diff options
-rw-r--r-- | indra/llappearance/llavatarappearance.cpp | 1 | ||||
-rw-r--r-- | indra/llmessage/llpacketbuffer.cpp | 26 | ||||
-rw-r--r-- | indra/llmessage/llpacketbuffer.h | 12 | ||||
-rw-r--r-- | indra/llmessage/llpacketring.cpp | 444 | ||||
-rw-r--r-- | indra/llmessage/llpacketring.h | 79 | ||||
-rw-r--r-- | indra/llmessage/message.cpp | 13 | ||||
-rw-r--r-- | indra/llmessage/message.h | 3 | ||||
-rw-r--r-- | indra/llmessage/net.cpp | 10 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 77 | ||||
-rw-r--r-- | indra/newview/llappviewer.h | 1 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 1143 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 178 | ||||
-rw-r--r-- | indra/newview/llstartup.cpp | 15 | ||||
-rw-r--r-- | indra/newview/lltextureview.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewermessage.cpp | 35 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 14 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 130 | ||||
-rw-r--r-- | indra/newview/llvoavatar.h | 1 |
18 files changed, 1467 insertions, 717 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 95d55c835f..3d66809ed6 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -799,7 +799,6 @@ void LLAvatarAppearance::buildCharacter() bool status = loadAvatar(); stop_glerror(); -// gPrintMessagesThisFrame = true; LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL; if (!status) diff --git a/indra/llmessage/llpacketbuffer.cpp b/indra/llmessage/llpacketbuffer.cpp index dc5c7a73cb..0b04a560be 100644 --- a/indra/llmessage/llpacketbuffer.cpp +++ b/indra/llmessage/llpacketbuffer.cpp @@ -32,8 +32,6 @@ #include "lltimer.h" #include "llhost.h" -/////////////////////////////////////////////////////////// - LLPacketBuffer::LLPacketBuffer(const LLHost &host, const char *datap, const S32 size) : mHost(host) { mSize = 0; @@ -41,7 +39,7 @@ LLPacketBuffer::LLPacketBuffer(const LLHost &host, const char *datap, const S32 if (size > NET_BUFFER_SIZE) { - LL_ERRS() << "Sending packet > " << NET_BUFFER_SIZE << " of size " << size << LL_ENDL; + LL_ERRS() << "Constructing packet with size=" << size << " > " << NET_BUFFER_SIZE << LL_ENDL; } else { @@ -51,7 +49,6 @@ LLPacketBuffer::LLPacketBuffer(const LLHost &host, const char *datap, const S32 mSize = size; } } - } LLPacketBuffer::LLPacketBuffer (S32 hSocket) @@ -59,18 +56,29 @@ LLPacketBuffer::LLPacketBuffer (S32 hSocket) init(hSocket); } -/////////////////////////////////////////////////////////// - LLPacketBuffer::~LLPacketBuffer () { } -/////////////////////////////////////////////////////////// - -void LLPacketBuffer::init (S32 hSocket) +void LLPacketBuffer::init(S32 hSocket) { mSize = receive_packet(hSocket, mData); mHost = ::get_sender(); mReceivingIF = ::get_receiving_interface(); } +void LLPacketBuffer::init(const char* buffer, S32 data_size, const LLHost& host) +{ + if (data_size > NET_BUFFER_SIZE) + { + LL_ERRS() << "Initializing packet with size=" << data_size << " > " << NET_BUFFER_SIZE << LL_ENDL; + } + else + { + memcpy(mData, buffer, data_size); + mSize = data_size; + mHost = host; + mReceivingIF = ::get_receiving_interface(); + } +} + diff --git a/indra/llmessage/llpacketbuffer.h b/indra/llmessage/llpacketbuffer.h index a2d2973fb0..ac4012d330 100644 --- a/indra/llmessage/llpacketbuffer.h +++ b/indra/llmessage/llpacketbuffer.h @@ -35,20 +35,22 @@ class LLPacketBuffer { public: LLPacketBuffer(const LLHost &host, const char *datap, const S32 size); - LLPacketBuffer(S32 hSocket); // receive a packet + LLPacketBuffer(S32 hSocket); // receive a packet ~LLPacketBuffer(); S32 getSize() const { return mSize; } const char *getData() const { return mData; } LLHost getHost() const { return mHost; } LLHost getReceivingInterface() const { return mReceivingIF; } + void init(S32 hSocket); + void init(const char* buffer, S32 data_size, const LLHost& host); protected: - char mData[NET_BUFFER_SIZE]; // packet data /* Flawfinder : ignore */ - S32 mSize; // size of buffer in bytes - LLHost mHost; // source/dest IP and port - LLHost mReceivingIF; // source/dest IP and port + char mData[NET_BUFFER_SIZE]; // packet data /* Flawfinder : ignore */ + S32 mSize; // size of buffer in bytes + LLHost mHost; // source/dest IP and port + LLHost mReceivingIF; // source/dest IP and port }; #endif diff --git a/indra/llmessage/llpacketring.cpp b/indra/llmessage/llpacketring.cpp index be838770a8..ae5a2168db 100644 --- a/indra/llmessage/llpacketring.cpp +++ b/indra/llmessage/llpacketring.cpp @@ -1,6 +1,6 @@ /** * @file llpacketring.cpp - * @brief implementation of LLPacketRing class for a packet. + * @brief implementation of LLPacketRing class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -43,329 +43,301 @@ #include "message.h" #include "u64.h" -/////////////////////////////////////////////////////////// -LLPacketRing::LLPacketRing () : - mUseInThrottle(false), - mUseOutThrottle(false), - mInThrottle(256000.f), - mOutThrottle(64000.f), - mActualBitsIn(0), - mActualBitsOut(0), - mMaxBufferLength(64000), - mInBufferLength(0), - mOutBufferLength(0), - mDropPercentage(0.0f), - mPacketsToDrop(0x0) +constexpr S16 MAX_BUFFER_RING_SIZE = 1024; +constexpr S16 DEFAULT_BUFFER_RING_SIZE = 256; + +LLPacketRing::LLPacketRing () + : mPacketRing(DEFAULT_BUFFER_RING_SIZE, nullptr) { + LLHost invalid_host; + for (size_t i = 0; i < mPacketRing.size(); ++i) + { + mPacketRing[i] = new LLPacketBuffer(invalid_host, nullptr, 0); + } } -/////////////////////////////////////////////////////////// LLPacketRing::~LLPacketRing () { - cleanup(); + for (auto packet : mPacketRing) + { + delete packet; + } + mPacketRing.clear(); + mNumBufferedPackets = 0; + mNumBufferedBytes = 0; + mHeadIndex = 0; } -/////////////////////////////////////////////////////////// -void LLPacketRing::cleanup () +S32 LLPacketRing::receivePacket (S32 socket, char *datap) { - LLPacketBuffer *packetp; + bool drop = computeDrop(); + return (mNumBufferedPackets > 0) ? + receiveOrDropBufferedPacket(datap, drop) : + receiveOrDropPacket(socket, datap, drop); +} - while (!mReceiveQueue.empty()) +bool send_packet_helper(int socket, const char * datap, S32 data_size, LLHost host) +{ + if (!LLProxy::isSOCKSProxyEnabled()) { - packetp = mReceiveQueue.front(); - delete packetp; - mReceiveQueue.pop(); + return send_packet(socket, datap, data_size, host.getAddress(), host.getPort()); } - while (!mSendQueue.empty()) - { - packetp = mSendQueue.front(); - delete packetp; - mSendQueue.pop(); - } -} + char headered_send_buffer[NET_BUFFER_SIZE + SOCKS_HEADER_SIZE]; -/////////////////////////////////////////////////////////// -void LLPacketRing::dropPackets (U32 num_to_drop) -{ - mPacketsToDrop += num_to_drop; -} + proxywrap_t *socks_header = static_cast<proxywrap_t*>(static_cast<void*>(&headered_send_buffer)); + socks_header->rsv = 0; + socks_header->addr = host.getAddress(); + socks_header->port = htons(host.getPort()); + socks_header->atype = ADDRESS_IPV4; + socks_header->frag = 0; -/////////////////////////////////////////////////////////// -void LLPacketRing::setDropPercentage (F32 percent_to_drop) -{ - mDropPercentage = percent_to_drop; -} + memcpy(headered_send_buffer + SOCKS_HEADER_SIZE, datap, data_size); -void LLPacketRing::setUseInThrottle(const bool use_throttle) -{ - mUseInThrottle = use_throttle; + return send_packet( socket, + headered_send_buffer, + data_size + SOCKS_HEADER_SIZE, + LLProxy::getInstance()->getUDPProxy().getAddress(), + LLProxy::getInstance()->getUDPProxy().getPort()); } -void LLPacketRing::setUseOutThrottle(const bool use_throttle) +bool LLPacketRing::sendPacket(int socket, const char * datap, S32 data_size, LLHost host) { - mUseOutThrottle = use_throttle; + mActualBytesOut += data_size; + return send_packet_helper(socket, datap, data_size, host); } -void LLPacketRing::setInBandwidth(const F32 bps) +void LLPacketRing::dropPackets (U32 num_to_drop) { - mInThrottle.setRate(bps); + mPacketsToDrop += num_to_drop; } -void LLPacketRing::setOutBandwidth(const F32 bps) +void LLPacketRing::setDropPercentage (F32 percent_to_drop) { - mOutThrottle.setRate(bps); + mDropPercentage = percent_to_drop; } -/////////////////////////////////////////////////////////// -S32 LLPacketRing::receiveFromRing (S32 socket, char *datap) -{ - if (mInThrottle.checkOverflow(0)) - { - // We don't have enough bandwidth, don't give them a packet. - return 0; - } - - LLPacketBuffer *packetp = NULL; - if (mReceiveQueue.empty()) +bool LLPacketRing::computeDrop() +{ + bool drop= (mDropPercentage > 0.0f && (ll_frand(100.f) < mDropPercentage)); + if (drop) { - // No packets on the queue, don't give them any. - return 0; + ++mPacketsToDrop; } - - S32 packet_size = 0; - packetp = mReceiveQueue.front(); - mReceiveQueue.pop(); - packet_size = packetp->getSize(); - if (packetp->getData() != NULL) + if (mPacketsToDrop > 0) { - memcpy(datap, packetp->getData(), packet_size); /*Flawfinder: ignore*/ + --mPacketsToDrop; + drop = true; } - // need to set sender IP/port!! - mLastSender = packetp->getHost(); - mLastReceivingIF = packetp->getReceivingInterface(); - delete packetp; - - this->mInBufferLength -= packet_size; - - // Adjust the throttle - mInThrottle.throttleOverflow(packet_size * 8.f); - return packet_size; + return drop; } -/////////////////////////////////////////////////////////// -S32 LLPacketRing::receivePacket (S32 socket, char *datap) +S32 LLPacketRing::receiveOrDropPacket(S32 socket, char *datap, bool drop) { S32 packet_size = 0; - // If using the throttle, simulate a limited size input buffer. - if (mUseInThrottle) + // pull straight from socket + if (LLProxy::isSOCKSProxyEnabled()) { - bool done = false; - - // push any current net packet (if any) onto delay ring - while (!done) + char buffer[NET_BUFFER_SIZE + SOCKS_HEADER_SIZE]; /* Flawfinder ignore */ + packet_size = receive_packet(socket, buffer); + if (packet_size > 0) { - LLPacketBuffer *packetp; - packetp = new LLPacketBuffer(socket); - - if (packetp->getSize()) - { - mActualBitsIn += packetp->getSize() * 8; - - // Fake packet loss - if (mDropPercentage && (ll_frand(100.f) < mDropPercentage)) - { - mPacketsToDrop++; - } - - if (mPacketsToDrop) - { - delete packetp; - packetp = NULL; - packet_size = 0; - mPacketsToDrop--; - } - } + mActualBytesIn += packet_size; + } - // If we faked packet loss, then we don't have a packet - // to use for buffer overflow testing - if (packetp) + if (packet_size > SOCKS_HEADER_SIZE) + { + if (drop) { - if (mInBufferLength + packetp->getSize() > mMaxBufferLength) - { - // Toss it. - LL_WARNS() << "Throwing away packet, overflowing buffer" << LL_ENDL; - delete packetp; - packetp = NULL; - } - else if (packetp->getSize()) - { - mReceiveQueue.push(packetp); - mInBufferLength += packetp->getSize(); - } - else - { - delete packetp; - packetp = NULL; - done = true; - } + packet_size = 0; } else { - // No packetp, keep going? - no packetp == faked packet loss - } - } - - // Now, grab data off of the receive queue according to our - // throttled bandwidth settings. - packet_size = receiveFromRing(socket, datap); - } - else - { - // no delay, pull straight from net - if (LLProxy::isSOCKSProxyEnabled()) - { - U8 buffer[NET_BUFFER_SIZE + SOCKS_HEADER_SIZE]; - packet_size = receive_packet(socket, static_cast<char*>(static_cast<void*>(buffer))); - - if (packet_size > SOCKS_HEADER_SIZE) - { // *FIX We are assuming ATYP is 0x01 (IPv4), not 0x03 (hostname) or 0x04 (IPv6) - memcpy(datap, buffer + SOCKS_HEADER_SIZE, packet_size - SOCKS_HEADER_SIZE); + packet_size -= SOCKS_HEADER_SIZE; // The unwrapped packet size + memcpy(datap, buffer + SOCKS_HEADER_SIZE, packet_size); proxywrap_t * header = static_cast<proxywrap_t*>(static_cast<void*>(buffer)); mLastSender.setAddress(header->addr); mLastSender.setPort(ntohs(header->port)); - - packet_size -= SOCKS_HEADER_SIZE; // The unwrapped packet size - } - else - { - packet_size = 0; + mLastReceivingIF = ::get_receiving_interface(); } } else { - packet_size = receive_packet(socket, datap); - mLastSender = ::get_sender(); + packet_size = 0; } - - mLastReceivingIF = ::get_receiving_interface(); - - if (packet_size) // did we actually get a packet? + } + else + { + packet_size = receive_packet(socket, datap); + if (packet_size > 0) { - if (mDropPercentage && (ll_frand(100.f) < mDropPercentage)) + mActualBytesIn += packet_size; + if (drop) { - mPacketsToDrop++; + packet_size = 0; } - - if (mPacketsToDrop) + else { - packet_size = 0; - mPacketsToDrop--; + mLastSender = ::get_sender(); + mLastReceivingIF = ::get_receiving_interface(); } } } - return packet_size; } -bool LLPacketRing::sendPacket(int h_socket, char * send_buffer, S32 buf_size, LLHost host) +S32 LLPacketRing::receiveOrDropBufferedPacket(char *datap, bool drop) { - bool status = true; - if (!mUseOutThrottle) + assert(mNumBufferedPackets > 0); + S32 packet_size = 0; + + S16 ring_size = (S16)(mPacketRing.size()); + S16 packet_index = (mHeadIndex + ring_size - mNumBufferedPackets) % ring_size; + LLPacketBuffer* packet = mPacketRing[packet_index]; + packet_size = packet->getSize(); + mLastSender = packet->getHost(); + mLastReceivingIF = packet->getReceivingInterface(); + + --mNumBufferedPackets; + mNumBufferedBytes -= packet_size; + if (mNumBufferedPackets == 0) { - return sendPacketImpl(h_socket, send_buffer, buf_size, host ); + assert(mNumBufferedBytes == 0); + } + + if (!drop) + { + assert(packet_size > 0); + memcpy(datap, packet->getData(), packet_size); } else { - mActualBitsOut += buf_size * 8; - LLPacketBuffer *packetp = NULL; - // See if we've got enough throttle to send a packet. - while (!mOutThrottle.checkOverflow(0.f)) - { - // While