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-rw-r--r--indra/newview/llfloaterauction.cpp552
-rw-r--r--indra/newview/llfloaterauction.h86
-rw-r--r--indra/newview/skins/default/xui/en/floater_auction.xml96
3 files changed, 734 insertions, 0 deletions
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
new file mode 100644
index 0000000000..56619e818a
--- /dev/null
+++ b/indra/newview/llfloaterauction.cpp
@@ -0,0 +1,552 @@
+/**
+ * @file llfloaterauction.cpp
+ * @author James Cook, Ian Wilkes
+ * @brief Implementation of the auction floater.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llfloaterauction.h"
+
+#include "llgl.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llparcel.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llwindow.h"
+#include "message.h"
+
+#include "llagent.h"
+#include "llassetstorage.h"
+#include "llcombobox.h"
+#include "llestateinfomodel.h"
+#include "llmimetypes.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llsavedsettingsglue.h"
+#include "llviewertexturelist.h"
+#include "llviewerparcelmgr.h"
+#include "llviewerregion.h"
+#include "lluictrlfactory.h"
+#include "llviewerwindow.h"
+#include "llviewerdisplay.h"
+#include "llviewercontrol.h"
+#include "llui.h"
+#include "llrender.h"
+#include "llsdutil.h"
+#include "llsdutil_math.h"
+#include "lltrans.h"
+#include "llcorehttputil.h"
+
+///----------------------------------------------------------------------------
+/// Local function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+
+void auction_j2c_upload_done(const LLUUID& asset_id,
+ void* user_data, S32 status, LLExtStat ext_status);
+void auction_tga_upload_done(const LLUUID& asset_id,
+ void* user_data, S32 status, LLExtStat ext_status);
+
+///----------------------------------------------------------------------------
+/// Class llfloaterauction
+///----------------------------------------------------------------------------
+
+// Default constructor
+LLFloaterAuction::LLFloaterAuction(const LLSD& key)
+ : LLFloater(key),
+ mParcelID(-1)
+{
+ mCommitCallbackRegistrar.add("ClickSnapshot", boost::bind(&LLFloaterAuction::onClickSnapshot, this));
+ mCommitCallbackRegistrar.add("ClickSellToAnyone", boost::bind(&LLFloaterAuction::onClickSellToAnyone, this));
+ mCommitCallbackRegistrar.add("ClickStartAuction", boost::bind(&LLFloaterAuction::onClickStartAuction, this));
+ mCommitCallbackRegistrar.add("ClickResetParcel", boost::bind(&LLFloaterAuction::onClickResetParcel, this));
+}
+
+// Destroys the object
+LLFloaterAuction::~LLFloaterAuction()
+{
+}
+
+BOOL LLFloaterAuction::postBuild()
+{
+ return TRUE;
+}
+
+void LLFloaterAuction::onOpen(const LLSD& key)
+{
+ initialize();
+}
+
+void LLFloaterAuction::initialize()
+{
+ mParcelUpdateCapUrl.clear();
+
+ mParcelp = LLViewerParcelMgr::getInstance()->getParcelSelection();
+ LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
+ LLParcel* parcelp = mParcelp->getParcel();
+ if(parcelp && region && !parcelp->getForSale())
+ {
+ mParcelHost = region->getHost();
+ mParcelID = parcelp->getLocalID();
+ mParcelUpdateCapUrl = region->getCapability("ParcelPropertiesUpdate");
+
+ getChild<LLUICtrl>("parcel_text")->setValue(parcelp->getName());
+ getChildView("snapshot_btn")->setEnabled(TRUE);
