diff options
-rwxr-xr-x | doc/contributions.txt | 1 | ||||
-rw-r--r-- | indra/edit-me-to-trigger-new-build.txt | 1 | ||||
-rw-r--r-- | indra/llprimitive/llmaterial.cpp | 40 | ||||
-rw-r--r-- | indra/llprimitive/llmaterial.h | 11 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 10 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 60 | ||||
-rw-r--r-- | indra/newview/VIEWER_VERSION.txt | 2 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 40 | ||||
-rw-r--r-- | indra/newview/llconversationmodel.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llconversationview.cpp | 11 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llfloaterimcontainer.cpp | 69 | ||||
-rw-r--r-- | indra/newview/llfloaterimcontainer.h | 5 | ||||
-rw-r--r-- | indra/newview/llfloaterimsessiontab.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llviewerobject.cpp | 191 | ||||
-rw-r--r-- | indra/newview/llviewerobject.h | 24 | ||||
-rw-r--r-- | indra/newview/llvosky.cpp | 9 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 254 | ||||
-rw-r--r-- | indra/newview/llvovolume.h | 20 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 2 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 6 |
22 files changed, 444 insertions, 329 deletions
diff --git a/doc/contributions.txt b/doc/contributions.txt index 92d97c1ff8..6a23e8093c 100755 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -1360,6 +1360,7 @@ Sovereign Engineer SL-14707 SL-14731 SL-14732 + SL-15096 SpacedOut Frye VWR-34 VWR-45 diff --git a/indra/edit-me-to-trigger-new-build.txt b/indra/edit-me-to-trigger-new-build.txt index 0cad6370a9..5366987cff 100644 --- a/indra/edit-me-to-trigger-new-build.txt +++ b/indra/edit-me-to-trigger-new-build.txt @@ -1,2 +1,3 @@ euclid 5/29/2020 euclid 7/23/2020 +euclid 4/29/2021
\ No newline at end of file diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index a1bfc4edd9..a219ac1450 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -28,8 +28,6 @@ #include "llmaterial.h" -#include "../llrender/llglheaders.h" - /** * Materials cap parameters */ @@ -107,8 +105,6 @@ LLMaterial::LLMaterial() , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) - , mDiffuseFormatPrimary(GL_RGBA) - , mDiffuseBaked(false) , mAlphaMaskCutoff(0) { } @@ -315,20 +311,6 @@ void LLMaterial::setEnvironmentIntensity(U8 intensity) mEnvironmentIntensity = intensity; } -U8 LLMaterial::getDiffuseAlphaModeRender() const -{ - if (mDiffuseBaked - || mDiffuseFormatPrimary == GL_RGBA - || mDiffuseFormatPrimary == GL_ALPHA) - { - return mDiffuseAlphaMode; - } - else - { - return DIFFUSE_ALPHA_MODE_NONE; - } -} - U8 LLMaterial::getDiffuseAlphaMode() const { return mDiffuseAlphaMode; @@ -339,26 +321,6 @@ void LLMaterial::setDiffuseAlphaMode(U8 alpha_mode) mDiffuseAlphaMode = alpha_mode; } -U32 LLMaterial::getDiffuseFormatPrimary() const -{ - return mDiffuseFormatPrimary; -} - -void LLMaterial::setDiffuseFormatPrimary(U32 format_primary) -{ - mDiffuseFormatPrimary = format_primary; -} - -bool LLMaterial::getIsDiffuseBaked() const -{ - return mDiffuseBaked; -} - -void LLMaterial::setDiffuseBaked(bool baked) -{ - mDiffuseBaked = baked; -} - U8 LLMaterial::getAlphaMaskCutoff() const { return mAlphaMaskCutoff; @@ -475,7 +437,7 @@ U32 LLMaterial::getShaderMask(U32 alpha_mode) } else { - ret = getDiffuseAlphaModeRender(); + ret = getDiffuseAlphaMode(); } llassert(ret < SHADER_COUNT); diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index 1207917568..d58b7ee812 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -115,17 +115,8 @@ public: void setSpecularLightExponent(U8 exponent); U8 getEnvironmentIntensity() const; void setEnvironmentIntensity(U8 intensity); - - // getDiffuseAlphaModeRender takes into account if image supports alpha - // and returns value apropriate for render - // getDiffuseAlphaMode() returns value as is - U8 getDiffuseAlphaModeRender() const; U8 getDiffuseAlphaMode() const; void setDiffuseAlphaMode(U8 alpha_mode); - U32 getDiffuseFormatPrimary() const; - void setDiffuseFormatPrimary(U32 format_primary); - bool getIsDiffuseBaked() const; - void setDiffuseBaked(bool baked); U8 getAlphaMaskCutoff() const; void setAlphaMaskCutoff(U8 cutoff); @@ -156,8 +147,6 @@ protected: U8 mSpecularLightExponent; U8 mEnvironmentIntensity; U8 mDiffuseAlphaMode; - U32 mDiffuseFormatPrimary; // value from texture, LLGLenum, is not included in fromLLSD/asLLSD - bool mDiffuseBaked; // is not included in fromLLSD/asLLSD U8 mAlphaMaskCutoff; }; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index d669e7134c..42b8c35442 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -411,10 +411,18 @@ BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, mLightHash = 0xFFFFFFFF; llassert_always(!mShaderFiles.empty()); - BOOL