we have enough bandwidth, send a packet from the queue or the current packet + packet_size = 0; + } + return packet_size; +} + +S32 LLPacketRing::bufferInboundPacket(S32 socket) +{ + if (mNumBufferedPackets == mPacketRing.size() && mNumBufferedPackets < MAX_BUFFER_RING_SIZE) + { + expandRing(); + } - S32 packet_size = 0; - if (!mSendQueue.empty()) + LLPacketBuffer* packet = mPacketRing[mHeadIndex]; + S32 old_packet_size = packet->getSize(); + S32 packet_size = 0; + if (LLProxy::isSOCKSProxyEnabled()) + { + char buffer[NET_BUFFER_SIZE + SOCKS_HEADER_SIZE]; /* Flawfinder ignore */ + packet_size = receive_packet(socket, buffer); + if (packet_size > 0) + { + mActualBytesIn += packet_size; + if (packet_size > SOCKS_HEADER_SIZE) { - // Send a packet off of the queue - LLPacketBuffer *packetp = mSendQueue.front(); - mSendQueue.pop(); + // *FIX We are assuming ATYP is 0x01 (IPv4), not 0x03 (hostname) or 0x04 (IPv6) - mOutBufferLength -= packetp->getSize(); - packet_size = packetp->getSize(); + proxywrap_t * header = static_cast<proxywrap_t*>(static_cast<void*>(buffer)); + LLHost sender; + sender.setAddress(header->addr); + sender.setPort(ntohs(header->port)); - status = sendPacketImpl(h_socket, packetp->getData(), packet_size, packetp->getHost()); + packet_size -= SOCKS_HEADER_SIZE; // The unwrapped packet size + packet->init(buffer + SOCKS_HEADER_SIZE, packet_size, sender); - delete packetp; - // Update the throttle - mOutThrottle.throttleOverflow(packet_size * 8.f); + mHeadIndex = (mHeadIndex + 1) % (S16)(mPacketRing.size()); + if (mNumBufferedPackets < MAX_BUFFER_RING_SIZE) + { + ++mNumBufferedPackets; + mNumBufferedBytes += packet_size; + } + else + { + // we overwrote an older packet + mNumBufferedBytes += packet_size - old_packet_size; + } } else { - // If the queue's empty, we can just send this packet right away. - status = sendPacketImpl(h_socket, send_buffer, buf_size, host ); - packet_size = buf_size; - - // Update the throttle - mOutThrottle.throttleOverflow(packet_size * 8.f); - - // This was the packet we're sending now, there are no other packets - // that we need to send - return status; + packet_size = 0; } - - } - - // We haven't sent the incoming packet, add it to the queue - if (mOutBufferLength + buf_size > mMaxBufferLength) - { - // Nuke this packet, we overflowed the buffer. - // Toss it. - LL_WARNS() << "Throwing away outbound packet, overflowing buffer" << LL_ENDL; } - else + } + else + { + packet->init(socket); + packet_size = packet->getSize(); + if (packet_size > 0) { - static LLTimer queue_timer; - if ((mOutBufferLength > 4192) && queue_timer.getElapsedTimeF32() > 1.f) + mActualBytesIn += packet_size; + + mHeadIndex = (mHeadIndex + 1) % (S16)(mPacketRing.size()); + if (mNumBufferedPackets < MAX_BUFFER_RING_SIZE) { - // Add it to the queue - LL_INFOS() << "Outbound packet queue " << mOutBufferLength << " bytes" << LL_ENDL; - queue_timer.reset(); + ++mNumBufferedPackets; + mNumBufferedBytes += packet_size; + } + else + { + // we overwrote an older packet + mNumBufferedBytes += packet_size - old_packet_size; } - packetp = new LLPacketBuffer(host, send_buffer, buf_size); - - mOutBufferLength += packetp->getSize(); - mSendQueue.push(packetp); } } - - return status; + return packet_size; } -bool LLPacketRing::sendPacketImpl(int h_socket, const char * send_buffer, S32 buf_size, LLHost host) +S32 LLPacketRing::drainSocket(S32 socket) { - - if (!LLProxy::isSOCKSProxyEnabled()) + // drain into buffer + S32 packet_size = 1; + S32 num_loops = 0; + S32 old_num_packets = mNumBufferedPackets; + while (packet_size > 0) { - return send_packet(h_socket, send_buffer, buf_size, host.getAddress(), host.getPort()); + packet_size = bufferInboundPacket(socket); + ++num_loops; } + S32 num_dropped_packets = (num_loops - 1 + old_num_packets) - mNumBufferedPackets; + if (num_dropped_packets > 0) + { + LL_WARNS("Messaging") << "dropped " << num_dropped_packets << " UDP packets" << LL_ENDL; + } + return (S32)(mNumBufferedPackets); +} - char headered_send_buffer[NET_BUFFER_SIZE + SOCKS_HEADER_SIZE]; +bool LLPacketRing::expandRing() +{ + // compute larger size + constexpr S16 BUFFER_RING_EXPANSION = 256; + S16 old_size = (S16)(mPacketRing.size()); + S16 new_size = llmin(old_size + BUFFER_RING_EXPANSION, MAX_BUFFER_RING_SIZE); + if (new_size == old_size) + { + // mPacketRing is already maxed out + return false; + } - proxywrap_t *socks_header = static_cast<proxywrap_t*>(static_cast<void*>(&headered_send_buffer)); - socks_header->rsv = 0; - socks_header->addr = host.getAddress(); - socks_header->port = htons(host.getPort()); - socks_header->atype = ADDRESS_IPV4; - socks_header->frag = 0; + // make a larger ring and copy packet pointers + std::vector<LLPacketBuffer*> new_ring(new_size, nullptr); + for (S16 i = 0; i < old_size; ++i) + { + S16 j = (mHeadIndex + i) % old_size; + new_ring[i] = mPacketRing[j]; + } - memcpy(headered_send_buffer + SOCKS_HEADER_SIZE, send_buffer, buf_size); + // allocate new packets for the remainder of new_ring + LLHost invalid_host; + for (S16 i = old_size; i < new_size; ++i) + { + new_ring[i] = new LLPacketBuffer(invalid_host, nullptr, 0); + } - return send_packet( h_socket, - headered_send_buffer, - buf_size + SOCKS_HEADER_SIZE, - LLProxy::getInstance()->getUDPProxy().getAddress(), - LLProxy::getInstance()->getUDPProxy().getPort()); + // swap the rings and reset mHeadIndex + mPacketRing.swap(new_ring); + mHeadIndex = mNumBufferedPackets; + return true; } diff --git a/indra/llmessage/llpacketring.h b/indra/llmessage/llpacketring.h index f0e95f8524..0dff2c63b1 100644 --- a/indra/llmessage/llpacketring.h +++ b/indra/llmessage/llpacketring.h @@ -25,16 +25,14 @@ * $/LicenseInfo$ */ -#ifndef LL_LLPACKETRING_H -#define LL_LLPACKETRING_H +#pragma once -#include <queue> +#include <vector> #include "llhost.h" #include "llpacketbuffer.h" -#include "llproxy.h" #include "llthrottle.h" -#include "net.h" + class LLPacketRing { @@ -42,60 +40,65 @@ public: LLPacketRing(); ~LLPacketRing(); - void cleanup(); + // receive one packet: either buffered or from the socket + S32 receivePacket (S32 socket, char *datap); + + // send one packet + bool sendPacket(int h_socket, const char * send_buffer, S32 buf_size, LLHost host); + + // drains packets from socket and returns final mNumBufferedPackets + S32 drainSocket(S32 socket); void dropPackets(U32); void setDropPercentage (F32 percent_to_drop); - void setUseInThrottle(const bool use_throttle); - void setUseOutThrottle(const bool use_throttle); - void setInBandwidth(const F32 bps); - void setOutBandwidth(const F32 bps); - S32 receivePacket (S32 socket, char *datap); - S32 receiveFromRing (S32 socket, char *datap); - bool sendPacket(int h_socket, char * send_buffer, S32 buf_size, LLHost host); + inline LLHost getLastSender() const; + inline LLHost getLastReceivingInterface() const; - inline LLHost getLastSender(); - inline LLHost getLastReceivingInterface(); + S32 getActualInBytes() const { return mActualBytesIn; } + S32 getActualOutBytes() const { return mActualBytesOut; } + S32 getAndResetActualInBits() { S32 bits = mActualBytesIn * 8; mActualBytesIn = 0; return bits;} + S32 getAndResetActualOutBits() { S32 bits = mActualBytesOut * 8; mActualBytesOut = 0; return bits;} - S32 getAndResetActualInBits() { S32 bits = mActualBitsIn; mActualBitsIn = 0; return bits;} - S32 getAndResetActualOutBits() { S32 bits = mActualBitsOut; mActualBitsOut = 0; return bits;} + S32 getNumBufferedPackets() const { return (S32)(mNumBufferedPackets); } + S32 getNumBufferedBytes() const { return mNumBufferedBytes; } protected: - bool mUseInThrottle; - bool mUseOutThrottle; + // returns 'true' if we should intentionally drop a packet + bool computeDrop(); - // For simulating a lower-bandwidth connection - BPS - LLThrottle mInThrottle; - LLThrottle mOutThrottle; + // returns packet_size of received packet, zero or less if no packet found + S32 receiveOrDropPacket(S32 socket, char *datap, bool drop); + S32 receiveOrDropBufferedPacket(char *datap, bool drop); - S32 mActualBitsIn; - S32 mActualBitsOut; - S32 mMaxBufferLength; // How much data can we queue up before dropping data. - S32 mInBufferLength; // Current incoming buffer length - S32 mOutBufferLength; // Current outgoing buffer length + // returns packet_size of packet buffered + S32 bufferInboundPacket(S32 socket); - F32 mDropPercentage; // % of packets to drop - U32 mPacketsToDrop; // drop next n packets + // returns 'true' if ring was expanded + bool expandRing(); - std::queue<LLPacketBuffer *> mReceiveQueue; - std::queue<LLPacketBuffer *> mSendQueue; +protected: + std::vector<LLPacketBuffer*> mPacketRing; + S16 mHeadIndex { 0 }; + S16 mNumBufferedPackets { 0 }; + S32 mNumBufferedBytes { 0 }; + + S32 mActualBytesIn { 0 }; + S32 mActualBytesOut { 0 }; + F32 mDropPercentage { 0.0f }; // % of inbound packets to drop + U32 mPacketsToDrop { 0 }; // drop next inbound n packets + // These are the sender and receiving_interface for the last packet delivered by receivePacket() LLHost mLastSender; LLHost mLastReceivingIF; - -private: - bool sendPacketImpl(int h_socket, const char * send_buffer, S32 buf_size, LLHost host); }; -inline LLHost LLPacketRing::getLastSender() +inline LLHost LLPacketRing::getLastSender() const { return mLastSender; } -inline LLHost LLPacketRing::getLastReceivingInterface() +inline LLHost LLPacketRing::getLastReceivingInterface() const { return mLastReceivingIF; } - -#endif diff --git a/indra/llmessage/message.cpp b/indra/llmessage/message.cpp index cfa5178fc6..c130b7a6db 100644 --- a/indra/llmessage/message.cpp +++ b/indra/llmessage/message.cpp @@ -656,8 +656,7 @@ bool LLMessageSystem::checkMessages(LockMessageChecker&, S64 frame_count ) // UseCircuitCode is allowed in even from an invalid circuit, so that // we can toss circuits around. - if( - valid_packet && + else if ( !cdp && (mTemplateMessageReader->getMessageName() != _PREHASH_UseCircuitCode)) @@ -667,8 +666,7 @@ bool LLMessageSystem::checkMessages(LockMessageChecker&, S64 frame_count ) valid_packet = false; } - if( - valid_packet && + if ( valid_packet && cdp && !cdp->getTrusted() && mTemplateMessageReader->isTrusted()) @@ -680,7 +678,7 @@ bool LLMessageSystem::checkMessages(LockMessageChecker&, S64 frame_count ) valid_packet = false; } - if( valid_packet ) + if ( valid_packet ) { logValidMsg(cdp, host, recv_reliable, recv_resent, acks>0 ); valid_packet = mTemplateMessageReader->readMessage(buffer, host); @@ -821,6 +819,11 @@ void LLMessageSystem::processAcks(LockMessageChecker&, F32 collect_time) } } +S32 LLMessageSystem::drainUdpSocket() +{ + return mPacketRing.drainSocket(mSocket); +} + void LLMessageSystem::copyMessageReceivedToSend() { // NOTE: babbage: switch builder to match reader to avoid diff --git a/indra/llmessage/message.h b/indra/llmessage/message.h index b4b0d94021..1844d5e7cd 100644 --- a/indra/llmessage/message.h +++ b/indra/llmessage/message.h @@ -417,6 +417,9 @@ public: bool checkMessages(LockMessageChecker&, S64 frame_count = 0 ); void processAcks(LockMessageChecker&, F32 collect_time = 0.f); + // returns total number of buffered packets after the drain + S32 drainUdpSocket(); + bool isMessageFast(const char *msg); bool isMessage(const char *msg) { diff --git a/indra/llmessage/net.cpp b/indra/llmessage/net.cpp index f153c938cf..2be5a9e5b6 100644 --- a/indra/llmessage/net.cpp +++ b/indra/llmessage/net.cpp @@ -76,14 +76,8 @@ static U32 gsnReceivingIFAddr = INVALID_HOST_IP_ADDRESS; // Address to which dat const char* LOOPBACK_ADDRESS_STRING = "127.0.0.1"; const char* BROADCAST_ADDRESS_STRING = "255.255.255.255"; -#if LL_DARWIN - // macOS returns an error when trying to set these to 400000. Smaller values succeed. - const int SEND_BUFFER_SIZE = 200000; - const int RECEIVE_BUFFER_SIZE = 200000; -#else // LL_DARWIN - const int SEND_BUFFER_SIZE = 400000; - const int RECEIVE_BUFFER_SIZE = 400000; -#endif // LL_DARWIN +const int SEND_BUFFER_SIZE = 200000; +const int RECEIVE_BUFFER_SIZE = 800000; // universal functions (cross-platform) diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6d10d3413b..241dbeaae5 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -351,8 +351,6 @@ LLVector3 gRelativeWindVec(0.0, 0.0, 0.0); U32 gPacketsIn = 0; -bool gPrintMessagesThisFrame = false; - bool gRandomizeFramerate = false; bool gPeriodicSlowFrame = false; @@ -1495,9 +1493,9 @@ bool LLAppViewer::doFrame() { LL_PROFILE_ZONE_NAMED_CATEGORY_APP("df pauseMainloopTimeout"); - pingMainloopTimeout("Main:Sleep"); + pingMainloopTimeout("Main:Sleep"); - pauseMainloopTimeout(); + pauseMainloopTimeout(); } // Sleep and run background threads @@ -4244,7 +4242,7 @@ U32 LLAppViewer::getTextureCacheVersion() U32 LLAppViewer::getDiskCacheVersion() { // Viewer disk cache version intorduced in Simple Cache Viewer, change if the cache format changes. - const U32 DISK_CACHE_VERSION = 1; + const U32 DISK_CACHE_VERSION = 2; return DISK_CACHE_VERSION ; } @@ -4903,6 +4901,20 @@ void LLAppViewer::idle() if (gTeleportDisplay) { + if (gAgent.getTeleportState() == LLAgent::TELEPORT_ARRIVING) + { + // Teleported, but waiting for things to load, start processing surface data + { + LL_RECORD_BLOCK_TIME(FTM_NETWORK); + gVLManager.unpackData(); + } + { + LL_RECORD_BLOCK_TIME(FTM_REGION_UPDATE); + const F32 max_region_update_time = .001f; // 1ms + LLWorld::getInstance()->updateRegions(max_region_update_time); + } + } + return; } @@ -5339,12 +5351,9 @@ void LLAppViewer::idleNameCache() // Handle messages, and all message related stuff // -#define TIME_THROTTLE_MESSAGES -#ifdef