diff options
-rw-r--r-- | indra/llui/llui.cpp | 28 | ||||
-rw-r--r-- | indra/llui/llui.h | 4 | ||||
-rwxr-xr-x | indra/newview/CMakeLists.txt | 2 | ||||
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 14 | ||||
-rw-r--r-- | indra/newview/lldebugview.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llscenemonitor.cpp | 358 | ||||
-rw-r--r-- | indra/newview/llscenemonitor.h | 87 | ||||
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 6 | ||||
-rwxr-xr-x | indra/newview/llviewertexture.h | 1 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llworld.cpp | 4 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 10 |
14 files changed, 536 insertions, 12 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 87bf518aa1..1dac622f32 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -724,9 +724,14 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect ); } -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect) +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect) { - if (NULL == image) + gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target); +} + +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target) +{ + if (!image && !target) { llwarns << "image == NULL; aborting function" << llendl; return; @@ -734,8 +739,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLGLSUIDefault gls_ui; - - gGL.getTexUnit(0)->bind(image, true); + if(image != NULL) + { + gGL.getTexUnit(0)->bind(image, true); + } + else + { + gGL.getTexUnit(0)->bind(target); + } gGL.color4fv(color.mV); @@ -788,7 +799,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD); - gGL.getTexUnit(0)->bind(image, true); + if(image != NULL) + { + gGL.getTexUnit(0)->bind(image, true); + } + else + { + gGL.getTexUnit(0)->bind(target); + } gGL.color4fv(color.mV); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index 28e84fa444..d3c88cfb5f 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -58,6 +58,7 @@ class LLUUID; class LLWindow; class LLView; class LLHelp; +class LLRenderTarget; // UI colors extern const LLColor4 UI_VERTEX_COLOR; @@ -93,8 +94,9 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index c81ade6937..377075ffd5 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -459,6 +459,7 @@ set(viewer_SOURCE_FILES llremoteparcelrequest.cpp llsavedsettingsglue.cpp llsaveoutfitcombobtn.cpp + llscenemonitor.cpp llsceneview.cpp llscreenchannel.cpp llscriptfloater.cpp @@ -1025,6 +1026,7 @@ set(viewer_HEADER_FILES llrootview.h llsavedsettingsglue.h llsaveoutfitcombobtn.h + llscenemonitor.h llsceneview.h llscreenchannel.h llscriptfloater.h diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 13c95c2381..c6cfe3b616 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9469,6 +9469,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>SceneLoadingMonitorEnabled</key> + <map> + <key>Comment</key> + <string>Enabled scene loading monitor if set</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>ScriptHelpFollowsCursor</key> <map> <key>Comment</key> @@ -10864,7 +10875,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>0.0</integer> + <real>0.0</real> </map> <key>TextureFetchUpdateSkipLowPriority</key> <map> @@ -12492,6 +12503,7 @@ <key>Type</key> <string>LLSD</string> <key>Value</key> + <array /> </map> <key>VFSOldSize</key> <map> diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index aeecf054b8..86f0213282 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -40,7 +40,7 @@ #include "llsceneview.h" #include "llviewertexture.h" #include "llfloaterreg.h" - +#include "llscenemonitor.h" // // Globals // @@ -66,6 +66,7 @@ LLDebugView::~LLDebugView() gDebugView = NULL; gTextureView = NULL; gSceneView = NULL; + gSceneMonitorView = NULL; } void LLDebugView::init() @@ -98,6 +99,13 @@ void LLDebugView::init() gSceneView->setVisible(FALSE); addChild(gSceneView); gSceneView->setRect(rect); + + gSceneMonitorView = new LLSceneMonitorView(r); + gSceneMonitorView->setFollowsTop(); + gSceneMonitorView->setFollowsLeft(); + gSceneMonitorView->setVisible(FALSE); + addChild(gSceneMonitorView); + gSceneMonitorView->setRect(rect); r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f), (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f)); diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp new file mode 100644 index 0000000000..8597767c61 --- /dev/null +++ b/indra/newview/llscenemonitor.cpp @@ -0,0 +1,358 @@ +/** + * @file llscenemonitor.cpp + * @brief monitor the scene loading process. + * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llrendertarget.h" +#include "llscenemonitor.h" +#include "llviewerwindow.h" +#include "llviewerdisplay.h" +#include "llviewercontrol.h" +#include "llviewershadermgr.h" +#include "llui.h" +#include "llstartup.h" +#include "llappviewer.h" +#include "llwindow.h" +#include "llpointer.h" + +LLSceneMonitorView* gSceneMonitorView = NULL; + +LLSceneMonitor::LLSceneMonitor() : mEnabled(false), mDiff(NULL), mNeedsUpdateDiff(FALSE) +{ + mFrames[0] = NULL; + mFrames[1] = NULL; +} + +LLSceneMonitor::~LLSceneMonitor() +{ + destroyClass(); +} + +void LLSceneMonitor::destroyClass() +{ + reset(); +} + +void LLSceneMonitor::reset() +{ + delete mFrames[0]; + delete mFrames[1]; + delete mDiff; + + mFrames[0] = NULL; + mFrames[1] = NULL; + mDiff = NULL; +} + +void LLSceneMonitor::setEnabled(bool enabled) +{ + if(enabled == (bool)gSavedSettings.getBOOL("SceneLoadingMonitorEnabled")) + { + return; + } + gSavedSettings.setBOOL("SceneLoadingMonitorEnabled", enabled); +} + +bool LLSceneMonitor::preCapture() +{ + static LLCachedControl<bool> enabled(gSavedSettings,"SceneLoadingMonitorEnabled"); + static LLFrameTimer timer; + + mCurTarget = NULL; + if (!LLGLSLShader::sNoFixedFunction) + { + return false; + } + if(mEnabled != (BOOL)enabled) + { + if(mEnabled) + { + reset(); + unfreezeScene(); + } + else + { + freezeScene(); + } + + mEnabled = (BOOL)enabled; + } + + if(!mEnabled) + { + return false; + } + + if (LLStartUp::getStartupState() < STATE_STARTED) + { + return false; + } + + if(LLAppViewer::instance()->logoutRequestSent()) + { + return false; + } + + if(gWindowResized || gHeadlessClient || gTeleportDisplay || gRestoreGL || gDisconnected) + { + return false; + } + + if ( !gViewerWindow->getActive() + || !gViewerWindow->getWindow()->getVisible() + || gViewerWindow->getWindow()->getMinimized() ) + { + return false; + } + + if(timer.getElapsedTimeF32() < 1.0f) + { + return false; + } + timer.reset(); + + S32 width = gViewerWindow->getWorldViewWidthRaw(); + S32 height = gViewerWindow->getWorldViewHeightRaw(); + + if(!mFrames[0]) + { + mFrames[0] = new LLRenderTarget(); + mFrames[0]->allocate(width, height, GL_RGB, false, false, LLTexUnit::TT_TEXTURE, true); + gGL.getTexUnit(0)->bind(mFrames[0]); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + mCurTarget = mFrames[0]; + } + else if(!mFrames[1]) + { + mFrames[1] = new LLRenderTarget(); + mFrames[1]->allocate(width, height, GL_RGB, false, false, LLTexUnit::TT_TEXTURE, true); + gGL.getTexUnit(0)->bind(mFrames[1]); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + mCurTarget = mFrames[1]; + } + else //swap + { + mCurTarget = mFrames[0]; + mFrames[0] = mFrames[1]; + mFrames[1] = mCurTarget; + } + + if(mCurTarget->getWidth() != width || mCurTarget->getHeight() != height) //size changed + { + mCurTarget->resize(width, height, GL_RGB); + } + + return true; +} + +void LLSceneMonitor::postCapture() +{ + mCurTarget = NULL; + mNeedsUpdateDiff = TRUE; +} + +void LLSceneMonitor::freezeAvatar(LLCharacter* avatarp) +{ + mAvatarPauseHandles.push_back(avatarp->requestPause()); +} + +void LLSceneMonitor::freezeScene() +{ + //freeze all avatars + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + freezeAvatar((LLCharacter*)(*iter)); + } + + // freeze everything else + gSavedSettings.setBOOL("FreezeTime", TRUE); +} + +void LLSceneMonitor::unfreezeScene() +{ + //thaw all avatars + mAvatarPauseHandles.clear(); + + // thaw everything else + gSavedSettings.setBOOL("FreezeTime", FALSE); +} + +LLRenderTarget* LLSceneMonitor::getDiffTarget() const +{ + return mDiff; +} + +void LLSceneMonitor::capture() +{ + static U32 count = 0; + if(count == gFrameCount) + { + return; + } + count = gFrameCount; + + preCapture(); + + if(!mCurTarget) + { + return; + } + + U32 old_FBO = LLRenderTarget::sCurFBO; + + gGL.getTexUnit(0)->bind(mCurTarget); + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); //point to the main frame buffer. + + glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, mCurTarget->getWidth(), mCurTarget->getHeight()); //copy the content + + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, old_FBO); + + postCapture(); +} + +void LLSceneMonitor::compare() +{ + if(!mNeedsUpdateDiff) + { + return; + } + + if(!mFrames[0] || !mFrames[1]) + { + return; + } + if(mFrames[0]->getWidth() != mFrames[1]->getWidth() || mFrames[0]->getHeight() != mFrames[1]->getHeight()) + { + return; //size does not match + } + + if (!LLGLSLShader::sNoFixedFunction) + { + return; + } + + S32 width = mFrames[0]->getWidth(); + S32 height = mFrames[0]->getHeight(); + if(!mDiff) + { + mDiff = new LLRenderTarget(); + mDiff->allocate(width, height, GL_RGBA, false, false, LLTexUnit::TT_TEXTURE, true); + } + else if(mDiff->getWidth() != width || mDiff->getHeight() != height) + { + mDiff->resize(width, height, GL_RGBA); + } + mDiff->bindTarget(); + mDiff->clear(); + + gTwoTextureCompareProgram.bind(); + + gGL.getTexUnit(0)->activate(); + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->bind(mFrames[0]); + gGL.getTexUnit(0)->activate(); + + gGL.getTexUnit(1)->activate(); + gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(1)->bind(mFrames[1]); + gGL.getTexUnit(1)->activate(); + + gl_rect_2d_simple_tex(width, height); + + gGL.flush(); + mDiff->flush(); + + gTwoTextureCompareProgram.unbind(); + + gGL.getTexUnit(0)->disable(); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(1)->disable(); + gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE); + + mNeedsUpdateDiff = FALSE; +} + +//------------------------------------------------------------------------------------------------------------- +//definition of class LLSceneMonitorView +//------------------------------------------------------------------------------------------------------------- +LLSceneMonitorView::LLSceneMonitorView(const LLRect& rect) + : LLFloater(LLSD()) +{ + setRect(rect); + setVisible(FALSE); + + setCanMinimize(false); + setCanClose(true); +} + +void LLSceneMonitorView::onClickCloseBtn() +{ + setVisible(false); +} + +void LLSceneMonitorView::setVisible(BOOL visible) +{ + if(visible != (BOOL)LLSceneMonitor::getInstance()->isEnabled()) + { + LLSceneMonitor::getInstance()->setEnabled(visible); + } + + LLView::setVisible(visible); +} + +void LLSceneMonitorView::draw() +{ + if (!LLGLSLShader::sNoFixedFunction) + { + return; + } + LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget(); + if(!target) + { + return; + } + + S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.75f); + S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f); + + LLRect new_rect; + new_rect.setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height); + setRect(new_rect); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f)); + + gl_draw_scaled_target(0, 0, getRect().getWidth(), getRect().getHeight(), target);//, LLColor4(0.f, 0.f, 0.f, 0.25f)); + + LLView::draw(); +} + diff --git a/indra/newview/llscenemonitor.h b/indra/newview/llscenemonitor.h new file mode 100644 index 0000000000..941039cefd --- /dev/null +++ b/indra/newview/llscenemonitor.h @@ -0,0 +1,87 @@ +/** + * @file llscenemonitor.h + * @brief monitor the process of scene loading + * + * $LicenseInfo:firstyear=2003&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLSCENE_MONITOR_H +#define LL_LLSCENE_MONITOR_H + +#include "llsingleton.h" +#include "llmath.h" +#include "llfloater.h" +#include "llcharacter.h" + +class LLCharacter; +class LLRenderTarget; + +class LLSceneMonitor : public LLSingleton<LLSceneMonitor> +{ +public: + LLSceneMonitor(); + ~LLSceneMonitor(); + + void destroyClass(); + + void freezeAvatar(LLCharacter* avatarp); + void setEnabled(bool enabled); + + void capture(); //capture the main frame buffer + void compare(); //compare the stored two buffers. + + LLRenderTarget* getDiffTarget() const; + bool isEnabled()const {return mEnabled;} + +private: + void freezeScene(); + void unfreezeScene(); + void reset(); + bool preCapture(); + void postCapture(); + +private: + BOOL mEnabled; + BOOL mNeedsUpdateDiff; + LLRenderTarget* mFrames[2]; + LLRenderTarget* mDiff; + LLRenderTarget* mCurTarget; + + std::vector<LLAnimPauseRequest> mAvatarPauseHandles; +}; + +class LLSceneMonitorView : public LLFloater +{ +public: + LLSceneMonitorView(const LLRect& rect); + + virtual void draw(); + virtual void setVisible(BOOL visible); + +protected: + virtual void onClickCloseBtn(); +}; + +extern LLSceneMonitorView* gSceneMonitorView; + +#endif + diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index ffeea2f4df..c12144df6f 