diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 8dc9e98e05..d9f021b114 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -55,7 +55,7 @@ void main()  	float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005;  	// perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large -	tc += ( (int(tc.x+tc.y)%2 - 0.5) * kern[1].z * dlt * 0.5 ); +	tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 );  	for (int i = 1; i < 4; i++)  	{ | 
