diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl | 9 | 
1 files changed, 4 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl index 21707b0209..7a13abc7e8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pbropaqueF.glsl @@ -98,9 +98,9 @@ void main()      vec4 norm = texture2D(bumpMap, vary_texcoord1.xy);      norm.xyz = normalize(norm.xyz * 2 - 1); -	vec3 tnorm = vec3(dot(norm.xyz,vary_mat0), -			  dot(norm.xyz,vary_mat1), -			  dot(norm.xyz,vary_mat2)); +    vec3 tnorm = vec3(dot(norm.xyz,vary_mat0), +                      dot(norm.xyz,vary_mat1), +                      dot(norm.xyz,vary_mat2));  #else      vec4 norm = vec4(0,0,0,1.0);  //    vec3 tnorm = vary_normal; @@ -108,8 +108,7 @@ void main()  #endif      tnorm = normalize(tnorm.xyz); - -    norm.xyz = normalize(tnorm.xyz); +    norm.xyz = tnorm.xyz;      // RGB = Occlusion, Roughness, Metal      // default values, see LLViewerTexture::sDefaultPBRORMImagep | 
