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-rw-r--r--indra/llui/llui.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 41a948e545..f43409a1ff 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -1629,10 +1629,10 @@ void LLUI::initClass(const settings_map_t& settings,
LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
// Callbacks for associating controls with floater visibility:
- reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD()));
- reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD()));
- reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(), FALSE));
- reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD()));
+ reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleInstance, _2, LLSD(LLUUID())));
+ reg.add("Floater.ToggleOrBringToFront", boost::bind(&LLFloaterReg::toggleInstanceOrBringToFront, _2, LLSD(LLUUID())));
+ reg.add("Floater.Show", boost::bind(&LLFloaterReg::showInstance, _2, LLSD(LLUUID()), FALSE));
+ reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideInstance, _2, LLSD(LLUUID())));
// Button initialization callback for toggle buttons
reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));
@@ -1647,8 +1647,8 @@ void LLUI::initClass(const settings_map_t& settings,
reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));
// Used by menus along with Floater.Toggle to display visibility as a check-mark
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
- LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD()));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
+ LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.IsOpen", boost::bind(&LLFloaterReg::instanceVisible, _2, LLSD(LLUUID())));
// Parse the master list of commands
LLCommandManager::load();