diff options
| -rw-r--r-- | indra/llinventory/llsettingssky.cpp | 28 | ||||
| -rw-r--r-- | indra/llinventory/llsettingssky.h | 9 | ||||
| -rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
| -rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 3 | ||||
| -rw-r--r-- | indra/newview/llsettingsvo.cpp | 3 | 
5 files changed, 8 insertions, 46 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index c3cd7262fb..6688dadd3a 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -407,7 +407,6 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :      mNextRainbowTextureId(),      mNextHaloTextureId()  { -    mCanAutoAdjust = !data.has(SETTING_REFLECTION_PROBE_AMBIANCE);  }  LLSettingsSky::LLSettingsSky(): @@ -430,8 +429,6 @@ void LLSettingsSky::replaceSettings(LLSD settings)      mNextBloomTextureId.setNull();      mNextRainbowTextureId.setNull();      mNextHaloTextureId.setNull(); - -    mCanAutoAdjust = !settings.has(SETTING_REFLECTION_PROBE_AMBIANCE);  }  void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother) @@ -444,7 +441,6 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)      mNextBloomTextureId = pother->mNextBloomTextureId;      mNextRainbowTextureId = pother->mNextRainbowTextureId;      mNextHaloTextureId = pother->mNextHaloTextureId; -    mCanAutoAdjust = pother->mCanAutoAdjust;  }  void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)  @@ -1146,7 +1142,6 @@ void LLSettingsSky::setSkyIceLevel(F32 ice_level)  void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance)  { -    mCanAutoAdjust = false; // we've now touched this sky in a "new" way, it can no longer auto adjust      setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance);  } @@ -1448,24 +1443,6 @@ F32 LLSettingsSky::getReflectionProbeAmbiance(bool auto_adjust) const      return mSettings[SETTING_REFLECTION_PROBE_AMBIANCE].asReal();  } -F32 LLSettingsSky::getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust) const -{ -#if 0 -    // feed cloud shadow back into reflection probe ambiance to mimic pre-reflection-probe behavior  -    // without brightening dark/interior spaces -    F32 probe_ambiance = getReflectionProbeAmbiance(auto_adjust); - -    if (probe_ambiance > 0.f && probe_ambiance < 1.f) -    { -        probe_ambiance += (1.f - probe_ambiance) * getCloudShadow() * cloud_shadow_scale; -    } - -    return probe_ambiance; -#else -    return getReflectionProbeAmbiance(auto_adjust); -#endif -} -  F32 LLSettingsSky::getSkyBottomRadius() const  {      return mSettings[SETTING_SKY_BOTTOM_RADIUS].asReal(); @@ -1810,3 +1787,8 @@ LLUUID LLSettingsSky::getNextBloomTextureId() const      return mNextBloomTextureId;  } +// if true, this sky is a candidate for auto-adjustment +bool LLSettingsSky::canAutoAdjust() const  +{  +    return !mSettings.has(SETTING_REFLECTION_PROBE_AMBIANCE); +} diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h index 7ba7a9ba06..222ab040cb 100644 --- a/indra/llinventory/llsettingssky.h +++ b/indra/llinventory/llsettingssky.h @@ -139,10 +139,6 @@ public:      // auto_adjust - if true and canAutoAdjust() is true, return 1.0      F32 getReflectionProbeAmbiance(bool auto_adjust = false) const; -    // get the probe ambiance setting to use for rendering (adjusted by cloud shadow, aka cloud coverage) -    // auto_adjust - if true and canAutoAdjust() is true, return 1.0 -    F32 getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust = false) const; -      // Return first (only) profile layer represented in LLSD      LLSD getRayleighConfig() const;      LLSD getMieConfig() const; @@ -340,7 +336,7 @@ public:      virtual void        updateSettings() SETTINGS_OVERRIDE;      // if true, this sky is a candidate for auto-adjustment -    bool canAutoAdjust() const { return mCanAutoAdjust; } +    bool canAutoAdjust() const;  protected:      static const std::string SETTING_LEGACY_EAST_ANGLE; @@ -385,9 +381,6 @@ private:      mutable LLColor4    mTotalAmbient;      mutable LLColor4    mHazeColor; -    // if true, this sky is a candidate for auto adjustment -    bool mCanAutoAdjust = true; -      typedef std::map<std::string, S32> mapNameToUniformId_t;      static mapNameToUniformId_t sNameToUniformMapping; diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index a988c515ce..3ef7cb9ef7 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8828,17 +8828,6 @@      <key>Value</key>      <real>32.0</real>    </map> -  <key>RenderCloudShadowAmbianceFactor</key> -  <map> -    <key>Comment</key> -    <string>Amount that cloud shadow (aka cloud coverage) contributes to reflection probe ambiance</string> -    <key>Persist</key> -    <integer>1</integer> -    <key>Type</key> -    <string>F32</string> -    <key>Value</key> -    <real>0.1</real> -  </map>    <key>RenderCPUBasis</key>    <map>      <key>Comment</key> diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index f9c5421866..3e4992e4e7 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -1092,9 +1092,8 @@ void LLReflectionMapManager::updateUniforms()      LLEnvironment& environment = LLEnvironment::instance();      LLSettingsSky::ptr_t psky = environment.getCurrentSky(); -    static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f);      static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); -    F32 minimum_ambiance = psky->getTotalReflectionProbeAmbiance(cloud_shadow_scale, should_auto_adjust); +    F32 minimum_ambiance = psky->getReflectionProbeAmbiance(should_auto_adjust);      bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass();      F32 ambscale = is_ambiance_pass ? 0.f : 1.f; diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index afae5f140b..ff9332aeee 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -745,8 +745,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)      shader->uniform1f(LLShaderMgr::SKY_SUNLIGHT_SCALE, sunlight_scale);      shader->uniform1f(LLShaderMgr::SKY_AMBIENT_SCALE, ambient_scale); -    static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f); -    F32 probe_ambiance = getTotalReflectionProbeAmbiance(cloud_shadow_scale); +    F32 probe_ambiance = getReflectionProbeAmbiance();      if (irradiance_pass)      { // during an irradiance map update, disable ambient lighting (direct lighting only) and desaturate sky color (avoid tinting the world blue)  | 
