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-rw-r--r--indra/newview/llagentwearables.cpp2
-rw-r--r--indra/newview/llappearancemgr.cpp39
-rw-r--r--indra/newview/llappearancemgr.h3
-rw-r--r--indra/newview/llstartup.cpp13
-rw-r--r--indra/newview/llvoavatar.cpp11
5 files changed, 55 insertions, 13 deletions
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index def6e60abd..68ee9cd612 100644
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -2152,6 +2152,8 @@ void LLAgentWearables::updateServer()
void LLAgentWearables::populateMyOutfitsFolder(void)
{
+ llinfos << "starting outfit populate" << llendl;
+
LLLibraryOutfitsFetch* outfits = new LLLibraryOutfitsFetch();
// Get the complete information on the items in the inventory and
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 018e9a92a0..eb4a47664b 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -113,6 +113,8 @@ public:
protected:
~LLWearInventoryCategoryCallback()
{
+ llinfos << "done all inventory callbacks" << llendl;
+
// Is the destructor called by ordinary dereference, or because the app's shutting down?
// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
if( LLInventoryCallbackManager::is_instantiated() )
@@ -150,12 +152,15 @@ protected:
void LLOutfitObserver::done()
{
+ llinfos << "done 2nd stage fetch" << llendl;
gInventory.removeObserver(this);
doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
}
void LLOutfitObserver::doWearCategory()
{
+ llinfos << "starting" << llendl;
+
// We now have an outfit ready to be copied to agent inventory. Do
// it, and wear that outfit normally.
if(mCopyItems)
@@ -244,6 +249,8 @@ void LLOutfitFetch::done()
// What we do here is get the complete information on the items in
// the library, and set up an observer that will wait for that to
// happen.
+ llinfos << "done first stage fetch" << llendl;
+
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendents(mCompleteFolders.front(),
@@ -304,6 +311,8 @@ public:
virtual ~LLUpdateAppearanceOnDestroy()
{
+ llinfos << "done update appearance on destroy" << llendl;
+
if (!LLApp::isExiting())
{
LLAppearanceManager::instance().updateAppearanceFromCOF();
@@ -312,6 +321,7 @@ public:
/* virtual */ void fire(const LLUUID& inv_item)
{
+ llinfos << "callback fired" << llendl;
mFireCount++;
}
private:
@@ -708,6 +718,8 @@ void LLAppearanceManager::linkAll(const LLUUID& category,
void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
+ llinfos << "starting" << llendl;
+
const LLUUID cof = getCOF();
// Deactivate currently active gestures in the COF, if replacing outfit
@@ -765,6 +777,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
gInventory.notifyObservers();
// Create links to new COF contents.
+ llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
linkAll(cof, body_items, link_waiter);
@@ -777,6 +790,7 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append)
{
createBaseOutfitLink(category, link_waiter);
}
+ llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
}
void LLAppearanceManager::updatePanelOutfitName(const std::string& name)
@@ -848,6 +862,8 @@ void LLAppearanceManager::updateAppearanceFromCOF()
{
// update dirty flag to see if the state of the COF matches
// the saved outfit stored as a folder link
+ llinfos << "starting" << llendl;
+
updateIsDirty();
dumpCat(getCOF(),"COF, start");
@@ -978,8 +994,9 @@ void LLAppearanceManager::wearInventoryCategory(LLInventoryCategory* category, b
{
if(!category) return;
- lldebugs << "wearInventoryCategory( " << category->getName()
+ llinfos << "wearInventoryCategory( " << category->getName()
<< " )" << llendl;
+
// What we do here is get the complete information on the items in
// the inventory, and set up an observer that will wait for that to
// happen.
@@ -1008,7 +1025,8 @@ void LLAppearanceManager::wearInventoryCategoryOnAvatar( LLInventoryCategory* ca
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
if(!category) return;
- lldebugs << "wearInventoryCategoryOnAvatar( " << category->getName()
+
+ llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
<< " )" << llendl;
if( gFloaterCustomize )
@@ -1285,6 +1303,23 @@ void LLAppearanceManager::updateIsDirty()
}
}
+void LLAppearanceManager::onFirstFullyVisible()
+{
+ // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
+ // then auto-populate outfits from the library into the My Outfits folder.
+
+ llinfos << "avatar fully visible" << llendl;
+
+ static bool check_populate_my_outfits = true;
+ if (check_populate_my_outfits &&
+ (LLInventoryModel::getIsFirstTimeInViewer2()
+ || gSavedSettings.getBOOL("MyOutfitsAutofill")))
+ {
+ gAgentWearables.populateMyOutfitsFolder();
+ }
+ check_populate_my_outfits = false;
+}
+
//#define DUMP_CAT_VERBOSE
void LLAppearanceManager::dumpCat(const LLUUID& cat_id, const std::string& msg)
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 5fdff45735..28b51ee0f6 100644
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -113,6 +113,9 @@ public:
// should only be necessary to do on initial login.
void updateIsDirty();
+ // Called when self avatar is first fully visible.
+ void onFirstFullyVisible();
+
protected:
LLAppearanceManager();
~LLAppearanceManager();
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index d1b91df6e9..af96629547 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1891,17 +1891,6 @@ bool idle_startup()
}
}
- // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
- // then auto-populate outfits from the library into the My Outfits folder.
- static bool check_populate_my_outfits = true;
- if (check_populate_my_outfits &&
- (LLInventoryModel::getIsFirstTimeInViewer2()
- || gSavedSettings.getBOOL("MyOutfitsAutofill")))
- {
- gAgentWearables.populateMyOutfitsFolder();
- }
- check_populate_my_outfits = false;
-
return TRUE;
}
@@ -2544,6 +2533,8 @@ bool callback_choose_gender(const LLSD& notification, const LLSD& response)
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
const std::string& gender_name )
{
+ llinfos << "starting" << llendl;
+
// Not going through the processAgentInitialWearables path, so need to set this here.
LLAppearanceManager::instance().setAttachmentInvLinkEnable(true);
// Initiate creation of COF, since we're also bypassing that.
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 698b6be98b..7a6a48d1b3 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2538,6 +2538,17 @@ void LLVOAvatar::idleUpdateLoadingEffect()
// update visibility when avatar is partially loaded
if (updateIsFullyLoaded()) // changed?
{
+ if (isFullyLoaded() && isSelf())
+ {
+ llinfos << "self isFullyLoaded" << llendl;
+
+ static bool first_fully_visible = true;
+ if (first_fully_visible)
+ {
+ first_fully_visible = false;
+ LLAppearanceManager::instance().onFirstFullyVisible();
+ }
+ }
if (isFullyLoaded())
{
deleteParticleSource();