diff options
-rw-r--r-- | indra/llmath/llvolume.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 14 | ||||
-rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 6 |
4 files changed, 17 insertions, 7 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 8c81f27784..f20a5c37b4 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -3253,7 +3253,7 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, { F32 area = sculptGetSurfaceArea(); - const F32 SCULPT_MAX_AREA = 32.f; + const F32 SCULPT_MAX_AREA = 384.f; if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA) { diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 6a3f186531..1d82dda30f 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -294,7 +294,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture); texture->updateBindStats(texture->mTextureMemory); mHasMipMaps = texture->mHasMipMaps; - if (mIndex == 0 && texture->mTexOptionsDirty) + if (texture->mTexOptionsDirty) { texture->mTexOptionsDirty = false; setTextureAddressMode(texture->mAddressMode); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 5e4d5319ec..ad7e3ad593 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -295,16 +295,24 @@ void LLDrawPoolAlpha::render(S32 pass) if (sShowDebugAlpha) { - if(gPipeline.canUseWindLightShaders()) + BOOL shaders = gPipeline.canUseVertexShaders(); + if(shaders) { - LLGLSLShader::bindNoShader(); + gObjectFullbrightNonIndexedProgram.bind(); + } + else + { + gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); } - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); glColor4f(1,0,0,1); LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); + if(shaders) + { + gObjectFullbrightNonIndexedProgram.unbind(); + } } } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 84eeace9c6..3daa0f8261 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -143,7 +143,7 @@ void LLDrawPoolTerrain::beginRenderPass( S32 pass ) void LLDrawPoolTerrain::endRenderPass( S32 pass ) { LLFastTimer t(FTM_RENDER_TERRAIN); - LLFacePool::endRenderPass(pass); + //LLFacePool::endRenderPass(pass); if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0) { sShader->unbind(); @@ -215,8 +215,10 @@ void LLDrawPoolTerrain::render(S32 pass) { //use fullbright shader for highlighting LLGLSLShader* old_shader = sShader; sShader->unbind(); - sShader = &gObjectFullbrightProgram; + sShader = &gObjectFullbrightNonIndexedProgram; sShader->bind(); + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); renderOwnership(); sShader = old_shader; sShader->bind(); |