+ getChildView("reset_parcel_btn")->setEnabled(TRUE);
+ getChildView("start_auction_btn")->setEnabled(TRUE);
+
+ U32 estate_id = LLEstateInfoModel::instance().getID();
+ // Only enable "Sell to Anyone" on Teen grid or if we don't know the ID yet
+ getChildView("sell_to_anyone_btn")->setEnabled(estate_id == ESTATE_TEEN || estate_id == 0);
+ }
+ else
+ {
+ mParcelHost.invalidate();
+ if(parcelp && parcelp->getForSale())
+ {
+ getChild<LLUICtrl>("parcel_text")->setValue(getString("already for sale"));
+ }
+ else
+ {
+ getChild<LLUICtrl>("parcel_text")->setValue(LLStringUtil::null);
+ }
+ mParcelID = -1;
+ getChildView("snapshot_btn")->setEnabled(false);
+ getChildView("reset_parcel_btn")->setEnabled(false);
+ getChildView("sell_to_anyone_btn")->setEnabled(false);
+ getChildView("start_auction_btn")->setEnabled(false);
+ }
+
+ mImageID.setNull();
+ mImage = NULL;
+}
+
+void LLFloaterAuction::draw()
+{
+ LLFloater::draw();
+
+ if(!isMinimized() && mImage.notNull())
+ {
+ LLView* snapshot_icon = findChildView("snapshot_icon");
+ if (snapshot_icon)
+ {
+ LLRect rect = snapshot_icon->getRect();
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f));
+ rect.stretch(-1);
+ }
+ {
+ LLGLSUIDefault gls_ui;
+ gGL.color3f(1.f, 1.f, 1.f);
+ gl_draw_scaled_image(rect.mLeft,
+ rect.mBottom,
+ rect.getWidth(),
+ rect.getHeight(),
+ mImage);
+ }
+ }
+ }
+}
+
+
+// static
+void LLFloaterAuction::onClickSnapshot(void* data)
+{
+ LLFloaterAuction* self = (LLFloaterAuction*)(data);
+
+ LLPointer<LLImageRaw> raw = new LLImageRaw;
+
+ gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
+ BOOL success = gViewerWindow->rawSnapshot(raw,
+ gViewerWindow->getWindowWidthScaled(),
+ gViewerWindow->getWindowHeightScaled(),
+ TRUE, FALSE,
+ FALSE, FALSE);
+ gForceRenderLandFence = FALSE;
+
+ if (success)
+ {
+ self->mTransactionID.generate();
+ self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
+
+ if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
+ {
+ gViewerWindow->playSnapshotAnimAndSound();
+ }
+ LL_INFOS() << "Writing TGA..." << LL_ENDL;
+
+ LLPointer<LLImageTGA> tga = new LLImageTGA;
+ tga->encode(raw);
+ LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
+
+ raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);
+
+ LL_INFOS() << "Writing J2C..." << LL_ENDL;
+
+ LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
+ j2c->encode(raw, 0.0f);
+ LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
+
+ self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
+ gGL.getTexUnit(0)->bind(self->mImage);
+ self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
+ }
+ else
+ {
+ LL_WARNS() << "Unable to take snapshot" << LL_ENDL;
+ }
+}
+
+// static
+void LLFloaterAuction::onClickStartAuction(void* data)
+{
+ LLFloaterAuction* self = (LLFloaterAuction*)(data);
+
+ if(self->mImageID.notNull())
+ {
+ LLSD parcel_name = self->getChild<LLUICtrl>("parcel_text")->getValue();
+
+ // create the asset
+ std::string* name = new std::string(parcel_name.asString());
+ gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_IMAGE_TGA,
+ &auction_tga_upload_done,
+ (void*)name,
+ FALSE);
+ self->getWindow()->incBusyCount();
+
+ std::string* j2c_name = new std::string(parcel_name.asString());
