diff options
| -rw-r--r-- | indra/llmath/llvolume.cpp | 4 | ||||
| -rw-r--r-- | indra/llmath/llvolume.h | 1 | ||||
| -rw-r--r-- | indra/newview/llselectmgr.cpp | 94 | ||||
| -rw-r--r-- | indra/newview/llselectmgr.h | 1 | ||||
| -rw-r--r-- | indra/newview/llvovolume.cpp | 2 | 
5 files changed, 46 insertions, 56 deletions
| diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 2f662b757b..c4be176353 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -4179,7 +4179,6 @@ S32 LLVolume::getNumTriangles() const  //-----------------------------------------------------------------------------
  void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
  										  std::vector<LLVector3> &normals,
 -										  std::vector<S32> &segments,
  										  const LLVector3& obj_cam_vec_in,
  										  const LLMatrix4& mat_in,
  										  const LLMatrix3& norm_mat_in,
 @@ -4198,7 +4197,6 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,  	vertices.clear();
  	normals.clear();
 -	segments.clear();
  	if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
  	{
 @@ -4399,8 +4397,6 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,  						norm_mat.rotate(n[v2], t);
  						t.normalize3fast();
  						normals.push_back(LLVector3(t[0], t[1], t[2]));
 -
 -						segments.push_back(vertices.size());
  					}
  				}		
  			}
 diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 5bd65c2bf2..60b64b1285 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -986,7 +986,6 @@ public:  	void generateSilhouetteVertices(std::vector<LLVector3> &vertices,   									std::vector<LLVector3> &normals,  -									std::vector<S32> &segments,   									const LLVector3& view_vec,  									const LLMatrix4& mat,  									const LLMatrix3& norm_mat, diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 8ffbd5510d..29a16ccc97 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -5204,7 +5204,6 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)  	mSilhouetteVertices = nodep.mSilhouetteVertices;  	mSilhouetteNormals = nodep.mSilhouetteNormals; -	mSilhouetteSegments = nodep.mSilhouetteSegments;  	mSilhouetteExists = nodep.mSilhouetteExists;  	mObject = nodep.mObject; @@ -5628,17 +5627,15 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)  			gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);  			gGL.begin(LLRender::LINES);  			{ -				S32 i = 0; -				for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) +				for(S32 i = 0; i < mSilhouetteVertices.size(); i += 2)  				{ -					for(; i < mSilhouetteSegments[seg_num]; i++) -					{ -						u_coord += u_divisor * LLSelectMgr::sHighlightUScale; - -						gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); -						gGL.texCoord2f( u_coord, v_coord ); -						gGL.vertex3fv( mSilhouetteVertices[i].mV ); -					} +					u_coord += u_divisor * LLSelectMgr::sHighlightUScale; +					gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); +					gGL.texCoord2f( u_coord, v_coord ); +					gGL.vertex3fv( mSilhouetteVertices[i].mV); +					u_coord += u_divisor * LLSelectMgr::sHighlightUScale; +					gGL.texCoord2f( u_coord, v_coord ); +					gGL.vertex3fv(mSilhouetteVertices[i+1].mV);  				}  			}              gGL.end(); @@ -5649,51 +5646,50 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color)  		gGL.setSceneBlendType(LLRender::BT_ALPHA);  		gGL.begin(LLRender::TRIANGLES);  		{ -			S32 i = 0; -			for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++) +			for(S32 i = 0; i < mSilhouetteVertices.size(); i+=2)  			{ -				S32 first_i = i; -				LLVector3 v; -				LLVector2 t; +				if (!mSilhouetteNormals[i].isFinite() || +					!mSilhouetteNormals[i+1].isFinite()) +				{ //skip skewed segments +					continue; +				} -				for(; i < mSilhouetteSegments[seg_num]; i++) -				{ +				LLVector3 v[4]; +				LLVector2 tc[4]; +				v[0] = mSilhouetteVertices[i] + (mSilhouetteNormals[i] * silhouette_thickness); +				tc[0].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale); -					if (i == first_i) { -					    LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness; -						vert += mSilhouetteVertices[i]; +				v[1] = mSilhouetteVertices[i]; +				tc[1].set(u_coord, v_coord); -						gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); -						gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale ); -						gGL.vertex3fv( vert.mV );  -						 -						u_coord += u_divisor * LLSelectMgr::sHighlightUScale; +				u_coord += u_divisor * LLSelectMgr::sHighlightUScale; -						gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); -						gGL.texCoord2f( u_coord, v_coord ); -						gGL.vertex3fv( mSilhouetteVertices[i].mV ); +				v[2] = mSilhouetteVertices[i+1] + (mSilhouetteNormals[i+1] * silhouette_thickness); +				tc[2].set(u_coord, v_coord + LLSelectMgr::sHighlightVScale); +				 +				v[3] = mSilhouetteVertices[i+1]; +				tc[3].set(u_coord,v_coord); -						v = mSilhouetteVertices[i]; -						t = LLVector2(u_coord, v_coord); -					} -					else { -                        LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness; -						vert += mSilhouetteVertices[i]; - -						gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); -						gGL.texCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale ); -						gGL.vertex3fv( vert.mV );  -						gGL.vertex3fv( vert.mV );  -						 -						gGL.texCoord2fv(t.mV); -						u_coord += u_divisor * LLSelectMgr::sHighlightUScale; -						gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); -						gGL.vertex3fv(v.mV); -						gGL.texCoord2f( u_coord, v_coord ); -						gGL.vertex3fv( mSilhouetteVertices[i].mV ); +				gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); +				gGL.texCoord2fv(tc[0].mV); +				gGL.vertex3fv( v[0].mV );  +				 +				gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); +				gGL.texCoord2fv( tc[1].mV ); +				gGL.vertex3fv( v[1].mV ); -					} -				} +				gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha); +				gGL.texCoord2fv( tc[2].mV ); +				gGL.vertex3fv( v[2].mV ); + +				gGL.vertex3fv( v[2].mV ); + +				gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); +				gGL.texCoord2fv( tc[1].mV ); +				gGL.vertex3fv( v[1].mV ); + +				gGL.texCoord2fv( tc[3].mV ); +				gGL.vertex3fv( v[3].mV );			  			}  		}  		gGL.end(); diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 85d8d3212d..1b354f983a 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -182,7 +182,6 @@ public:  	std::vector<LLVector3>  mTextureScaleRatios;  	std::vector<LLVector3>	mSilhouetteVertices;	// array of vertices to render silhouette of object  	std::vector<LLVector3>	mSilhouetteNormals;	// array of normals to render silhouette of object -	std::vector<S32>		mSilhouetteSegments;	// array of normals to render silhouette of object  	BOOL					mSilhouetteExists;	// need to generate silhouette?  protected: diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 55e68d61f9..d18e848e34 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2874,7 +2874,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p  			trans_mat.translate(getRegion()->getOriginAgent());
  		}
 -		volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, nodep->mSilhouetteSegments, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
 +		volume->generateSilhouetteVertices(nodep->mSilhouetteVertices, nodep->mSilhouetteNormals, view_vector, trans_mat, mRelativeXformInvTrans, nodep->getTESelectMask());
  		nodep->mSilhouetteExists = TRUE;
  	}
 | 
