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-rw-r--r--indra/newview/llpanelface.cpp101
1 files changed, 67 insertions, 34 deletions
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index cb7bc7b5df..5cffef5f6d 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -1827,9 +1827,7 @@ void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material,
if (show_pbr)
{
const U32 pbr_type = findChild<LLRadioGroup>("radio_pbr_type")->getSelectedIndex();
- const LLGLTFMaterial::TextureInfo texture_info = texture_info_from_pbrtype(pbr_type);
- const bool show_texture_info = texture_info != LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT;
- const bool new_state = show_texture_info && has_pbr_capabilities && has_pbr_material;
+ const bool new_state = has_pbr_capabilities && has_pbr_material;
LLUICtrl* gltfCtrlTextureScaleU = getChild<LLUICtrl>("gltfTextureScaleU");
LLUICtrl* gltfCtrlTextureScaleV = getChild<LLUICtrl>("gltfTextureScaleV");
@@ -1858,11 +1856,6 @@ void LLPanelFace::updateVisibilityGLTF()
const U32 pbr_type = radio_pbr_type->getSelectedIndex();
const bool show_pbr_render_material_id = show_pbr && (pbr_type == PBRTYPE_RENDER_MATERIAL_ID);
- const bool show_pbr_base_color = show_pbr && (pbr_type == PBRTYPE_BASE_COLOR);
- const bool show_pbr_normal = show_pbr && (pbr_type == PBRTYPE_NORMAL);
- const bool show_pbr_metallic_roughness = show_pbr && (pbr_type == PBRTYPE_METALLIC_ROUGHNESS);
- const bool show_pbr_emissive = show_pbr && (pbr_type == PBRTYPE_EMISSIVE);
- const bool show_pbr_transform = show_pbr_base_color || show_pbr_normal || show_pbr_metallic_roughness || show_pbr_emissive;
getChildView("pbr_control")->setVisible(show_pbr_render_material_id);
@@ -1870,11 +1863,11 @@ void LLPanelFace::updateVisibilityGLTF()
getChildView("edit_selected_pbr")->setVisible(show_pbr_render_material_id);
getChildView("save_selected_pbr")->setVisible(show_pbr_render_material_id);
- getChildView("gltfTextureScaleU")->setVisible(show_pbr_transform);
- getChildView("gltfTextureScaleV")->setVisible(show_pbr_transform);
- getChildView("gltfTextureRotation")->setVisible(show_pbr_transform);
- getChildView("gltfTextureOffsetU")->setVisible(show_pbr_transform);
- getChildView("gltfTextureOffsetV")->setVisible(show_pbr_transform);
+ getChildView("gltfTextureScaleU")->setVisible(show_pbr);
+ getChildView("gltfTextureScaleV")->setVisible(show_pbr);
+ getChildView("gltfTextureRotation")->setVisible(show_pbr);
+ getChildView("gltfTextureOffsetU")->setVisible(show_pbr);
+ getChildView("gltfTextureOffsetV")->setVisible(show_pbr);
}
void LLPanelFace::updateCopyTexButton()
@@ -4654,7 +4647,8 @@ void LLPanelFace::updateGLTFTextureTransform(float value, U32 pbr_type, std::fun
{
U32 texture_info_start;
U32 texture_info_end;
- if (gSavedSettings.getBOOL("SyncMaterialSettings"))
+ const LLGLTFMaterial::TextureInfo texture_info = texture_info_from_pbrtype(pbr_type);
+ if (gSavedSettings.getBOOL("SyncMaterialSettings") || texture_info == LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT)
{
texture_info_start = 0;
texture_info_end = LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT;
@@ -4685,11 +4679,20 @@ void LLPanelFace::setMaterialOverridesFromSelection()
{
const U32 pbr_type = findChild<LLRadioGroup>("radio_pbr_type")->getSelectedIndex();
const LLGLTFMaterial::TextureInfo texture_info = texture_info_from_pbrtype(pbr_type);
+ U32 texture_info_start;
+ U32 texture_info_end;
if (texture_info == LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT)
{
- return;
+ texture_info_start = 0;
+ texture_info_end = LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT;
+ }
+ else
+ {
+ texture_info_start = texture_info;
+ texture_info_end = texture_info + 1;
}
+ bool read_transform = true;
LLGLTFMaterial::TextureTransform transform;
bool scale_u_same = true;
bool scale_v_same = true;
@@ -4697,26 +4700,56 @@ void LLPanelFace::setMaterialOverridesFromSelection()
bool offset_u_same = true;
bool offset_v_same = true;
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mScale[VX] : 0.f;
- }, transform.mScale[VX], scale_u_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mScale[VY] : 0.f;
- }, transform.mScale[VY], scale_v_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ for (U32 i = texture_info_start; i < texture_info_end; ++i)
{
- return mat ? mat->mTextureTransform[texture_info].mRotation : 0.f;
- }, transform.mRotation, rotation_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mOffset[VX] : 0.f;
- }, transform.mOffset[VX], offset_u_same, true, 1e-3f);
- readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
- {
- return mat ? mat->mTextureTransform[texture_info].mOffset[VY] : 0.f;
- }, transform.mOffset[VY], offset_v_same, true, 1e-3f);
+ LLGLTFMaterial::TextureTransform this_transform;
+ bool this_scale_u_same = true;
+ bool this_scale_v_same = true;
+ bool this_rotation_same = true;
+ bool this_offset_u_same = true;
+ bool this_offset_v_same = true;
+
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[i].mScale[VX] : 0.f;
+ }, this_transform.mScale[VX], this_scale_u_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[i].mScale[VY] : 0.f;
+ }, this_transform.mScale[VY], this_scale_v_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[i].mRotation : 0.f;
+ }, this_transform.mRotation, this_rotation_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[i].mOffset[VX] : 0.f;
+ }, this_transform.mOffset[VX], this_offset_u_same, true, 1e-3f);
+ readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
+ {
+ return mat ? mat->mTextureTransform[i].mOffset[VY] : 0.f;
+ }, this_transform.mOffset[VY], this_offset_v_same, true, 1e-3f);
+
+ scale_u_same = scale_u_same && this_scale_u_same;
+ scale_v_same = scale_v_same && this_scale_v_same;
+ rotation_same = rotation_same && this_rotation_same;
+ offset_u_same = offset_u_same && this_offset_u_same;
+ offset_v_same = offset_v_same && this_offset_v_same;
+
+ if (read_transform)
+ {
+ read_transform = false;
+ transform = this_transform;
+ }
+ else
+ {
+ scale_u_same = scale_u_same && (this_transform.mScale[VX] == transform.mScale[VX]);
+ scale_v_same = scale_v_same && (this_transform.mScale[VY] == transform.mScale[VY]);
+ rotation_same = rotation_same && (this_transform.mRotation == transform.mRotation);
+ offset_u_same = offset_u_same && (this_transform.mOffset[VX] == transform.mOffset[VX]);
+ offset_v_same = offset_v_same && (this_transform.mOffset[VY] == transform.mOffset[VY]);
+ }
+ }
LLUICtrl* gltfCtrlTextureScaleU = getChild<LLUICtrl>("gltfTextureScaleU");
LLUICtrl* gltfCtrlTextureScaleV = getChild<LLUICtrl>("gltfTextureScaleV");