diff options
-rw-r--r-- | indra/llui/llui.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 3 |
2 files changed, 7 insertions, 6 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 770f13c1c3..2e9188a6a8 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -236,9 +236,10 @@ void LLUI::dirtyRect(LLRect rect) //static void LLUI::setMousePositionScreen(S32 x, S32 y) { + F32 dev_scale_factor = LLView::getWindow()->getDeviceScaleFactor(); S32 screen_x, screen_y; - screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); - screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); + screen_x = ll_round(((F32)x * getScaleFactor().mV[VX]) / dev_scale_factor); + screen_y = ll_round(((F32)y * getScaleFactor().mV[VY]) / dev_scale_factor); LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -247,10 +248,11 @@ void LLUI::setMousePositionScreen(S32 x, S32 y) void LLUI::getMousePositionScreen(S32 *x, S32 *y) { LLCoordWindow cursor_pos_window; + F32 dev_scale_factor = LLView::getWindow()->getDeviceScaleFactor(); getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); - *x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); - *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); + *x = ll_round(((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]) * dev_scale_factor); + *y = ll_round(((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]) * dev_scale_factor); } //static diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0a8076173e..392a843d6c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3024,8 +3024,7 @@ void LLViewerWindow::moveCursorToCenter() S32 x = getWorldViewWidthScaled() / 2; S32 y = getWorldViewHeightScaled() / 2; - F32 scale_factor = mWindow->getDeviceScaleFactor(); - LLUI::setMousePositionScreen(x/scale_factor, y/scale_factor); + LLUI::setMousePositionScreen(x, y); //on a forced move, all deltas get zeroed out to prevent jumping mCurrentMousePoint.set(x,y); |