diff options
| -rw-r--r-- | indra/llui/llfloater.cpp | 2 | ||||
| -rw-r--r-- | indra/llui/llview.cpp | 2 | 
2 files changed, 4 insertions, 0 deletions
| diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp index ab14c08948..6b436bc0cd 100644 --- a/indra/llui/llfloater.cpp +++ b/indra/llui/llfloater.cpp @@ -563,6 +563,7 @@ void LLFloater::handleVisibilityChange ( BOOL new_visibility )  void LLFloater::openFloater(const LLSD& key)  { +	llinfos << "Opening floater " << getName() << llendl;  	mKey = key; // in case we need to open ourselves again  	if (getSoundFlags() != SILENT  @@ -603,6 +604,7 @@ void LLFloater::openFloater(const LLSD& key)  void LLFloater::closeFloater(bool app_quitting)  { +	llinfos << "Closing floater " << getName() << llendl;  	if (app_quitting)  	{  		LLFloater::sQuitting = true; diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 781c111474..e67f0ec3fc 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1321,6 +1321,8 @@ void LLView::drawChildren()  			if (viewp->getVisible() && viewp->getRect().isValid())  			{ +				// check for bad data +				llassert_always(viewp->getVisible() == TRUE);  				// Only draw views that are within the root view  				localRectToScreen(viewp->getRect(),&screenRect);  				if ( rootRect.overlaps(screenRect)  && LLUI::sDirtyRect.overlaps(screenRect)) | 
