diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/waterF.glsl | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index d1e6c7da1a..d370997123 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -74,13 +74,13 @@ void main()  	vec3 viewVec = normalize(view.xyz);  	//get wave normals -	//get wave normals -    vec3 wave1_a = texture2D(bumpMap, vec2(refCoord.w, view.w)).xyz*2.0-1.0; +    vec2 bigwave = vec2(refCoord.w, view.w); +    vec3 wave1_a = texture2D(bumpMap, bigwave      ).xyz*2.0-1.0;      vec3 wave2_a = texture2D(bumpMap, littleWave.xy).xyz*2.0-1.0;      vec3 wave3_a = texture2D(bumpMap, littleWave.zw).xyz*2.0-1.0; -    vec3 wave1_b = texture2D(bumpMap2, vec2(refCoord.w, view.w)).xyz*2.0-1.0; +    vec3 wave1_b = texture2D(bumpMap2, bigwave      ).xyz*2.0-1.0;      vec3 wave2_b = texture2D(bumpMap2, littleWave.xy).xyz*2.0-1.0;      vec3 wave3_b = texture2D(bumpMap2, littleWave.zw).xyz*2.0-1.0; | 
