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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl2
2 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
index 18f8c4aa73..4bb9758224 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainF.glsl
@@ -23,6 +23,8 @@
* $/LicenseInfo$
*/
+/*[EXTRA_CODE_HERE]*/
+
#define TERRAIN_PBR_DETAIL_EMISSIVE 0
#if TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT == 3
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
index c18cf832f8..316b751590 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pbrterrainUtilF.glsl
@@ -23,6 +23,8 @@
* $/LicenseInfo$
*/
+/*[EXTRA_CODE_HERE]*/
+
/**
* Triplanar mapping implementation adapted from Inigo Quilez' example shader,
* MIT license.