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-rwxr-xr-x.hgtags1
-rw-r--r--indra/llcharacter/lleditingmotion.cpp4
-rw-r--r--indra/llcommon/llstring.cpp3
-rw-r--r--indra/llrender/llgl.h4
-rw-r--r--indra/llrender/llrendertarget.cpp15
-rw-r--r--indra/llrender/llvertexbuffer.cpp17
-rwxr-xr-xindra/newview/llagent.cpp6
-rw-r--r--indra/newview/llappearancemgr.cpp3
-rw-r--r--indra/newview/llattachmentsmgr.cpp6
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp10
-rwxr-xr-xindra/newview/llface.cpp6
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp21
-rw-r--r--indra/newview/llinventorybridge.cpp19
-rwxr-xr-xindra/newview/llmeshrepository.cpp34
-rw-r--r--indra/newview/llnotificationmanager.cpp7
-rw-r--r--indra/newview/llpaneleditwearable.cpp10
-rw-r--r--indra/newview/llpreview.cpp17
-rw-r--r--indra/newview/llscreenchannel.cpp40
-rw-r--r--indra/newview/llviewertexture.cpp2
-rwxr-xr-xindra/newview/llvoavatar.cpp25
-rw-r--r--indra/newview/llvovolume.cpp28
-rw-r--r--indra/newview/llwlhandlers.cpp10
-rw-r--r--indra/newview/pipeline.cpp2
-rw-r--r--indra/newview/pipeline.h2
-rw-r--r--indra/viewer_components/login/lllogin.cpp10
25 files changed, 244 insertions, 58 deletions
diff --git a/.hgtags b/.hgtags
index 25bf70c6c6..7e1c0d2a0b 100755
--- a/.hgtags
+++ b/.hgtags
@@ -354,3 +354,4 @@ e664473c16df1d82ffaff382e7b3e023da202d52 3.4.2-beta2
0891d7a773a31397dcad48be3fa66531d567a821 DRTVWR-242
710785535362b3cb801b6a3dc4703be3373bd0cd 3.4.2-beta3
2aa72e3372a83dece4df9cf72fb1e7c34f90b5e3 DRTVWR-209
+f7bedce18ad52283e6072814db23318907261487 DRTVWR-238
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index 66b3c2bd25..0d0b85ba60 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -214,8 +214,10 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
target = target * target_dist;
if (!target.isFinite())
{
- llerrs << "Non finite target in editing motion with target distance of " << target_dist <<
+ // Don't error out here, set a fail-safe target vector
+ llwarns << "Non finite target in editing motion with target distance of " << target_dist <<
" and focus point " << focus_pt << llendl;
+ target.setVec(1.f, 1.f, 1.f);
}
mTarget.setPosition( target + mParentJoint.getPosition());
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index fa0eb9f72c..0c32679744 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -47,7 +47,8 @@ std::string ll_safe_string(const char* in)
std::string ll_safe_string(const char* in, S32 maxlen)
{
- if(in) return std::string(in, maxlen);
+ if(in && maxlen > 0 ) return std::string(in, maxlen);
+
return std::string();
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 964495a3ab..d70e764769 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -424,6 +424,10 @@ const U32 FENCE_WAIT_TIME_NANOSECONDS = 1000; //1 ms
class LLGLFence
{
public:
+ virtual ~LLGLFence()
+ {
+ }
+
virtual void placeFence() = 0;
virtual bool isCompleted() = 0;
virtual void wait() = 0;
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index cc5c232380..846311a8d0 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -163,10 +163,19 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt)
}
U32 offset = mTex.size();
- if (offset >= 4 ||
- (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers)))
+
+ if( offset >= 4 )
{
- llerrs << "Too many color attachments!" << llendl;
+ llwarns << "Too many color attachments" << llendl;
+ llassert( offset < 4 );
+ return false;
+ }
+ if( offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers) )
+ {
+ llwarns << "FBO not used or no drawbuffers available; mFBO=" << (U32)mFBO << " gGLManager.mHasDrawBuffers=" << (U32)gGLManager.mHasDrawBuffers << llendl;
+ llassert( mFBO != 0 );
+ llassert( gGLManager.mHasDrawBuffers );
+ return false;
}
U32 tex;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index eadef93c89..2fe0aa0b72 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -555,8 +555,21 @@ void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, con
gGL.syncMatrices();
U32 count = pos.size();
- llassert_always(norm.size() >= pos.size());
- llassert_always(count > 0);
+
+ llassert(norm.size() >= pos.size());
+ llassert(count > 0);
+
+ if( count == 0 )
+ {
+ llwarns << "Called drawArrays with 0 vertices" << llendl;