TIME_THROTTLE_MESSAGES -#define CHECK_MESSAGES_DEFAULT_MAX_TIME .020f // 50 ms = 50 fps (just for messages!) +constexpr F32 CHECK_MESSAGES_DEFAULT_MAX_TIME = 0.020f; // 50 ms = 50 fps (just for messages!) static F32 CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; -#endif static LLTrace::BlockTimerStatHandle FTM_IDLE_NETWORK("Idle Network"); static LLTrace::BlockTimerStatHandle FTM_MESSAGE_ACKS("Message Acks"); @@ -5371,6 +5380,7 @@ void LLAppViewer::idleNetwork() F32 total_time = 0.0f; { + bool needs_drain = false; LockMessageChecker lmc(gMessageSystem); while (lmc.checkAllMessages(frame_count, gServicePump)) { @@ -5387,50 +5397,41 @@ void LLAppViewer::idleNetwork() if (total_decoded > MESSAGE_MAX_PER_FRAME) { + needs_drain = true; break; } -#ifdef TIME_THROTTLE_MESSAGES // Prevent slow packets from completely destroying the frame rate. // This usually happens due to clumps of avatars taking huge amount // of network processing time (which needs to be fixed, but this is // a good limit anyway). total_time = check_message_timer.getElapsedTimeF32(); if (total_time >= CheckMessagesMaxTime) + { + needs_drain = true; break; -#endif + } + } + if (needs_drain || gMessageSystem->mPacketRing.getNumBufferedPackets() > 0) + { + // Rather than allow packets to silently backup on the socket + // we drain them into our own buffer so we know how many exist. + S32 num_buffered_packets = gMessageSystem->drainUdpSocket(); + if (num_buffered_packets > 0) + { + // Increase CheckMessagesMaxTime so that we will eventually catch up + CheckMessagesMaxTime *= 1.035f; // 3.5% ~= 2x in 20 frames, ~8x in 60 frames + } + } + else + { + // Reset CheckMessagesMaxTime to default value + CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; } // Handle per-frame message system processing. lmc.processAcks(gSavedSettings.getF32("AckCollectTime")); } - -#ifdef TIME_THROTTLE_MESSAGES - if (total_time >= CheckMessagesMaxTime) - { - // Increase CheckMessagesMaxTime so that we will eventually catch up - CheckMessagesMaxTime *= 1.035f; // 3.5% ~= x2 in 20 frames, ~8x in 60 frames - } - else - { - // Reset CheckMessagesMaxTime to default value - CheckMessagesMaxTime = CHECK_MESSAGES_DEFAULT_MAX_TIME; - } -#endif - - // Decode enqueued messages... - S32 remaining_possible_decodes = MESSAGE_MAX_PER_FRAME - total_decoded; - - if( remaining_possible_decodes <= 0 ) - { - LL_INFOS() << "Maxed out number of messages per frame at " << MESSAGE_MAX_PER_FRAME << LL_ENDL; - } - - if (gPrintMessagesThisFrame) - { - LL_INFOS() << "Decoded " << total_decoded << " msgs this frame!" << LL_ENDL; - gPrintMessagesThisFrame = false; - } } add(LLStatViewer::NUM_NEW_OBJECTS, gObjectList.mNumNewObjects); diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index b4756eecd6..832d61101a 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -412,7 +412,6 @@ extern std::string gLastVersionChannel; extern LLVector3 gWindVec; extern LLVector3 gRelativeWindVec; extern U32 gPacketsIn; -extern bool gPrintMessagesThisFrame; extern bool gRandomizeFramerate; extern bool gPeriodicSlowFrame; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 93453f507c..bbfe58765c 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -255,12 +255,12 @@ // mSkinInfoQ mMutex rw.repo.mMutex, rw.main.mMutex [5] (was: [0]) // mDecompositionRequests mMutex rw.repo.mMutex, ro.repo.none [5] // mPhysicsShapeRequests mMutex rw.repo.mMutex, ro.repo.none [5] -// mDecompositionQ mMutex rw.repo.mMutex, rw.main.mMutex [5] (was: [0]) +// mDecompositionQ mMutex rw.repo.mLoadedMutex, rw.main.mLoadedMutex [5] (was: [0]) // mHeaderReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex // mLODReqQ mMutex ro.repo.none [5], rw.repo.mMutex, rw.any.mMutex -// mUnavailableQ mMutex rw.repo.none [0], ro.main.none [5], rw.main.mMutex -// mLoadedQ mMutex rw.repo.mMutex, ro.main.none [5], rw.main.mMutex -// mPendingLOD mMutex rw.repo.mMutex, rw.any.mMutex +// mUnavailableQ mMutex rw.repo.none [0], ro.main.none [5], rw.main.mLoadedMutex +// mLoadedQ mMutex rw.repo.mLoadedMutex, ro.main.none [5], rw.main.mLoadedMutex +// mPendingLOD mMutex rw.repo.mPendingMutex, rw.any.mPendingMutex // mGetMeshCapability mMutex rw.main.mMutex, ro.repo.mMutex (was: [0]) // mGetMesh2Capability mMutex rw.main.mMutex, ro.repo.mMutex (was: [0]) // mGetMeshVersion mMutex rw.main.mMutex, ro.repo.mMutex @@ -343,20 +343,22 @@ static LLFastTimer::DeclareTimer FTM_MESH_FETCH("Mesh Fetch"); LLMeshRepository gMeshRepo; -const S32 MESH_HEADER_SIZE = 4096; // Important: assumption is that headers fit in this space +constexpr U32 CACHE_PREAMBLE_VERSION = 1; +constexpr S32 CACHE_PREAMBLE_SIZE = sizeof(U32) * 3; //version, header_size, flags +constexpr S32 MESH_HEADER_SIZE = 4096; // Important: assumption is that headers fit in this space -const S32 REQUEST2_HIGH_WATER_MIN = 32; // Limits for GetMesh2 regions -const S32 REQUEST2_HIGH_WATER_MAX = 100; -const S32 REQUEST2_LOW_WATER_MIN = 16; -const S32 REQUEST2_LOW_WATER_MAX = 50; +constexpr S32 REQUEST2_HIGH_WATER_MIN = 32; // Limits for GetMesh2 regions +constexpr S32 REQUEST2_HIGH_WATER_MAX = 100; +constexpr S32 REQUEST2_LOW_WATER_MIN = 16; +constexpr S32 REQUEST2_LOW_WATER_MAX = 50; -const U32 LARGE_MESH_FETCH_THRESHOLD = 1U << 21; // Size at which requests goes to narrow/slow queue -const long SMALL_MESH_XFER_TIMEOUT = 120L; // Seconds to complete xfer, small mesh downloads -const long LARGE_MESH_XFER_TIMEOUT = 600L; // Seconds to complete xfer, large downloads +constexpr U32 LARGE_MESH_FETCH_THRESHOLD = 1U << 21; // Size at which requests goes to narrow/slow queue +constexpr long SMALL_MESH_XFER_TIMEOUT = 120L; // Seconds to complete xfer, small mesh downloads +constexpr long LARGE_MESH_XFER_TIMEOUT = 600L; // Seconds to complete xfer, large downloads -const U32 DOWNLOAD_RETRY_LIMIT = 8; -const F32 DOWNLOAD_RETRY_DELAY = 0.5f; // seconds +constexpr U32 DOWNLOAD_RETRY_LIMIT = 8; +constexpr F32 DOWNLOAD_RETRY_DELAY = 0.5f; // seconds // Would normally like to retry on uploads as some // retryable failures would be recoverable. Unfortunately, @@ -366,7 +368,7 @@ const F32 DOWNLOAD_RETRY_DELAY = 0.5f; // seconds // cap which then produces a 404 on retry destroying some // (occasionally) useful error information. We'll leave // upload retries to the user as in the past. SH-4667. -const long UPLOAD_RETRY_LIMIT = 0L; +constexpr long UPLOAD_RETRY_LIMIT = 0L; // Maximum mesh version to support. Three least significant digits are reserved for the minor version, // with major version changes indicating a format change that is not backwards compatible and should not @@ -374,7 +376,7 @@ const long UPLOAD_RETRY_LIMIT = 0L; // present, the version is 0.001. A viewer that can parse version 0.001 can also parse versions up to 0.999, // but not 1.0 (integer 1000). // See wiki at https://wiki.secondlife.com/wiki/Mesh/Mesh_Asset_Format -const S32 MAX_MESH_VERSION = 999; +constexpr S32 MAX_MESH_VERSION = 999; U32 LLMeshRepository::sBytesReceived = 0; U32 LLMeshRepository::sMeshRequestCount = 0; @@ -386,12 +388,12 @@ U32 LLMeshRepository::sLODProcessing = 0; U32 LLMeshRepository::sLODPending = 0; U32 LLMeshRepository::sCacheBytesRead = 0; -U32 LLMeshRepository::sCacheBytesWritten = 0; +std::atomic<U32> LLMeshRepository::sCacheBytesWritten = 0; U32 LLMeshRepository::sCacheBytesHeaders = 0; U32 LLMeshRepository::sCacheBytesSkins = 0; U32 LLMeshRepository::sCacheBytesDecomps = 0; U32 LLMeshRepository::sCacheReads = 0; -U32 LLMeshRepository::sCacheWrites = 0; +std::atomic<U32> LLMeshRepository::sCacheWrites = 0; U32 LLMeshRepository::sMaxLockHoldoffs = 0; LLDeadmanTimer LLMeshRepository::sQuiescentTimer(15.0, false); // true -> gather cpu metrics @@ -550,6 +552,7 @@ LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMate std::atomic<S32> LLMeshRepoThread::sActiveHeaderRequests = 0; std::atomic<S32> LLMeshRepoThread::sActiveLODRequests = 0; +std::atomic<S32> LLMeshRepoThread::sActiveSkinRequests = 0; U32 LLMeshRepoThread::sMaxConcurrentRequests = 1; S32 LLMeshRepoThread::sRequestLowWater = REQUEST2_LOW_WATER_MIN; S32 LLMeshRepoThread::sRequestHighWater = REQUEST2_HIGH_WATER_MIN; @@ -584,6 +587,7 @@ public: : LLCore::HttpHandler(), mMeshParams(), mProcessed(false), + mHasDataOwnership(true), mHttpHandle(LLCORE_HTTP_HANDLE_INVALID), mOffset(offset), mRequestedBytes(requested_bytes) @@ -607,6 +611,9 @@ public: LLCore::HttpHandle mHttpHandle; U32 mOffset; U32 mRequestedBytes; + +protected: + bool mHasDataOwnership = true; }; @@ -659,6 +666,9 @@ public: virtual void processData(LLCore::BufferArray * body, S32 body_offset, U8 * data, S32 data_size); virtual void processFailure(LLCore::HttpStatus status); +private: + void processLod(U8* data, S32 data_size); + public: S32 mLOD; }; @@ -674,13 +684,17 @@ public: LLMeshSkinInfoHandler(const LLUUID& id, U32 offset, U32 requested_bytes) : LLMeshHandlerBase(offset, requested_bytes), mMeshID(id) - {} + { + LLMeshRepoThread::incActiveSkinRequests(); + } virtual ~LLMeshSkinInfoHandler(); protected: LLMeshSkinInfoHandler(const LLMeshSkinInfoHandler &); // Not defined void operator=(const LLMeshSkinInfoHandler &); // Not defined + void processSkin(U8* data, S32 data_size); + public: virtual void processData(LLCore::BufferArray * body, S32 body_offset, U8 * data, S32 data_size); virtual void processFailure(LLCore::HttpStatus status); @@ -823,6 +837,14 @@ void log_upload_error(LLCore::HttpStatus status, const LLSD& content, gMeshRepo.uploadError(args); } +void write_preamble(LLFileSystem &file, S32 header_bytes, S32 flags) +{ + LLMeshRepository::sCacheBytesWritten += CACHE_PREAMBLE_SIZE; + file.write((U8*)&CACHE_PREAMBLE_VERSION, sizeof(U32)); + file.write((U8*)&header_bytes, sizeof(U32)); + file.write((U8*)&flags, sizeof(U32)); +} + LLMeshRepoThread::LLMeshRepoThread() : LLThread("mesh repo"), mHttpRequest(NULL), @@ -837,6 +859,9 @@ LLMeshRepoThread::LLMeshRepoThread() mMutex = new LLMutex(); mHeaderMutex = new LLMutex(); + mLoadedMutex = new LLMutex(); + mPendingMutex = new LLMutex(); + mSkinMapMutex = new LLMutex(); mSignal = new LLCondition(); mHttpRequest = new LLCore::HttpRequest; mHttpOptions = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); @@ -849,6 +874,11 @@ LLMeshRepoThread::LLMeshRepoThread() mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_VND_LL_MESH); mHttpPolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_MESH2); mHttpLargePolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_LARGE_MESH); + + // Lod processing is expensive due to the number of requests + // and a need to do expensive cacheOptimize(). + mMeshThreadPool.reset(new LL::ThreadPool("MeshLodProcessing", 2)); + mMeshThreadPool->start(); } @@ -875,13 +905,21 @@ LLMeshRepoThread::~LLMeshRepoThread() } delete mHttpRequest; - mHttpRequest = NULL; + mHttpRequest = nullptr; delete mMutex; - mMutex = NULL; + mMutex = nullptr; delete mHeaderMutex; - mHeaderMutex = NULL; + mHeaderMutex = nullptr; + delete mLoadedMutex; + mLoadedMutex = nullptr; + delete mPendingMutex; + mPendingMutex = nullptr; + delete mSkinMapMutex; + mSkinMapMutex = nullptr; delete mSignal; - mSignal = NULL; + mSignal = nullptr; + delete[] mDiskCacheBuffer; + mDiskCacheBuffer = nullptr; } void LLMeshRepoThread::run() @@ -908,6 +946,7 @@ void LLMeshRepoThread::run() // On the other hand, this may actually be an effective and efficient scheme... mSignal->wait(); + LL_PROFILE_ZONE_NAMED("mesh_thread_loop") if (LLApp::isExiting()) { @@ -925,11 +964,55 @@ void LLMeshRepoThread::run() } sRequestWaterLevel = static_cast<S32>(mHttpRequestSet.size()); // Stats data update - // NOTE: order of queue processing intentionally favors LOD requests over header requests + // NOTE: order of queue processing intentionally favors LOD and Skin requests over header requests // Todo: we are processing mLODReqQ, mHeaderReqQ, mSkinRequests, mDecompositionRequests and mPhysicsShapeRequests // in relatively similar manners, remake code to simplify/unify the process, // like processRequests(&requestQ, fetchFunction); which does same thing for each element + if (mHttpRequestSet.size() < sRequestHighWater + && !mSkinRequests.empty()) + { + if (!mSkinRequests.empty()) + { + std::list<UUIDBasedRequest> incomplete; + while (!mSkinRequests.empty() && mHttpRequestSet.size() < sRequestHighWater) + { + + mMutex->lock(); + auto req = mSkinRequests.front(); + mSkinRequests.pop_front(); + mMutex->unlock(); + if (req.isDelayed()) + { + incomplete.emplace_back(req); + } + else if (!fetchMeshSkinInfo(req.mId)) + { + if (req.canRetry()) + { + req.updateTime(); + incomplete.emplace_back(req); + } + else + { + LLMutexLock locker(mLoadedMutex); + mSkinUnavailableQ.push_back(req); + LL_DEBUGS() << "mSkinReqQ failed: " << req.mId << LL_ENDL; + } + } + } + + if (!incomplete.empty()) + { + LLMutexLock locker(mMutex); + for (const auto& req : incomplete) + { + mSkinRequests.push_back(req); + } + } + } + } + if (!mLODReqQ.empty() && mHttpRequestSet.size() < sRequestHighWater) { std::list<LODRequest> incomplete; @@ -950,7 +1033,7 @@ void LLMeshRepoThread::run() // failed to load before, wait a bit incomplete.push_front(req); } - else if (!fetchMeshLOD(req.mMeshParams, req.mLOD, req.canRetry())) + else if (!fetchMeshLOD(req.mMeshParams, req.mLOD)) { if (req.canRetry()) { @@ -961,7 +1044,7 @@ void LLMeshRepoThread::run() else { // too many fails - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mUnavailableQ.push_back(req); LL_WARNS() << "Failed to load " << req.mMeshParams << " , skip" << LL_ENDL; } @@ -998,7 +1081,7 @@ void LLMeshRepoThread::run() // failed to load before, wait a bit incomplete.push_front(req); } - else