success = TRUE; // Create program mProgramObject = glCreateProgramObjectARB(); + if (mProgramObject == 0) + { + // Shouldn't happen if shader related extensions, like ARB_vertex_shader, exist. + LL_SHADER_LOADING_WARNS() << "Failed to create handle for shader: " << mName << LL_ENDL; + unloadInternal(); + return FALSE; + } + + BOOL success = TRUE; #if LL_DARWIN // work-around missing mix(vec3,vec3,bvec3) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 236ebbd78f..e8c6295930 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -611,13 +611,11 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade #endif GLenum error = GL_NO_ERROR; - if (gDebugGL) + + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_SHADER_LOADING_WARNS() << "GL ERROR entering loadShaderFile(): " << error << LL_ENDL; - } + LL_SHADER_LOADING_WARNS() << "GL ERROR entering loadShaderFile(): " << error << " for file: " << filename << LL_ENDL; } if (filename.empty()) @@ -966,55 +964,45 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //create shader object GLhandleARB ret = glCreateShaderObjectARB(type); - if (gDebugGL) + + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glCreateShaderObjectARB: " << error << " for file: " << open_file_name << LL_ENDL; } - + //load source glShaderSourceARB(ret, shader_code_count, (const GLcharARB**) shader_code_text, NULL); - if (gDebugGL) + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glShaderSourceARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glShaderSourceARB: " << error << " for file: " << open_file_name << LL_ENDL; } //compile source glCompileShaderARB(ret); - if (gDebugGL) + error = glGetError(); + if (error != GL_NO_ERROR) { - error = glGetError(); - if (error != GL_NO_ERROR) - { - LL_WARNS("ShaderLoading") << "GL ERROR in glCompileShaderARB: " << error << LL_ENDL; - } + LL_WARNS("ShaderLoading") << "GL ERROR in glCompileShaderARB: " << error << " for file: " << open_file_name << LL_ENDL; } - + if (error == GL_NO_ERROR) { //check for errors GLint success = GL_TRUE; glGetObjectParameterivARB(ret, GL_OBJECT_COMPILE_STATUS_ARB, &success); - if (gDebugGL || success == GL_FALSE) + + error = glGetError(); + if (error != GL_NO_ERROR || success == GL_FALSE) { - error = glGetError(); - if (error != GL_NO_ERROR || success == GL_FALSE) - { - //an error occured, print log - LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; - dumpObjectLog(ret, TRUE, open_file_name); - dumpShaderSource(shader_code_count, shader_code_text); - ret = 0; - } + //an error occured, print log + LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; + dumpObjectLog(ret, TRUE, open_file_name); + dumpShaderSource(shader_code_count, shader_code_text); + ret = 0; } } else diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 427dc381ad..e786022da5 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -6.4.19 +6.4.20 diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index a8f44e2b81..76f9aa9dee 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1098,6 +1098,46 @@ bool LLAppViewer::init() } } +#if LL_WINDOWS && ADDRESS_SIZE == 64 + if (gGLManager.mIsIntel) + { + // Check intel driver's version + // Ex: "3.1.0 - Build 8.15.10.2559"; + std::string version = ll_safe_string((const char *)glGetString(GL_VERSION)); + + const boost::regex is_intel_string("[0-9].[0-9].[0-9] - Build [0-9]{1,2}.[0-9]{2}.[0-9]{2}.[0-9]{4}"); + + if (boost::regex_search(version, is_intel_string)) + { + // Valid string, extract driver version + std::size_t found = version.find("Build "); + std::string driver = version.substr(found + 6); + S32 v1, v2, v3, v4; + S32 count = sscanf(driver.c_str(), "%d.%d.%d.%d", &v1, &v2, &v3, &v4); + if (count > 0 && v1 <= 10) + { + LL_INFOS("AppInit") << "Detected obsolete intel driver: " << driver << LL_ENDL; + LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedIntelDriver"); + std::string gpu_name = ll_safe_string((const char *)glGetString(GL_RENDERER)); + details.setArg("[VERSION]", driver); + details.setArg("[GPUNAME]", gpu_name); + S32 button = OSMessageBox(details.getString(), + LLStringUtil::null, + OSMB_YESNO); + if (OSBTN_YES == button && gViewerWindow) + { + std::string url = LLWeb::escapeURL(LLTrans::getString("IntelDriverPage")); + if (gViewerWindow->getWindow()) + { + gViewerWindow->getWindow()->spawnWebBrowser(url, false); + } + } + } + } + } +#endif + + // Obsolete? mExpectedGLVersion is always zero #if LL_WINDOWS if (gGLManager.mGLVersion < LLFeatureManager::getInstance()->getExpectedGLVersion()) { diff --git a/indra/newview/llconversationmodel.cpp b/indra/newview/llconversationmodel.cpp index 4cfde21e32..a685639427 100644 --- a/indra/newview/llconversationmodel.cpp +++ b/indra/newview/llconversationmodel.cpp @@ -380,7 +380,7 @@ LLConversationItemParticipant* LLConversationItemSession::findParticipant(const for (iter = mChildren.begin(); iter != mChildren.end(); iter++) { participant = dynamic_cast<LLConversationItemParticipant*>(*iter); - if (participant->hasSameValue(participant_id)) + if (participant && participant->hasSameValue(participant_id)) { break; } @@ -491,7 +491,7 @@ const bool LLConversationItemSession::getTime(F64& time) const { participant = dynamic_cast<LLConversationItemParticipant*>(*iter); F64 participant_time; - if (participant->getTime(participant_time)) + if (participant && participant->getTime(participant_time)) { has_time = true; most_recent_time = llmax(most_recent_time,participant_time); diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index df16868132..65cec68884 100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp @@ -696,10 +696,13 @@ void LLConversationViewParticipant::refresh() { // Refresh the participant view from its model data LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(getViewModelItem()); - participant_model->resetRefresh(); - - // *TODO: We should also do something with vmi->isModerator() to echo that state in the UI somewhat - mSpeakingIndicator->setIsModeratorMuted(participant_model->isModeratorMuted()); + if (participant_model) + { + participant_model->resetRefresh(); + + // *TODO: We should also do something with vmi->isModerator() to echo that state in the UI somewhat + mSpeakingIndicator->setIsModeratorMuted(participant_model->isModeratorMuted()); + } // Do the regular upstream refresh LLFolderViewItem::refresh(); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 55b3864b6d..687b13d2c8 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -2129,7 +2129,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (mat) { - switch (LLMaterial::eDiffuseAlphaMode(mat->getDiffuseAlphaModeRender())) + switch (LLMaterial::eDiffuseAlphaMode(mat->getDiffuseAlphaMode())) { case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: { @@ -2267,7 +2267,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec); sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env); - if (mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { F32 cutoff = mat->getAlphaMaskCutoff()/255.f; sVertexProgram->setMinimumAlpha(cutoff); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 01d8b6775b..4a802ad9aa 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1165,7 +1165,7 @@ bool LLFace::canRenderAsMask() } LLMaterial* mat = te->getMaterialParams(); - if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) { return false; } @@ -1412,7 +1412,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } else { - if (!mat || mat->getDiffuseAlphaModeRender() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + if (!mat || mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { shiny_in_alpha = true; } diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp index 8d38a5743b..9c84fa1991 100644 --- a/indra/newview/llfloaterimcontainer.cpp +++ b/indra/newview/llfloaterimcontainer.cpp @@ -59,7 +59,9 @@ #include "boost/foreach.hpp" -const S32 EVENTS_PER_IDLE_LOOP = 100; +const S32 EVENTS_PER_IDLE_LOOP_CURRENT_SESSION = 80; +const S32 EVENTS_PER_IDLE_LOOP_BACKGROUND = 40; +const F32 EVENTS_PER_IDLE_LOOP_MIN_PERCENTAGE = 0.01f; // process a minimum of 1% of total events per frame // // LLFloaterIMContainer @@ -426,8 +428,11 @@ void LLFloaterIMContainer::processParticipantsStyleUpdate() while (current_participant_model != end_participant_model) { LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(*current_participant_model); - // Get the avatar name for this participant id from the cache and update the model - participant_model->updateName(); + if (participant_model) + { + // Get the avatar name for this participant id from the cache and update the model + participant_model->updateName(); + } // Next participant current_participant_model++; } @@ -474,8 +479,11 @@ void LLFloaterIMContainer::idleUpdate() while (current_participant_model != end_participant_model) { LLConversationItemParticipant* participant_model = dynamic_cast<LLConversationItemParticipant*>(*current_participant_model); - participant_model->setModeratorOptionsVisible(is_moderator); - participant_model->setGroupBanVisible(can_ban && participant_model->getUUID() != gAgentID); + if (participant_model) + { + participant_model->setModeratorOptionsVisible(is_moderator); + participant_model->setGroupBanVisible(can_ban && participant_model->getUUID() != gAgentID); + } current_participant_model++; } @@ -508,20 +516,49 @@ void LLFloaterIMContainer::idleUpdate() void LLFloaterIMContainer::idleProcessEvents() { - if (!mConversationEventQueue.empty()) - { - S32 events_to_handle = llmin((S32)mConversationEventQueue.size(), EVENTS_PER_IDLE_LOOP); - for (S32 i = 0; i < events_to_handle; i++) - { - handleConversationModelEvent(mConversationEventQueue.back()); - mConversationEventQueue.pop_back(); - } - } + LLUUID current_session_id = getSelectedSession(); + conversations_items_deque::iterator iter = mConversationEventQueue.begin(); + conversations_items_deque::iterator end = mConversationEventQueue.end(); + while (iter != end) + { + std::deque<LLSD> &events = iter->second; + if (!events.empty()) + { + S32 events_to_handle; + S32 query_size = (S32)events.size(); + if (current_session_id == iter->first) + { + events_to_handle = EVENTS_PER_IDLE_LOOP_CURRENT_SESSION; + } + else + { + events_to_handle = EVENTS_PER_IDLE_LOOP_BACKGROUND; + } + + if (events_to_handle <= query_size) + { + // Some groups can be very large and can generate huge amount of updates, scale processing up to keep up + events_to_handle = llmax(events_to_handle, (S32)(query_size * EVENTS_PER_IDLE_LOOP_MIN_PERCENTAGE)); + } + else + { + events_to_handle = query_size; + } + + for (S32 i = 0; i < events_to_handle; i++) + { + handleConversationModelEvent(events.back()); + events.pop_back(); + } + } + iter++; + } } bool LLFloaterIMContainer::onConversationModelEvent(const LLSD& event) { - mConversationEventQueue.push_front(event); + LLUUID id = event.get("session_uuid").asUUID(); + mConversationEventQueue[id].push_front(event); return true; } @@ -1834,6 +1871,8 @@ bool LLFloaterIMContainer::removeConversationListItem(const LLUUID& uuid, bool c // Suppress the conversation items and widgets from their respective maps mConversationsItems.erase(uuid); mConversationsWidgets.erase(uuid); + // Clear event query (otherwise reopening session in some way can bombard session with stale data) + mConversationEventQueue.erase(uuid); // Don't let the focus fall IW, select and refocus on the first conversation in the list if (change_focus) diff --git a/indra/newview/llfloaterimcontainer.h b/indra/newview/llfloaterimcontainer.h index 468b47f1f1..b4a9d377ab 100644 --- a/indra/newview/llfloaterimcontainer.h +++ b/indra/newview/llfloaterimcontainer.h @@ -229,9 +229,10 @@ private: conversations_widgets_map mConversationsWidgets; LLConversationViewModel mConversationViewModel; LLFolderView* mConversationsRoot; - LLEventStream mConversationsEventStream; + LLEventStream mConversationsEventStream; - std::deque<LLSD> mConversationEventQueue; + typedef std::map<LLUUID, std::deque<LLSD> > conversations_items_deque; + conversations_items_deque mConversationEventQueue; LLTimer mParticipantRefreshTimer; }; diff --git a/indra/newview/llfloaterimsessiontab.cpp b/indra/newview/llfloaterimsessiontab.cpp index e7f428c06a..7541bb5efe 100644 --- a/indra/newview/llfloaterimsessiontab.cpp +++ b/indra/newview/llfloaterimsessiontab.cpp @@ -497,7 +497,10 @@ void LLFloaterIMSessionTab::buildConversationViewParticipant() while (current_participant_model != end_participant_model) { LLConversationItem* participant_model = dynamic_cast<LLConversationItem*>(*current_participant_model); - addConversationViewParticipant(participant_model); + if (participant_model) + { + addConversationViewParticipant(participant_model); + } current_participant_model++; } } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 395dd0495f..b88baf6aa7 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4880,78 +4880,22 @@ void LLViewerObject::refreshBakeTexture() } } -void LLViewerObject::updateDiffuseMatParams(const U8 te, LLMaterial* mat, LLViewerTexture *imagep, bool baked_texture) -{ - // Objects getting non-alpha texture and alpha mask can result in graphical bugs, like white or red alphas. - // To resolve the issue this function provides image format to material and based on format material's - // getDiffuseAlphaModeRender() function will decide what value to provide to render - // - // Unfortunately LLMaterial has no access to diffuse image, so we have to set this data in LLViewerObject - // regardles of object being used/seen or frequency of image-updates. - mat->setDiffuseBaked(baked_texture); - - if (!baked_texture) - { - if (imagep->isMissingAsset()) - { - mat->setDiffuseFormatPrimary(0); - } - else if (0 == imagep->getPrimaryFormat()) - { - // We don't have information about this texture, wait for it - mWaitingTextureInfo.insert(uuid_material_mmap_t::value_type(imagep->getID(), material_info(LLRender::DIFFUSE_MAP, te))); - // Temporary assume RGBA image - mat->setDiffuseFormatPrimary(GL_RGBA); - } - else - { - mat->setDiffuseFormatPrimary(imagep->getPrimaryFormat()); - } - } -} - -S32 LLViewerObject::setDiffuseImageAndParams(const U8 te, LLViewerTexture *imagep) -{ - LLUUID new_id = imagep->getID(); - S32 retval = LLPrimitive::setTETexture(te, new_id); - - LLTextureEntry* tep = getTE(te); - LLUUID old_image_id = tep->getID(); - - LLViewerTexture* baked_texture = getBakedTextureForMagicId(new_id); - mTEImages[te] = baked_texture ? baked_texture : imagep; - updateAvatarMeshVisibility(new_id, old_image_id); - - LLMaterial* mat = tep->getMaterialParams(); - if (mat) - { - // Don't update format from texture (and don't shedule one) if material has no alpha mode set, - // just assume RGBA format, format will get updated with setTEMaterialParams call if mode changes - if (mat->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE) - { - bool baked = baked_texture != NULL; - updateDiffuseMatParams(te, mat, imagep, baked); - } - else - { - mat->setDiffuseFormatPrimary(GL_RGBA); - } - } - - setChanged(TEXTURE); - if (mDrawable.notNull()) - { - gPipeline.markTextured(mDrawable); - } - - return retval; -} - void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep) { if (mTEImages[te] != imagep) { - setDiffuseImageAndParams(te, imagep); + LLUUID old_image_id = getTE(te) ? getTE(te)->getID() : LLUUID::null; + + LLPrimitive::setTETexture(te, imagep->getID()); + + LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID()); + mTEImages[te] = baked_texture ? baked_texture : imagep; + updateAvatarMeshVisibility(imagep->getID(), old_image_id); + setChanged(TEXTURE); + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } } } @@ -4963,7 +4907,15 @@ S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image) if (uuid != getTE(te)->getID() || uuid == LLUUID::null) { - retval = setDiffuseImageAndParams(te, image); + retval = LLPrimitive::setTETexture(te, uuid); + LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid); + mTEImages[te] = baked_texture ? baked_texture : image; + updateAvatarMeshVisibility(uuid,old_image_id); + setChanged(TEXTURE); + if (mDrawable.notNull()) + { + gPipeline.markTextured(mDrawable); + } } return retval; } @@ -5258,29 +5210,6 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri return 0; } - if (pMaterialParams.notNull() - && pMaterialParams->getDiffuseAlphaMode() != LLMaterial::DIFFUSE_ALPHA_MODE_NONE) - { - // Don't update if no alpha is set. If alpha changes, this function will run again, - // no point in sheduling additional texture callbacks (in updateDiffuseMatParams) - LLTextureEntry* tex_entry = getTE(te); - bool is_baked = tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID()); - - LLViewerTexture *img_diffuse = getTEImage(te); - llassert(NULL != img_diffuse); - - if (NULL != img_diffuse) - { - // Will modify alpha mask provided to renderer to fit image - updateDiffuseMatParams(te, pMaterialParams.get(), img_diffuse, is_baked); - } - else - { - LLMaterial *mat = pMaterialParams.get(); // to avoid const - mat->setDiffuseFormatPrimary(0); - } - } - retval = LLPrimitive::setTEMaterialParams(te, pMaterialParams); LL_DEBUGS("Material") << "Changing material params for te " << (S32)te << ", object " << mID @@ -5293,84 +5222,6 @@ S32 LLViewerObject::setTEMaterialParams(const U8 te, const LLMaterialPtr pMateri return retval; } -bool LLViewerObject::notifyAboutCreatingTexture(LLViewerTexture *texture) -{ - // Confirmation about texture creation, check wait-list - // and make changes, or return false - - std::pair<uuid_material_mmap_t::iterator, uuid_material_mmap_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID()); - - bool refresh_materials = false; - - // RGB textures without alpha channels won't work right with alpha, - // we provide format to material for material to decide when to drop alpha - for (uuid_material_mmap_t::iterator range_it = range.first; range_it != range.second; ++range_it) - { - LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); - if (cur_material.notNull() - && LLRender::DIFFUSE_MAP == range_it->second.map) - { - U32 format = texture->getPrimaryFormat(); - if (format != cur_material->getDiffuseFormatPrimary()) - { - cur_material->setDiffuseFormatPrimary(format); - refresh_materials = true; - } - } - } //for - - if (refresh_materials) - { - LLViewerObject::refreshMaterials(); - } - - //clear wait-list - mWaitingTextureInfo.erase(range.first, range.second); - - return refresh_materials; -} - -bool LLViewerObject::notifyAboutMissingAsset(LLViewerTexture *texture) -{ - // When waiting information about texture it turned out to be missing. - // Confirm the state, update values accordingly - std::pair<uuid_material_mmap_t::iterator, uuid_material_mmap_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID()); - if (range.first == range.second) return false; - - bool refresh_materials = false; - - for (uuid_material_mmap_t::iterator range_it = range.first; range_it != range.second; ++range_it) - { - LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); - if (cur_material.isNull()) - continue; - - if (range_it->second.map == LLRender::DIFFUSE_MAP) - { - LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); - if (cur_material.notNull() - && LLRender::DIFFUSE_MAP == range_it->second.map) - { - if (0 != cur_material->getDiffuseFormatPrimary()) - { - cur_material->setDiffuseFormatPrimary(0); - refresh_materials = true; - } - } - } - } //for - - if (refresh_materials) - { - LLViewerObject::refreshMaterials(); - } - - //clear wait-list - mWaitingTextureInfo.erase(range.first, range.second); - - return refresh_materials; -} - void LLViewerObject::refreshMaterials() { setChanged(TEXTURE); diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 9444c4f788..250c4ac328 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -768,12 +768,7 @@ protected: void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); - - // Helper function to modify alpha mask provided to render according to image (ex: RGB image will drop alpha mask) - void updateDiffuseMatParams(const U8 te, LLMaterial* mat, LLViewerTexture *imagep, bool baked_texture); - // Shared part of code from setTEImage and setTETextureCore - S32 setDiffuseImageAndParams(const U8 te, LLViewerTexture *imagep); - + private: void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string void deleteTEImages(); // correctly deletes list of images @@ -906,27 +901,10 @@ public: LLJointRiggingInfoTab mJointRiggingInfoTab; - bool notifyAboutCreatingTexture(LLViewerTexture *texture); - bool notifyAboutMissingAsset(LLViewerTexture *texture); - private: LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory. EObjectUpdateType mLastUpdateType; BOOL mLastUpdateCached; - - struct material_info - { - LLRender::eTexIndex map; - U8 te; - - material_info(LLRender::eTexIndex map_, U8 te_) - : map(map_) - , te(te_) - {} - }; - - typedef std::multimap<LLUUID, material_info> uuid_material_mmap_t; - uuid_material_mmap_t mWaitingTextureInfo; }; /////////////////// diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 2037aca7e9..878d7287ed 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -209,14 +209,7 @@ void LLSkyTex::create() void LLSkyTex::createGLImage(S32 which) { - if (mIsShiny) - { - mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA); - } - else - { - mTexture[which]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA); - } + mTexture[which]->setExplicitFormat(GL_RGBA8, GL_RGBA); mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL); mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP); } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 2d1a882a7e..3bdb8a2981 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2295,11 +2295,243 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) return res; } +bool LLVOVolume::notifyAboutCreatingTexture(LLViewerTexture *texture) +{ //Ok, here we have confirmation about texture creation, check our wait-list + //and make changes, or return false + + std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID()); + + typedef std::map<U8, LLMaterialPtr> map_te_material; + map_te_material new_material; + + for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it) + { + LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); + + //here we just interesting in DIFFUSE_MAP only! + if(NULL != cur_material.get() && LLRender::DIFFUSE_MAP == range_it->second.map && GL_RGBA != texture->getPrimaryFormat()) + { //ok let's check the diffuse mode + switch(cur_material->getDiffuseAlphaMode()) + { + case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND: + case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: + case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: + { //uups... we have non 32 bit texture with LLMaterial::DIFFUSE_ALPHA_MODE_* => LLMaterial::DIFFUSE_ALPHA_MODE_NONE + + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + + } break; + } //switch + } //if + } //for + + //setup new materials + for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it) + { + LLMaterialMgr::getInstance()->put(getID(), it->first, *it->second); + LLViewerObject::setTEMaterialParams(it->first, it->second); + } + + //clear wait-list + mWaitingTextureInfo.erase(range.first, range.second); + + return 0 != new_material.size(); +} + +bool LLVOVolume::notifyAboutMissingAsset(LLViewerTexture *texture) +{ //Ok, here if we wait information about texture and it's missing + //then depending from the texture map (diffuse, normal, or specular) + //make changes in material and confirm it. If not return false. + std::pair<mmap_UUID_MAP_t::iterator, mmap_UUID_MAP_t::iterator> range = mWaitingTextureInfo.equal_range(texture->getID()); + if(range.first == range.second) return false; + + typedef std::map<U8, LLMaterialPtr> map_te_material; + map_te_material new_material; + + for(mmap_UUID_MAP_t::iterator