+ return;
+ }
+
+ if( norm.size() < pos.size() )
+ {
+ llwarns << "Called drawArrays with #" << norm.size() << " normals and #" << pos.size() << " vertices" << llendl;
+ return;
+ }
unbind();
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 447836910d..11fa50b51a 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -4045,6 +4045,12 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global)
void LLAgent::doTeleportViaLocation(const LLVector3d& pos_global)
{
LLViewerRegion* regionp = getRegion();
+
+ if (!regionp)
+ {
+ return;
+ }
+
U64 handle = to_region_handle(pos_global);
LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle);
if(regionp && info)
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 6d67e098a6..06a9892c7e 100644
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -52,7 +52,8 @@
std::string self_av_string()
{
- return gAgentAvatarp->avString();
+ // On logout gAgentAvatarp can already be invalid
+ return isAgentAvatarValid() ? gAgentAvatarp->avString() : "";
}
// RAII thingy to guarantee that a variable gets reset when the Setter
diff --git a/indra/newview/llattachmentsmgr.cpp b/indra/newview/llattachmentsmgr.cpp
index c9543988a6..ea0b8f00a4 100644
--- a/indra/newview/llattachmentsmgr.cpp
+++ b/indra/newview/llattachmentsmgr.cpp
@@ -62,6 +62,12 @@ void LLAttachmentsMgr::onIdle(void *)
void LLAttachmentsMgr::onIdle()
{
+ // Make sure we got a region before trying anything else
+ if( !gAgent.getRegion() )
+ {
+ return;
+ }
+
S32 obj_count = mPendingAttachments.size();
if (obj_count == 0)
{
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index caf15fe1cb..b5faff7968 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -192,14 +192,18 @@ void LLDrawPoolWLSky::renderStars(void) const
bool error;
LLColor4 star_alpha(LLColor4::black);
star_alpha.mV[3] = LLWLParamManager::getInstance()->mCurParams.getFloat("star_brightness", error) / 2.f;
- llassert_always(!error);
+
+ // If start_brightness is not set, exit
+ if( error )
+ {
+ llwarns << "star_brightness missing in mCurParams" << llendl;
+ return;
+ }
gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex());
gGL.pushMatrix();
gGL.rotatef(gFrameTimeSeconds*0.01f, 0.f, 0.f, 1.f);
- // gl_FragColor.rgb = gl_Color.rgb;
- // gl_FragColor.a = gl_Color.a * star_alpha.a;
if (LLGLSLShader::sNoFixedFunction)
{
gCustomAlphaProgram.bind();
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 188f943f13..605cb81c10 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1062,7 +1062,11 @@ bool LLFace::canRenderAsMask()
}
const LLTextureEntry* te = getTextureEntry();
-
+ if( !te || !getViewerObject() || !getTexture() )
+ {
+ return false;
+ }
+
if ((te->getColor().mV[3] == 1.0f) && // can't treat as mask if we have face alpha
(te->getGlow() == 0.f) && // glowing masks are hard to implement - don't mask
getTexture()->getIsAlphaMask()) // texture actually qualifies for masking (lazily recalculated but expensive)
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index fa0ad20fdb..62848586cd 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -422,13 +422,14 @@ void LLFloaterBvhPreview::resetMotion()
LLVOAvatar* avatarp = mAnimPreview->getDummyAvatar();
BOOL paused = avatarp->areAnimationsPaused();
- // *TODO: Fix awful casting hack
- LLKeyframeMotion* motionp = (LLKeyframeMotion*)avatarp->findMotion(mMotionID);
-
- // Set emotion
- std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
- motionp->setEmote(mIDList[emote]);
-
+ LLKeyframeMotion* motionp = dynamic_cast<LLKeyframeMotion*>(avatarp->findMotion(mMotionID));
+ if( motionp )
+ {
+ // Set emotion
+ std::string emote = getChild<LLUICtrl>("emote_combo")->getValue().asString();
+ motionp->setEmote(mIDList[emote]);
+ }
+
LLUUID base_id = mIDList[getChild<LLUICtrl>("preview_base_anim")->getValue().asString()];
avatarp->deactivateAllMotions();
avatarp->startMotion(mMotionID, 0.0f);
@@ -438,8 +439,12 @@ void LLFloaterBvhPreview::resetMotion()
// Set pose
std::string handpose = getChild<LLUICtrl>("hand_pose_combo")->getValue().asString();
avatarp->startMotion( ANIM_AGENT_HAND_MOTION, 0.0f );
- motionp->setHandPose(LLHandMotion::getHandPose(handpose));
+ if( motionp )
+ {
+ motionp->setHandPose(LLHandMotion::getHandPose(handpose));
