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-rw-r--r--indra/llcharacter/llanimationstates.cpp18
-rw-r--r--indra/llcharacter/llanimationstates.h7
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp2
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp13
5 files changed, 22 insertions, 20 deletions
diff --git a/indra/llcharacter/llanimationstates.cpp b/indra/llcharacter/llanimationstates.cpp
index 879f97deec..4c24218fc3 100644
--- a/indra/llcharacter/llanimationstates.cpp
+++ b/indra/llcharacter/llanimationstates.cpp
@@ -412,6 +412,15 @@ void LLAnimationLibrary::animStateSetString( const LLUUID& state, const std::str
mAnimMap[state] = mAnimStringTable.addString(name);
}
+std::string LLAnimationLibrary::animationName( const LLUUID& id ) const
+{
+ const char *cptr = gAnimLibrary.animStateToString(id);
+ if (cptr)
+ return std::string(cptr);
+ else
+ return std::string("[") + id.asString() + std::string("]");
+}
+
// Animation states that the user can trigger as part of a gesture
// See struct LLAnimStateEntry in header for label location information
const LLAnimStateEntry gUserAnimStates[] = {
@@ -489,14 +498,5 @@ const LLAnimStateEntry gUserAnimStates[] = {
const S32 gUserAnimStatesCount = LL_ARRAY_SIZE(gUserAnimStates);
-std::string animationName( const LLUUID& id )
-{
- const char *cptr = gAnimLibrary.animStateToString(id);
- if (cptr)
- return std::string(cptr);
- else
- return std::string("[") + id.asString() + std::string("]");
-}
-
// End
diff --git a/indra/llcharacter/llanimationstates.h b/indra/llcharacter/llanimationstates.h
index 8b6052e0f0..59d3a7d789 100644
--- a/indra/llcharacter/llanimationstates.h
+++ b/indra/llcharacter/llanimationstates.h
@@ -232,6 +232,11 @@ public:
// Associate an anim state with a name
//-----------------------------------------------------------------------------
void animStateSetString( const LLUUID& state, const std::string& name);
+
+ //-----------------------------------------------------------------------------
+ // Find the name for a given animation, or UUID string if none defined.
+ //-----------------------------------------------------------------------------
+ std::string animationName( const LLUUID& id ) const;
};
struct LLAnimStateEntry
@@ -257,8 +262,6 @@ extern const LLAnimStateEntry gUserAnimStates[];
extern const S32 gUserAnimStatesCount;
extern LLAnimationLibrary gAnimLibrary;
-std::string animationName( const LLUUID& id );
-
#endif // LL_LLANIMATIONSTATES_H
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index 561b26c022..f814618fc1 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -341,7 +341,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
mCharacter->setAnimationData("Walk Speed", &mAnimSpeed);
if (mCharacter->getMotionController().mIsSelf)
{
- F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32();
+// F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32();
// llinfos << "PLOT elapsed: " << elapsed
// << " footSlipVelocity: " << footSlipVelocity
// << " mAvgCorrection: " << mAvgCorrection
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 04524dc015..78d9398c1d 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -1054,7 +1054,7 @@ void LLMotionController::dumpMotions()
state_string += std::string("A");
if (mDeprecatedMotions.find(motion) != mDeprecatedMotions.end())
state_string += std::string("D");
- llinfos << animationName(id) << " " << state_string << llendl;
+ llinfos << gAnimLibrary.animationName(id) << " " << state_string << llendl;
}
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 278bec1927..94fef1c7e5 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2191,7 +2191,7 @@ void LLVOAvatar::dumpAnimationState()
{
playtag = "*";
}
- llinfos << animationName(id) << playtag << llendl;
+ llinfos << gAnimLibrary.animationName(id) << playtag << llendl;
}
for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it)
{
@@ -2199,7 +2199,7 @@ void LLVOAvatar::dumpAnimationState()
bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end();
if (!is_signaled)
{
- llinfos << animationName(id) << "!S" << llendl;
+ llinfos << gAnimLibrary.animationName(id) << "!S" << llendl;
}
}
}
@@ -4542,13 +4542,13 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
- lldebugs << "motion requested " << id.asString() << " " << animationName(id) << llendl;
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
LLUUID remap_id = remapMotionID(id);
if (remap_id != id)
{
- lldebugs << "motion resultant " << remap_id.asString() << " " << animationName(remap_id) << llendl;
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
}
if (isSelf() && remap_id == ANIM_AGENT_AWAY)
@@ -4564,18 +4564,17 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
{
- lldebugs << "motion requested " << id.asString() << " " << animationName(id) << llendl;
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
LLUUID remap_id = remapMotionID(id);
if (remap_id != id)
{
- lldebugs << "motion resultant " << remap_id.asString() << " " << animationName(remap_id) << llendl;
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
}
if (isSelf())
{
- // BAP - was onAnimStop(id) originally - verify fix.
gAgent.onAnimStop(remap_id);
}