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-rw-r--r--indra/llrender/llfontbitmapcache.cpp4
-rw-r--r--indra/llrender/llfontfreetype.h1
-rw-r--r--indra/llrender/llfontgl.cpp26
-rw-r--r--indra/llrender/llfontgl.h1
-rw-r--r--indra/llrender/llfontvertexbuffer.cpp4
-rw-r--r--indra/llrender/llfontvertexbuffer.h4
6 files changed, 30 insertions, 10 deletions
diff --git a/indra/llrender/llfontbitmapcache.cpp b/indra/llrender/llfontbitmapcache.cpp
index ee9cfd0719..83f5d31186 100644
--- a/indra/llrender/llfontbitmapcache.cpp
+++ b/indra/llrender/llfontbitmapcache.cpp
@@ -107,7 +107,7 @@ bool LLFontBitmapCache::nextOpenPos(S32 width, S32& pos_x, S32& pos_y, EFontGlyp
mBitmapHeight = image_height;
S32 num_components = getNumComponents(bitmap_type);
- mImageRawVec[bitmap_idx].push_back(new LLImageRaw(mBitmapWidth, mBitmapHeight, num_components));
+ mImageRawVec[bitmap_idx].emplace_back(new LLImageRaw(mBitmapWidth, mBitmapHeight, num_components));
bitmap_num = static_cast<U32>(mImageRawVec[bitmap_idx].size()) - 1;
LLImageRaw* image_raw = getImageRaw(bitmap_type, bitmap_num);
@@ -117,7 +117,7 @@ bool LLFontBitmapCache::nextOpenPos(S32 width, S32& pos_x, S32& pos_y, EFontGlyp
}
// Make corresponding GL image.
- mImageGLVec[bitmap_idx].push_back(new LLImageGL(image_raw, false, false));
+ mImageGLVec[bitmap_idx].emplace_back(new LLImageGL(image_raw, false, false));
LLImageGL* image_gl = getImageGL(bitmap_type, bitmap_num);
// Start at beginning of the new image.
diff --git a/indra/llrender/llfontfreetype.h b/indra/llrender/llfontfreetype.h
index 1ad795060a..a2d925c5f6 100644
--- a/indra/llrender/llfontfreetype.h
+++ b/indra/llrender/llfontfreetype.h
@@ -148,6 +148,7 @@ public:
void setStyle(U8 style);
U8 getStyle() const;
+ S32 getAddedGlyphs() const { return mAddGlyphCount; }
private:
void resetBitmapCache();
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 91242f4947..4037c036e5 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -110,6 +110,11 @@ S32 LLFontGL::getNumFaces(const std::string& filename)
return mFontFreetype->getNumFaces(filename);
}
+S32 LLFontGL::getKnownGlyphCount() const
+{
+ return mFontFreetype ? mFontFreetype->getAddedGlyphs() : 0;
+}
+
S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const
{
@@ -250,6 +255,10 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache();
+ // This looks wrong, value is dynamic.
+ // LLFontBitmapCache::nextOpenPos can alter these values when
+ // new characters get added to cache, which affects whole string.
+ // Todo: Perhaps value should update after symbols were added?
F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth();
F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight();
@@ -271,12 +280,14 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
const LLFontGlyphInfo* next_glyph = NULL;
+ // string can have more than one glyph per char (ex: bold or shadow),
+ // make sure that GLYPH_BATCH_SIZE won't end up with half a symbol.
+ // See drawGlyph.
+ // Ex: with shadows it's 6 glyps per char. 30 fits exactly 5 chars.
static constexpr S32 GLYPH_BATCH_SIZE = 30;
- // string can have more than one glyph per char, make sure last one can fit
- static constexpr S32 BUFFER_SIZE = GLYPH_BATCH_SIZE * 2;
- static thread_local LLVector4a vertices[BUFFER_SIZE * 6];
- static thread_local LLVector2 uvs[BUFFER_SIZE * 6];
- static thread_local LLColor4U colors[BUFFER_SIZE * 6];
+ static thread_local LLVector4a vertices[GLYPH_BATCH_SIZE * 6];
+ static thread_local LLVector2 uvs[GLYPH_BATCH_SIZE * 6];
+ static thread_local LLColor4U colors[GLYPH_BATCH_SIZE * 6];
LLColor4U text_color(color);
// Preserve the transparency to render fading emojis in fading text (e.g.
@@ -321,8 +332,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
LLImageGL* font_image = font_bitmap_cache->getImageGL(bitmap_entry.first, bitmap_entry.second);
gGL.getTexUnit(0)->bind(font_image);
- // For multi-byte characters just draw each time character changes
- // Might be overkill and might be better to detect multybyte
+ // For some reason it's not enough to compare by bitmap_entry.
+ // Issue hits emojis, japenese and chinese glyphs, only on first run.
+ // Todo: figure it out, there might be a bug with raw image data.
last_char = wch;
}
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index 9b63fc7c38..73efc6b1eb 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -90,6 +90,7 @@ public:
bool loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n);
S32 getNumFaces(const std::string& filename);
+ S32 getKnownGlyphCount() const;
S32 render(const LLWString &text, S32 begin_offset,
const LLRect& rect,
diff --git a/indra/llrender/llfontvertexbuffer.cpp b/indra/llrender/llfontvertexbuffer.cpp
index 17b23c420d..b53a841a87 100644
--- a/indra/llrender/llfontvertexbuffer.cpp
+++ b/indra/llrender/llfontvertexbuffer.cpp
@@ -147,7 +147,8 @@ S32 LLFontVertexBuffer::render(
|| mLastVertDPI != LLFontGL::sVertDPI
|| mLastHorizDPI != LLFontGL::sHorizDPI
|| mLastOrigin != LLFontGL::sCurOrigin
- || mLastResGeneration != LLFontGL::sResolutionGeneration)
+ || mLastResGeneration != LLFontGL::sResolutionGeneration
+ || mLastFontGlyphCount != fontp->getKnownGlyphCount())
{
genBuffers(fontp, text, begin_offset, x, y, color, halign, valign,
style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
@@ -203,6 +204,7 @@ void LLFontVertexBuffer::genBuffers(
mLastHorizDPI = LLFontGL::sHorizDPI;
mLastOrigin = LLFontGL::sCurOrigin;
mLastResGeneration = LLFontGL::sResolutionGeneration;
+ mLastFontGlyphCount = fontp->getKnownGlyphCount();
if (right_x)
{
diff --git a/indra/llrender/llfontvertexbuffer.h b/indra/llrender/llfontvertexbuffer.h
index f244e7fefa..d5e1280dbf 100644
--- a/indra/llrender/llfontvertexbuffer.h
+++ b/indra/llrender/llfontvertexbuffer.h
@@ -120,6 +120,10 @@ private:
S32 mLastResGeneration = 0;
LLCoordGL mLastOrigin;
+ // Adding new characters to bitmap cache can alter value from getBitmapWidth();
+ // which alters whole string. So rerender when new characters were added to cache.
+ S32 mLastFontGlyphCount = 0;
+
static bool sEnableBufferCollection;
};