diff options
| -rw-r--r-- | indra/llui/llscrolllistctrl.cpp | 1 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/moonF.glsl | 8 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 10 | ||||
| -rw-r--r-- | indra/newview/llfloatermyenvironment.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llvosky.cpp | 29 | ||||
| -rw-r--r-- | indra/newview/llvosky.h | 2 | 
6 files changed, 23 insertions, 31 deletions
| diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 212e27477b..ed65b1e45f 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -2784,7 +2784,6 @@ void LLScrollListCtrl::onClickColumn(void *userdata)  	}  	// if this column is the primary sort key, reverse the direction -	sort_column_t cur_sort_column;  	if (!parent->mSortColumns.empty() && parent->mSortColumns.back().first == column_index)  	{  		ascending = !parent->mSortColumns.back().second; diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl index 6562b86aaf..2bfc4f3d2f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl @@ -28,9 +28,9 @@  /*[EXTRA_CODE_HERE]*/  #ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; +out vec4 frag_data[3];  #else -#define frag_color gl_FragColor +#define frag_data gl_FragData  #endif  vec3 fullbrightAtmosTransport(vec3 light); @@ -59,6 +59,8 @@ void main()      // and shows true moon color at night      vec3 luma_weights = vec3(0.1, 0.3, 0.0);      float mix = 1.0f - dot(sunlight_color.rgb, luma_weights); -	frag_color = vec4(c.rgb, mix * c.a); +	frag_data[0] = vec4(c.rgb, mix * c.a); +	frag_data[1] = vec4(0.0); +	frag_data[2] = vec4(0.0f);  } diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index d2e3be2720..bbc5049f1c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -28,9 +28,9 @@  /*[EXTRA_CODE_HERE]*/  #ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; +out vec4 frag_data[3];  #else -#define frag_color gl_FragColor +#define frag_data gl_FragData  #endif  vec3 fullbrightAtmosTransport(vec3 light); @@ -46,10 +46,12 @@ void main()  	vec4 sunDiscA = texture2D(diffuseMap, vary_texcoord0.xy);  	vec4 sunDiscB = texture2D(altDiffuseMap, vary_texcoord0.xy);      vec4 c     = mix(sunDiscB, sunDiscA, blend_factor); - +    c.rgb = clamp(c.rgb, vec3(0), vec3(1));  	c.rgb = pow(c.rgb, vec3(0.7f));  	c.rgb = fullbrightAtmosTransport(c.rgb);      c.rgb = fullbrightScaleSoftClip(c.rgb); -	frag_color = c; +	frag_data[0] = c; +    frag_data[1] = vec4(0.0f); +    frag_data[2] = vec4(0.0, 1.0, 0.0, 1.0);  } diff --git a/indra/newview/llfloatermyenvironment.cpp b/indra/newview/llfloatermyenvironment.cpp index a42a356c49..62c9997ebf 100644 --- a/indra/newview/llfloatermyenvironment.cpp +++ b/indra/newview/llfloatermyenvironment.cpp @@ -157,9 +157,9 @@ LLFloaterMyEnvironment::LLFloaterMyEnvironment(const LLSD& key) :      mSelectedAsset()  {      mCommitCallbackRegistrar.add(ACTION_DOCREATE, [this](LLUICtrl *, const LLSD &userdata) { onDoCreate(userdata); }); -    mCommitCallbackRegistrar.add(ACTION_DOEDIT, [this](LLUICtrl *, const LLSD &userdata) {}); +    mCommitCallbackRegistrar.add(ACTION_DOEDIT, [this](LLUICtrl *, const LLSD &userdata) {(void)this;});      mCommitCallbackRegistrar.add(ACTION_DOAPPLY, [this](LLUICtrl *, const LLSD &userdata) { onDoApply(userdata.asString()); }); -    mCommitCallbackRegistrar.add(ACTION_COPYPASTE, [this](LLUICtrl *, const LLSD &userdata) {}); +    mCommitCallbackRegistrar.add(ACTION_COPYPASTE, [this](LLUICtrl *, const LLSD &userdata) {(void)this;});      mEnableCallbackRegistrar.add(ENABLE_ACTION, [this](LLUICtrl *, const LLSD &userdata) { return