if (!fetchMeshHeader(req.mMeshParams, req.canRetry())) + else if (!fetchMeshHeader(req.mMeshParams)) { if (req.canRetry()) { @@ -1028,54 +1111,13 @@ void LLMeshRepoThread::run() // performing long-duration actions. if (mHttpRequestSet.size() < sRequestHighWater - && (!mSkinRequests.empty() - || !mDecompositionRequests.empty() + && (!mDecompositionRequests.empty() || !mPhysicsShapeRequests.empty())) { // Something to do probably, lock and double-check. We don't want // to hold the lock long here. That will stall main thread activities // so we bounce it. - if (!mSkinRequests.empty()) - { - std::list<UUIDBasedRequest> incomplete; - while (!mSkinRequests.empty() && mHttpRequestSet.size() < sRequestHighWater) - { - - mMutex->lock(); - auto req = mSkinRequests.front(); - mSkinRequests.pop_front(); - mMutex->unlock(); - if (req.isDelayed()) - { - incomplete.emplace_back(req); - } - else if (!fetchMeshSkinInfo(req.mId, req.canRetry())) - { - if (req.canRetry()) - { - req.updateTime(); - incomplete.emplace_back(req); - } - else - { - LLMutexLock locker(mMutex); - mSkinUnavailableQ.push_back(req); - LL_DEBUGS() << "mSkinReqQ failed: " << req.mId << LL_ENDL; - } - } - } - - if (!incomplete.empty()) - { - LLMutexLock locker(mMutex); - for (const auto& req : incomplete) - { - mSkinRequests.push_back(req); - } - } - } - // holding lock, try next list // *TODO: For UI/debug-oriented lists, we might drop the fine- // grained locking as there's a lowered expectation of smoothness @@ -1103,7 +1145,7 @@ void LLMeshRepoThread::run() } else { - LL_DEBUGS() << "mDecompositionRequests failed: " << req.mId << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "mDecompositionRequests failed: " << req.mId << LL_ENDL; } } } @@ -1139,7 +1181,7 @@ void LLMeshRepoThread::run() } else { - LL_DEBUGS() << "mPhysicsShapeRequests failed: " << req.mId << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "mPhysicsShapeRequests failed: " << req.mId << LL_ENDL; } } } @@ -1195,40 +1237,108 @@ void LLMeshRepoThread::lockAndLoadMeshLOD(const LLVolumeParams& mesh_params, S32 } } - void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod) { //could be called from any thread const LLUUID& mesh_id = mesh_params.getSculptID(); - LLMutexLock lock(mMutex); - LLMutexLock header_lock(mHeaderMutex); - mesh_header_map::iterator iter = mMeshHeader.find(mesh_id); - if (iter != mMeshHeader.end()) + loadMeshLOD(mesh_id, mesh_params, lod); +} + +void LLMeshRepoThread::loadMeshLODs(const lod_list_t& list) +{ //could be called from any thread + for (auto lod_pair : list) + { + const LLVolumeParams& mesh_params = lod_pair.first; + const LLUUID& mesh_id = mesh_params.getSculptID(); + S32 lod = lod_pair.second; + loadMeshLOD(mesh_id, mesh_params, lod); + } +} + +void LLMeshRepoThread::loadMeshLOD(const LLUUID& mesh_id, const LLVolumeParams& mesh_params, S32 lod) +{ + bool has_header = false; + { + LLMutexLock header_lock(mHeaderMutex); + mesh_header_map::iterator iter = mMeshHeader.find(mesh_id); + has_header = iter != mMeshHeader.end(); + } + if (has_header) { //if we have the header, request LOD byte range LODRequest req(mesh_params, lod); { + LLMutexLock lock(mMutex); mLODReqQ.push(req); LLMeshRepository::sLODProcessing++; } } else { + LLMutexLock lock(mPendingMutex); HeaderRequest req(mesh_params); pending_lod_map::iterator pending = mPendingLOD.find(mesh_id); if (pending != mPendingLOD.end()) - { //append this lod request to existing header request - pending->second.push_back(lod); - llassert(pending->second.size() <= LLModel::NUM_LODS); + { + //append this lod request to existing header request + if (lod < LLModel::NUM_LODS && lod >= 0) + { + pending->second[lod]++; + } + else + { + LL_WARNS(LOG_MESH) << "Invalid LOD request: " << lod << "for mesh" << mesh_id << LL_ENDL; + } + llassert_msg(lod < LLModel::NUM_LODS, "Requested lod is out of bounds"); } else - { //if no header request is pending, fetch header + { + //if no header request is pending, fetch header + auto& array = mPendingLOD[mesh_id]; + std::fill(array.begin(), array.end(), 0); + array[lod]++; + + LLMutexLock lock(mMutex); mHeaderReqQ.push(req); - mPendingLOD[mesh_id].push_back(lod); } } } +U8* LLMeshRepoThread::getDiskCacheBuffer(S32 size) +{ + if (mDiskCacheBufferSize < size) + { + const S32 MINIMUM_BUFFER_SIZE = 8192; // a minimum to avoid frequent early reallocations + size = llmax(MINIMUM_BUFFER_SIZE, size); + delete[] mDiskCacheBuffer; + try + { + mDiskCacheBuffer = new U8[size]; + } + catch (std::bad_alloc&) + { + LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh thread's buffer, size: " << size << LL_ENDL; + mDiskCacheBuffer = NULL; + + // Not sure what size is reasonable + // but if 30MB allocation failed, we definitely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + } + mDiskCacheBufferSize = size; + } + else + { + // reusing old buffer, reset heading bytes to ensure + // old content won't be parsable if something fails. + memset(mDiskCacheBuffer, 0, 16); + } + return mDiskCacheBuffer; +} + // Mutex: must be holding mMutex when called void LLMeshRepoThread::setGetMeshCap(const std::string & mesh_cap) { @@ -1327,7 +1437,7 @@ LLCore::HttpHandle LLMeshRepoThread::getByteRange(const std::string & url, } -bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) +bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id) { LL_PROFILE_ZONE_SCOPED; if (!mHeaderMutex) @@ -1337,7 +1447,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) mHeaderMutex->lock(); - auto header_it = mMeshHeader.find(mesh_id); + mesh_header_map::const_iterator header_it = mMeshHeader.find(mesh_id); if (header_it == mMeshHeader.end()) { //we have no header info for this mesh, do nothing mHeaderMutex->unlock(); @@ -1346,23 +1456,24 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) ++LLMeshRepository::sMeshRequestCount; bool ret = true; - U32 header_size = header_it->second.first; + const LLMeshHeader& header = header_it->second; + U32 header_size = header.mHeaderSize; if (header_size > 0) { - const LLMeshHeader& header = header_it->second.second; - S32 version = header.mVersion; S32 offset = header_size + header.mSkinOffset; S32 size = header.mSkinSize; + bool in_cache = header.mSkinInCache; mHeaderMutex->unlock(); if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check cache for mesh skin info + S32 disk_ofset = offset + CACHE_PREAMBLE_SIZE; LLFileSystem file(mesh_id, LLAssetType::AT_MESH); - if (file.getSize() >= offset + size) + if (in_cache && file.getSize() >= disk_ofset + size) { U8* buffer = new(std::nothrow) U8[size]; if (!buffer) @@ -1370,19 +1481,19 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; // Not sure what size is reasonable for skin info, - // but if 20MB allocation failed, we definetely have issues + // but if 30MB allocation failed, we definitely have issues const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB if (size < MAX_SIZE) { LLAppViewer::instance()->outOfMemorySoftQuit(); } // else ignore failures for anomalously large data - LLMutexLock locker(mMutex); + LLMutexLock locker(mLoadedMutex); mSkinUnavailableQ.emplace_back(mesh_id); return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; - file.seek(offset); + file.seek(disk_ofset); file.read(buffer, size); //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written) @@ -1393,14 +1504,67 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) } if (!zero) - { //attempt to parse - if (skinInfoReceived(mesh_id, buffer, size)) + { + //attempt to parse + bool posted = mMeshThreadPool->getQueue().post( + [mesh_id, buffer, size] + () + { + if (!gMeshRepo.mThread->skinInfoReceived(mesh_id, buffer, size)) + { + // either header is faulty or something else overwrote the cache + S32 header_size = 0; + U32 header_flags = 0; + { + LL_DEBUGS(LOG_MESH) << "Mesh header for ID " << mesh_id << " cache mismatch." << LL_ENDL; + + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + auto header_it = gMeshRepo.mThread->mMeshHeader.find(mesh_id); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // for safety just mark everything as missing + header.mSkinInCache = false; + header.mPhysicsConvexInCache = false; + header.mPhysicsMeshInCache = false; + for (S32 i = 0; i < LLModel::NUM_LODS; ++i) + { + header.mLodInCache[i] = false; + } + header_size = header.mHeaderSize; + header_flags = header.getFlags(); + } + } + + if (header_size > 0) + { + LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); + if (file.getMaxSize() >= CACHE_PREAMBLE_SIZE) + { + write_preamble(file, header_size, header_flags); + } + } + + { + LLMutexLock lock(gMeshRepo.mThread->mMutex); + UUIDBasedRequest req(mesh_id); + gMeshRepo.mThread->mSkinRequests.push_back(req); + } + } + delete[] buffer; + }); + if (posted) + { + // lambda owns buffer + return true; + } + else if (skinInfoReceived(mesh_id, buffer, size)) { delete[] buffer; return true; } } - delete[] buffer; } @@ -1420,26 +1584,21 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) << LL_ENDL; ret = false; } - else if(can_retry) + else { handler->mHttpHandle = handle; mHttpRequestSet.insert(handler); } - else - { - LLMutexLock locker(mMutex); - mSkinUnavailableQ.emplace_back(mesh_id); - } } else { - LLMutexLock locker(mMutex); + LLMutexLock locker(mLoadedMutex); mSkinUnavailableQ.emplace_back(mesh_id); } } else { - LLMutexLock locker(mMutex); + LLMutexLock locker(mLoadedMutex); mSkinUnavailableQ.emplace_back(mesh_id); } } @@ -1470,42 +1629,35 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) } ++LLMeshRepository::sMeshRequestCount; - U32 header_size = header_it->second.first; + const auto& header = header_it->second; + U32 header_size = header.mHeaderSize; bool ret = true; if (header_size > 0) { - const auto& header = header_it->second.second; S32 version = header.mVersion; S32 offset = header_size + header.mPhysicsConvexOffset; S32 size = header.mPhysicsConvexSize; + bool in_cache = header.mPhysicsConvexInCache; mHeaderMutex->unlock(); if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { - //check cache for mesh skin info + // check cache for mesh decomposition + S32 disk_ofset = offset + CACHE_PREAMBLE_SIZE; LLFileSystem file(mesh_id, LLAssetType::AT_MESH); - if (file.getSize() >= offset+size) + if (in_cache && file.getSize() >= disk_ofset + size) { - U8* buffer = new(std::nothrow) U8[size]; + U8* buffer = getDiskCacheBuffer(size); if (!buffer) { - LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; - - // Not sure what size is reasonable for decomposition - // but if 20MB allocation failed, we definetely have issues - const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB - if (size < MAX_SIZE) - { - LLAppViewer::instance()->outOfMemorySoftQuit(); - } // else ignore failures for anomalously large decompositiions return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; - file.seek(offset); + file.seek(disk_ofset); file.read(buffer, size); //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written) @@ -1519,12 +1671,9 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) { //attempt to parse if (decompositionReceived(mesh_id, buffer, size)) { - delete[] buffer; return true; } } - - delete[] buffer; } //reading from cache failed for whatever reason, fetch from sim @@ -1578,41 +1727,36 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) } ++LLMeshRepository::sMeshRequestCount; - U32 header_size = header_it->second.first; + const auto& header = header_it->second; + U32 header_size = header.mHeaderSize; bool ret = true; if (header_size > 0) { - const auto& header = header_it->second.second; S32 version = header.mVersion; S32 offset = header_size + header.mPhysicsMeshOffset; S32 size = header.mPhysicsMeshSize; + bool in_cache = header.mPhysicsMeshInCache; mHeaderMutex->unlock(); + // todo: check header.mHasPhysicsMesh if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { //check cache for mesh physics shape info + S32 disk_ofset = offset + CACHE_PREAMBLE_SIZE; LLFileSystem file(mesh_id, LLAssetType::AT_MESH); - if (file.getSize() >= offset+size) + if (in_cache && file.getSize() >= disk_ofset +size) { LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; - file.seek(offset); - U8* buffer = new(std::nothrow) U8[size]; + + U8* buffer = getDiskCacheBuffer(size); if (!buffer) { - LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; - - // Not sure what size is reasonable for physcis - // but if 20MB allocation failed, we definetely have issues - const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB - if (size < MAX_SIZE) - { - LLAppViewer::instance()->outOfMemorySoftQuit(); - } // else ignore failures for anomalously large data return true; } + file.seek(disk_ofset); file.read(buffer, size); //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written) @@ -1626,12 +1770,9 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) { //attempt to parse if (physicsShapeReceived(mesh_id, buffer, size) == MESH_OK) { - delete[] buffer; return true; } } - - delete[] buffer; } //reading from cache failed for whatever reason, fetch from sim @@ -1699,8 +1840,22 @@ void LLMeshRepoThread::decActiveHeaderRequests() --LLMeshRepoThread::sActiveHeaderRequests; } +//static +void LLMeshRepoThread::incActiveSkinRequests() +{ + LLMutexLock lock(gMeshRepo.mThread->mMutex); + ++LLMeshRepoThread::sActiveSkinRequests; +} + +//static +void LLMeshRepoThread::decActiveSkinRequests() +{ + LLMutexLock lock(gMeshRepo.mThread->mMutex); + --LLMeshRepoThread::sActiveSkinRequests; +} + //return false if failed to get header -bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool can_retry) +bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params) { LL_PROFILE_ZONE_SCOPED; ++LLMeshRepository::sMeshRequestCount; @@ -1714,17 +1869,34 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c if (size > 0) { // *NOTE: if the header size is ever more than 4KB, this will break - U8 buffer[MESH_HEADER_SIZE]; - S32 bytes = llmin(size, MESH_HEADER_SIZE); + constexpr S32 DISK_MINIMAL_READ = 4096; + U8 buffer[DISK_MINIMAL_READ * 2]; + S32 bytes = llmin(size, DISK_MINIMAL_READ); LLMeshRepository::sCacheBytesRead += bytes; ++LLMeshRepository::sCacheReads; + file.read(buffer, bytes); - if (headerReceived(mesh_params, buffer, bytes) == MESH_OK) + + U32 version = 0; + memcpy(&version, buffer, sizeof(U32)); + if (version == CACHE_PREAMBLE_VERSION) { - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the cache." << LL_ENDL; + S32 header_size = 0; + memcpy(&header_size, buffer + sizeof(U32), sizeof(S32)); + if (header_size + CACHE_PREAMBLE_SIZE > DISK_MINIMAL_READ) + { + bytes = llmin(size , DISK_MINIMAL_READ * 2); + file.read(buffer + DISK_MINIMAL_READ, bytes - DISK_MINIMAL_READ); + } + U32 flags = 0; + memcpy(&flags, buffer + 2 * sizeof(U32), sizeof(U32)); + if (headerReceived(mesh_params, buffer + CACHE_PREAMBLE_SIZE, bytes - CACHE_PREAMBLE_SIZE, flags) == MESH_OK) + { + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the cache." << LL_ENDL; - // Found mesh in cache - return true; + // Found mesh in cache + return true; + } } } } @@ -1753,7 +1925,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c << LL_ENDL; retval = false; } - else if (can_retry) + else { handler->mHttpHandle = handle; mHttpRequestSet.insert(handler); @@ -1764,7 +1936,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c } //return false if failed to get mesh lod. -bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, bool can_retry) +bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod) { LL_PROFILE_ZONE_SCOPED; if (!mHeaderMutex) @@ -1784,41 +1956,43 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, ++LLMeshRepository::sMeshRequestCount; bool retval = true; - U32 header_size = header_it->second.first; + const auto& header = header_it->second; + U32 header_size = header.mHeaderSize; if (header_size > 0) { - const auto& header = header_it->second.second; S32 version = header.mVersion; S32 offset = header_size + header.mLodOffset[lod]; S32 size = header.mLodSize[lod]; + bool in_cache = header.mLodInCache[lod]; mHeaderMutex->unlock(); if (version <= MAX_MESH_VERSION && offset >= 0 && size > 0) { - + S32 disk_ofset = offset + CACHE_PREAMBLE_SIZE; //check cache for mesh asset LLFileSystem file(mesh_id, LLAssetType::AT_MESH); - if (file.getSize() >= offset+size) + if (in_cache && (file.getSize() >= disk_ofset + size)) { - U8* buffer = new(std::nothrow) U8[size]; + U8* buffer = new(std::nothrow) U8[size]; // todo, make buffer thread local and read in thread? if (!buffer) { LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; // Not sure what size is reasonable for a mesh, - // but if 20MB allocation failed, we definetely have issues + // but if 30MB allocation failed, we definitely have issues const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB if (size < MAX_SIZE) { LLAppViewer::instance()->outOfMemorySoftQuit(); } // else ignore failures for anomalously large data - LLMutexLock lock(mMutex); + + LLMutexLock lock(mLoadedMutex); mUnavailableQ.push_back(LODRequest(mesh_params, lod)); return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; - file.seek(offset); + file.seek(disk_ofset); file.read(buffer, size); //make sure buffer isn't all 0's by checking the first 1KB (reserved block but not written) @@ -1829,15 +2003,74 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, } if (!zero) - { //attempt to parse - if (lodReceived(mesh_params, lod, buffer, size) == MESH_OK) + { + //attempt to parse + bool posted = mMeshThreadPool->getQueue().post( + [mesh_params, mesh_id, lod, buffer, size] + () { + if (gMeshRepo.mThread->lodReceived(mesh_params, lod, buffer, size) == MESH_OK) + { + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; + } + else + { + // either header is faulty or something else overwrote the cache + S32 header_size = 0; + U32 header_flags = 0; + { + LL_DEBUGS(LOG_MESH) << "Mesh header for ID " << mesh_id << " cache mismatch." << LL_ENDL; + + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + auto header_it = gMeshRepo.mThread->mMeshHeader.find(mesh_id); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // for safety just mark everything as missing + header.mSkinInCache = false; + header.mPhysicsConvexInCache = false; + header.mPhysicsMeshInCache = false; + for (S32 i = 0; i < LLModel::NUM_LODS; ++i) + { + header.mLodInCache[i] = false; + } + header_size = header.mHeaderSize; + header_flags = header.getFlags(); + } + } + + if (header_size > 0) + { + LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); + if (file.getMaxSize() >= CACHE_PREAMBLE_SIZE) + { + write_preamble(file, header_size, header_flags); + } + } + + { + LLMutexLock lock(gMeshRepo.mThread->mMutex); + LODRequest req(mesh_params, lod); + gMeshRepo.mThread->mLODReqQ.push(req); + } + } delete[] buffer; + }); + if (posted) + { + // now lambda owns buffer + return true; + } + else if (lodReceived(mesh_params, lod, buffer, size) == MESH_OK) + { + delete[] buffer; LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; return true; } + } delete[] buffer; @@ -1861,27 +2094,22 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, << LL_ENDL; retval = false; } - else if (can_retry) + else { + // we already made a request, store the handle handler->mHttpHandle = handle; mHttpRequestSet.insert(handler); - // *NOTE: Allowing a re-request, not marking as unavailable. Is that correct? - } - else - { - LLMutexLock lock(mMutex); - mUnavailableQ.push_back(LODRequest(mesh_params, lod)); } } else { - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mUnavailableQ.push_back(LODRequest(mesh_params, lod)); } } else { - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mUnavailableQ.push_back(LODRequest(mesh_params, lod)); } } @@ -1893,14 +2121,19 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, return retval; } -EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size) +EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size, U32 flags) { + LL_PROFILE_ZONE_SCOPED; const LLUUID mesh_id = mesh_params.getSculptID(); LLSD header_data; LLMeshHeader header; llssize header_size = 0; + S32 skin_offset = -1; + S32 skin_size = -1; + S32 lod_offset[LLModel::NUM_LODS] = { -1 }; + S32 lod_size[LLModel::NUM_LODS] = { -1 }; if (data_size > 0) { llssize dsize = data_size; @@ -1933,7 +2166,40 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes // make sure there is at least one lod, function returns -1 and marks as 404 otherwise else if (LLMeshRepository::getActualMeshLOD(header, 0) >= 0) { - header_size += stream.tellg(); + header.mHeaderSize = (S32)stream.tellg(); + header_size += header.mHeaderSize; + skin_offset = header.mSkinOffset; + skin_size = header.mSkinSize; + + memcpy(lod_offset, header.mLodOffset, sizeof(lod_offset)); + memcpy(lod_size, header.mLodSize, sizeof(lod_size)); + + if (flags != 0) + { + header.setFromFlags(flags); + } + else + { + if (header.mSkinSize > 0 && header_size + header.mSkinOffset + header.mSkinSize < data_size) + { + header.mSkinInCache = true; + } + if (header.mPhysicsConvexSize > 0 && header_size + header.mPhysicsConvexOffset + header.mPhysicsConvexSize < data_size) + { + header.mPhysicsConvexInCache = true; + } + if (header.mPhysicsMeshSize > 0 && header_size + header.mPhysicsMeshOffset + header.mPhysicsMeshSize < data_size) + { + header.mPhysicsMeshInCache = true; + } + for (S32 i = 0; i < LLModel::NUM_LODS; ++i) + { + if (lod_size[i] > 0 && header_size + lod_offset[i] + lod_size[i] < data_size) + { + header.mLodInCache[i] = true; + } + } + } } } else @@ -1947,35 +2213,84 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes { LLMutexLock lock(mHeaderMutex); - mMeshHeader[mesh_id] = { (U32)header_size, header }; + mMeshHeader[mesh_id] = header; LLMeshRepository::sCacheBytesHeaders += (U32)header_size; } // immediately request SkinInfo since we'll need it before we can render any LoD if it is present + if (skin_offset >= 0 && skin_size > 0) { - LLMutexLock lock(gMeshRepo.mMeshMutex); + { + LLMutexLock lock(gMeshRepo.mMeshMutex); - if (gMeshRepo.mLoadingSkins.find(mesh_id) == gMeshRepo.mLoadingSkins.end()) + if (gMeshRepo.mLoadingSkins.find(mesh_id) == gMeshRepo.mLoadingSkins.end()) + { + gMeshRepo.mLoadingSkins[mesh_id] = {}; // add an empty vector to indicate to main thread that we are loading skin info + } + } + + S32 offset = (S32)header_size + skin_offset; + bool request_skin = true; + if (offset + skin_size < data_size) { - gMeshRepo.mLoadingSkins[mesh_id] = {}; // add an empty vector to indicate to main thread that we are loading skin info + request_skin = !skinInfoReceived(mesh_id, data + offset, skin_size); + } + if (request_skin) + { + mSkinRequests.push_back(UUIDBasedRequest(mesh_id)); } } - fetchMeshSkinInfo(mesh_id); - - LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. + std::array<S32, LLModel::NUM_LODS> pending_lods; + bool has_pending_lods = false; + { + LLMutexLock lock(mPendingMutex); // make sure only one thread access mPendingLOD at the same time. + pending_lod_map::iterator iter = mPendingLOD.find(mesh_id); + if (iter != mPendingLOD.end()) + { + pending_lods = iter->second; + mPendingLOD.erase(iter); + has_pending_lods = true; + } + } //check for pending requests - pending_lod_map::iterator iter = mPendingLOD.find(mesh_id); - if (iter != mPendingLOD.end()) + if (has_pending_lods) { - for (U32 i = 0; i < iter->second.size(); ++i) + for (S32 i = 0; i < pending_lods.size(); ++i) { - LODRequest req(mesh_params, iter->second[i]); - mLODReqQ.push(req); - LLMeshRepository::sLODProcessing++; + if (pending_lods[i] > 1) + { + // mLoadingMeshes should be protecting from dupplciates, but looks + // like this is possible if object rezzes, unregisterMesh, then + // rezzes again before first request completes. + // mLoadingMeshes might need to change a bit to not rerequest if + // mesh is already pending. + // + // Todo: Improve mLoadingMeshes and once done turn this into an assert. + // Low priority since such situation should be relatively rare + LL_INFOS(LOG_MESH) << "Multiple dupplicate requests for mesd ID: " << mesh_id << " LOD: " << i + << LL_ENDL; + } + if (pending_lods[i] > 0 && lod_size[i] > 0) + { + // try to load from data we just received + bool request_lod = true; + S32 offset = (S32)header_size + lod_offset[i]; + if (offset + lod_size[i] <= data_size) + { + // initial request is 4096 bytes, it's big enough to fit this lod + request_lod = lodReceived(mesh_params, i, data + offset, lod_size[i]) != MESH_OK; + } + if (request_lod) + { + LLMutexLock lock(mMutex); + LODRequest req(mesh_params, i); + mLODReqQ.push(req); + LLMeshRepository::sLODProcessing++; + } + } } - mPendingLOD.erase(iter); } } @@ -1995,8 +2310,16 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p if (volume->getNumFaces() > 0) { // if we have a valid SkinInfo, cache per-joint bounding boxes for this LOD - LLMeshSkinInfo* skin_info = mSkinMap[mesh_params.getSculptID()]; - if (skin_info && isAgentAvatarValid()) + LLPointer<LLMeshSkinInfo> skin_info = nullptr; + { + LLMutexLock lock(mSkinMapMutex); + skin_map::iterator iter = mSkinMap.find(mesh_params.getSculptID()); + if (iter != mSkinMap.end()) + { + skin_info = iter->second; + } + } + if (skin_info.notNull() && isAgentAvatarValid()) { for (S32 i = 0; i < volume->getNumFaces(); ++i) { @@ -2008,7 +2331,7 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p LoadedMesh mesh(volume, mesh_params, lod); { - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mLoadedQ.push_back(mesh); // LLPointer is not thread safe, since we added this pointer into // threaded list, make sure counter gets decreased inside mutex lock @@ -2026,6 +2349,7 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 data_size) { + LL_PROFILE_ZONE_SCOPED; LLSD skin; if (data_size > 0) @@ -2060,12 +2384,15 @@ bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 dat // copy the skin info for the background thread so we can use it // to calculate per-joint bounding boxes when volumes are loaded - mSkinMap[mesh_id] = new LLMeshSkinInfo(*info); + { + LLMutexLock lock(mSkinMapMutex); + mSkinMap[mesh_id] = new LLMeshSkinInfo(*info); + } { // Move the LLPointer in to the skin info queue to avoid reference // count modification after we leave the lock - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mSkinInfoQ.emplace_back(std::move(info)); } } @@ -2075,6 +2402,7 @@ bool LLMeshRepoThread::skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 dat bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S32 data_size) { + LL_PROFILE_ZONE_SCOPED; LLSD decomp; if (data_size > 0) @@ -2101,7 +2429,7 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3 LLModel::Decomposition* d = new LLModel::Decomposition(decomp); d->mMeshID = mesh_id; { - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mDecompositionQ.push_back(d); } } @@ -2111,6 +2439,7 @@ bool LLMeshRepoThread::decompositionReceived(const LLUUID& mesh_id, U8* data, S3 EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_id, U8* data, S32 data_size) { + LL_PROFILE_ZONE_SCOPED; LLSD physics_shape; LLModel::Decomposition* d = new LLModel::Decomposition(); @@ -2150,7 +2479,7 @@ EMeshProcessingResult LLMeshRepoThread::physicsShapeReceived(const LLUUID& mesh_ } { - LLMutexLock lock(mMutex); + LLMutexLock lock(mLoadedMutex); mDecompositionQ.push_back(d); } return MESH_OK; @@ -2202,7 +2531,6 @@ LLMeshUploadThread::~LLMeshUploadThread() mHttpRequest = NULL; delete mMutex; mMutex = NULL; - } LLMeshUploadThread::DecompRequest::DecompRequest(LLModel* mdl, LLModel* base_model, LLMeshUploadThread* thread) @@ -2943,15 +3271,17 @@ void LLMeshRepoThread::notifyLoadedMeshes() return; } + LL_PROFILE_ZONE_SCOPED; + if (!mLoadedQ.empty()) { std::deque<LoadedMesh> loaded_queue; - mMutex->lock(); + mLoadedMutex->lock(); if (!mLoadedQ.empty()) { loaded_queue.swap(mLoadedQ); - mMutex->unlock(); + mLoadedMutex->unlock(); update_metrics = true; @@ -2969,17 +3299,21 @@ void LLMeshRepoThread::notifyLoadedMeshes() } } } + else + { + mLoadedMutex->unlock(); + } } if (!mUnavailableQ.empty()) { std::deque<LODRequest> unavil_queue; - mMutex->lock(); + mLoadedMutex->lock(); if (!mUnavailableQ.empty()) { unavil_queue.swap(mUnavailableQ); - mMutex->unlock(); + mLoadedMutex->unlock(); update_metrics = true; @@ -2989,11 +3323,15 @@ void LLMeshRepoThread::notifyLoadedMeshes() gMeshRepo.notifyMeshUnavailable(req.mMeshParams, req.mLOD); } } + else + { + mLoadedMutex->unlock(); + } } if (!mSkinInfoQ.empty() || !mSkinUnavailableQ.empty() || ! mDecompositionQ.empty()) { - if (mMutex->trylock()) + if (mLoadedMutex->trylock()) { std::deque<LLPointer<LLMeshSkinInfo>> skin_info_q; std::deque<UUIDBasedRequest> skin_info_unavail_q; @@ -3014,7 +3352,7 @@ void LLMeshRepoThread::notifyLoadedMeshes() decomp_q.swap(mDecompositionQ); } - mMutex->unlock(); + mLoadedMutex->unlock(); // Process the elements free of the lock while (! skin_info_q.empty()) @@ -3051,9 +3389,11 @@ S32 LLMeshRepoThread::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo if (iter != mMeshHeader.end()) { - auto& header = iter->second.second; - - return LLMeshRepository::getActualMeshLOD(header, lod); + auto& header = iter->second; + if (header.mHeaderSize > 0) + { + return LLMeshRepository::getActualMeshLOD(header, lod); + } } return lod; @@ -3220,7 +3560,10 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo processData(body, body_offset, data, static_cast<S32>(data_size) - body_offset); - delete [] data; + if (mHasDataOwnership) + { + delete [] data; + } } // Release handler @@ -3253,7 +3596,7 @@ void LLMeshHeaderHandler::processFailure(LLCore::HttpStatus status) << LL_ENDL; // Can't get the header so none of the LODs will be available - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i) { gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i)); @@ -3263,6 +3606,7 @@ void LLMeshHeaderHandler::processFailure(LLCore::HttpStatus status) void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */, U8 * data, S32 data_size) { + LL_PROFILE_ZONE_SCOPED; LLUUID mesh_id = mMeshParams.getSculptID(); bool success = (!MESH_HEADER_PROCESS_FAILED) && ((data != NULL) == (data_size > 0)); // if we have data but no size or have size but no data, something is wrong; @@ -3282,7 +3626,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b << LL_ENDL; // Can't get the header so none of the LODs will be available - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i) { gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i)); @@ -3298,8 +3642,8 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b LLMeshRepoThread::mesh_header_map::iterator iter = gMeshRepo.mThread->mMeshHeader.find(mesh_id); if (iter != gMeshRepo.mThread->mMeshHeader.end()) { - header_bytes = (S32)iter->second.first; - header = iter->second.second; + header = iter->second; + header_bytes = header.mHeaderSize; } if (header_bytes > 0 @@ -3324,7 +3668,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b // LLSD is smart and can work like smart pointer, is not thread safe. gMeshRepo.mThread->mHeaderMutex->unlock(); - S32 bytes = lod_bytes + header_bytes; + S32 bytes = lod_bytes + header_bytes + CACHE_PREAMBLE_SIZE; // It's possible for the remote asset to have more data than is needed for the local cache @@ -3337,6 +3681,11 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b LLMeshRepository::sCacheBytesWritten += data_size; ++LLMeshRepository::sCacheWrites; + // write preamble + U32 flags = header.getFlags(); + write_preamble(file, header_bytes, flags); + + // write header file.write(data, data_size); S32 remaining = bytes - file.tell(); @@ -3359,7 +3708,7 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b gMeshRepo.mThread->mHeaderMutex->unlock(); // headerReceived() parsed header, but header's data is invalid so none of the LODs will be available - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); for (int i(0); i < LLVolumeLODGroup::NUM_LODS; ++i) { gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, i)); @@ -3388,9 +3737,64 @@ void LLMeshLODHandler::processFailure(LLCore::HttpStatus status) << " (" << status.toTerseString() << "). Not retrying." << LL_ENDL; - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, mLOD)); } +void LLMeshLODHandler::processLod(U8* data, S32 data_size) +{ + EMeshProcessingResult result = gMeshRepo.mThread->lodReceived(mMeshParams, mLOD, data, data_size); + if (result == MESH_OK) + { + // good fetch from sim, write to cache + LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); + + S32 offset = mOffset + CACHE_PREAMBLE_SIZE; + S32 size = mRequestedBytes; + + if (file.getSize() >= offset + size) + { + S32 header_bytes = 0; + U32 flags = 0; + { + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + LLMeshRepoThread::mesh_header_map::iterator header_it = gMeshRepo.mThread->mMeshHeader.find(mMeshParams.getSculptID()); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // update header + if (!header.mLodInCache[mLOD]) + { + header.mLodInCache[mLOD] = true; + header_bytes = header.mHeaderSize; + flags = header.getFlags(); + } + // todo: handle else because we shouldn't have requested twice? + } + } + if (flags > 0) + { + write_preamble(file, header_bytes, flags); + } + + file.seek(offset, 0); + file.write(data, size); + LLMeshRepository::sCacheBytesWritten += size; + ++LLMeshRepository::sCacheWrites; + } + } + else + { + LL_WARNS(LOG_MESH) << "Error during mesh LOD processing. ID: " << mMeshParams.getSculptID() + << ", Reason: " << result + << " LOD: " << mLOD + << " Data size: " << data_size + << " Not retrying." + << LL_ENDL; + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); + gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, mLOD)); + } +} void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */, U8 * data, S32 data_size) @@ -3399,33 +3803,26 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body if ((!MESH_LOD_PROCESS_FAILED) && ((data != NULL) == (data_size > 0))) // if we have data but no size or have size but no data, something is wrong { - EMeshProcessingResult result = gMeshRepo.mThread->lodReceived(mMeshParams, mLOD, data, data_size); - if (result == MESH_OK) + LLMeshHandlerBase::ptr_t shrd_handler = shared_from_this(); + bool posted = gMeshRepo.mThread->mMeshThreadPool->getQueue().post( + [shrd_handler, data, data_size] + () { - // good fetch from sim, write to cache - LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); + LLMeshLODHandler* handler = (LLMeshLODHandler * )shrd_handler.get(); + handler->processLod(data, data_size); + delete[] data; + }); - S32 offset = mOffset; - S32 size = mRequestedBytes; - - if (file.getSize() >= offset+size) - { - file.seek(offset); - file.write(data, size); - LLMeshRepository::sCacheBytesWritten += size; - ++LLMeshRepository::sCacheWrites; - } + if (posted) + { + // ownership of data was passed to the lambda + mHasDataOwnership = false; } else { - LL_WARNS(LOG_MESH) << "Error during mesh LOD processing. ID: " << mMeshParams.getSculptID() - << ", Reason: " << result - << " LOD: " << mLOD - << " Data size: " << data_size - << " Not retrying." - << LL_ENDL; - LLMutexLock lock(gMeshRepo.mThread->mMutex); - gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, mLOD)); + // mesh thread dies later than event queue, so this is normal + LL_INFOS_ONCE(LOG_MESH) << "Failed to post work into mMeshThreadPool" << LL_ENDL; + processLod(data, data_size); } } else @@ -3435,7 +3832,7 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body << " LOD: " << mLOD << " Data size: " << data_size << LL_ENDL; - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); gMeshRepo.mThread->mUnavailableQ.push_back(LLMeshRepoThread::LODRequest(mMeshParams, mLOD)); } } @@ -3446,6 +3843,7 @@ LLMeshSkinInfoHandler::~LLMeshSkinInfoHandler() { LL_WARNS(LOG_MESH) << "deleting unprocessed request handler (may be ok on exit)" << LL_ENDL; } + LLMeshRepoThread::decActiveSkinRequests(); } void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status) @@ -3454,38 +3852,98 @@ void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status) << ", Reason: " << status.toString() << " (" << status.toTerseString() << "). Not retrying." << LL_ENDL; - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); gMeshRepo.mThread->mSkinUnavailableQ.emplace_back(mMeshID); } -void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */, - U8 * data, S32 data_size) +void LLMeshSkinInfoHandler::processSkin(U8* data, S32 data_size) { - LL_PROFILE_ZONE_SCOPED; - if ((!MESH_SKIN_INFO_PROCESS_FAILED) - && ((data != NULL) == (data_size > 0)) // if we have data but no size or have size but no data, something is wrong - && gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size)) + if (gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size)) { // good fetch from sim, write to cache LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); - S32 offset = mOffset; + S32 offset = mOffset + CACHE_PREAMBLE_SIZE; S32 size = mRequestedBytes; - if (file.getSize() >= offset+size) + if (file.getSize() >= offset + size) { LLMeshRepository::sCacheBytesWritten += size; ++LLMeshRepository::sCacheWrites; - file.seek(offset); + + S32 header_bytes = 0; + U32 flags = 0; + { + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + LLMeshRepoThread::mesh_header_map::iterator header_it = gMeshRepo.mThread->mMeshHeader.find(mMeshID); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // update header + if (!header.mSkinInCache) + { + header.mSkinInCache = true; + header_bytes = header.mHeaderSize; + flags = header.getFlags(); + } + // todo: handle else because we shouldn't have requested twice? + } + } + if (flags > 0) + { + write_preamble(file, header_bytes, flags); + } + + file.seek(offset, 0); file.write(data, size); } } else { LL_WARNS(LOG_MESH) << "Error during mesh skin info processing. ID: " << mMeshID + << ", Unknown reason. Not retrying." + << LL_ENDL; + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); + gMeshRepo.mThread->mSkinUnavailableQ.emplace_back(mMeshID); + } +} + +void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* body_offset */, + U8 * data, S32 data_size) +{ + LL_PROFILE_ZONE_SCOPED; + if ((!MESH_SKIN_INFO_PROCESS_FAILED) + && ((data != NULL) == (data_size > 0))) // if we have data but no size or have size but no data, something is wrong + { + LLMeshHandlerBase::ptr_t shrd_handler = shared_from_this(); + bool posted = gMeshRepo.mThread->mMeshThreadPool->getQueue().post( + [shrd_handler, data, data_size] + () + { + LLMeshSkinInfoHandler* handler = (LLMeshSkinInfoHandler*)shrd_handler.get(); + handler->processSkin(data, data_size); + delete[] data; + }); + + if (posted) + { + // ownership of data was passed to the lambda + mHasDataOwnership = false; + } + else + { + // mesh thread dies later than event queue, so this is normal + LL_INFOS_ONCE(LOG_MESH) << "Failed to post work into mMeshThreadPool" << LL_ENDL; + processSkin(data, data_size); + } + } + else + { + LL_WARNS(LOG_MESH) << "Error during mesh skin info processing. ID: " << mMeshID << ", Unknown reason. Not retrying." << LL_ENDL; - LLMutexLock lock(gMeshRepo.mThread->mMutex); + LLMutexLock lock(gMeshRepo.mThread->mLoadedMutex); gMeshRepo.mThread->mSkinUnavailableQ.emplace_back(mMeshID); } } @@ -3519,14 +3977,39 @@ void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S // good fetch from sim, write to cache LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); - S32 offset = mOffset; + S32 offset = mOffset + CACHE_PREAMBLE_SIZE; S32 size = mRequestedBytes; if (file.getSize() >= offset+size) { LLMeshRepository::sCacheBytesWritten += size; ++LLMeshRepository::sCacheWrites; - file.seek(offset); + + S32 header_bytes = 0; + U32 flags = 0; + { + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + LLMeshRepoThread::mesh_header_map::iterator header_it = gMeshRepo.mThread->mMeshHeader.find(mMeshID); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // update header + if (!header.mPhysicsConvexInCache) + { + header.mPhysicsConvexInCache = true; + header_bytes = header.mHeaderSize; + flags = header.getFlags(); + } + // todo: handle else because we shouldn't have requested twice? + } + } + if (flags > 0) + { + write_preamble(file, header_bytes, flags); + } + + file.seek(offset, 0); file.write(data, size); } } @@ -3567,14 +4050,39 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S3 // good fetch from sim, write to cache for caching LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); - S32 offset = mOffset; + S32 offset = mOffset + CACHE_PREAMBLE_SIZE; S32 size = mRequestedBytes; if (file.getSize() >= offset+size) { LLMeshRepository::sCacheBytesWritten += size; ++LLMeshRepository::sCacheWrites; - file.seek(offset); + + S32 header_bytes = 0; + U32 flags = 0; + { + LLMutexLock lock(gMeshRepo.mThread->mHeaderMutex); + + LLMeshRepoThread::mesh_header_map::iterator