+ gAssetStorage->storeAssetData(self->mTransactionID, LLAssetType::AT_TEXTURE,
+ &auction_j2c_upload_done,
+ (void*)j2c_name,
+ FALSE);
+ self->getWindow()->incBusyCount();
+
+ LLNotificationsUtil::add("UploadingAuctionSnapshot");
+
+ }
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessage("ViewerStartAuction");
+
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgent.getID());
+ msg->addUUID("SessionID", gAgent.getSessionID());
+ msg->nextBlock("ParcelData");
+ msg->addS32("LocalID", self->mParcelID);
+ msg->addUUID("SnapshotID", self->mImageID);
+ msg->sendReliable(self->mParcelHost);
+
+ // clean up floater, and get out
+ self->cleanupAndClose();
+}
+
+
+void LLFloaterAuction::cleanupAndClose()
+{
+ mImageID.setNull();
+ mImage = NULL;
+ mParcelID = -1;
+ mParcelHost.invalidate();
+ closeFloater();
+}
+
+
+
+// static glue
+void LLFloaterAuction::onClickResetParcel(void* data)
+{
+ LLFloaterAuction* self = (LLFloaterAuction*)(data);
+ if (self)
+ {
+ self->doResetParcel();
+ }
+}
+
+
+// Reset all the values for the parcel in preparation for a sale
+void LLFloaterAuction::doResetParcel()
+{
+ LLParcel* parcelp = mParcelp->getParcel();
+ LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
+
+ if (parcelp
+ && region
+ && !mParcelUpdateCapUrl.empty())
+ {
+ LLSD body;
+ std::string empty;
+
+ // request new properties update from simulator
+ U32 message_flags = 0x01;
+ body["flags"] = ll_sd_from_U32(message_flags);
+
+ // Set all the default parcel properties for auction
+ body["local_id"] = parcelp->getLocalID();
+
+ U32 parcel_flags = PF_ALLOW_LANDMARK |
+ PF_ALLOW_FLY |
+ PF_CREATE_GROUP_OBJECTS |
+ PF_ALLOW_ALL_OBJECT_ENTRY |
+ PF_ALLOW_GROUP_OBJECT_ENTRY |
+ PF_ALLOW_GROUP_SCRIPTS |
+ PF_RESTRICT_PUSHOBJECT |
+ PF_SOUND_LOCAL |
+ PF_ALLOW_VOICE_CHAT |
+ PF_USE_ESTATE_VOICE_CHAN;
+
+ body["parcel_flags"] = ll_sd_from_U32(parcel_flags);
+
+ // Build a parcel name like "Ahern (128,128) PG 4032m"
+ std::ostringstream parcel_name;
+ LLVector3 center_point( parcelp->getCenterpoint() );
+ center_point.snap(0); // Get rid of fractions
+ parcel_name << region->getName()
+ << " ("
+ << (S32) center_point.mV[VX]
+ << ","
+ << (S32) center_point.mV[VY]
+ << ") "
+ << region->getSimAccessString()
+ << " "
+ << parcelp->getArea()
+ << "m";
+
+ std::string new_name(parcel_name.str().c_str());
+ body["name"] = new_name;
+ getChild<LLUICtrl>("parcel_text")->setValue(new_name); // Set name in dialog as well, since it won't get updated otherwise
+
+ body["sale_price"] = (S32) 0;
+ body["description"] = empty;
+ body["music_url"] = empty;
+ body["media_url"] = empty;
+ body["media_desc"] = empty;
+ body["media_type"] = LLMIMETypes::getDefaultMimeType();
+ body["media_width"] = (S32) 0;
+ body["media_height"] = (S32) 0;
+ body["auto_scale"] = (S32) 0;
+ body["media_loop"] = (S32) 0;
+ body["obscure_media"] = (S32) 0; // OBSOLETE - no longer used
+ body["obscure_music"] = (S32) 0; // OBSOLETE - no longer used
+ body["media_id"] = LLUUID::null;
+ body["group_id"] = MAINTENANCE_GROUP_ID; // Use maintenance group
+ body["pass_price"] = (S32) 10; // Defaults to $10
+ body["pass_hours"] = 0.0f;
+ body["category"] = (U8) LLParcel::C_NONE;
+ body["auth_buyer_id"] = LLUUID::null;
+ body["snapshot_id"] = LLUUID::null;
