diff options
| -rw-r--r-- | indra/newview/llfloaterpathfindingconsole.h | 31 | 
1 files changed, 17 insertions, 14 deletions
| diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h index 1daeb17600..7a9328da57 100644 --- a/indra/newview/llfloaterpathfindingconsole.h +++ b/indra/newview/llfloaterpathfindingconsole.h @@ -71,26 +71,29 @@ public:  	//Populates a data packet that is forwarded onto the LLPathingSystem
  	void providePathingData( const LLVector3& point1, const LLVector3& point2 );
 -	EPathSelectionState   getPathSelectionState() const;
 -	void                  setPathSelectionState(EPathSelectionState pPathSelectionState);
 +	ERegionOverlayDisplay getRegionOverlayDisplay() const;
 +    void                  setRegionOverlayDisplay(ERegionOverlayDisplay pRegionOverlayDisplay);
 -	F32                   getCharacterWidth() const;
 -	void                  setCharacterWidth(F32 pCharacterWidth);
 +    EPathSelectionState   getPathSelectionState() const;
 +    void                  setPathSelectionState(EPathSelectionState pPathSelectionState);
 -	ECharacterType        getCharacterType() const;
 -	void                  setCharacterType(ECharacterType pCharacterType);
 +    F32                   getCharacterWidth() const;
 +    void                  setCharacterWidth(F32 pCharacterWidth);
 -	F32                   getTerrainMaterialA() const;
 -	void                  setTerrainMaterialA(F32 pTerrainMaterial);
 +    ECharacterType        getCharacterType() const;
 +    void                  setCharacterType(ECharacterType pCharacterType);
 -	F32                   getTerrainMaterialB() const;
 -	void                  setTerrainMaterialB(F32 pTerrainMaterial);
 +    F32                   getTerrainMaterialA() const;
 +    void                  setTerrainMaterialA(F32 pTerrainMaterial);
 -	F32                   getTerrainMaterialC() const;
 -	void                  setTerrainMaterialC(F32 pTerrainMaterial);
 +    F32                   getTerrainMaterialB() const;
 +    void                  setTerrainMaterialB(F32 pTerrainMaterial);
 -	F32                   getTerrainMaterialD() const;
 -	void                  setTerrainMaterialD(F32 pTerrainMaterial);
 +    F32                   getTerrainMaterialC() const;
 +    void                  setTerrainMaterialC(F32 pTerrainMaterial);
 +
 +    F32                   getTerrainMaterialD() const;
 +    void                  setTerrainMaterialD(F32 pTerrainMaterial);
  protected:
 | 
