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-rwxr-xr-xindra/newview/character/avatar_lad.xml262
1 files changed, 262 insertions, 0 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 9ec6428ee6..c99b4a08a6 100755
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -478,6 +478,13 @@
<bone
name="mKneeRight"
scale=".05 .05 .1" />
+
+ <bone name="mWingsRoot1" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWingsRoot2" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWingsRoot3" scale="1 0 0" offset="0 0 0" />
+ <bone name="mWing1Right" scale="0 0 0" offset="0.02 0 0" />
+ <bone name="mWing1Left" scale="0 0 0" offset="0.02 0 0" />
+
</param_skeleton>
</param>
@@ -624,6 +631,17 @@
<bone
name="mKneeRight"
scale="0.12 0.12 0" />
+
+ <bone name="mTail1" scale="0.05 0.1 0.1" />
+ <bone name="mTail2" scale="0.05 0.1 0.1" />
+ <bone name="mTail3" scale="0.05 0.1 0.1" />
+ <bone name="mTail4" scale="0.05 0.1 0.1" />
+ <bone name="mTail5" scale="0.05 0.1 0.1" />
+ <bone name="mTail6" scale="0.05 0 0" />
+
+ <bone name="mWing1Right" offset="-0.01 -0.01 0" />
+ <bone name="mWing1Left" offset="-0.01 0.01 0" />
+
</param_skeleton>
</param>
@@ -662,6 +680,10 @@
<bone
name="mChest"
scale="0.02 0.08 0" />
+
+ <bone name="mWing1Right" offset="0 -0.02 0" />
+ <bone name="mWing1Left" offset="0 0.02 0" />
+
</param_skeleton>
</param>
@@ -693,6 +715,11 @@
name="mHipRight"
scale="0 0 0"
offset="0 -.004 0" />
+
+ <bone name="mTail1" scale="0.0 0.05 0" />
+ <bone name="mTail2" scale="0.0 0.02 0" />
+ <bone name="mTail3" scale="0.0 0.01 0" />
+
</param_skeleton>
</param>
@@ -774,6 +801,17 @@
name="mEyeRight"
scale="0 0 0"
offset="0 -.009 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0 "
+ offset="0 .009 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0 "
+ offset="0 -.009 0" />
+
</param_skeleton>
</param>
@@ -797,6 +835,17 @@
name="mEyeRight"
scale="0 0 0"
offset="0 0 -.004" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="0 0 .004" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="0 0 -.004" />
+
</param_skeleton>
</param>
@@ -820,6 +869,17 @@
name="mEyeRight"
scale="0 0 0"
offset=".016 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset=".016 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset=".016 0 0" />
+
</param_skeleton>
</param>
@@ -843,6 +903,15 @@
name="mEyeRight"
scale="0 0 0"
offset=".005 0 0" />
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset=".005 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset=".005 0 0" />
</param_skeleton>
</param>
@@ -878,6 +947,147 @@
name="mEyeRight"
scale="1 1 1"
offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceForeheadLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceForeheadRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowOuterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowCenterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowOuterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowCenterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyebrowInnerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidUpperRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceEyeLidLowerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceNoseLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceNoseCenter"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceoseRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperInnerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperOuterLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperInnerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceCheekUpperOuterRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceJaw"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipUpperLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipUpperRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipCornerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipCornerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipLowerLeft"
+ scale="1 1 1"
+ offset="0 0 0" />
+
+ <bone
+ name="mFaceLipLowerRight"
+ scale="1 1 1"
+ offset="0 0 0" />
+
</param_skeleton>
</param>
@@ -951,6 +1161,47 @@
name="mWristLeft"
scale="1 1 1"
offset="0 0 0" />
+
+ <bone name = "mHandThumb1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandIndex1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandMiddle1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandRing1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandPinky1Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky2Right" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky3Right" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandThumb1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandThumb3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandIndex1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandIndex3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandMiddle1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandMiddle3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandRing1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandRing3Left" scale = "1 1 1" offset = "0 0 0" />
+
+ <bone name = "mHandPinky1Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky2Left" scale = "1 1 1" offset = "0 0 0" />
+ <bone name = "mHandPinky3Left" scale = "1 1 1" offset = "0 0 0" />
+
</param_skeleton>
</param>
@@ -997,6 +1248,17 @@
name="mEyeRight"
scale="0 0 0"
offset="-.005 0 0" />
+
+ <bone
+ name="mFaceEyeAltLeft"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+
+ <bone
+ name="mFaceEyeAltRight"
+ scale="0 0 0"
+ offset="-.005 0 0" />
+
</param_skeleton>
</param>