header_it = gMeshRepo.mThread->mMeshHeader.find(mMeshID); + if (header_it != gMeshRepo.mThread->mMeshHeader.end()) + { + LLMeshHeader& header = header_it->second; + // update header + if (!header.mPhysicsMeshInCache) + { + header.mPhysicsMeshInCache = true; + header_bytes = header.mHeaderSize; + flags = header.getFlags(); + } + // todo: handle else because we shouldn't have requested twice? + } + } + if (flags > 0) + { + write_preamble(file, header_bytes, flags); + } + + file.seek(offset, 0); file.write(data, size); } } @@ -3636,6 +4144,7 @@ void LLMeshRepository::shutdown() } mThread->mSignal->broadcast(); + mThread->mMeshThreadPool->close(); while (!mThread->isStopped()) { @@ -3738,7 +4247,7 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para { //first request for this mesh mLoadingMeshes[detail][mesh_id].push_back(vobj); - mPendingRequests.push_back(LLMeshRepoThread::LODRequest(mesh_params, detail)); + mPendingRequests.emplace_back(new PendingRequestLOD(mesh_params, detail)); LLMeshRepository::sLODPending++; } } @@ -3797,6 +4306,50 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para return detail; } +F32 calculate_score(LLVOVolume* object) +{ + if (!object) + { + return -1.f; + } + LLDrawable* drawable = object->mDrawable; + if (!drawable) + { + return -1; + } + if (drawable->isState(LLDrawable::RIGGED) || object->isAttachment()) + { + LLVOAvatar* avatar = object->getAvatar(); + LLDrawable* av_drawable = avatar ? avatar->mDrawable : nullptr; + if (avatar && av_drawable) + { + // See LLVOVolume::calcLOD() + F32 radius; + if (avatar->isControlAvatar()) + { + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec() * 0.5f; + } + else + { + // Volume in a rigged mesh attached to a regular avatar. + const LLVector3* box = avatar->getLastAnimExtents(); + LLVector3 diag = box[1] - box[0]; + radius = diag.magVec(); + + if (!avatar->isSelf() && !avatar->hasFirstFullAttachmentData()) + { + // slightly deprioritize avatars that are still receiving data + radius *= 0.9f; + } + } + return radius / llmax(av_drawable->mDistanceWRTCamera, 1.f); + } + } + return drawable->getRadius() / llmax(drawable->mDistanceWRTCamera, 1.f); +} + void LLMeshRepository::notifyLoadedMeshes() { //called from main thread LL_PROFILE_ZONE_SCOPED_CATEGORY_NETWORK; //LL_RECORD_BLOCK_TIME(FTM_MESH_FETCH); @@ -3918,6 +4471,7 @@ void LLMeshRepository::notifyLoadedMeshes() // erase from background thread mThread->mWorkQueue.post([=, this]() { + LLMutexLock(mThread->mSkinMapMutex); mThread->mSkinMap.erase(id); }); } @@ -3974,8 +4528,12 @@ void LLMeshRepository::notifyLoadedMeshes() mUploadErrorQ.pop(); } - S32 active_count = LLMeshRepoThread::sActiveHeaderRequests + LLMeshRepoThread::sActiveLODRequests; - if (active_count < LLMeshRepoThread::sRequestLowWater) + // mPendingRequests go into queues, queues go into active http requests. + // Checking sRequestHighWater to keep queues at least somewhat populated + // for faster transition into http + S32 active_count = LLMeshRepoThread::sActiveHeaderRequests + LLMeshRepoThread::sActiveLODRequests + LLMeshRepoThread::sActiveSkinRequests; + active_count += (S32)(mThread->mLODReqQ.size() + mThread->mHeaderReqQ.size() + mThread->mSkinInfoQ.size()); + if (active_count < LLMeshRepoThread::sRequestHighWater) { S32 push_count = LLMeshRepoThread::sRequestHighWater - active_count; @@ -3996,48 +4554,73 @@ void LLMeshRepository::notifyLoadedMeshes() F32 max_score = 0.f; for (auto obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter) { - LLVOVolume* object = *obj_iter; - if (object) + F32 cur_score = calculate_score(*obj_iter); + if (cur_score >= 0.f) { - LLDrawable* drawable = object->mDrawable; - if (drawable) - { - F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f); - max_score = llmax(max_score, cur_score); - } + max_score = llmax(max_score, cur_score); } } score_map[iter->first] = max_score; } } + for (mesh_load_map::iterator iter = mLoadingSkins.begin(); iter != mLoadingSkins.end(); ++iter) + { + F32 max_score = 0.f; + for (auto obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter) + { + F32 cur_score = calculate_score(*obj_iter); + if (cur_score >= 0.f) + { + max_score = llmax(max_score, cur_score); + } + } + + score_map[iter->first] = max_score; + } //set "score" for pending requests - for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter) + for (std::unique_ptr<PendingRequestBase>& req_p : mPendingRequests) { - iter->mScore = score_map[iter->mMeshParams.getSculptID()]; + req_p->setScore(score_map[req_p->getId()]); } //sort by "score" std::partial_sort(mPendingRequests.begin(), mPendingRequests.begin() + push_count, - mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater()); + mPendingRequests.end(), PendingRequestBase::CompareScoreGreater()); } - + LLMeshRepoThread::lod_list_t pending_lods; // to avoid locking on each operation, make a list beforehand + pending_lods.reserve(push_count); while (!mPendingRequests.empty() && push_count > 0) { - LLMeshRepoThread::LODRequest& request = mPendingRequests.front(); - mThread->loadMeshLOD(request.mMeshParams, request.mLOD); + std::unique_ptr<PendingRequestBase>& req_p = mPendingRequests.front(); + switch (req_p->getRequestType()) + { + case MESH_REQUEST_LOD: + { + PendingRequestLOD* lod = (PendingRequestLOD*)req_p.get(); + pending_lods.emplace_back(lod->mMeshParams, lod->mLOD); + LLMeshRepository::sLODPending--; + break; + } + case MESH_REQUEST_SKIN: + { + PendingRequestUUID* skin = (PendingRequestUUID*)req_p.get(); + mThread->loadMeshSkinInfo(skin->getId()); + break; + } + + default: + LL_ERRS() << "Unknown request type in LLMeshRepository::notifyLoadedMeshes" << LL_ENDL; + break; + } mPendingRequests.erase(mPendingRequests.begin()); - LLMeshRepository::sLODPending--; push_count--; } - } - - //send skin info requests - while (!mPendingSkinRequests.empty()) - { - mThread->loadMeshSkinInfo(mPendingSkinRequests.front()); - mPendingSkinRequests.pop(); + if (!pending_lods.empty()) + { + mThread->loadMeshLODs(pending_lods); + } } //send decomposition requests @@ -4231,7 +4814,7 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, LLVOV { //first request for this mesh mLoadingSkins[mesh_id].push_back(requesting_obj); - mPendingSkinRequests.push(mesh_id); + mPendingRequests.emplace_back(new PendingRequestUUID(mesh_id, MESH_REQUEST_SKIN)); } } } @@ -4372,9 +4955,9 @@ bool LLMeshRepoThread::hasPhysicsShapeInHeader(const LLUUID& mesh_id) { LLMutexLock lock(mHeaderMutex); mesh_header_map::iterator iter = mMeshHeader.find(mesh_id); - if (iter != mMeshHeader.end() && iter->second.first > 0) + if (iter != mMeshHeader.end() && iter->second.mHeaderSize > 0) { - LLMeshHeader &mesh = iter->second.second; + LLMeshHeader &mesh = iter->second; if (mesh.mPhysicsMeshSize > 0) { return true; @@ -4388,9 +4971,9 @@ bool LLMeshRepoThread::hasSkinInfoInHeader(const LLUUID& mesh_id) { LLMutexLock lock(mHeaderMutex); mesh_header_map::iterator iter = mMeshHeader.find(mesh_id); - if (iter != mMeshHeader.end() && iter->second.first > 0) + if (iter != mMeshHeader.end() && iter->second.mHeaderSize > 0) { - LLMeshHeader& mesh = iter->second.second; + LLMeshHeader& mesh = iter->second; if (mesh.mSkinOffset >= 0 && mesh.mSkinSize > 0) { @@ -4426,9 +5009,9 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod) { LLMutexLock lock(mThread->mHeaderMutex); LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id); - if (iter != mThread->mMeshHeader.end() && iter->second.first > 0) + if (iter != mThread->mMeshHeader.end() && iter->second.mHeaderSize > 0) { - const LLMeshHeader& header = iter->second.second; + const LLMeshHeader& header = iter->second; if (header.m404) { @@ -4532,9 +5115,9 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLUUID mesh_id, F32 radius, S32* by { LLMutexLock lock(mThread->mHeaderMutex); LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id); - if (iter != mThread->mMeshHeader.end() && iter->second.first > 0) + if (iter != mThread->mMeshHeader.end() && iter->second.mHeaderSize > 0) { - result = getStreamingCostLegacy(iter->second.second, radius, bytes, bytes_visible, lod, unscaled_value); + result = getStreamingCostLegacy(iter->second, radius, bytes, bytes_visible, lod, unscaled_value); } } if (result > 0.f) @@ -4808,7 +5391,7 @@ F32 LLMeshCostData::getEstTrisForStreamingCost() F32 charged_tris = mEstTrisByLOD[3]; F32 allowed_tris = mEstTrisByLOD[3]; - const F32 ENFORCE_FLOOR = 64.0f; + constexpr F32 ENFORCE_FLOOR = 64.0f; for (S32 i=2; i>=0; i--) { // How many tris can we have in this LOD without affecting land impact? @@ -4846,9 +5429,9 @@ bool LLMeshRepository::getCostData(LLUUID mesh_id, LLMeshCostData& data) { LLMutexLock lock(mThread->mHeaderMutex); LLMeshRepoThread::mesh_header_map::iterator iter = mThread->mMeshHeader.find(mesh_id); - if (iter != mThread->mMeshHeader.end() && iter->second.first > 0) + if (iter != mThread->mMeshHeader.end() && iter->second.mHeaderSize > 0) { - LLMeshHeader& header = iter->second.second; + LLMeshHeader& header = iter->second; bool header_invalid = (header.m404 || header.mLodSize[0] <= 0 diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 3d25a4dd78..15bc7575a9 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -63,6 +63,16 @@ typedef enum e_mesh_processing_result_enum MESH_UNKNOWN } EMeshProcessingResult; +typedef enum e_mesh_request_type_enum +{ + MESH_REQUEST_HEADER, + MESH_REQUEST_LOD, + MESH_REQUEST_SKIN, + MESH_REQUEST_DECOMPOSITION, + MESH_REQUEST_PHYSICS, + MESH_REQUEST_UKNOWN +} EMeshRequestType; + class LLMeshUploadData { public: @@ -183,7 +193,8 @@ public: class RequestStats { public: - RequestStats() : mRetries(0) {}; + + RequestStats() :mRetries(0) {}; void updateTime(); bool canRetry() const; @@ -195,6 +206,67 @@ private: LLFrameTimer mTimer; }; + +class PendingRequestBase +{ +public: + struct CompareScoreGreater + { + bool operator()(const std::unique_ptr<PendingRequestBase>& lhs, const std::unique_ptr<PendingRequestBase>& rhs) + { + return lhs->mScore > rhs->mScore; // greatest = first + } + }; + + PendingRequestBase() : mScore(0.f) {}; + virtual ~PendingRequestBase() {} + + bool operator<(const PendingRequestBase& rhs) const + { + return mId < rhs.mId; + } + + void setScore(F32 score) { mScore = score; } + F32 getScore() const { return mScore; } + LLUUID getId() const { return mId; } + virtual EMeshRequestType getRequestType() const = 0; + +protected: + F32 mScore; + LLUUID mId; +}; + +class PendingRequestLOD : public PendingRequestBase +{ +public: + LLVolumeParams mMeshParams; + S32 mLOD; + + PendingRequestLOD(const LLVolumeParams& mesh_params, S32 lod) + : PendingRequestBase(), mMeshParams(mesh_params), mLOD(lod) + { + mId = mMeshParams.getSculptID(); + } + + EMeshRequestType getRequestType() const override { return MESH_REQUEST_LOD; } +}; + +class PendingRequestUUID : public PendingRequestBase +{ +public: + + PendingRequestUUID(const LLUUID& id, EMeshRequestType type) + : PendingRequestBase(), mRequestType(type) + { + mId = id; + } + + EMeshRequestType getRequestType() const override { return mRequestType; } + +private: + EMeshRequestType mRequestType; +}; + class LLMeshHeader { public: @@ -235,19 +307,67 @@ public: m404 = header.has("404"); } +private: + + enum EDiskCacheFlags { + FLAG_SKIN = 1 << LLModel::NUM_LODS, + FLAG_PHYSCONVEX = 1 << (LLModel::NUM_LODS + 1), + FLAG_PHYSMESH = 1 << (LLModel::NUM_LODS + 2), + }; +public: + U32 getFlags() + { + U32 flags = 0; + for (U32 i = 0; i < LLModel::NUM_LODS; i++) + { + if (mLodInCache[i]) + { + flags |= 1 << i; + } + } + if (mSkinInCache) + { + flags |= FLAG_SKIN; + } + if (mPhysicsConvexInCache) + { + flags |= FLAG_PHYSCONVEX; + } + if (mPhysicsMeshInCache) + { + flags |= FLAG_PHYSMESH; + } + return flags; + } + + void setFromFlags(U32 flags) + { + for (U32 i = 0; i < LLModel::NUM_LODS; i++) + { + mLodInCache[i] = (flags & (1 << i)) != 0; + } + mSkinInCache = (flags & FLAG_SKIN) != 0; + mPhysicsConvexInCache = (flags & FLAG_PHYSCONVEX) != 0; + mPhysicsMeshInCache = (flags & FLAG_PHYSMESH) != 0; + } S32 mVersion = -1; S32 mSkinOffset = -1; S32 mSkinSize = -1; + bool mSkinInCache = false; S32 mPhysicsConvexOffset = -1; S32 mPhysicsConvexSize = -1; + bool mPhysicsConvexInCache = false; S32 mPhysicsMeshOffset = -1; S32 mPhysicsMeshSize = -1; + bool mPhysicsMeshInCache = false; - S32 mLodOffset[4] = { -1 }; - S32 mLodSize[4] = { -1 }; + S32 mLodOffset[LLModel::NUM_LODS] = { -1 }; + S32 mLodSize[LLModel::NUM_LODS] = { -1 }; + bool mLodInCache[LLModel::NUM_LODS] = { false }; + S32 mHeaderSize = -1; bool m404 = false; }; @@ -258,6 +378,7 @@ public: static std::atomic<S32> sActiveHeaderRequests; static std::atomic<S32> sActiveLODRequests; + static std::atomic<S32> sActiveSkinRequests; static U32 sMaxConcurrentRequests; static S32 sRequestLowWater; static S32 sRequestHighWater; @@ -265,10 +386,13 @@ public: LLMutex* mMutex; LLMutex* mHeaderMutex; + LLMutex* mLoadedMutex; + LLMutex* mPendingMutex; + LLMutex* mSkinMapMutex; LLCondition* mSignal; //map of known mesh headers - typedef boost::unordered_map<LLUUID, std::pair<U32, LLMeshHeader>> mesh_header_map; // pair is header_size and data + typedef boost::unordered_map<LLUUID, LLMeshHeader> mesh_header_map; // pair is header_size and data mesh_header_map mMeshHeader; class HeaderRequest : public RequestStats @@ -292,19 +416,10 @@ public: public: LLVolumeParams mMeshParams; S32 mLOD; - F32 mScore; LODRequest(const LLVolumeParams& mesh_params, S32 lod) - : RequestStats(), mMeshParams(mesh_params), mLOD(lod), mScore(0.f) - { - } - }; - - struct CompareScoreGreater - { - bool operator()(const