diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonF.glsl | 3 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonV.glsl | 3 | 
2 files changed, 5 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl index f3e7b2ee72..183354b9bd 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl @@ -57,5 +57,8 @@ void main()      frag_data[1] = vec4(0.0);      frag_data[2] = vec4(0.0, 0.0, 0.0, GBUFFER_FLAG_HAS_ATMOS);      frag_data[3] = vec4(c.rgb, c.a); + +    // Added and commented out for a ground truth.  Do not uncomment - Geenz +    //gl_FragDepth = 0.999985f;  } diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl index 032245a01c..c2a1dccb33 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl @@ -39,7 +39,8 @@ void main()      vec4 pos = (modelview_projection_matrix * vert);      // smash to *almost* far clip plane -- stars are still behind -    pos.z = pos.w*0.999999; +    // SL-19283 - finagle the moon position to be between clouds and stars. +    pos.z = pos.w*0.999991;      gl_Position = pos;      vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; | 