+ body["user_location"] = ll_sd_from_vector3( LLVector3::zero );
+ body["user_look_at"] = ll_sd_from_vector3( LLVector3::zero );
+ body["landing_type"] = (U8) LLParcel::L_DIRECT;
+
+ LL_INFOS() << "Sending parcel update to reset for auction via capability to: "
+ << mParcelUpdateCapUrl << LL_ENDL;
+
+ LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(mParcelUpdateCapUrl, body,
+ "Parcel reset for auction",
+ "Parcel not set for auction.");
+
+ // Send a message to clear the object return time
+ LLMessageSystem *msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_ParcelSetOtherCleanTime);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ParcelData);
+ msg->addS32Fast(_PREHASH_LocalID, parcelp->getLocalID());
+ msg->addS32Fast(_PREHASH_OtherCleanTime, 5); // 5 minute object auto-return
+
+ msg->sendReliable(region->getHost());
+
+ // Clear the access lists
+ clearParcelAccessList(parcelp, region, AL_ACCESS);
+ clearParcelAccessList(parcelp, region, AL_BAN);
+ clearParcelAccessList(parcelp, region, AL_ALLOW_EXPERIENCE);
+ clearParcelAccessList(parcelp, region, AL_BLOCK_EXPERIENCE);
+ }
+}
+
+
+
+void LLFloaterAuction::clearParcelAccessList(LLParcel* parcel, LLViewerRegion* region, U32 list)
+{
+ if (!region || !parcel) return;
+
+ LLUUID transactionUUID;
+ transactionUUID.generate();
+
+ LLMessageSystem* msg = gMessageSystem;
+
+ msg->newMessageFast(_PREHASH_ParcelAccessListUpdate);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
+ msg->nextBlockFast(_PREHASH_Data);
+ msg->addU32Fast(_PREHASH_Flags, list);
+ msg->addS32(_PREHASH_LocalID, parcel->getLocalID() );
+ msg->addUUIDFast(_PREHASH_TransactionID, transactionUUID);
+ msg->addS32Fast(_PREHASH_SequenceID, 1); // sequence_id
+ msg->addS32Fast(_PREHASH_Sections, 0); // num_sections
+
+ // pack an empty block since there will be no data
+ msg->nextBlockFast(_PREHASH_List);
+ msg->addUUIDFast(_PREHASH_ID, LLUUID::null );
+ msg->addS32Fast(_PREHASH_Time, 0 );
+ msg->addU32Fast(_PREHASH_Flags, 0 );
+
+ msg->sendReliable( region->getHost() );
+}
+
+
+
+// static - 'Sell to Anyone' clicked, throw up a confirmation dialog
+void LLFloaterAuction::onClickSellToAnyone(void* data)
+{
+ LLFloaterAuction* self = (LLFloaterAuction*)(data);
+ if (self)
+ {
+ LLParcel* parcelp = self->mParcelp->getParcel();
+
+ // Do a confirmation
+ S32 sale_price = parcelp->getArea(); // Selling for L$1 per meter
+ S32 area = parcelp->getArea();
+
+ LLSD args;
+ args["LAND_SIZE"] = llformat("%d", area);
+ args["SALE_PRICE"] = llformat("%d", sale_price);
+ args["NAME"] = LLTrans::getString("Anyone");
+
+ LLNotification::Params params("ConfirmLandSaleChange"); // Re-use existing dialog
+ params.substitutions(args)
+ .functor.function(boost::bind(&LLFloaterAuction::onSellToAnyoneConfirmed, self, _1, _2));
+
+ params.name("ConfirmLandSaleToAnyoneChange");
+
+ // ask away
+ LLNotifications::instance().add(params);
+ }
+}
+
+
+// Sell confirmation clicked
+bool LLFloaterAuction::onSellToAnyoneConfirmed(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0)
+ {
+ doSellToAnyone();
+ }
+
+ return false;
+}
+
+
+
+// Reset all the values for the parcel in preparation for a sale
+void LLFloaterAuction::doSellToAnyone()
+{