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -77,6 +77,7 @@ #include "llwlparammanager.h" #include "llwaterparammanager.h" #include "llpostprocess.h" +#include "llscenemonitor.h" extern LLPointer<LLViewerTexture> gStartTexture; extern bool gShiftFrame; @@ -989,6 +990,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLPipeline::sUnderWaterRender = FALSE; + { + //capture the frame buffer. + LLSceneMonitor::getInstance()->capture(); + } + LLAppViewer::instance()->pingMainloopTimeout("Display:RenderUI"); if (!for_snapshot) { @@ -1403,6 +1409,8 @@ void render_ui_2d() // Menu overlays, HUD, etc gViewerWindow->setup2DRender(); + LLSceneMonitor::getInstance()->compare(); + F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor(); S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4ec498dc33..4dfcf1efce 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -121,6 +121,7 @@ #include "llwindow.h" #include "llpathfindingmanager.h" #include "boost/unordered_map.hpp" +#include "llscenemonitor.h" using namespace LLVOAvatarDefines; @@ -528,7 +529,10 @@ class LLAdvancedToggleConsole : public view_listener_t { toggle_visibility( (void*)gSceneView); } - + else if ("scene monitor" == console_type) + { + toggle_visibility( (void*)gSceneMonitorView); + } #if MEM_TRACK_MEM else if ("memory view" == console_type) { @@ -556,9 +560,9 @@ class LLAdvancedCheckConsole : public view_listener_t { new_value = LLFloaterReg::instanceVisible("fast_timers"); } - else if ("scene view" == console_type) + else if ("scene monitor" == console_type) { - new_value = get_visibility( (void*) gSceneView); + new_value = get_visibility( (void*) gSceneMonitorView); } #if MEM_TRACK_MEM else if ("memory view" == console_type) diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index b0f8f60d1e..45b6bf2828 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -953,6 +953,12 @@ void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) //nothing here. } +BOOL LLViewerTexture::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height) +{ + llassert(mGLTexturep.notNull()) ; + return mGLTexturep->setSubImageFromFrameBuffer(fb_x, fb_y, x_pos, y_pos, width, height); +} + void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes) { llassert(mGLTexturep.notNull()) ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 2ea9a07e9a..7095e97b39 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -211,6 +211,7 @@ public: BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; + BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height); void setFilteringOption(LLTexUnit::eTextureFilterOptions option); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); void setAddressMode(LLTexUnit::eTextureAddressMode mode); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index d366455a62..1fab3b68d5 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -102,6 +102,7 @@ #include "lldebugmessagebox.h" #include "llsdutil.h" +#include "llscenemonitor.h" extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; @@ -771,6 +772,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; mLastPelvisFixup = 0.0f; + + if(LLSceneMonitor::getInstance()->isEnabled()) + { + LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this); + } } std::string LLVOAvatar::avString() const diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index 0a622997f7..aed2835e4a 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -55,7 +55,7 @@ #include "message.h" #include "pipeline.h" #include "llappviewer.h" // for do_disconnect() - +#include "llscenemonitor.h" #include <deque> #include <queue> #include <map> @@ -136,6 +136,8 @@ void LLWorld::destroyClass() //make all visible drawbles invisible. LLDrawable::incrementVisible(); + + LLSceneMonitor::getInstance()->destroyClass(); } diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index c6d9f9ef8f..7923cc9f62 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1981,6 +1981,16 @@ function="Advanced.ToggleConsole" parameter="scene view" /> </menu_item_check> + <menu_item_check + label="Scene Loading Monitor" + name="Scene Loading Monitor"> + <menu_item_check.on_check + function="Advanced.CheckConsole" + parameter="scene monitor" /> + <menu_item_check.on_click + function="Advanced.ToggleConsole" + parameter="scene monitor" /> + </menu_item_check> <menu_item_call enabled="false" visible="false" |