LODRequest& lhs, const LODRequest& rhs) + : RequestStats(), mMeshParams(mesh_params), mLOD(lod) { - return lhs.mScore > rhs.mScore; // greatest = first } }; @@ -369,7 +484,7 @@ public: std::deque<LoadedMesh> mLoadedQ; //map of pending header requests and currently desired LODs - typedef std::unordered_map<LLUUID, std::vector<S32> > pending_lod_map; + typedef std::unordered_map<LLUUID, std::array<S32, LLModel::NUM_LODS> > pending_lod_map; pending_lod_map mPendingLOD; // map of mesh ID to skin info (mirrors LLMeshRepository::mSkinMap) @@ -379,6 +494,8 @@ public: // workqueue for processing generic requests LL::WorkQueue mWorkQueue; + // lods have their own thread due to costly cacheOptimize() calls + std::unique_ptr<LL::ThreadPool> mMeshThreadPool; // llcorehttp library interface objects. LLCore::HttpStatus mHttpStatus; @@ -402,9 +519,12 @@ public: void lockAndLoadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); void loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod); - bool fetchMeshHeader(const LLVolumeParams& mesh_params, bool can_retry = true); - bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, bool can_retry = true); - EMeshProcessingResult headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size); + typedef std::vector<std::pair<const LLVolumeParams&, S32> > lod_list_t; + void loadMeshLODs(const lod_list_t& mesh_vect); + + bool fetchMeshHeader(const LLVolumeParams& mesh_params); + bool fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod); + EMeshProcessingResult headerReceived(const LLVolumeParams& mesh_params, U8* data, S32 data_size, U32 flags = 0); EMeshProcessingResult lodReceived(const LLVolumeParams& mesh_params, S32 lod, U8* data, S32 data_size); bool skinInfoReceived(const LLUUID& mesh_id, U8* data, S32 data_size); bool decompositionReceived(const LLUUID& mesh_id, U8* data, S32 data_size); @@ -422,7 +542,7 @@ public: //send request for skin info, returns true if header info exists // (should hold onto mesh_id and try again later if header info does not exist) - bool fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry = true); + bool fetchMeshSkinInfo(const LLUUID& mesh_id); //send request for decomposition, returns true if header info exists // (should hold onto mesh_id and try again later if header info does not exist) @@ -436,6 +556,8 @@ public: static void decActiveLODRequests(); static void incActiveHeaderRequests(); static void decActiveHeaderRequests(); + static void incActiveSkinRequests(); + static void decActiveSkinRequests(); // Set the caps strings and preferred version for constructing // mesh fetch URLs. @@ -456,6 +578,14 @@ private: LLCore::HttpHandle getByteRange(const std::string & url, size_t offset, size_t len, const LLCore::HttpHandler::ptr_t &handler); + + // Mutex: acquires mPendingMutex, mMutex and mHeaderMutex as needed + void loadMeshLOD(const LLUUID &mesh_id, const LLVolumeParams& mesh_params, S32 lod); + + // Threads: Repo thread only + U8* getDiskCacheBuffer(S32 size); + S32 mDiskCacheBufferSize = 0; + U8* mDiskCacheBuffer = nullptr; }; @@ -620,12 +750,12 @@ public: static U32 sLODPending; static U32 sLODProcessing; static U32 sCacheBytesRead; - static U32 sCacheBytesWritten; + static std::atomic<U32> sCacheBytesWritten; static U32 sCacheBytesHeaders; static U32 sCacheBytesSkins; static U32 sCacheBytesDecomps; static U32 sCacheReads; - static U32 sCacheWrites; + static std::atomic<U32> sCacheWrites; static U32 sMaxLockHoldoffs; // Maximum sequential locking failures static LLDeadmanTimer sQuiescentTimer; // Time-to-complete-mesh-downloads after significant events @@ -695,15 +825,13 @@ public: LLMutex* mMeshMutex; - std::vector<LLMeshRepoThread::LODRequest> mPendingRequests; + typedef std::vector <std::unique_ptr<PendingRequestBase> > pending_requests_vec; + pending_requests_vec mPendingRequests; //list of mesh ids awaiting skin info typedef boost::unordered_map<LLUUID, std::vector<LLVOVolume*> > skin_load_map; skin_load_map mLoadingSkins; - //list of mesh ids that need to send skin info fetch requests - std::queue<LLUUID> mPendingSkinRequests; - //list of mesh ids awaiting decompositions std::unordered_set<LLUUID> mLoadingDecompositions; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 6c3f3849ce..5cd27352de 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -623,21 +623,6 @@ bool idle_startup() F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage"); msg->mPacketRing.setDropPercentage(dropPercent); - - F32 inBandwidth = gSavedSettings.getF32("InBandwidth"); - F32 outBandwidth = gSavedSettings.getF32("OutBandwidth"); - if (inBandwidth != 0.f) - { - LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL; - msg->mPacketRing.setUseInThrottle(true); - msg->mPacketRing.setInBandwidth(inBandwidth); - } - if (outBandwidth != 0.f) - { - LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL; - msg->mPacketRing.setUseOutThrottle(true); - msg->mPacketRing.setOutBandwidth(outBandwidth); - } } LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index bda53f66eb..78d930c05c 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -642,7 +642,7 @@ void LLGLTexMemBar::draw() text = llformat("Mesh: Reqs(Tot/Htp/Big): %u/%u/%u Rtr/Err: %u/%u Cread/Cwrite: %u/%u Low/At/High: %d/%d/%d", LLMeshRepository::sMeshRequestCount, LLMeshRepository::sHTTPRequestCount, LLMeshRepository::sHTTPLargeRequestCount, LLMeshRepository::sHTTPRetryCount, LLMeshRepository::sHTTPErrorCount, - LLMeshRepository::sCacheReads, LLMeshRepository::sCacheWrites, + (U32)LLMeshRepository::sCacheReads, (U32)LLMeshRepository::sCacheWrites, LLMeshRepoThread::sRequestLowWater, LLMeshRepoThread::sRequestWaterLevel, LLMeshRepoThread::sRequestHighWater); LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*2, text_color, LLFontGL::LEFT, LLFontGL::TOP); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 1d4828fd33..5fd820f91d 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3147,7 +3147,9 @@ void send_agent_update(bool force_send, bool send_reliable) LL_PROFILE_ZONE_SCOPED; llassert(!gCubeSnapshot); - if (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + LLAgent::ETeleportState tp_state = gAgent.getTeleportState(); + if (tp_state != LLAgent::TELEPORT_NONE + && tp_state != LLAgent::TELEPORT_ARRIVING) { // We don't care if they want to send an agent update, they're not allowed // until the target simulator is ready to receive them @@ -3322,7 +3324,36 @@ void send_agent_update(bool force_send, bool send_reliable) msg->addVector3Fast(_PREHASH_CameraAtAxis, camera_at); msg->addVector3Fast(_PREHASH_CameraLeftAxis, LLViewerCamera::getInstance()->getLeftAxis()); msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis()); - msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance); + + static F32 last_draw_disatance_step = 1024; + if (tp_state == LLAgent::TELEPORT_ARRIVING || LLStartUp::getStartupState() < STATE_MISC) + { + // Inform interest list, prioritize closer area. + // Reason: currently server doesn't distance sort attachments, by restricting range + // we reduce the number of attachments sent to the viewer, thus prioritizing + // closer ones. + // Todo: revise and remove once server gets distance sorting. + last_draw_disatance_step = llmax((F32)(gAgentCamera.mDrawDistance / 2.f), 50.f); + msg->addF32Fast(_PREHASH_Far, last_draw_disatance_step); + } + else if (last_draw_disatance_step < gAgentCamera.mDrawDistance) + { + static LLFrameTimer last_step_time; + if (last_step_time.getElapsedTimeF32() > 1.f) + { + // gradually increase draw distance + // Idealy this should be not per second, but based on how loaded + // mesh thread is, but hopefully this is temporary. + last_step_time.reset(); + F32 step = gAgentCamera.mDrawDistance * 0.1f; + last_draw_disatance_step = llmin(last_draw_disatance_step + step, gAgentCamera.mDrawDistance); + } + msg->addF32Fast(_PREHASH_Far, last_draw_disatance_step); + } + else + { + msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance); + } msg->addU32Fast(_PREHASH_ControlFlags, control_flags); diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 12543089c9..f5bbff144b 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -30,6 +30,7 @@ #include "llviewertexturelist.h" +#include "llagent.h" #include "llgl.h" // fot gathering stats from GL #include "llimagegl.h" #include "llimagebmp.h" @@ -815,10 +816,19 @@ void LLViewerTextureList::updateImages(F32 max_time) clearFetchingRequests(); gPipeline.clearRebuildGroups(); cleared = true; + return; } - return; + // ARRIVING is a delay to let things decode, cache and process, + // so process textures like normal despite gTeleportDisplay + if (gAgent.getTeleportState() != LLAgent::TELEPORT_ARRIVING) + { + return; + } + } + else + { + cleared = false; } - cleared = false; LLAppViewer::getTextureFetch()->setTextureBandwidth((F32)LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value()); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 7bf9c88b99..51991c1261 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -682,7 +682,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(false), mPreviousFullyLoaded(false), mFullyLoadedInitialized(false), - mLastCloudAttachmentCount(0), + mLastCloudAttachmentCount(-1), mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(false), mLoadedCallbackTextures(0), @@ -3226,6 +3226,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() if (mFirstFullyVisible) { mFirstFullyVisible = false; + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); mFirstDecloudTime = mFirstAppearanceMessageTimer.getElapsedTimeF32(); if (isSelf()) { @@ -7710,6 +7711,64 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) } } +bool check_object_for_mesh_loading(LLViewerObject* objectp) +{ + if (!objectp || !objectp->getVolume()) + { + return false; + } + LLVolume* volp = objectp->getVolume(); + const LLUUID& mesh_id = volp->getParams().getSculptID(); + if (mesh_id.isNull()) + { + // No mesh nor skin info needed + return false; + } + + if (volp->isMeshAssetUnavaliable()) + { + // Mesh failed to load, do not expect it + return false; + } + + if (!objectp->mDrawable) + { + return false; + } + + LLVOVolume* pvobj = objectp->mDrawable->getVOVolume(); + if (pvobj) + { + if (!pvobj->isMesh()) + { + // Not a mesh + return false; + } + + if (!volp->isMeshAssetLoaded()) + { + // Waiting for mesh + return true; + } + + const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); + if (skin_data) + { + // Skin info present, done + return false; + } + + if (pvobj->isSkinInfoUnavaliable()) + { + // Load failed or info not present, don't expect it + return false; + } + } + + // object is not ready + return true; +} + bool LLVOAvatar::hasPendingAttachedMeshes() { for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); @@ -7724,62 +7783,20 @@ bool LLVOAvatar::hasPendingAttachedMeshes() ++attachment_iter) { LLViewerObject* objectp = attachment_iter->get(); - if (objectp) + if (objectp && !objectp->isDead()) { + if (check_object_for_mesh_loading(objectp)) + { + return true; + } LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); iter1 != child_list.end(); ++iter1) { LLViewerObject* objectchild = *iter1; - if (objectchild && objectchild->getVolume()) + if (check_object_for_mesh_loading(objectchild)) { - const LLUUID& mesh_id = objectchild->getVolume()->getParams().getSculptID(); - if (mesh_id.isNull()) - { - // No mesh nor skin info needed - continue; - } - - if (objectchild->getVolume()->isMeshAssetUnavaliable()) - { - // Mesh failed to load, do not expect it - continue; - } - - if (objectchild->mDrawable) - { - LLVOVolume* pvobj = objectchild->mDrawable->getVOVolume(); - if (pvobj) - { - if (!pvobj->isMesh()) - { - // Not a mesh - continue; - } - - if (!objectchild->getVolume()->isMeshAssetLoaded()) - { - // Waiting for mesh - return true; - } - - const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); - if (skin_data) - { - // Skin info present, done - continue; - } - - if (pvobj->isSkinInfoUnavaliable()) - { - // Load failed or info not present, don't expect it - continue; - } - } - - // objectchild is not ready - return true; - } + return true; } } } @@ -8382,7 +8399,7 @@ bool LLVOAvatar::updateIsFullyLoaded() ); // compare amount of attachments to one reported by simulator - if (!loading && !isSelf() && rez_status < 4 && mLastCloudAttachmentCount < mSimAttachments.size()) + if (!isSelf() && mLastCloudAttachmentCount < mSimAttachments.size() && mSimAttachments.size() > 0) { S32 attachment_count = getAttachmentCount(); if (mLastCloudAttachmentCount != attachment_count) @@ -8400,6 +8417,11 @@ bool LLVOAvatar::updateIsFullyLoaded() // waiting loading = true; } + else if (!loading) + { + // for hasFirstFullAttachmentData + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); + } } } updateRezzedStatusTimers(rez_status); @@ -8513,6 +8535,12 @@ bool LLVOAvatar::isFullyLoaded() const return (mRenderUnloadedAvatar || mFullyLoaded); } +bool LLVOAvatar::hasFirstFullAttachmentData() const +{ + return !mFirstFullyVisible // Avatar is fully visible, have all data + || mLastCloudAttachmentCount >= (S32)mSimAttachments.size(); +} + bool LLVOAvatar::isTooComplex() const { bool too_complex; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index dd1725c322..263c3dadf6 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -385,6 +385,7 @@ public: //-------------------------------------------------------------------- public: bool isFullyLoaded() const; + bool hasFirstFullAttachmentData() const; F32 getFirstDecloudTime() const {return mFirstDecloudTime;} // check and return current state relative to limits |