diff options
-rw-r--r-- | indra/llcommon/lluuid.h | 11 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 65 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.h | 3 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 40 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 3 |
5 files changed, 65 insertions, 57 deletions
diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h index fe7482ba29..86a396ab06 100644 --- a/indra/llcommon/lluuid.h +++ b/indra/llcommon/lluuid.h @@ -184,6 +184,17 @@ struct boost::hash<LLUUID> } }; +// Adapt boost hash to std hash +namespace std +{ + template<> struct hash<LLUUID> + { + std::size_t operator()(LLUUID const& s) const noexcept + { + return boost::hash<LLUUID>()(s); + } + }; +} #endif diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index c04142ab47..6c4844f9ee 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1836,7 +1836,7 @@ void LLDrawPoolAvatar::getRiggedGeometry( void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( LLVOAvatar* avatar, LLFace* face, - const LLMeshSkinInfo* skin, + const LLVOVolume* vobj, LLVolume* volume, LLVolumeFace& vol_face) { @@ -1848,14 +1848,14 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( return; } + if (!vobj || vobj->isNoLOD()) + { + return; + } + LLPointer<LLVertexBuffer> buffer = face->getVertexBuffer(); LLDrawable* drawable = face->getDrawable(); - if (drawable->getVOVolume() && drawable->getVOVolume()->isNoLOD()) - { - return; - } - const U32 max_joints = LLSkinningUtil::getMaxJointCount(); #if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS @@ -1895,23 +1895,26 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( } #endif - // FIXME ugly const cast - LLSkinningUtil::scrubInvalidJoints(avatar, const_cast<LLMeshSkinInfo*>(skin)); - - U32 data_mask = face->getRiggedVertexBufferDataMask(); + U32 data_mask = face->getRiggedVertexBufferDataMask(); + const LLMeshSkinInfo* skin = nullptr; - if (!vol_face.mWeightsScrubbed) - { - LLSkinningUtil::scrubSkinWeights(weights, vol_face.mNumVertices, skin); - vol_face.mWeightsScrubbed = TRUE; - } - if (buffer.isNull() || buffer->getTypeMask() != data_mask || buffer->getNumVerts() != vol_face.mNumVertices || buffer->getNumIndices() != vol_face.mNumIndices || (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { + LL_PROFILE_ZONE_NAMED("Rigged VBO Rebuild"); + skin = vobj->getSkinInfo(); + // FIXME ugly const cast + LLSkinningUtil::scrubInvalidJoints(avatar, const_cast<LLMeshSkinInfo*>(skin)); + + if (!vol_face.mWeightsScrubbed) + { + LLSkinningUtil::scrubSkinWeights(weights, vol_face.mNumVertices, skin); + vol_face.mWeightsScrubbed = TRUE; + } + if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues @@ -1937,18 +1940,13 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( } } - if (buffer.isNull() || - buffer->getNumVerts() != vol_face.mNumVertices || - buffer->getNumIndices() != vol_face.mNumIndices) - { - // Allocation failed - return; - } - - if (!buffer.isNull() && - sShaderLevel <= 0 && - face->mLastSkinTime < avatar->getLastSkinTime()) + if (sShaderLevel <= 0 && + face->mLastSkinTime < avatar->getLastSkinTime() && + !buffer.isNull() && + buffer->getNumVerts() == vol_face.mNumVertices && + buffer->getNumIndices() == vol_face.mNumIndices) { + LL_PROFILE_ZONE_NAMED("Software Skinning"); //perform software vertex skinning for this face LLStrider<LLVector3> position; LLStrider<LLVector3> normal; @@ -1965,6 +1963,11 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer( LLVector4a* norm = has_normal ? (LLVector4a*) normal.get() : NULL; + if (skin == nullptr) + { + skin = vobj->getSkinInfo(); + } + //build matrix palette LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT]; U32 count = LLSkinningUtil::getMeshJointCount(skin); @@ -2380,16 +2383,10 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) continue; } - const LLMeshSkinInfo* skin = vobj->getSkinInfo(); - if (!skin) - { - continue; - } - stop_glerror(); LLVolumeFace& vol_face = volume->getVolumeFace(te); - updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face); + updateRiggedFaceVertexBuffer(avatar, face, vobj, volume, vol_face); } } } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 92a8538958..9b26266ced 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -30,6 +30,7 @@ #include "lldrawpool.h" class LLVOAvatar; +class LLVOVolume; class LLGLSLShader; class LLFace; class LLMeshSkinInfo; @@ -253,7 +254,7 @@ typedef enum void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, - const LLMeshSkinInfo* skin, + const LLVOVolume* vobj, LLVolume* volume, LLVolumeFace& vol_face); void updateRiggedVertexBuffers(LLVOAvatar* avatar); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 2c1c1191da..8ac64dbd15 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -4046,28 +4046,26 @@ S32 LLMeshRepository::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, const LLVOVolume* requesting_obj) { LL_RECORD_BLOCK_TIME(FTM_MESH_FETCH); + if (mesh_id.notNull()) + { + skin_map::iterator iter = mSkinMap.find(mesh_id); + if (iter != mSkinMap.end()) + { + return &(iter->second); + } - if (mesh_id.notNull()) - { - skin_map::iterator iter = mSkinMap.find(mesh_id); - if (iter != mSkinMap.end()) - { - return &(iter->second); - } - - //no skin info known about given mesh, try to fetch it - { - LLMutexLock lock(mMeshMutex); - //add volume to list of loading meshes - skin_load_map::iterator iter = mLoadingSkins.find(mesh_id); - if (iter == mLoadingSkins.end()) - { //no request pending for this skin info - mPendingSkinRequests.push(mesh_id); - } - mLoadingSkins[mesh_id].insert(requesting_obj->getID()); - } - } - + //no skin info known about given mesh, try to fetch it + { + LLMutexLock lock(mMeshMutex); + //add volume to list of loading meshes + skin_load_map::iterator iter = mLoadingSkins.find(mesh_id); + if (iter == mLoadingSkins.end()) + { //no request pending for this skin info + mPendingSkinRequests.push(mesh_id); + } + mLoadingSkins[mesh_id].insert(requesting_obj->getID()); + } + } return NULL; } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 81e49cb1d8..c1698194cb 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -27,6 +27,7 @@ #ifndef LL_MESH_REPOSITORY_H #define LL_MESH_REPOSITORY_H +#include <unordered_map> #include "llassettype.h" #include "llmodel.h" #include "lluuid.h" @@ -613,7 +614,7 @@ public: typedef std::map<LLVolumeParams, std::set<LLUUID> > mesh_load_map; mesh_load_map mLoadingMeshes[4]; - typedef std::map<LLUUID, LLMeshSkinInfo> skin_map; + typedef std::unordered_map<LLUUID, LLMeshSkinInfo> skin_map; skin_map mSkinMap; typedef std::map<LLUUID, LLModel::Decomposition*> decomposition_map; |