canAction(userdata.asString()); });      mEnableCallbackRegistrar.add(ENABLE_CANAPPLY, [this](LLUICtrl *, const LLSD &userdata) { return canApply(userdata.asString()); }); diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 1b1c167410..899da3e420 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -423,7 +423,7 @@ void LLVOSky::init()  		for (S32 tile = 0; tile < NUM_TILES; ++tile)  		{  			initSkyTextureDirs(side, tile); -			createSkyTexture(side, tile, false); +			createSkyTexture(side, tile);  		}  	} @@ -548,7 +548,7 @@ void LLVOSky::initSkyTextureDirs(const S32 side, const S32 tile)  	}  } -void LLVOSky::createSkyTexture(const S32 side, const S32 tile, bool use_windlight_shaders) +void LLVOSky::createSkyTexture(const S32 side, const S32 tile)  {  	S32 tile_x = tile % NUM_TILES_X;  	S32 tile_y = tile / NUM_TILES_X; @@ -561,10 +561,7 @@ void LLVOSky::createSkyTexture(const S32 side, const S32 tile, bool use_windligh  	{  		for (x = tile_x_pos; x < (tile_x_pos + sTileResX); ++x)  		{ -            if (use_windlight_shaders) -            { -			    mSkyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y)), x, y); -            } +            mSkyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y)), x, y);  			mShinyTex[side].setPixel(m_legacyAtmospherics.calcSkyColorInDir(mSkyTex[side].getDir(x, y), true), x, y);  		}  	} @@ -647,8 +644,6 @@ bool LLVOSky::updateSky()          mForceUpdate = mForceUpdate || color_changed;          mForceUpdate = mForceUpdate || !mInitialized; -        bool use_windlight_shaders = gPipeline.canUseWindLightShaders(); -          if (mForceUpdate && forceupdThrottle.hasExpired())  		{              LL_RECORD_BLOCK_TIME(FTM_VOSKY_UPDATEFORCED); @@ -671,7 +666,7 @@ bool LLVOSky::updateSky()  					{  						for (int tile = 0; tile < NUM_TILES; tile++)   						{ -							createSkyTexture(side, tile, use_windlight_shaders); +							createSkyTexture(side, tile);  						}  					} @@ -679,13 +674,10 @@ bool LLVOSky::updateSky()  					{                          LLImageRaw* raw1 = nullptr;                          LLImageRaw* raw2 = nullptr; -                        if (use_windlight_shaders) -                        { -						    raw1 = mSkyTex[side].getImageRaw(TRUE); -						    raw2 = mSkyTex[side].getImageRaw(FALSE); -						    raw2->copy(raw1); -						    mSkyTex[side].createGLImage(mSkyTex[side].getWhich(FALSE)); -                        } +						raw1 = mSkyTex[side].getImageRaw(TRUE); +						raw2 = mSkyTex[side].getImageRaw(FALSE); +						raw2->copy(raw1); +						mSkyTex[side].createGLImage(mSkyTex[side].getWhich(FALSE));  						raw1 = mShinyTex[side].getImageRaw(TRUE);  						raw2 = mShinyTex[side].getImageRaw(FALSE); @@ -697,10 +689,7 @@ bool LLVOSky::updateSky()  			        // update the sky texture  			        for (S32 i = 0; i < 6; ++i)  			        { -                        if (use_windlight_shaders) -                        { -				            mSkyTex[i].create(1.0f); -                        } +                        mSkyTex[i].create(1.0f);  				        mShinyTex[i].create(1.0f);  			        } diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 758a4a8c94..d8039b7f80 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -290,7 +290,7 @@ protected:  	void updateDirections(void);  	void initSkyTextureDirs(const S32 side, const S32 tile); -	void createSkyTexture(const S32 side, const S32 tile, bool use_windlight_shaders); +	void createSkyTexture(const S32 side, const S32 tile);  	LLPointer<LLViewerFetchedTexture> mSunTexturep[2];  	LLPointer<LLViewerFetchedTexture> mMoonTexturep[2]; | 