+ }
+
if (paused)
{
mPauseRequest = avatarp->requestPause();
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index fce0b7c9c9..14a228df1c 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -2577,14 +2577,23 @@ void LLRightClickInventoryFetchDescendentsObserver::execute(bool clear_observer)
LLInventoryModel::item_array_t* item_array;
gInventory.getDirectDescendentsOf(*current_folder, cat_array, item_array);
- S32 item_count = item_array->count();
- S32 cat_count = cat_array->count();
-
+ S32 item_count(0);
+ if( item_array )
+ {
+ item_count = item_array->count();
+ }
+
+ S32 cat_count(0);
+ if( cat_array )
+ {
+ cat_count = cat_array->count();
+ }
+
// Move to next if current folder empty
if ((item_count == 0) && (cat_count == 0))
- {
+ {
continue;
- }
+ }
uuid_vec_t ids;
LLRightClickInventoryFetchObserver* outfit = NULL;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index bc7f522848..ba0a590910 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1097,11 +1097,13 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
mMeshHeader[mesh_id] = header;
}
+
+ LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time.
+
//check for pending requests
pending_lod_map::iterator iter = mPendingLOD.find(mesh_params);
if (iter != mPendingLOD.end())
{
- LLMutexLock lock(mMutex);
for (U32 i = 0; i < iter->second.size(); ++i)
{
LODRequest req(mesh_params, iter->second[i]);
@@ -1796,7 +1798,12 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason,
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
-
+ // thread could have already be destroyed during logout
+ if( !gMeshRepo.mThread )
+ {
+ return;
+ }
+
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -1851,6 +1858,12 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
+ // thread could have already be destroyed during logout
+ if( !gMeshRepo.mThread )
+ {
+ return;
+ }
+
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -1905,6 +1918,11 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
+ if( !gMeshRepo.mThread )
+ {
+ return;
+ }
+
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -1959,6 +1977,12 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
+ // thread could have already be destroyed during logout
+ if( !gMeshRepo.mThread )
+ {
+ return;
+ }
+
S32 data_size = buffer->countAfter(channels.in(), NULL);
if (status < 200 || status > 400)
@@ -2013,6 +2037,12 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
const LLChannelDescriptors& channels,
const LLIOPipe::buffer_ptr_t& buffer)
{
+ // thread could have already be destroyed during logout
+ if( !gMeshRepo.mThread )
+ {
+ return;
+ }
+
if (status < 200 || status > 400)
{
//llwarns
diff --git a/indra/newview/llnotificationmanager.cpp b/indra/newview/llnotificationmanager.cpp
index f792f53ac5..3d8150eed3 100644
--- a/indra/newview/llnotificationmanager.cpp
+++ b/indra/newview/llnotificationmanager.cpp
@@ -97,6 +97,13 @@ bool LLNotificationManager::onNotification(const LLSD& notify)
{
LLSysHandler* handle = NULL;
+ // Don't bother if we're going down.
+ // Otherwise we might crash when trying to use handlers that are already dead.
+ if( LLApp::isExiting() )
+ {
+ return false;
+ }
+
if (LLNotifications::destroyed())
return false;
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index d58d6d536c..d42056ef9d 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -835,11 +835,11 @@ BOOL LLPanelEditWearable::isDirty() const
BOOL isDirty = FALSE;
if (mWearablePtr)
{
- if (mWearablePtr->isDirty() ||
- mWearableItem->getName().compare(mNameEditor->getText()) != 0)
- {
- isDirty = TRUE;
- }
+ if (mWearablePtr->isDirty() ||
+ ( mWearableItem && mNameEditor && mWearableItem->getName().compare(mNameEditor->getText()) != 0 ))
+ {
+ isDirty = TRUE;
+ }
}
return isDirty;
}
diff --git a/indra/newview/llpreview.cpp b/indra/newview/llpreview.cpp
index 18626e3273..04934b13f1 100644
--- a/indra/newview/llpreview.cpp
+++ b/indra/newview/llpreview.cpp
@@ -464,7 +464,9 @@ LLMultiPreview::LLMultiPreview()
void LLMultiPreview::onOpen(const LLSD& key)
{
- LLPreview* frontmost_preview = (LLPreview*)mTabContainer->getCurrentPanel();
+ // Floater could be something else than LLPreview, eg LLFloaterProfile.
