+++ b/NORSPEC-207.patch
@@ -0,0 +1,164 @@
+diff -r fe4bab01522e indra/llprimitive/llrendermaterialtable.cpp
+--- a/indra/llprimitive/llrendermaterialtable.cpp Wed May 15 17:57:21 2013 +0000
++++ b/indra/llprimitive/llrendermaterialtable.cpp Wed May 22 14:23:04 2013 -0700
+@@ -184,6 +184,44 @@
+ }
+ }
+
++// 'v' is an integer value for 100ths of radians (don't ask...)
++//
++void LLRenderMaterialEntry::LLRenderMaterial::setSpecularMapRotation(S32 v) const
++{
++ // Store the fact that we're using the new rotation rep
++ //
++ m_flags |= kNewSpecularMapRotation;
++
++ // Store 'sign bit' in our m_flags
++ //
++ m_flags &= ~kSpecularMapRotationNegative;
++ m_flags |= (specularMapRotation < 0) ? kSpecularMapRotationNegative : 0;
++
++ specularRotation = abs(specularRotation);
++ specularRotation = llmin(specularRotation, MAX_MATERIAL_MAP_ROTATION);
++
++ m_specularRotation = (U16)(abs(specularMapRotation));
++}
++
++// 'v' is an integer value for 100ths of radians (don't ask...)
++//
++void LLRenderMaterialEntry::LLRenderMaterial::setNormalMapRotation(S32 v) const
++{
++
++ // Store the fact that we're using the new rep for this material
++ //
++ m_flags |= kNewNormalMapRotation;
++
++ // Store 'sign bit' in our m_flags
++ //
++ m_flags &= ~kNormalMapRotationNegative;
++ m_flags |= (normalMapRotation < 0) ? kNormalMapRotationNegative : 0;
++
++ normalRotation = abs(normalRotation);
++ normalRotation = llmin(normalRotation, MAX_MATERIAL_MAP_ROTATION);
++
++ m_normalRotation = (U16)(abs(normalMapRotation));
++}
+
+ void LLRenderMaterialEntry::LLRenderMaterial::asLLSD( LLSD& dest ) const
+ {
+@@ -193,20 +231,45 @@
+ dest["NormOffsetY"] = (S32)m_normalOffsetY;
+ dest["NormRepeatX"] = m_normalRepeatX;
+ dest["NormRepeatY"] = m_normalRepeatY;
+- dest["NormRotation"] = (S32)m_normalRotation;
++
++ S32 value = (S32)m_normalMapRotation;
++
++ // If we don't have the flag for new rotations set,
++ // then we need to convert it now
++ if (!(m_flags & kNewNormalMapRotation))
++ {
++ F32 old_radians = ((F32)m_normalMapRotation / 10000.0f)
++ S32 new_val = (S32)(old_radians * 100.0f);
++ setNormalMapRotation(new_Val);
++ }
++
++ dest["NormRotation"] = (m_flags & kNormalMapRotationNegative) ? -(S32)m_normalRotation : (S32)m_normalRotation;
+
+ dest["SpecOffsetX"] = (S32)m_specularOffsetX;
+ dest["SpecOffsetY"] = (S32)m_specularOffsetY;
+ dest["SpecRepeatX"] = m_specularRepeatX;
+ dest["SpecRepeatY"] = m_specularRepeatY;
+- dest["SpecRotation"] = (S32)m_specularRotation;
++
++
++ value = (S32)m_specularRotation;
++
++ // If we don't have the flag for new rotations set,
++ // then we need to convert it now
++ if (!(m_flags & kNewSpecularMapRotation))
++ {
++ F32 old_radians = ((F32)m_specularMapRotation / 10000.0f)
++ S32 new_val = (S32)(old_radians * 100.0f);
++ setSpecularMapRotation(new_Val);
++ }
++
++ dest["SpecRotation"] = (m_flags & kSpecularMapRotationNegative) ? -(S32)m_specularRotation : (S32)m_specularRotation;
+
+ dest["SpecMap"] = m_specularMap;
+ dest["SpecColor"] = m_specularLightColor.getValue();
+ dest["SpecExp"] = (S32)m_specularLightExponent;
+ dest["EnvIntensity"] = (S32)m_environmentIntensity;
+ dest["AlphaMaskCutoff"] = (S32)m_alphaMaskCutoff;
+- dest["DiffuseAlphaMode"] = (S32)m_diffuseAlphaMode;
++ dest["DiffuseAlphaMode"] = (S32)(m_diffuseAlphaMode & 0xF);
+
+ }
+
+@@ -217,7 +280,10 @@
+ m_normalOffsetY = (U16)materialDefinition["NormOffsetY"].asInteger();
+ m_normalRepeatX = materialDefinition["NormRepeatX"].asInteger();
+ m_normalRepeatY = materialDefinition["NormRepeatY"].asInteger();
+- m_normalRotation = (U16)materialDefinition["NormRotation"].asInteger();
++
++ S32 normalRotation = materialDefinition["NormRotation"].asInteger();
++
++ setNormalMapRotation(normalRotation);
+
+ m_specularMap = materialDefinition["SpecMap"].asUUID();
+
+@@ -225,7 +291,10 @@
+ m_specularOffsetY = (U16)materialDefinition["SpecOffsetY"].asInteger();
+ m_specularRepeatX = materialDefinition["SpecRepeatX"].asInteger();
+ m_specularRepeatY = materialDefinition["SpecRepeatY"].asInteger();
+- m_specularRotation = (U16)materialDefinition["SpecRotation"].asInteger();
++
++ S32 specularRotation = materialDefinition["SpecRotation"].asInteger();
++
++ setSpecularMapRotation(specularRotation);
+
+ m_specularLightColor.setValue( materialDefinition["SpecColor"] );
+ m_specularLightExponent = (U8)materialDefinition["SpecExp"].asInteger();
+diff -r fe4bab01522e indra/llprimitive/llrendermaterialtable.h
+--- a/indra/llprimitive/llrendermaterialtable.h Wed May 15 17:57:21 2013 +0000
++++ b/indra/llprimitive/llrendermaterialtable.h Wed May 22 14:23:04 2013 -0700
+@@ -89,11 +89,17 @@
+
+ void computeID();
+
++
+ struct LLRenderMaterial
+ {
+ void asLLSD( LLSD& dest ) const;
+ void setFromLLSD( const LLSD& materialDefinition );
+
++ void setNormalMapRotation(S32 v);
++ void setSpecularMapRotation(S32 v);
++
++ const S32 MAX_MATERIAL_MAP_ROTATION = 62800;
++
+ // 36 bytes
+ LLUUID m_normalMap;
+ LLUUID m_specularMap;
+@@ -119,7 +125,20 @@
+ U8 m_specularLightExponent;
+ U8 m_environmentIntensity;
+ U8 m_alphaMaskCutoff;
+- U8 m_diffuseAlphaMode;
++ U8 m_diffuseAlphaMode : 4;
++ U8 m_flags : 4;
++ };
++
++ // Flags stored in LLRenderMaterial::m_flags to differentiate 'old' rotation format
++ // which doesn't handle negative or large rotations correctly from new format.
++ // All ancient materials will have these flags unset as the values for diffuseAlphaMode
++ // from which the bits were stolen never used more than the bottom 2 bits.
++ //
++ enum RenderMaterialFlags {
++ kNewNormalMapRotation = 0x1,
++ kNewSpecularMapRotation = 0x2,
++ kNormalMapRotationNegative = 0x4,
++ kSpecularMapRotationNegative = 0x8
+ };
+
+ friend struct eastl::hash<LLRenderMaterial>;