+ LLParcel* parcelp = mParcelp->getParcel();
+ LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
+
+ if (parcelp
+ && region
+ && !mParcelUpdateCapUrl.empty())
+ {
+ LLSD body;
+ std::string empty;
+
+ // request new properties update from simulator
+ U32 message_flags = 0x01;
+ body["flags"] = ll_sd_from_U32(message_flags);
+
+ // Set all the default parcel properties for auction
+ body["local_id"] = parcelp->getLocalID();
+
+ // Set 'for sale' flag
+ U32 parcel_flags = parcelp->getParcelFlags() | PF_FOR_SALE;
+ // Ensure objects not included
+ parcel_flags &= ~PF_FOR_SALE_OBJECTS;
+ body["parcel_flags"] = ll_sd_from_U32(parcel_flags);
+
+ body["sale_price"] = parcelp->getArea(); // Sell for L$1 per square meter
+ body["auth_buyer_id"] = LLUUID::null; // To anyone
+
+ LL_INFOS() << "Sending parcel update to sell to anyone for L$1 via capability to: "
+ << mParcelUpdateCapUrl << LL_ENDL;
+
+ LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(mParcelUpdateCapUrl, body,
+ "Parcel set as sell to everyone.",
+ "Parcel sell to everyone failed.");
+
+ // clean up floater, and get out
+ cleanupAndClose();
+ }
+}
+
+
+///----------------------------------------------------------------------------
+/// Local function definitions
+///----------------------------------------------------------------------------
+
+void auction_tga_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
+{
+ std::string* name = (std::string*)(user_data);
+ LL_INFOS() << "Upload of asset '" << *name << "' " << asset_id
+ << " returned " << status << LL_ENDL;
+ delete name;
+
+ gViewerWindow->getWindow()->decBusyCount();
+
+ if (0 == status)
+ {
+ LLNotificationsUtil::add("UploadWebSnapshotDone");
+ }
+ else
+ {
+ LLSD args;
+ args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
+ LLNotificationsUtil::add("UploadAuctionSnapshotFail", args);
+ }
+}
+
+void auction_j2c_upload_done(const LLUUID& asset_id, void* user_data, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
+{
+ std::string* name = (std::string*)(user_data);
+ LL_INFOS() << "Upload of asset '" << *name << "' " << asset_id
+ << " returned " << status << LL_ENDL;
+ delete name;
+
+ gViewerWindow->getWindow()->decBusyCount();
+
+ if (0 == status)
+ {
+ LLNotificationsUtil::add("UploadSnapshotDone");
+ }
+ else
+ {
+ LLSD args;
+ args["REASON"] = std::string(LLAssetStorage::getErrorString(status));
+ LLNotificationsUtil::add("UploadAuctionSnapshotFail", args);
+ }
+}
diff --git a/indra/newview/llfloaterauction.h b/indra/newview/llfloaterauction.h
new file mode 100644
index 0000000000..c83a11ba8b
--- /dev/null
+++ b/indra/newview/llfloaterauction.h
@@ -0,0 +1,86 @@
+/**
+ * @file llfloaterauction.h
+ * @author James Cook, Ian Wilkes
+ * @brief llfloaterauction class header file
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLFLOATERAUCTION_H
+#define LL_LLFLOATERAUCTION_H
+
+#include "llfloater.h"
+#include "lluuid.h"
+#include "llpointer.h"
+#include "llviewertexture.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFloaterAuction
+//
+// Class which holds the functionality to start auctions.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLParcelSelection;
+class LLParcel;
+class LLViewerRegion;
+
+class LLFloaterAuction : public LLFloater
+{