+ LLPreview* frontmost_preview = dynamic_cast<LLPreview*>(mTabContainer->getCurrentPanel());
+
if (frontmost_preview && frontmost_preview->getAssetStatus() == LLPreview::PREVIEW_ASSET_UNLOADED)
{
frontmost_preview->loadAsset();
@@ -477,8 +479,13 @@ void LLMultiPreview::handleReshape(const LLRect& new_rect, bool by_user)
{
if(new_rect.getWidth() != getRect().getWidth() || new_rect.getHeight() != getRect().getHeight())
{
- LLPreview* frontmost_preview = (LLPreview*)mTabContainer->getCurrentPanel();
- if (frontmost_preview) frontmost_preview->userResized();
+ // Floater could be something else than LLPreview, eg LLFloaterProfile.
+ LLPreview* frontmost_preview = dynamic_cast<LLPreview*>(mTabContainer->getCurrentPanel());
+
+ if (frontmost_preview)
+ {
+ frontmost_preview->userResized();
+ }
}
LLFloater::handleReshape(new_rect, by_user);
}
@@ -486,7 +493,9 @@ void LLMultiPreview::handleReshape(const LLRect& new_rect, bool by_user)
void LLMultiPreview::tabOpen(LLFloater* opened_floater, bool from_click)
{
- LLPreview* opened_preview = (LLPreview*)opened_floater;
+ // Floater could be something else than LLPreview, eg LLFloaterProfile.
+ LLPreview* opened_preview = dynamic_cast<LLPreview*>(opened_floater);
+
if (opened_preview && opened_preview->getAssetStatus() == LLPreview::PREVIEW_ASSET_UNLOADED)
{
opened_preview->loadAsset();
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index d340b304ca..d2280ea089 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -571,9 +571,13 @@ void LLScreenChannel::showToastsBottom()
LLDockableFloater* floater = dynamic_cast<LLDockableFloater*>(LLDockableFloater::getInstanceHandle().get());
- for(it = mToastList.rbegin(); it != mToastList.rend(); ++it)
+ // Use a local variable instead of mToastList.
+ // mToastList can be modified during recursive calls and then all iteratos will be invalidated.
+ std::vector<ToastElem> vToastList( mToastList );
+
+ for(it = vToastList.rbegin(); it != vToastList.rend(); ++it)
{
- if(it != mToastList.rbegin())
+ if(it != vToastList.rbegin())
{
LLToast* toast = (it-1)->getToast();
if (!toast)
@@ -601,7 +605,7 @@ void LLScreenChannel::showToastsBottom()
if(floater && floater->overlapsScreenChannel())
{
- if(it == mToastList.rbegin())
+ if(it == vToastList.rbegin())
{
// move first toast above docked floater
S32 shift = floater->getRect().getHeight();
@@ -624,7 +628,7 @@ void LLScreenChannel::showToastsBottom()
if(!stop_showing_toasts)
{
- if( it != mToastList.rend()-1)
+ if( it != vToastList.rend()-1)
{
S32 toast_top = toast->getRect().mTop + gSavedSettings.getS32("ToastGap");
stop_showing_toasts = toast_top > getRect().mTop;
@@ -632,7 +636,8 @@ void LLScreenChannel::showToastsBottom()
}
// at least one toast should be visible
- if(it == mToastList.rbegin())
+
+ if(it == vToastList.rbegin())
{
stop_showing_toasts = false;
}
@@ -655,10 +660,11 @@ void LLScreenChannel::showToastsBottom()
}
// Dismiss toasts we don't have space for (STORM-391).
- if(it != mToastList.rend())
+ if(it != vToastList.rend())
{
mHiddenToastsNum = 0;
- for(; it != mToastList.rend(); it++)
+
+ for(; it != vToastList.rend(); it++)
{
LLToast* toast = it->getToast();
if (toast)
@@ -714,9 +720,13 @@ void LLScreenChannel::showToastsTop()
LLDockableFloater* floater = dynamic_cast<LLDockableFloater*>(LLDockableFloater::getInstanceHandle().get());
- for(it = mToastList.rbegin(); it != mToastList.rend(); ++it)
+ // Use a local variable instead of mToastList.
+ // mToastList can be modified during recursive calls and then all iteratos will be invalidated.