range_it = range.first; range_it != range.second; ++range_it) + { + LLMaterialPtr cur_material = getTEMaterialParams(range_it->second.te); + if (cur_material.isNull()) + continue; + + switch(range_it->second.map) + { + case LLRender::DIFFUSE_MAP: + { + if(LLMaterial::DIFFUSE_ALPHA_MODE_NONE != cur_material->getDiffuseAlphaMode()) + { //missing texture + !LLMaterial::DIFFUSE_ALPHA_MODE_NONE => LLMaterial::DIFFUSE_ALPHA_MODE_NONE + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + } + } break; + case LLRender::NORMAL_MAP: + { //missing texture => reset material texture id + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setNormalID(LLUUID::null); + } break; + case LLRender::SPECULAR_MAP: + { //missing texture => reset material texture id + LLMaterialPtr mat = NULL; + map_te_material::iterator it = new_material.find(range_it->second.te); + if(new_material.end() == it) { + mat = new LLMaterial(cur_material->asLLSD()); + new_material.insert(map_te_material::value_type(range_it->second.te, mat)); + } else { + mat = it->second; + } + + mat->setSpecularID(LLUUID::null); + } break; + case LLRender::NUM_TEXTURE_CHANNELS: + //nothing to do, make compiler happy + break; + } //switch + } //for + + //setup new materials + for(map_te_material::const_iterator it = new_material.begin(), end = new_material.end(); it != end; ++it) + { + LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), it->second); + LLViewerObject::setTEMaterialParams(it->first, it->second); + } + + //clear wait-list + mWaitingTextureInfo.erase(range.first, range.second); + + return 0 != new_material.size(); +} + S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) { - S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams); + LLMaterialPtr pMaterial = const_cast<LLMaterialPtr&>(pMaterialParams); + + if(pMaterialParams) + { //check all of them according to material settings + + LLViewerTexture *img_diffuse = getTEImage(te); + LLViewerTexture *img_normal = getTENormalMap(te); + LLViewerTexture *img_specular = getTESpecularMap(te); + + llassert(NULL != img_diffuse); + + LLMaterialPtr new_material = NULL; + + //diffuse + if(NULL != img_diffuse) + { //guard + if(0 == img_diffuse->getPrimaryFormat() && !img_diffuse->isMissingAsset()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(img_diffuse->getID(), material_info(LLRender::DIFFUSE_MAP, te))); + } + else + { + bool bSetDiffuseNone = false; + if(img_diffuse->isMissingAsset()) + { + bSetDiffuseNone = true; + } + else + { + switch(pMaterialParams->getDiffuseAlphaMode()) + { + case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND: + case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: + case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: + { //all of them modes available only for 32 bit textures + LLTextureEntry* tex_entry = getTE(te); + bool bIsBakedImageId = false; + if (tex_entry && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(tex_entry->getID())) + { + bIsBakedImageId = true; + } + if (GL_RGBA != img_diffuse->getPrimaryFormat() && !bIsBakedImageId) + { + bSetDiffuseNone = true; + } + } break; + } + } //else + + + if(bSetDiffuseNone) + { //upps... we should substitute this material with LLMaterial::DIFFUSE_ALPHA_MODE_NONE + new_material = new LLMaterial(pMaterialParams->asLLSD()); + new_material->setDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_NONE); + } + } + } + + //normal + if(LLUUID::null != pMaterialParams->getNormalID()) + { + if(img_normal && img_normal->isMissingAsset() && img_normal->getID() == pMaterialParams->getNormalID()) + { + if(!new_material) { + new_material = new LLMaterial(pMaterialParams->asLLSD()); + } + new_material->setNormalID(LLUUID::null); + } + else if(NULL == img_normal || 0 == img_normal->getPrimaryFormat()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getNormalID(), material_info(LLRender::NORMAL_MAP,te))); + } + + } + + + //specular + if(LLUUID::null != pMaterialParams->getSpecularID()) + { + if(img_specular && img_specular->isMissingAsset() && img_specular->getID() == pMaterialParams->getSpecularID()) + { + if(!new_material) { + new_material = new LLMaterial(pMaterialParams->asLLSD()); + } + new_material->setSpecularID(LLUUID::null); + } + else if(NULL == img_specular || 0 == img_specular->getPrimaryFormat()) + { //ok here we don't have information about texture, let's belief and leave material settings + //but we remember this case + mWaitingTextureInfo.insert(mmap_UUID_MAP_t::value_type(pMaterialParams->getSpecularID(), material_info(LLRender::SPECULAR_MAP, te))); + } + } + + if(new_material) { + pMaterial = new_material; + LLMaterialMgr::getInstance()->setLocalMaterial(getRegion()->getRegionID(), pMaterial); + } + } + + S32 res = LLViewerObject::setTEMaterialParams(te, pMaterial); - LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterialParams) ? pMaterialParams->asLLSD() : LLSD("null")) << " res " << res + LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << ((pMaterial) ? pMaterial->asLLSD() : LLSD("null")) << " res " << res << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast<LLVOVolume*>(this), te) ? " selected" : " not selected" ) << LL_ENDL; setChanged(ALL_CHANGED); @@ -4366,7 +4598,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& LLMaterial* mat = te->getMaterialParams(); if (mat) { - U8 mode = mat->getDiffuseAlphaModeRender(); + U8 mode = mat->getDiffuseAlphaMode(); if (mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE || mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE @@ -5012,7 +5244,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } draw_info->mAlphaMaskCutoff = mat->getAlphaMaskCutoff() * (1.f / 255.f); - draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaModeRender(); + draw_info->mDiffuseAlphaMode = mat->getDiffuseAlphaMode(); draw_info->mNormalMap = facep->getViewerObject()->getTENormalMap(facep->getTEOffset()); } else @@ -5374,7 +5606,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (mat && LLPipeline::sRenderDeferred) { - U8 alpha_mode = mat->getDiffuseAlphaModeRender(); + U8 alpha_mode = mat->getDiffuseAlphaMode(); bool is_alpha = type == LLDrawPool::POOL_ALPHA && (alpha_mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND || @@ -5403,7 +5635,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) else if (mat) { bool is_alpha = type == LLDrawPool::POOL_ALPHA; - U8 mode = mat->getDiffuseAlphaModeRender(); + U8 mode = mat->getDiffuseAlphaMode(); bool can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; @@ -6301,7 +6533,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace bool can_be_shiny = true; if (mat) { - U8 mode = mat->getDiffuseAlphaModeRender(); + U8 mode = mat->getDiffuseAlphaMode(); can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; } @@ -6323,7 +6555,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace // if (te->getFullbright()) { - if (mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { if (opaque) { @@ -6408,7 +6640,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } else if (mat) { - U8 mode = mat->getDiffuseAlphaModeRender(); + U8 mode = mat->getDiffuseAlphaMode(); is_alpha = (is_alpha || (mode == LLMaterial::DIFFUSE_ALPHA_MODE_BLEND)); @@ -6507,7 +6739,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace } else if (fullbright || bake_sunlight) { //fullbright - if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK); } @@ -6529,7 +6761,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace else { //all around simple llassert(mask & LLVertexBuffer::MAP_NORMAL); - if (mat && mat->getDiffuseAlphaModeRender() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { //material alpha mask can be respected in non-deferred registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK); } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 97888ed869..ce400a3498 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -441,6 +441,26 @@ protected: static S32 sNumLODChanges; friend class LLVolumeImplFlexible; + +public: + bool notifyAboutCreatingTexture(LLViewerTexture *texture); + bool notifyAboutMissingAsset(LLViewerTexture *texture); + +private: + struct material_info + { + LLRender::eTexIndex map; + U8 te; + + material_info(LLRender::eTexIndex map_, U8 te_) + : map(map_) + , te(te_) + {} + }; + + typedef std::multimap<LLUUID, material_info> mmap_UUID_MAP_t; + mmap_UUID_MAP_t mWaitingTextureInfo; + }; #endif // LL_LLVOVOLUME_H diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b5baa777bc..9924b02a95 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1668,7 +1668,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima if (alpha && mat) { - switch (mat->getDiffuseAlphaModeRender()) + switch (mat->getDiffuseAlphaMode()) { case 1: alpha = true; // Material's alpha mode is set to blend. Toss it into the alpha draw pool. diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index a1c73d12d0..cc0dc5c3cc 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -9588,6 +9588,12 @@ You do not appear to have the proper hardware requirements for [APP_NAME]. [APP_ If you continue to have problems, please visit the [SUPPORT_SITE]. </global> + <global name="UnsupportedIntelDriver"> +The installed Intel graphics driver for [GPUNAME], version [VERSION], is significantly out of date and is known to cause excessive rates of program crashes. You are strongly advised to update to a current Intel driver + +Do you want to check the Intel driver website? + </global> + <global name="UnsupportedCPUAmount"> 796 </global> |