+ friend class LLFloaterReg;
+public:
+ // LLFloater interface
+ /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void draw();
+
+private:
+
+ LLFloaterAuction(const LLSD& key);
+ ~LLFloaterAuction();
+
+ void initialize();
+
+ static void onClickSnapshot(void* data);
+ static void onClickResetParcel(void* data);
+ static void onClickSellToAnyone(void* data); // Sell to anyone clicked
+ bool onSellToAnyoneConfirmed(const LLSD& notification, const LLSD& response); // Sell confirmation clicked
+ static void onClickStartAuction(void* data);
+
+ /*virtual*/ BOOL postBuild();
+
+ void doResetParcel();
+ void doSellToAnyone();
+ void clearParcelAccessList( LLParcel* parcel, LLViewerRegion* region, U32 list);
+ void cleanupAndClose();
+
+private:
+
+ LLTransactionID mTransactionID;
+ LLAssetID mImageID;
+ LLPointer<LLViewerTexture> mImage;
+ LLSafeHandle<LLParcelSelection> mParcelp;
+ S32 mParcelID;
+ LLHost mParcelHost;
+
+ std::string mParcelUpdateCapUrl; // "ParcelPropertiesUpdate" capability
+};
+
+
+#endif // LL_LLFLOATERAUCTION_H
diff --git a/indra/newview/skins/default/xui/en/floater_auction.xml b/indra/newview/skins/default/xui/en/floater_auction.xml
new file mode 100644
index 0000000000..9c6d114c4c
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/floater_auction.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_resize="true"
+ height="412"
+ layout="topleft"
+ min_height="412"
+ min_width="420"
+ name="floater_auction"
+ help_topic="floater_auction"
+ title="START LINDEN LAND SALE"
+ width="420">
+ <floater.string
+ name="already for sale">
+ You cannot auction parcels which are already for sale.
+ </floater.string>
+ <icon
+ bottom="280"
+ follows="left|right|top|bottom"
+ layout="topleft"
+ left="4"
+ name="snapshot_icon"
+ right="-4"
+ top="24" />
+ <text
+ follows="left|right|bottom"
+ height="16"
+ layout="topleft"
+ left_delta="0"
+ name="parcel_text"
+ top_pad="12"
+ width="400" />
+ <check_box
+ control_name="AuctionShowFence"
+ follows="left|bottom"
+ height="16"
+ initial_value="true"
+ label="Include yellow selection fence"
+ layout="topleft"
+ left_delta="0"
+ name="fence_check"
+ top_pad="12"
+ width="199" />
+ <button
+ follows="left|bottom"
+ height="20"
+ label="Snapshot"
+ label_selected="Snapshot"
+ layout="topleft"
+ left_delta="0"
+ name="snapshot_btn"
+ top_pad="4"
+ width="150">
+ <button.commit_callback
+ function="ClickSnapshot" />
+ </button>
+ <button
+ follows="left|bottom"
+ height="20"
+ label="Sell to Anyone"
+ label_selected="Sell to Anyone"
+ layout="topleft"
+ left_delta="0"
+ name="sell_to_anyone_btn"
+ top_pad="4"
+ width="150">
+ <button.commit_callback
+ function="ClickSellToAnyone" />
+ </button>
+ <button
+ follows="left|bottom"
+ height="20"
+ label="Clear Settings"
+ label_selected="Clear Settings"
+ layout="topleft"
+ left_delta="0"
+ name="reset_parcel_btn"
+ top_pad="4"
+ width="150">
+ <button.commit_callback
+ function="ClickResetParcel" />
+ </button>
+ <button
+ follows="left|bottom"
+ height="20"
+ label="Start Auction"
+ label_selected="Start Auction"
+ layout="topleft"
+ left_pad="4"
+ name="start_auction_btn"
+ top_delta="0"
+ width="150">
+ <button.commit_callback
+ function="ClickStartAuction" />
+ </button>
+</floater>