+ std::vector<ToastElem> vToastList( mToastList );
+
+ for(it = vToastList.rbegin(); it != vToastList.rend(); ++it)
{
- if(it != mToastList.rbegin())
+ if(it != vToastList.rbegin())
{
LLToast* toast = (it-1)->getToast();
if (!toast)
@@ -744,7 +754,7 @@ void LLScreenChannel::showToastsTop()
if(floater && floater->overlapsScreenChannel())
{
- if(it == mToastList.rbegin())
+ if(it == vToastList.rbegin())
{
// move first toast above docked floater
S32 shift = -floater->getRect().getHeight();
@@ -767,7 +777,7 @@ void LLScreenChannel::showToastsTop()
if(!stop_showing_toasts)
{
- if( it != mToastList.rend()-1)
+ if( it != vToastList.rend()-1)
{
S32 toast_bottom = toast->getRect().mBottom - gSavedSettings.getS32("ToastGap");
stop_showing_toasts = toast_bottom < channel_rect.mBottom;
@@ -775,7 +785,7 @@ void LLScreenChannel::showToastsTop()
}
// at least one toast should be visible
- if(it == mToastList.rbegin())
+ if(it == vToastList.rbegin())
{
stop_showing_toasts = false;
}
@@ -799,10 +809,12 @@ void LLScreenChannel::showToastsTop()
// Dismiss toasts we don't have space for (STORM-391).
std::vector<LLToast*> toasts_to_hide;
- if(it != mToastList.rend())
+
+ if(it != vToastList.rend())
{
mHiddenToastsNum = 0;
- for(; it != mToastList.rend(); it++)
+
+ for(; it != vToastList.rend(); it++)
{
LLToast* toast = it->getToast();
if (toast)
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 8eb8717de2..32cf8cc1b3 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1904,7 +1904,7 @@ void LLViewerFetchedTexture::updateVirtualSize()
for(U32 i = 0 ; i < mNumFaces ; i++)
{
LLFace* facep = mFaceList[i] ;
- if(facep->getDrawable()->isRecentlyVisible())
+ if( facep && facep->getDrawable() && facep->getDrawable()->isRecentlyVisible())
{
addTextureStats(facep->getVirtualSize()) ;
setAdditionalDecodePriority(facep->getImportanceToCamera()) ;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 366b6004be..627238b0f5 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -4421,7 +4421,9 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
- if (getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
+
+ if ( getImage(TEX_HAIR_BAKED, 0)
+ && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
{
num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
@@ -4565,7 +4567,20 @@ void LLVOAvatar::updateTextures()
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
- const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
+
+ // getTE can return 0.
+ // Not sure yet why it does, but of course it crashes when te->mScale? gets used.
+ // Put safeguard in place so this corner case get better handling and does not result in a crash.
+ F32 texel_area_ratio = 1.0f;
+ if( te )
+ {
+ texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
+ }
+ else
+ {
+ llwarns << "getTE( " << texture_index << " ) returned 0" <<llendl;
+ }
+
LLViewerFetchedTexture *imagep = NULL;
for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++)
{
@@ -8705,6 +8720,12 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
return FALSE;
}
+ if( !getImage( te, index ) )
+ {
+ llwarns << "getImage( " << te << ", " << index << " ) returned 0" << llendl;
+ return FALSE;
+ }
+
return (getImage(te, index)->getID() != IMG_DEFAULT_AVATAR &&
getImage(te, index)->getID() != IMG_DEFAULT);
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index e99898a83c..5d1c335078 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1227,6 +1227,13 @@ BOOL LLVOVolume::calcLOD()
if (mDrawable->isState(LLDrawable::RIGGED))
{
LLVOAvatar* avatar = getAvatar();
+
+ // Not sure how this can really happen, but alas it does. Better exit here than crashing.
+ if( !avatar || !avatar->mDrawable )
+ {
+ return FALSE;
+ }
+
distance = avatar->mDrawable->mDistanceWRTCamera;
radius = avatar->getBinRadius();
}
@@ -1335,7 +1342,8 @@ BOOL LLVOVolume::setDrawableParent(LLDrawable* parentp)
void LLVOVolume::updateFaceFlags()
{
- for (S32 i = 0; i < getVolume()->getNumFaces(); i++)
+ // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces()
+ for (S32 i = 0; i < getVolume()->getNumFaces() && i < mDrawable->getNumFaces(); i++)
{
LLFace *face = mDrawable->getFace(i);
if (face)
@@ -1436,7 +1444,10 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
volume = getVolume();
}
- for (S32 i = 0; i < getVolume()->getNumVolumeFaces(); i++)
+ // There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces()
+ for (S32 i = 0;
+ i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs();
+ i++)
{
LLFace *face = mDrawable->getFace(i);
if (!face)
@@ -1737,6 +1748,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable)
void LLVOVolume::updateFaceSize(S32 idx)
{
+ if( mDrawable->getNumFaces() <= idx )
+ {
+ return;
+ }
+
LLFace* facep = mDrawable->getFace(idx);
if (facep)
{
@@ -2427,7 +2443,12 @@ void LLVOVolume::addMediaImpl(LLViewerMediaImpl* media_impl, S32 texture_index)
//add the face to show the media if it is in playing
if(mDrawable)
{
- LLFace* facep = mDrawable->getFace(texture_index) ;
+ LLFace* facep(NULL);
+ if( texture_index < mDrawable->getNumFaces() )
+ {
+ facep = mDrawable->getFace(texture_index) ;
+ }
+
if(facep)
{
LLViewerMediaTexture* media_tex = LLViewerTextureManager::findMediaTexture(mMediaImplList[texture_index]->getMediaTextureID()) ;
@@ -3826,6 +3847,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLVector4a* pos = dst_face.mPositions;
+ if( pos && weight && dst_face.mExtents )
{
LLFastTimer t(FTM_SKIN_RIGGED);
diff --git a/indra/newview/llwlhandlers.cpp b/indra/newview/llwlhandlers.cpp
index 2425b96678..be3e3ff30e 100644
--- a/indra/newview/llwlhandlers.cpp
+++ b/indra/newview/llwlhandlers.cpp
@@ -105,10 +105,16 @@ LLEnvironmentRequestResponder::LLEnvironmentRequestResponder()
return;
}
- if (unvalidated_content[0]["regionID"].asUUID() != gAgent.getRegion()->getRegionID())
+ LLUUID regionId;
+ if( gAgent.getRegion() )
+ {
+ regionId = gAgent.getRegion()->getRegionID();
+ }
+
+ if (unvalidated_content[0]["regionID"].asUUID() != regionId )
{
LL_WARNS("WindlightCaps") << "Not in the region from where this data was received (wanting "
- << gAgent.getRegion()->getRegionID() << " but got " << unvalidated_content[0]["regionID"].asUUID()
+ << regionId << " but got " << unvalidated_content[0]["regionID"].asUUID()
<< ") - ignoring..." << LL_ENDL;
return;
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 678898797f..91dd441319 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2011,6 +2011,7 @@ void LLPipeline::grabReferences(LLCullResult& result)
void LLPipeline::clearReferences()
{
sCull = NULL;
+ mGroupSaveQ1.clear();
}
void check_references(LLSpatialGroup* group, LLDrawable* drawable)
@@ -2619,6 +2620,7 @@ void LLPipeline::rebuildPriorityGroups()
group->clearState(LLSpatialGroup::IN_BUILD_Q1);
}
+ mGroupSaveQ1 = mGroupQ1;
mGroupQ1.clear();
mGroupQ1Locked = false;
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index fd2a1e06cd..7a0ca86231 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -668,6 +668,8 @@ protected:
LLSpatialGroup::sg_vector_t mGroupQ1; //priority
LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority
+ LLSpatialGroup::sg_vector_t mGroupSaveQ1; // a place to save mGroupQ1 until it is safe to unref
+
LLSpatialGroup::sg_vector_t mMeshDirtyGroup; //groups that need rebuildMesh called
U32 mMeshDirtyQueryObject;
diff --git a/indra/viewer_components/login/lllogin.cpp b/indra/viewer_components/login/lllogin.cpp
index d480b63094..bdcb068200 100644
--- a/indra/viewer_components/login/lllogin.cpp
+++ b/indra/viewer_components/login/lllogin.cpp
@@ -271,6 +271,16 @@ void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD login_para
}
return; // Done!
}
+
+ /* Sometimes we end with "Started" here. Slightly slow server?
+ * Seems to be ok to just skip it. Otherwise we'd error out and crash in the if below.
+ */
+ if( status == "Started")
+ {
+ LL_DEBUGS("LLLogin") << mAuthResponse << LL_ENDL;
+ continue;
+ }
+
// If we don't recognize status at all, trouble
if (! (status == "CURLError"
|| status == "XMLRPCError"